Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Amayzing game! I hope they pull it off.

badboy84c4badboy84c4 Member Posts: 25
After looking at some in game movies/trailers on youtube I have fallen even more in love with tabula rasa. I hope it runs very smoothly with little lag. The action its so fast! I am worried about the system reqs the game will have. Got my fingers crossed. I really think this game has more potential than any mmo in produtcion by far.

Comments

  • _Shadowmage_Shadowmage Member Posts: 1,459

    well currently the systems specs listed for the game are

    MINIMUM SYSTEM REQUIREMENTS:


    * Windows® 2000/XP/Vista
    * 512 MB System RAM
    * 2.5 GHz Intel® Pentium® 4 or equivalent AMD™ processor
    * 128 MB Direct3D and Shader 2.0 compatible video card and DirectX 9.0 compatible driver
    * 8x DVD-ROM drive
    * 4.6 GB free hard disk space
    * DirectX 9.0c
    * DirectX 8.1 compatible sound card
    * Keyboard, Mouse
    * Broadband Internet connection


    RECOMMENDED SYSTEM SPECIFICATIONS:

    * Windows 2000/XP/Vista
    * 3.5 GHz Intel Pentium 4 or equivalent AMD processor
    * 2 GB System RAM
    * ATI™ X1800 series, NVIDIA® GeForce 7800 series, or higher 3.0 Shader compliant video card


    Even the recommended specs are for a system thats like 12 months old. So if you have better than the recommended you should expect to get good performance.

    Of course its still 6 months to go - so they may update these.

  • badboy84c4badboy84c4 Member Posts: 25
    Looks good  tnx. Ill need to get more memory I only have 1024MB. I really hope I get into beta to test it all out.
  • grimbojgrimboj Member Posts: 2,102
    The combat is exactly like Sony NGE - I think ill pass. Majorly dissappointed

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • Gamer5389Gamer5389 Member Posts: 77
    Are you in the beta? Most of the Beta comments that have been posted are positive regarding combat.
  • TacolaTacola Member CommonPosts: 263
    Originally posted by grimboj

    The combat is exactly like Sony NGE - I think ill pass. Majorly dissappointed
    How so?  Your statement is way to vague to be taken seriously.

    Give us more info than that, if you were in beta you arent now so open up alittle.    The narrated video showed combat being quite different than NGE, of course I wasnt playing just watching.
  • badboy84c4badboy84c4 Member Posts: 25
    Originally posted by grimboj

    The combat is exactly like Sony NGE - I think ill pass. Majorly dissappointed
    What! It looks amayzing from the in game movies. The action is fast and looks very fun. Imagine going after a huge thing with all your friends. Your aiming skills will mean everything unlike other games where the biggest factor is the skills/spells you have and your lvl. Only thing I wanna know more about is how deep the game is. I am hoping its complex. I do not want a simple FPS.  Have you played it? I mean who knows if its gonna be good but what exactily do you think is bad?
  • Gamer5389Gamer5389 Member Posts: 77
    Originally posted by badboy84c4

    Originally posted by grimboj

    The combat is exactly like Sony NGE - I think ill pass. Majorly dissappointed
    What! It looks amayzing from the in game movies. The action is fast and looks very fun. Imagine going after a huge thing with all your friends. Your aiming skills will mean everything unlike other games where the biggest factor is the skills/spells you have and your lvl.



    "Either they treat it like a first-person shooter and start jumping up and down and zigzagging, thinking it will make a difference, which it doesn't. What we have to educate people to is that the targeting is "sticky," you still have to aim through the reticle, say I'm going to shoot you, and if he runs under cover, you still need to move so you can get a bead on him, but the targeting reticle sticks to who you mean to be targeted to, so it's not an arcade game... It's getting people to realize now that it's neither extreme of the mind numbing whack-a-mole, nor the dexterity-based jump-up-and-down-and-zigzag. It becomes now tactical—where I really need to consider what group of opponents they are, how they are going to move, what's their sensitivity, how smart are they and therefore now I'm going to make judgments as to what I'm going to do."



    " Using cover is key. Underneath the light-show, the same MMO dice-rolls and saving throws take place, but they also take into consideration the lay of the land. Pop out and shoot from behind a balustrade and you'll receive stat increases. Charge straight in, and you'll receive scorchmarks."



    "Tabula Rasa is a real-time tactics game. ...If you and I were fighting, the game is full of sand bags. If you and I were fighting, we would do equal damage to each other. If I were to step behind a sand bag, I would take a lot less damage. If I squat down, I can get an easier bead and I am taking...less damage. The monsters know that too. If you’re in a tactically superior position, they will come around and kick you to the ground because they know while you are squatting you are a much more vulnerable hand to hand target. It’s all still done with die rolls like an RPG. It’s still my equipment and my character’s attributes that affect the calculation on damage. So instead of looking at my user interface, I have to watch the behavior of the creatures."
  • MidnitteMidnitte Member Posts: 510

    Thats the problem I had with WoW, I would constantly look at my UI instead of paying attention to the fight. I'm really looking forward to this type of UI and fighting =D

    image

  • k.rewk.rew Member UncommonPosts: 14
    Originally posted by Midnitte


    Thats the problem I had with WoW, I would constantly look at my UI instead of paying attention to the fight.


    Strange problem you have there... if  WoW confused you too much, maybe you should look into another game other than Tabula Rasa. Just a suggestion.
  • TalynTalyn Member UncommonPosts: 587


    Originally posted by jynero
    Strange problem you have there... if WoW confused you too much, maybe you should look into another game other than Tabula Rasa.

    Why? Richard Garriott says the exact same thing in the videos that have been posted for quite some time. Tons of hotbars, there's no reason to watch the game when you just tab-lock onto your target, he's probably spending his time looking at his hotbars.

    Or if he's a healer, they do nothing but stare at health bars all day anyway. I enjoyed healing in WoW when I was a dev on the QuickHeal addon before 2.0 killed it, but doing it manually (yes, I did it to 60 manually before I used any addons) most of the time I felt I was missing what was actually happening, I was missing whatever content there was because I rarely got to look away from health bars.

    This guy is saying he's looking forward to TR because he can watch and play the game, not watch and play the UI, that's all.

  • MidnitteMidnitte Member Posts: 510


    Originally posted by jynero
    Originally posted by Midnitte Thats the problem I had with WoW, I would constantly look at my UI instead of paying attention to the fight.
    Strange problem you have there... if WoW confused you too much, maybe you should look into another game other than Tabula Rasa. Just a suggestion. image

    Well it didnt confuse me, I still remember most strats for the game, but I would be looking at my UI more then say, listening to people report whats happening or looking for anything abnormal

    image

  • smiley123smiley123 Member UncommonPosts: 174
    So what your saying is, you wasted a beta spot nice........... Instead of trying to let the dev's know your issue's with the game, you just run away and not care?
  • SickpupSickpup Member Posts: 382
    thats sounds like a pretty lame sci-fi combat system.auto-target,lol.Makes crosshairs not look so silly now.Sounds like a dated combat system. even DDO has better system than that.
  • Gamer5389Gamer5389 Member Posts: 77
    Another user expressed complaints about the aiming system as well but instead just turned off the sticky aiming. It also seems to give a slight advantage as players couldn't hit weak spots with the sticky targeting.



    In grimboj's defense, if he thought the game was so bad after 10 minutes then it hardly gives him incentive to play any further.
  • marinridermarinrider Member UncommonPosts: 1,556
    Originally posted by grimboj

    Originally posted by Tacola

    Originally posted by grimboj

    The combat is exactly like Sony NGE - I think ill pass. Majorly dissappointed
    How so?  Your statement is way to vague to be taken seriously.

    Give us more info than that, if you were in beta you arent now so open up alittle.    The narrated video showed combat being quite different than NGE, of course I wasnt playing just watching.<mod edit>



    You can not say a game sucks if you only play it for 10 minutes.  That is no where near enough time to judge a game.



    Ok thats my 2 cents.
  • BaselineBaseline Member Posts: 503
    Originally posted by smiley123

    So what your saying is, you wasted a beta spot nice........... Instead of trying to let the dev's know your issue's with the game, you just run away and not care?
    It's sad when people like that hop every MMO and usually don't stick around for more than a week get a beta invite and other people that really want a new type of game, particularly a non-fantasy game like this, don't end up getting beta invites. But hey, it's not a perfect world.



    I've been on a gaming ventrilo for over 5 years now and we've had a guy on there that can't stick to a video game for more than a week, and even that whole week he's usually complaining, never saying anything good. He's hopped game to game, and he's always saying how the next game coming out will be good, then we all try that one and he's always the first one gone. Some people are just like that. Ironically, he quit a great paying job that he got after only 2 weeks because of a minor argument. It's just the way some people are wired.



    Hopefully they'll have some kind of open beta soon.
  • KomissarioKomissario Member Posts: 23
    This game has an exceptional in-game communications aspect... The special picto-language they have is just brilliant... That would be reason enough for me to take a closer look at it.
  • allegriaallegria Member CommonPosts: 682

    Combat is shooter like, not typical WoW or any MMORPG that i have played.

    Some like that, for me its a pass.

    -Allegria

  • TriumvirateTriumvirate Member Posts: 156
    I've been following this game for a long time and I can't wait to see if they pull it off.  If they deliver on what they have been saying then I will be hooked from the start.
  • BafucinBafucin Member Posts: 276

    The combat is great and yes you need some power in the computer.

    TR just need some more then just combat and it will be perfect for me.

  • soximussoximus Member UncommonPosts: 18
    Originally posted by Bafucin



    TR just need some more then just combat and it will be perfect for me.


    I sware i read somewhere that the dev where going to release a crafting system after launch and a bunch more things (As they would have to naturally)
  • _Shadowmage_Shadowmage Member Posts: 1,459

    at launch there will be
    - some form of crafting in game
    - some form of pvp

    - no vehicles - possibly in an expansion
    - no individual housing - maybe clan - or I could be completely wrong on this one.


    There are machines in the bases where players can bring salvage to craft. Some items make themselves available immediately, while others need some time to "percolate." Both crafting items and recipes you find as drops, although you can buy certain common things from NPCs

    1up.com preview

Sign In or Register to comment.