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how is this game?

spoon91spoon91 Member Posts: 35
    Yep as I said Im wondering how good this game really is. Since I have a really crappy computerk, Im not able to even get the beta for the game. So Im just posting this thread to get you to keep me updated how the game really is.

Comments

  • xxbooxxxxbooxx Member Posts: 15
    hey is this game good i mean i have seen some pretty cool screeen shots but like no actual game play. my friend haas downloaded it but he hasnt played it yet

    Boo

  • TimeViewerTimeViewer Member Posts: 270

    It depends on what you want from a game, if you're looking to speed level to max then this may not be the game for you, if you like a challenge and some tough fights then maybe it is for you. The artwork is good (for PC) the animations are also very good, instead of the same basic hit no matter what weapon each skill has it's own Kung Fu moves (ok some are a bit late night Kung Fu movie but nobody's flying through the air on wires) plenty of quests (I've been told the untranslated version has more so we may see more in the future). Right now there are 6 basic classes with 4 subclasses each, each subclass a basic archetype (read the manual stickied above).

    While it's easy to level at first it does slow down (as any really good mmorpg should), there's also many weapons and fighting styles, each dictated by what you start out as (Shaolin for instance use fist or staff, Wu-Tang use Sword, Heavenly Demon use Sabre etc). The game does take a little getting use to, things like no armor, instead you wear clothes with pockets (some have boosts) and carry accessories that give boosts in the pockets, may be a little disorientating to some but still easy to grasp. The levels also take a bit of getting use to, they're in ranks and each rank has 12 level (1st rank is Losing Self, 2nd is Gathering Chi 3rd Opening Chi, 4th Revolving Chakra, 5th Rising Light, at overall level 13 you become Gathering Chi 1, at overall level 25 you become Opening Chi 1 etc)

    Guilds (called Hero Bands) can be started at Rising Light 1 (Level 49) and can have 5 to 40 members (all must be from the same clan so no mixing good/evil)

    The game is also a work in progress, so there are still a few glitches (mainly with whispering and some text that hasn't been translated), so far nothing that I've seen that would make it unplayable.

    Last, but not least, the game is currently F2P so if it turns out the game's not for you all you've spent is a bit of time.

    µV
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  • kasthilkasthil Member Posts: 1

    I enjoyed trying this game I found minro glitches throught the game, but nothing to bad that it cant be easily fixed. Thewhole concept was good and was a new style of gameplay for me.

    I disliked the xp pool the mobs gave me, it was easier to kill green mobs really fast to lvl than kill an higher lvl mob taking more time and not reaping more xp that it should have been worth.

    I also disliked that they didnt have more npc models, I kinda got tired of looking at the same person in everytown.

  • godpuppetgodpuppet Member Posts: 1,416
    This game is as enjoyable as listening to nails screech on a chalk board. Really, avoid it like the fucking plague!

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  • xaussxauss Member, Newbie CommonPosts: 384
    Originally posted by godpuppet

    This game is as enjoyable as listening to nails screech on a chalk board. Really, avoid it like the fucking plague!

    haha

    seriously...

    if you are a robot with no boredom threshold, and dont mind repetetive mindless combat hour after hour, day after day and don't like character differentiation, tactics, exploring, crafting, socialising, individuality or any feeling of immersion / identification - then this game COULD be the one for you

    image

  • PyroPuGPyroPuG Member Posts: 5
    Originally posted by xauss

    Originally posted by godpuppet

    This game is as enjoyable as listening to nails screech on a chalk board. Really, avoid it like the fucking plague!

    haha

    seriously...

    if you are a robot with no boredom threshold, and dont mind repetetive mindless combat hour after hour, day after day and don't like character differentiation, tactics, exploring, crafting, socialising, individuality or any feeling of immersion / identification - then this game COULD be the one for you

    I can see that you two have something against a good game. If it was very easy to level up in a game then everybody would be at a really high level and there would be no challenge in this game (making it a very crappy game, I hate easy games) So, I myself like this game not only for it's challenge to level up at high levels but also it's story line and style. I think this game has alot of potential and will do very well once it's released.
  • xaussxauss Member, Newbie CommonPosts: 384
    Originally posted by PyroPuG

    I can see that you two have something against a good game. If it was very easy to level up in a game then everybody would be at a really high level and there would be no challenge in this game (making it a very crappy game, I hate easy games) So, I myself like this game not only for it's challenge to level up at high levels but also it's story line and style. I think this game has alot of potential and will do very well once it's released.



    seriously? are you for real?

    there is NO CHALLANGE to this game - it is very easy. all it is - is time spent monotonously killing mobs over and over and over again - in the same fashion. there is no challange or tactics, grouping doesnt change the dynamics since you just do the same thing but with +0.001% extra xp per kill. higher levels just means instead of 1% or 0.5% per kill for a yellow mob, you get 0.1%, 0.05%, 0.01%, 0.005% xp per kill.

    sorry i was wrong - the game IS a challange of who can stubbornly endure the tiresome unimaginative repetetive gameplay the longest.

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