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Well okay unique theme and all...
But nothing interesting? Like say mounts...ships...flyable stuff....
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
Comments
So many games have mounts... i dont see how they're interesting, seems more like a money sink and a disadvantage for poor and/or low lvl players
Minions are interesting the way they are handled. Combat animations are interesting. God powers, environment.
Theres a lot of potential for expansions and new content. Much better than the company getting burned out at release
He is a WOW boy plain and simple.
No, actually im not and I hate WoW tbh.
Im just thinking, this is great and all but there seems to be no fun aspect in it... Saaay crafting, or just riding around in a horse or something... (Not that wow is any good, just saying)
So shuv those comments up your arse nub.
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
MMO's are a moneysink in any way dude Anywho, just looked up some more and yeah the combat looks quite ... innovative...
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
I wasnt talking about mmos, i was talking about mounts.
It's hard to say something is fun unless you've played it, or at least you know that someone will find it fun. So besides that, PE has put a lot of thought into making the game fun, it may not be really innovative or groundbreaking, but it will, most likely, be fun.
And its surely to be fun no doubt, Guild Wars has no mounts etc- its still fun sometimes I was just wondering if they have any plans for some kind of gimicks that are nice, like the music system in LOTRO is quite gay, though I still enjoyed it hehe.
Played almost everything...
Currently playing nothing...
Waiting for: Darkfall, WAR, Guild Wars 2.
Gods and Heroes will have in the future:
Massive Battles
Arena Battles
and a unique crafting system
Mounts are planned. A little frustrating being another thing held off for post launch, but they have to design a system that will fit in with combat, and figure out how to include or exclude minions from that system. At least that's what I've seen talked about on their forums, still mostly ideas floating around.
Never give up and never surrender!