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It Finally Happened...

....I quit.  Not even a double xp weekend will get me on, I am removing from HDD. 

LFG for over 1 hour is completely unacceptable.  I literally had ZERO solo quests, and asked around feverishly for additional quests, nope, not until the next lvl...  With my Rogue getting nerfed to high hell, I am well past my brimming point...  Aren't these games supposed to be fun?

This game has really rubbed me the wrong way, the lag deaths especially...  Word to the wise, if you are looking to a timesink for a month at TOPS, then pick up this disposable PC game get your cheap thrill for a month, this is all it is worth...  It is a shame too, pretty complex game, but complexity is easily overshadowed by amateurish programming and limited content...  And that is what it is too, amateurs trying to go professional, and falling flat on their faces...  Out of the 5 launches I have seen, this is the worse, even worse than SWG, hell, at least SWG kept me for close to two years.... 

Update #1 was a misery...

The writing is on the wall too, even the Fanbois will reach their breaking points...  Getting much quieter on these boards too...  I might just have to make an anti-SOE rule after all...

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Comments

  • ShadrakShadrak Member Posts: 375

    Its been posted that a new LFG tool will be in the next big update. it will probably have some sort of autogrouping feature and they are adding teleporters to strategic locations to facilitate groups getting together.

    People LFG all the time but they never want to start the group, to be the leader, to send the invites. The new tool should help.

  • JulianDracosJulianDracos Member UncommonPosts: 1,528
    A "third-genreation" mmo should not be suffering from these problems.  It is poor design/planning/rushed to market combined with what is most likely a declining population. 
  • StevonStevon Member UncommonPosts: 222
    Originally posted by Shadrak


    Its been posted that a new LFG tool will be in the next big update. it will probably have some sort of autogrouping feature and they are adding teleporters to strategic locations to facilitate groups getting together.
    People LFG all the time but they never want to start the group, to be the leader, to send the invites. The new tool should help.
    LFG tools only work if there are people playing and if those are actually willing to risk grouping.



    Vanguard has an obvious lack of both and that lack increases daily as people leave the miserable mess of a game.
  • ShadrakShadrak Member Posts: 375
    Originally posted by JulianDracos

    A "third-genreation" mmo should not be suffering from these problems.  It is poor design/planning/rushed to market combined with what is most likely a declining population. 
    True and True. Thatdoesnt mean that things wont get better and that people wont give it a 2nd or even a 3rd chance. Sigil has every reason to do their best and if their best turns out in the long run to not be good enough then there are many MMOs out there.
  • Gules_AspenGules_Aspen Member Posts: 273
    Originally posted by Shadrak


    Its been posted that a new LFG tool will be in the next big update. it will probably have some sort of autogrouping feature and they are adding teleporters to strategic locations to facilitate groups getting together.
    People LFG all the time but they never want to start the group, to be the leader, to send the invites. The new tool should help.
    A tool isn't going to help the fact that there is no one playing. If you can stand for hours with an LFG flag up, shouting your lungs out in every channel available, and never get an answer (on the busiest server!), then some stupid tool isn't going to change a thing.



    A. Terrible, passionless, drab game once you get out of the newbie area

    B. Bad press, bad word of mouth, dismal initial sales

    C. Ridiculously horrible and cliquish community, which according to the guys on the Silky Venom forums might, maybe number 60K.



    A+B+C= Better put some halfway decent solo content in the game. Period.



    The exodus has begun. Update one was th edumbest thing Sigil have done to date- I think it took a lot of people who were sitting on the fence and pushed them right off.
  • Mars505Mars505 Member Posts: 623
    Originally posted by Shadrak

    Originally posted by JulianDracos

    A "third-genreation" mmo should not be suffering from these problems.  It is poor design/planning/rushed to market combined with what is most likely a declining population. 
    True and True. Thatdoesnt mean that things wont get better and that people wont give it a 2nd or even a 3rd chance. Sigil has every reason to do their best and if their best turns out in the long run to not be good enough then there are many MMOs out there.

    Dude you are a trooper ! If you where the last man standing in the game, you would probably continue with "it will get better ! !! "



    I applaud you , and this bud is for you

    who me ?

  • SamuraiswordSamuraisword Member Posts: 2,111
    Can I have your stuff?

    image

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by Dis_Ordur


    ....I quit.  Not even a double xp weekend will get me on, I am removing from HDD. 
    LFG for over 1 hour is completely unacceptable. 
    Yes, I saw this during beta.  It was eerily reminiscent of FFXI.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • PhoenixsPhoenixs Member Posts: 2,646
    Think I will do the same too, soon. I'm pretty much in the same situation as you. No solo quests, just group quest and none to group with



    Bad design, imo. It's ok, that they make the game group centric, but why completely (almost atleast. This is the case for my main) leave out solo quests when reaching a certain lvl? Doesn't have to be quests with great rewards, just something to move you forward and keep you busy while looking for a grp etc.
  • Drea-merDrea-mer Member Posts: 217

     

     

    Originally posted by Phoenixs

    Think I will do the same too, soon. I'm pretty much in the same situation as you. No solo quests, just group quest and none to group with



    Bad design, imo. It's ok, that they make the game group centric, but why completely (almost atleast. This is the case for my main) leave out solo quests when reaching a certain lvl? Doesn't have to be quests with great rewards, just something to move you forward and keep you busy while looking for a grp etc.
    You mind sharing what lvl you felt that you had to group? For me it was lvl 16-20, it's at those lvl's I see most quit too. I couldn't solo anymore. Made me quit, the servers weren't populated enough to group any longer (european).
  • ThonyThony Member Posts: 215

    I can understand some of your grief, but I don't have any problems pushing the (O) key press LGF see the list of people that pop in the list with LFG tagged, talk to them, 70% of the time meet up somewhere, about 20% to far away and about 10% only available for one quest or no interest in doing something else where but remain with there LFG tag walking around somehow. Might have something to do with play hours since now a day's every one seems to expect to have servers cramped at every minute of the day full of people, or because they made a bad choice when selecting server they ended up on a not to populated server and suddenly the LFG isn't working and their are so many reasons why someone could have a hard time looking for a group, maybe to many solo'rs around, maybe to many people that are unable to speak English, I’ve met this Chinese guy he was standing around me for about 2 minutes without speaking, well I asked him if he needed help, maybe he understood the word help cause then the invite window showed, we grouped, tried to talk to him but everything I said no reaction back, well after my 10th sentence I asked him, NO ENGLISH, he answered NO EGLES, so we had to try and make things clear other way's then talk. Now if I did not experience any grouping or if I did not see lots of groups roaming the world then maybe I would think the same and say that grouping sucks but know that this is made by my own experience and does not proof anything other then different opinions.

    The % used in this text are facts based on my experience, so these numbers proof nothing other then how I personaly experienced the game and still am enjoying meself.

  • olddaddyolddaddy Member Posts: 3,356

    As I posted in another thread, from my perspective the basic "Vision" was flawed from the get go. Brad designed a game to appeal to the "core" gamer, rather than the masses. In this design he spread the player population out over a large world, with numerous starting areas, over numerous servers, and established 60% group content, with an inadequate "lfg" mechanic. At least now they partially recognize their mistake and have added transporters to relieve the tedium of traveling for a couple of hours real time to join up with your friends.

    If you join this game at inception, and are one of the "core" gamers that is having fun, you have formed your guild, and identified your group mates. If you join this game in 6 months there is no concentration point for new players, you will be spread over a large world, in numerous starting areas, and may determine that finding a group for every gaming session is just too tedious. The growth potential for this game is seriously handicaped by the developer's concepts.

    As the fanbois have said, this game does not hold your hand, it is hard, go back to WOW noob. Though we may hate to hear it each and every time, they are correct, the game is designed for core players that know each other. Casuals without friends are in a diificult position, as they must commit exhorbitant amounts of time to develope the relationships necessary to realize the enjoyable aspects of this game. Once again, the fanbois are right, partially because of the world design, and the grouping requirements, this game is not casual friendly.

    Sorry, but that's the way I see it.

     

  • DicharekDicharek Member UncommonPosts: 177
    The problem in this game is the french... Every fourth player is french and I have not yet been in a group where there hasn't been a french guy. Not that I don't like french ppl in general but not a single one of them speaks more that very basic english.
  • GeekyGeeky Member UncommonPosts: 446
    Originally posted by Shadrak


    Its been posted that a new LFG tool will be in the next big update. it will probably have some sort of autogrouping feature and they are adding teleporters to strategic locations to facilitate groups getting together.
    People LFG all the time but they never want to start the group, to be the leader, to send the invites. The new tool should help.



    Yeah, alot of people stand around LFG because they don't wanna make one.  I seldom, if ever get invited to a group.  99% of the time I create one myself, and it usually turns out better anyway.

    I can't wait for them to fix their retarded LFG tool.  Right now it is so useless unless you know know the world and were Leth Nure is in comparrison to Tursh or where place X is from place Y.  Can't wait for them to fix it so we can at least search for people who are close to us.

  • ross1893ross1893 Member Posts: 47
    They tried to get away from holding the players hand too much and of course this is what happens. Having to talk to other players and build relationships in a social environment is just hard for some people. Of course it would be nice if this weren't the case, but it is. It seems to me that this would be something that they should have focused really hard on for a game that claims to be group-centric. Innovative and creative ways to find groups easily are really needed here. I think if they can pull off a great way to bring players together for pick up games than this game could show its potential a little better to the masses.
  • GeekyGeeky Member UncommonPosts: 446
    Originally posted by Dicharek

    The problem in this game is the french... Every fourth player is french and I have not yet been in a group where there hasn't been a french guy. Not that I don't like french ppl in general but not a single one of them speaks more that very basic english.
    Are you on a Euro server?  I haven't meet anyone other than the lovely "normal" MMO crowd.
  • ThamorisThamoris Member UncommonPosts: 686
    Originally posted by Dis_Ordur


    ....I quit.  Not even a double xp weekend will get me on, I am removing from HDD. 
    LFG for over 1 hour is completely unacceptable.  I literally had ZERO solo quests, and asked around feverishly for additional quests, nope, not until the next lvl...  With my Rogue getting nerfed to high hell, I am well past my brimming point...  Aren't these games supposed to be fun?
    This game has really rubbed me the wrong way, the lag deaths especially...  Word to the wise, if you are looking to a timesink for a month at TOPS, then pick up this disposable PC game get your cheap thrill for a month, this is all it is worth...  It is a shame too, pretty complex game, but complexity is easily overshadowed by amateurish programming and limited content...  And that is what it is too, amateurs trying to go professional, and falling flat on their faces...  Out of the 5 launches I have seen, this is the worse, even worse than SWG, hell, at least SWG kept me for close to two years.... 
    Update #1 was a misery...
    The writing is on the wall too, even the Fanbois will reach their breaking points...  Getting much quieter on these boards too...  I might just have to make an anti-SOE rule after all...

    So you quit because you died alot ?

    In a the massive world of Telon you couldn't fine one single quest?

    Rogues don't solo well. All the flanking attacks and leather armor should be a dead give away. They are a support toon. One needs to be extra smart and patient to solo effectively.

    Maybe roll a healing class or dps? Play your rogue when you can find groups? What level did you get too?

    It sounds to me you are complaining that you quit because the game is too hard .... it's too challenging. It's really not..ya just have to think outside the " box".

    Try crafting ? Diplomacy ? ...work on raising your harvsting skill ? Travel to a different continent? Find a good guild to help support you?

    I play mmo's because I like a time sink for years ! ...month is not very long ..unless one is 12 yrs old. A simple xbox game will suffice for them..for a month or so. Looking for a group for an hour is not very long. If you looked for a week and found none...THEN..maybe ya have room to bitch. What did you do to look for a group? Did you ask around? Are you in a good guild?..or did ya just spam public channels and give up?

    OH..blame all of SoE ?....lol..don't fall into the traps so many have set here.

    What is your gaming background ?

  • mwbreurmwbreur Member Posts: 84
    Originally posted by Thamoris


    ..cut...

    So you quit because you died alot ?

    In a the massive world of Telon you couldn't fine one single quest?

    Rogues don't solo well. All the flanking attacks and leather armor should be a dead give away. They are a support toon. One needs to be extra smart and patient to solo effectively.

    Maybe roll a healing class or dps? Play your rogue when you can find groups? What level did you get too?

    It sounds to me you are complaining that you quit because the game is too hard .... it's too challenging. It's really not..ya just have to think outside the " box".

    Try crafting ? Diplomacy ? ...work on raising your harvsting skill ? Travel to a different continent? Find a good guild to help support you?


    I wondered where the Vanboi reply came , and here you are.
  • DicharekDicharek Member UncommonPosts: 177
    Originally posted by Geeky

    Originally posted by Dicharek

    The problem in this game is the french... Every fourth player is french and I have not yet been in a group where there hasn't been a french guy. Not that I don't like french ppl in general but not a single one of them speaks more that very basic english.
    Are you on a Euro server?  I haven't meet anyone other than the lovely "normal" MMO crowd.

    Yea, I played on Infineum but recently changed to the euro Team PvP server to start a new character. Not that I have any idea what Team PvP means.



    Edit: I haven't played a blood mage or anything but when people give soulstones to french people it usually works out in the way that the french guy strolls away and the dead guy... lies dead. All due to lack of communication.
  • ThamorisThamoris Member UncommonPosts: 686
    Originally posted by mwbreur

    Originally posted by Thamoris


    ..cut...

    So you quit because you died alot ?

    In a the massive world of Telon you couldn't fine one single quest?

    Rogues don't solo well. All the flanking attacks and leather armor should be a dead give away. They are a support toon. One needs to be extra smart and patient to solo effectively.

    Maybe roll a healing class or dps? Play your rogue when you can find groups? What level did you get too?

    It sounds to me you are complaining that you quit because the game is too hard .... it's too challenging. It's really not..ya just have to think outside the " box".

    Try crafting ? Diplomacy ? ...work on raising your harvsting skill ? Travel to a different continent? Find a good guild to help support you?


    I wondered where the Vanboi reply came , and here you are.

    oh no !! please mister !

    Don't call me a " Vanbois"....like that is a cut down or something. I'm proud to be a fan of Vanguard ! I'm playing and having a blast ! Thanks for the compliment ( fyi.."vanboi" is really over-used now and has lost its effectiveness )

  • VhalnVhaln Member Posts: 3,159

    Where I think Sigil royally screwed up, with the whole forced grouping thing, is that they haven't taken any steps forward in helping players socialize.

    I understand the benefits of forced grouping, but I also know that these are not the days of EQ anymore.  There are lots of solo-friendly MMOS out there, which many MMO players have gotten used to.  It's gotten so easy to just shrug off the hassles of grouping, and not get involved in the community at all.  I think using the old EQ formula of just punishing soloers does much more harm than good, though.

    People talk about a better LFG interface, but I don't think that's where to start at all.  Too many solo because they want to solo.  I think a better place to start would be getting soloers to connect with other people, without stepping on thier toes.  Without preventing them from soloing.  Such as helping people find guilds, and helping guilds find members.  A sort of in-game system that makes the whole guild system more appealing, and easier to get into gradually, rather than needing to dive into an unfamiliar unappealing guild#7462.

    I know from countless experiences in MMOs that people are much happier to group with players they already know, trust, and enjoy the company of.  In a stale old grouping system like Vanguard's, that's a catch-22, though.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • olddaddyolddaddy Member Posts: 3,356
    Originally posted by Thamoris

    Originally posted by mwbreur

    Originally posted by Thamoris


    ..cut...

    So you quit because you died alot ?

    In a the massive world of Telon you couldn't fine one single quest?

    Rogues don't solo well. All the flanking attacks and leather armor should be a dead give away. They are a support toon. One needs to be extra smart and patient to solo effectively.

    Maybe roll a healing class or dps? Play your rogue when you can find groups? What level did you get too?

    It sounds to me you are complaining that you quit because the game is too hard .... it's too challenging. It's really not..ya just have to think outside the " box".

    Try crafting ? Diplomacy ? ...work on raising your harvsting skill ? Travel to a different continent? Find a good guild to help support you?


    I wondered where the Vanboi reply came , and here you are.

    oh no !! please mister !

    Don't call me a " Vanbois"....like that is a cut down or something. I'm proud to be a fan of Vanguard ! I'm playing and having a blast ! Thanks for the compliment ( fyi.."vanboi" is really over-used now and has lost its effectiveness )

    Yes, a Vanboi...if you can't dispute the facts attack the individual poster. That is the mark of the "Vanboi" that you are so proud to be.

     



  • ThamorisThamoris Member UncommonPosts: 686

    Vanguard has NO FORCED GROUPING !  About 10% of the game relies on groups...the other 90% can be played completely solo. If anything..it LACKS group content.

    Based on interacting in games with literly thousands of players online...when one complains about not being able to group it almost always is an individual that is a teenager and/or can't play well enough solo to kill anything. I see this all the time in my guilds. It's not by any fault of the younger person....it's the nature of the beast.

  • TniceTnice Member Posts: 563

    I agree LFG is a huge problem in these types of games.  It is curious that MMO veterans like Sigil did not design for it.  For me LFG is the most important feature of the game outside the core combat, crafting, etc.

    LFG will make or break this game.  Not only does it have to be an innovative tool but it must have some type of autojoin like in WoW.   I want to come home from work and almost instantly get a group.  I don't want to shout for a group.  I don't want to make my own group.  I don't want to have to join a guild to group.

    Make a good LFG tool and this game will make millions (after they fix the bugs of course and people upgrade their hardware).

  • SarreneSarrene Member UncommonPosts: 38

    I am in my 20's (Character level, since my son told me not to lie about my age.. brat) now and still having fun. But this game is not for everyone. Just like ALL games out there. WoW is a good game, but not one for me. I think its like this for all people.

    Peace,

    Sarrene'

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