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As it stands Sony is running a wide range of MMOGs: (numbers from: http://www.mmogchart.com/)
EQ1 (200.000), EQ2 (175.000), SWG (150.000), Vanguard (150.000), Planetside (20.000), Matrix Online (30.000), EQOA(30.000).
That’s 755.000 different accounts (but not 755.000 different players, IE: station access), broken down into:
Fantasy : 555.000 - Sci-Fi : 200.000
All those MMOGs except EQOA have a pretty bad reputation of either being outdated, had a broken launch, are not interesting etc… they all are negative flagships for SoE.
From a marketing standpoint, Sony is maintaining them alive because at the end of the day, the monthly fee covers the servers/updates cost and probably grants added value. Whatever the quality of the product or its popularity, as long as its profitable, it has to be kept alive.
My personal opinion:
Sony should get their act together and close down all those MMOGs which are giving them such a bad rep in the MMORPG community, and develop something new, innovative and big.
Sony is quite capable of supporting innovative or out-of-the-box games as proved with games available on the different avatars of the Playstation.My addiction History:
>> EQ1 2000-2004 - Shaman/Bard/Wizard/Monk - nolife raid-whore
>> WoW 2004-2009 + Cataclysm for 2 months - hardcore casual
>> Current status : done with MMO, too old for that crap.
Comments
To sum it up - SOE has such a bad reputation (DESERVEDLY SO) that a ton of players, myself included will never give SOE a dime again, ever. They are a underhanded business that works on completely unethical morals that even con artists rarely cross... In short, nothing would please me more than to see them go bankrupt.
I think GnH will be the only game worth playing that they have published.
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"once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."
You'd have 750,000 pissed off subscribers, including myself.
They don't have to close the games down to create something good. Their new titles get a lot of hype at launch, but don't seem to keep people playing. That's the games fault for not being innovative enough. They need to make something that really revolutionizes the genre, or else they'll be continuing to scrape players from the side of Blizzards frying pan for many more years to come.
Do you think anyone will every pick up mmorpgchart.com again? I understand some guy did it for a college project or something...
SOE's is detrimental to itself. They take perfectly good games they are publishing at launch and turn them into bad games. Such as Planet Side and Star Wars Galaxies. Or they take a game they are developing and release half finished unoptimized crap at launch dooming it for life.
As you say, they need to make something revolutionary - but most importantly, running all those different games take ressources (servers, teams, link with the companies updating the games if not owned by SoE) and split up the manpower into several small entities not capable of creating new and innovative things if theya re stuck on old (and, arguably, failed) projects.
Making something revolutionary on paper is one thing, but you are better off if you can pin down all the revolutionary thing into 1 game rather than different developper sin different companies coming up with ideas that only come up for "their" games.
Hence my point
Not that it makes a difference to what you're saying, but your source for your figures is kind of out of date. Vanguard isn't even featured on there.
Do you think anyone will every pick up mmorpgchart.com again? I understand some guy did it for a college project or something...
Indeed, those numbers are outdated. But those games are still running, and at worst i'd expect the subs number to have dropped by 20%... as you say its not critical to the debate, it only gives a ground to develop from.
The guy who made this site said he'd keep on monitoring the numbers but hasn't updated for a year, maybe he gave it up
My addiction History:
>> EQ1 2000-2004 - Shaman/Bard/Wizard/Monk - nolife raid-whore
>> WoW 2004-2009 + Cataclysm for 2 months - hardcore casual
>> Current status : done with MMO, too old for that crap.
should they close all of those games which brings some money in the pocket and risk to invest millions in another game that can end up as a major failure? why? why risk something when you have still profit from something else? why? to please gamers? to make people like you, me and other gamers happy? they are company, not a charity, they want money :P
you want them to close those games and make something else? well, go ahead and make all those 750 000 people quit :P
there's a saying in our country: "Better sparrow in hand than pigeon on the roof." or you can know it also like this: "A bird in the hand is worth two in the bush."
sums it up for me
P.S. the idea of making something great and innovative and getting rid of the bad is great idea... the problem is, we are not living in a fairytale
Ofc Sony is not charity, they don't care a rat ass about players being content - but they should.
WoW is polished and fun = 8 .000.000 subs, millions of $ per month for Blizzard/vivendi, good press, positive word of mouth etc...
Having a great game out is worth more than having a dozen of failure running just because they are "profitable".
Yes, SoE should take a risk - reuninting manpower and creativity instead of maintaining stillbirth alive
I know its "unrealistic", but its a way to go.
My addiction History:
>> EQ1 2000-2004 - Shaman/Bard/Wizard/Monk - nolife raid-whore
>> WoW 2004-2009 + Cataclysm for 2 months - hardcore casual
>> Current status : done with MMO, too old for that crap.
So many games good for all access pass, and maybe people recruited to develop for the games maybe freely able to move from one game to another, I'm guessing.
That assumes of course that SOE has the ability to make a game even if they had the time, money, and resources to build a next gen MMO... I simply don't think if given double their manpower they could make one... They simply dont remember where to find the gamers pulse.
okay, imagine this: you are a head of a big company (SOE), you are running X mmogs and each of them is still making a profit, now... you would close all those profit making games just to spend millions of $ and years of development to make a new game that'd have hm -I'll be generous here- and let's say 500 000 subs (or what's the best average nowadays?) when everything will go too well (not to mention that during those years you won't have a profit that you had from those games you just closed), so you'll be spending TONS of money on developing something that probably won't have so many subs as the current bad games
well, I'm asking you again: Why would you do that?
now let's take a look at games like WoW and lineage 2... how innovative are those games? I think they have most subs no? now let's look at those successful innovative games we've seen so far... hm... dunno, let's take EVE (as I'm playing it currently), it sure is innovative compared to WoW and L2... how many subs it has? I guess a bit less then L2 :P
so what's the point of taking such risk with closing 'sure' profit and developing 'unsure' innovative game?
things like that happens in fairy tales, it won't happen in this cruel real life, it sure is nice to think about such things though (I like to think that one day I'll be a millionaire, I'll own a spaceship and will visit Mars every summer)
maybe I'm just ranting to myself cause I'm really boring at work at the moment lol duh
On the other hand I think Sony has stopped taking chances on making games because they have come to the realization that they just cannot do it. How can you mess up the sequel to the blockbuster EQ and also produce a flop with the biggest license in the world (star wars). They just don't know how to create magic anymore.
I have to laugh at how the SOE haters are really getting angry because EQ2 is staying at the top of the list for such a long time.
Lets face it, EQ1 is still fun to play.
EQ2 is better and getting even better with every LU. I am almost positive we will see the return of the Vah Shir soon, hopefully with the next expansion.
The EQ2 PvP servers are being tested as we speak. Although I am not a fan of PvP, I do realize there are many that love it and EQ2 is going to provide that venu.
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It's just me, so open the door.
If SOE took over WoW they'd probably get the subscriber numbers down to 100k within a year, because that's what SOE does best. They make/buy a game with a large fanbase already or potential fanbase SWG, Matrix, EQ2 ect then they screw it up and get 90% of them so angry that they wouldn't pee on an SOE employee if they were on fire and screaming for help.
SOE are scum, no other way to put it. They screw up the game and lie to the playerbase in order to milk them for more cash whilst reducing DEVs to a skeleton crew on your game, increasing station pass costs at the same time of course! They want you to get that station pass because 750k subscribers paying $30 a month is a pretty sweet deal for them, since they run most of their games with minimal support.
Also SWG 150k subs? Put down the pipe man it has 50k max.
Vanguard will only get less as this is the trend for 90% of MMOs, so that'll be at 50k this time next year probably bought out by SOE.
EQ2, I remember how that was going to be the MMO to destroy all MMOs and gamers were telling me to dump my present game as EQ2 was going to mash it "it's inevitable". They made a right pig's ear out of that didn't they!
Matrix Online, meh.
Planetside, would have alot of subs if they'd spent the same time and effort on improving it as they did turning SWG to crap!
EQ1, the only title thats has been and remains a success. But the amount of expansion packs they produce for a game that has over 100k is subs is scandalous! They crap out those expansion packs faster than a WW2 armaments factory could produce bullets!
Smed is a snake oil sales man with less ethics and respect for the consumer than every Enron executive put together X 1,000,000.
SOE is the victim of it's own bad business practice and p*** poor customer support, no wonder they made a clean sweep at the MMOWTF awards!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
Absinthe Lovers
I'm saying that by maintaining so many failures/oldies alive, SoE is loosing its strenght.
It's really sad that Sony - or at least, Sony America - really lost any kind of respect from players. It's true that myself i'm not awaiting a jaw dropping MMORPG from them anymore. But well, they don't give themselves the ability to do so; and as some poepl say, as long as they make a little money, they probably don't care.
My addiction History:
>> EQ1 2000-2004 - Shaman/Bard/Wizard/Monk - nolife raid-whore
>> WoW 2004-2009 + Cataclysm for 2 months - hardcore casual
>> Current status : done with MMO, too old for that crap.