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Sword of the new world...big?

LytrLytr Member Posts: 27

why is this game so big?

1G...

hmm.

 

most mmo's i play aren't even close to this size.

Comments

  • UploadUpload Member Posts: 679
    I'm wondering what kinds of games you play. Mine are aprox 5GB big. I find a 1GB game not big at all, it's rather small compared to new released games such as Lord of the Rings Online (which was 7GB)
  • area84area84 Member Posts: 335
    Originally posted by sven101

    I'm wondering what kinds of games you play. Mine are aprox 5GB big. I find a 1GB game not big at all, it's rather small compared to new released games such as Lord of the Rings Online (which was 7GB)
    QFT!

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  • GameloadingGameloading Member UncommonPosts: 14,182
    Huh? My SotNW folder is 3,7 gb big
  • turnipzturnipz Member Posts: 531

    The game contains a low quality version and a high quality version, so people with crappy computers are able to play better.

  • deplorabledeplorable Member Posts: 418

    Originally posted by sven101

    I'm wondering what kinds of games you play. Mine are aprox 5GB big. I find a 1GB game not big at all, it's rather small compared to new released games such as Lord of the Rings Online (which was 7GB)

    Yup, WoW is like a massive 8.76 gig

    LOTRO is what 6.76 Gig

    CoH/CoV is 2.37Gig

    1gig is nothing (you can buy a 2gig flashdrive from play.com for £9.99)

  • LiddokunLiddokun Member UncommonPosts: 1,665

    For a modern game 1GB seems pretty small or typical nowadays... other game clients are huge.... WoW+TBC is like around 6-7GB, LOTRO is around 5-6GB, DDO is around 3-4GB. Not to mention Vanguard's 18 GB behemoth client (yes you read it right... eighteen gigabyte game client)...

  • turnipzturnipz Member Posts: 531

    The game is over 3 gigs actually.

  • YukkioneYukkione Member Posts: 618

    A game between three and four gigs is not big by any current standard. Unless your comparing it to games with low end graphics and little content. I just deleted VG which was about 18 GB. Sword is a pretty big game with lots of content, so all that size is needed.

  • smartkidzsmartkidz Member Posts: 252

    Originally posted by liddokun


    For a modern game 1GB seems pretty small or typical nowadays... other game clients are huge.... WoW+TBC is like around 6-7GB, LOTRO is around 5-6GB, DDO is around 3-4GB. Not to mention Vanguard's 18 GB behemoth client (yes you read it right... eighteen gigabyte game client)...

    Seriously the only one i would complain about is Vanguard. Jesus that thing is huge. Why is it that big?

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  • LytrLytr Member Posts: 27

    Originally posted by sven101

    I'm wondering what kinds of games you play. Mine are aprox 5GB big. I find a 1GB game not big at all, it's rather small compared to new released games such as Lord of the Rings Online (which was 7GB)

    they are as follows:


    • -9D


    • -Conquer Online


    • -GW/GW Factions


    • -Last Chaos


    • -Martial Heroes


    • -Rappelz


    • -Scions of Fate


    • -Sword of the New World


    • -Tantra


    • -WYD

      none of these were all that large, large being 1G, all  with the exception of Sword of the New World.

      no laughing :)


  • LiddokunLiddokun Member UncommonPosts: 1,665

     

    Originally posted by Lytr


     

    Originally posted by sven101

    I'm wondering what kinds of games you play. Mine are aprox 5GB big. I find a 1GB game not big at all, it's rather small compared to new released games such as Lord of the Rings Online (which was 7GB)

     

    they are as follows:


    • -9D


    • -Conquer Online


    • -GW/GW Factions


    • -Last Chaos


    • -Martial Heroes


    • -Rappelz


    • -Scions of Fate


    • -Sword of the New World


    • -Tantra


    • -WYD

      none of these were all that large, large being 1G, all  with the exception of Sword of the New World.

      no laughing :)


     

    With the exception of Guild Wars these are all cash shop games. What makes a game client large ? It's simple, the game resources such as 3D artworks, Textures, music and in some cases in-game movies and other animation and game area map files. Guild wars on the other hand uses streaming technology to download bits and pieces of the game areas and other resources on demand  from the game servers while you play ... if you visited all the areas in GW you will notice your GW directory has a cache folder that is huge as it contain all the resource files that the game has previously downloaded and this can grow from small (a few hundred MB) to big (around 2GB).

    Cash shop games on the other hand tend to keep their game client small because of the way they are marketed. Their game clients are downloaded usually from their website and smaller game clients cuts down the bandwidth cost.

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