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Rubish

HatewallHatewall Member Posts: 120

This is a bomb. I canceled my pre-order because Best Buy doesn't find it neccessary to send out pre-order codes so we can take advantage of the pre-launch.

This game is generic in every way and not the product I would have expected RG to release.

 

WGAS comes to mind.

 

 

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Comments

  • _Shadowmage_Shadowmage Member Posts: 1,459

    Good thing its not rubbish.

  • HatewallHatewall Member Posts: 120

    Any reply correcting spelling is a good reply.

  • demented669demented669 Member Posts: 402

    i beta tested this game was fun for a few days but got boring, its a over the shoulder wanna be like a fps with elements of magic mixed in, sure lots will love this game couse they don' t have the skill to play hard core FPS  but are good with games with auto aim, the graphics are very nice ill give a 9/10 for that and its more action then WoW so ill give it 7/10 for that but over all its a 6.5  max for me but hey if you like this go nuts have fun shoot up some alien scum.

    calling this rubish is harsh so i had to toss in my 2 cents

  • XandramasXandramas Member Posts: 73

    I agree, the only good part of the game is the intro. Its very generic. The quests are long and the combat is slow and tedious. Try Hellgate: London if u want to play what this game should have been. ... Combine the gameplay of hgl and the mmorpg of this and you'll have a hit.

  • TomTrixxTomTrixx Member UncommonPosts: 94

    Originally posted by Xandramas


    I agree, the only good part of the game is the intro. Its very generic. The quests are long and the combat is slow and tedious. Try Hellgate: London if u want to play what this game should have been. ... Combine the gameplay of hgl and the mmorpg of this and you'll have a hit.

    Combat is slow and tedious?

    I think I still mow down thrax and NPC as if I was a war good, even after the upgrade of mob toughness and nerfing of players. Me thinks you where doing something wrong and need to go back to bootcamp for basic training ;)

  • geldonyetichgeldonyetich Member Posts: 1,340

    Well, I guess the game can't please everyone, but personally I'm having a blast.  I know one guy who just went to bed - he had been playing the game 30 hours straight, according to what he broadcast over the channel.  If I had to guess, I'd say that Original Poster dropped it before he actually understood how to play it correctly.  It seems to me like he was expecting another Ultima Online, judging by his Richard Garriott comment.

    My own review of the game goes like this:

    Tabula Rasa (http://www.playtr.com)

    (By the way, I actually have played Hellgate London beta as well.  It's a good game, a true Diablo 3, but it doesn't have nearly the scope that a MMORPG like Tabula Rasa does.)
  • abhaighabhaigh Member Posts: 390

    what scope?

    it's almost trivially shallow

    and

    'SERIOUSLY...   SAVE YOUR MONEY AND AVOID THIS UNFINISHED PARAGON OF SHALLOWNESS'

  • WoopinWoopin Member UncommonPosts: 1,012
    Originally posted by abhaigh


    what scope?
    it's almost trivially shallow
    and
    'SERIOUSLY...   SAVE YOUR MONEY AND AVOID THIS UNFINISHED PARAGON OF SHALLOWNESS'

    lol wow what game do you consider good then ? I will come troll there and post 1000 reasons why the game you like is a POS :)

    image

  • geldonyetichgeldonyetich Member Posts: 1,340

    It could get repetitious.   So far I'm enjoying it just because using cover and the appropriate weapon is sophisticated enough that it's not too boring.  The different kinds of enemies keep you on your toes with their unique attacks and resistances, too.   So, while it could get repetitious, the quality is sufficient that it'll take a lot longer than (say) Auto Assault.

    I don't know - we're talking about MMORPGs here.  Are any truly capable of avoiding becoming repetitive?  It seems to me that it's not a matter of whether or not that occurs, but instead a matter of if the game has enough external context that you want to keep playing anyway.

  • Death1942Death1942 Member UncommonPosts: 2,587

    sooo....your flaming a game that you haven't tried yet (i assume thats what the beta code would have granted)

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • abhaighabhaigh Member Posts: 390

    Originally posted by Woopin


    lol wow what game do you consider good then ? I will come troll there and post 1000 reasons why the game you like is a POS :)

    Guild Wars, and be my guest.

    I'd start with how deep it is, how it was released with all content, how flexible the gameplay is, how easy it is to respec and play with builds, and that's just off the top of my head.

    Ooops...  these are all Good Things(tm), and things that TR cannot possibly compete against in its current state.

    Hell, I'm looking forward to GWII - At least the people developing GW understand just what their target audience requires of them, namely a mature, finished product, with loads of depth, content, and flexibility. The TR devs should've taken a walk down the hall and learned at the knees of the masters

  • adrianemeryadrianemery Member Posts: 250

    It sounds like the US retailers haven't been sending out the pre-order codes, no wonder the EU server is on high capacity and the US ones are stuck on low capacity even during US primetime.

  • WoopinWoopin Member UncommonPosts: 1,012

    Originally posted by abhaigh


     
    Originally posted by Woopin


    lol wow what game do you consider good then ? I will come troll there and post 1000 reasons why the game you like is a POS :)

     

    Guild Wars, and be my guest.

    I'd start with how deep it is, how it was released with all content, how flexible the gameplay is, how easy it is to respec and play with builds, and that's just off the top of my head.

    Ooops...  these are all Good Things(tm), and things that TR cannot possibly compete against in its current state.

    Hell, I'm looking forward to GWII - At least the people developing GW understand just what their target audience requires of them, namely a mature, finished product, with loads of depth, content, and flexibility. The TR devs should've taken a walk down the hall and learned at the knees of the masters

    GW was fun in the day but the whole instanced shit annoys me. GW2 maybe good if they actually make it an open PvP World. I got bored of Guild Wars in the 2nd month but for me TR has kept me hooked all through beta but do I go bitching in the guild wars forums saying OMG this game sucks ? Nope I am not a troll :)

     

    See I dont need negative attention off people over the internet because it is not my personal fettish but then again this world is full of strange people like yourself ;)

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  • RaevanhawkRaevanhawk Member Posts: 86

    Originally posted by abhaigh


     
    Originally posted by Woopin


    lol wow what game do you consider good then ? I will come troll there and post 1000 reasons why the game you like is a POS :)

     

    Guild Wars, and be my guest.

    I'd start with how deep it is, how it was released with all content, how flexible the gameplay is, how easy it is to respec and play with builds, and that's just off the top of my head.

    Ooops...  these are all Good Things(tm), and things that TR cannot possibly compete against in its current state.

    Hell, I'm looking forward to GWII - At least the people developing GW understand just what their target audience requires of them, namely a mature, finished product, with loads of depth, content, and fle

    xibility. The TR devs should've taken a walk down the hall and learned at the knees of the masters

    You'll never please everyone, thus the reason for so many games.

    As far as GW goes, I enjoyed it for a bit, however It does not please everyone either. The fact that most continue to play is due to the fact that you don't need to pay a monthly fee which is a plus.

    However that game is imo very weak in many areas.  I've never liked games that force you into

    1) Instances to PvP - small ones at that

    2) Force you to go where the devs want you by having all the lovely invincible walls

    3) Lack of freedom of movement....this kinda goes with #2 but it is a big one for me, I mean ancient games like EQ, DAOC and so many others didn't limit you as bad as GW does.

    As far as TR goes....haven't played it lol. Was just trolling to see if it would interest me or not. Personally i'll probably wait for WAR to come out as DAOC was by far my favorite PvP based game i've ever played. At least in the very beginning.

     

     

  • YusukeYoungYusukeYoung Member UncommonPosts: 57

    Originally posted by abhaigh


     
    Originally posted by Woopin


    lol wow what game do you consider good then ? I will come troll there and post 1000 reasons why the game you like is a POS :)

     

    Guild Wars, and be my guest.

    I'd start with how deep it is, how it was released with all content, how flexible the gameplay is, how easy it is to respec and play with builds, and that's just off the top of my head.

    Ooops...  these are all Good Things(tm), and things that TR cannot possibly compete against in its current state.

    Hell, I'm looking forward to GWII - At least the people developing GW understand just what their target audience requires of them, namely a mature, finished product, with loads of depth, content, and flexibility. The TR devs should've taken a walk down the hall and learned at the knees of the masters

    Funny Guild war manage to keep my attention for a week only.  it was just boring after a few wack the mob the same way from level 1 to 20, and if your not into pvp, it aint fun.  Anyway like where the war in Guild war, compare to TR there a very big difference.  What content, same armor, same skill, everyone used the same cookie cutter template for pvp.  Every thing instance that aint a mmo to start with.

    For once in a MMO the type of damage mathers, you have choices when you do quests, I playing with a friend and we made different choices on how we doing certain quest and because of that we have different paths.  Having to defent or take back outposts in an open world, situation can change alot depending of the forces near you.   Never knowing if you doing to be porting into an outpost in the middle of a siege.  Turning in a quest and all a sudden a batallion of Bane port in the middle of town.  Either you get ambush by patrols or have to run for cover during a bombardment.  Best mobs to fight are those mechanoids ones that are basicaly like the borgs if you dont loot there cervo-controls they come back alive indefinatly until you remove that part from them.  Even manage to get my Chaingun jammed during an outpost siege, good thing I had a backup weapon. 

    You can dish any games you want, the fact is everyone have different taste, Im sick and tired of the fantasy crap, with elfs and orcs, Im for once enjoying a nice little niche Scifi theme MMO.  Does it mean its tthe best ever MMO nope but doesnt mean its trash for everyone, every game in existance can be trash by anyone, doesnt mean you have to go out of your way to say it.  I like some of the features of the game and if you are smart enought you can make your own opinion.  Honnestly if someone only knows how to trash a game there opinion is a waste of time to me.  Actualy if I fellowed the advise of other people for about anything I wouldnt be going anywhere fast with those idiots. 

  • Wharg0ulWharg0ul Member Posts: 4,183

    I just have to say that "slow and tedious" is NOT what I would use to describe TR's combat.

    More like a fast-paced mosh-pit of carnage.

    One of the things I really loved about TR while I played it was the fact that I didn't have to fight the same mob for 2 minutes. Hell, I could kill 3-5 mobs at the same time, in about 3 seconds flat. (Commando was fun!)

    I'll probably check the game out again at some point in the future. It IS fun, and different.

     

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  • TymoraTymora Member UncommonPosts: 1,295

     

    Originally posted by geldonyetich


    It could get repetitious.   So far I'm enjoying it just because using cover and the appropriate weapon is sophisticated enough that it's not too boring.  The different kinds of enemies keep you on your toes with their unique attacks and resistances, too.   So, while it could get repetitious, the quality is sufficient that it'll take a lot longer than (say) Auto Assault.
    I don't know - we're talking about MMORPGs here.  Are any truly capable of avoiding becoming repetitive?  It seems to me that it's not a matter of whether or not that occurs, but instead a matter of if the game has enough external context that you want to keep playing anyway.



    I totally agree.  I've played so many mmorpgs and each has gotten a bit stale at some point.  It's a good thing there are a lot of them!  This way I can switch to another when the one I'm playing gets a little boring.

     

    There has been some mmos that have had long lasting appeal, and those were the ones that had the external content that geldonyetich spoke about.  The game has to be fun to play and so on, but its the people you play it with (in a multiplayer game) that really makes it last and can make it more fun.

    Playing TB solo through the beta was kinda boring.  Now that I've been meeting people and grouping, it has gotten much more interesting.  Roleplayers also make any mmo more interesting and add that lasting appeal.  I never thought this would be anything like UO, but it isn't a bad mmo at all.

  • grandmoograndmoo Member Posts: 1

    I played the TR beta and it bored me fairly quickly.  There just wasn't enough new or interesting with it to compel me to keep playing.

     

    Also, I recommend people avoid Hellgate London.  That bored me MUCH faster than TR did, even though I probably played HGL more since I was in the alpha and beta.

  • orlacorlac Member Posts: 549

    The game is not rubbish. It's just bland. Not much new.

    I played the beta and although I WANTED to like it.....it got boring and repetitiive.

     

    So, if you like it play it. If you don't....don't. Same as any game. After all, it is just a friggin game.

  • SouvecSouvec Member UncommonPosts: 693
    Originally posted by Wharg0ul


    I just have to say that "slow and tedious" is NOT what I would use to describe TR's combat.
    More like a fast-paced mosh-pit of carnage.
    One of the things I really loved about TR while I played it was the fact that I didn't have to fight the same mob for 2 minutes. Hell, I could kill 3-5 mobs at the same time, in about 3 seconds flat. (Commando was fun!)
    I'll probably check the game out again at some point in the future. It IS fun, and different.
     

    Amen!

  • HexxeityHexxeity Member Posts: 848

    Don't worry, fanbois!  There seem to be enough of you that the game will survive long enough to actually become good.  They will eventually correct the level of challenge and add more content, right?

    They might not ever make it less solo-centric, in which case I'll never play, but there are plenty of anti-social gamers out there who will love it.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by Hexxeity


    Don't worry, fanbois!  There seem to be enough of you that the game will survive long enough to actually become good.  They will eventually correct the level of challenge and add more content, right?
    They might not ever make it less solo-centric, in which case I'll never play, but there are plenty of anti-social gamers out there who will love it.

    This is just an idle observation, but this place seems to have become infested with people like you....people who accuse anyone who likes a game of being a "fanboi".

    Personally, I try almost every new MMO that comes out. (Still looking for "the one".) I like quite a few of them. I'm a "fanboi" of all of these, then, I guess, eh?

    If I DON'T like a game, I post the reasons why I didn't care for it...and then go play something I enjoy. I don't sit around and post repeatedly why "this game sucks, and all of you who like it are wrong, and you suck as well", etc.

    I just don't understand the mentality of some people...

     

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  • geldonyetichgeldonyetich Member Posts: 1,340

    Hexxeity's beta experiences aside, I've actually been in quite a few groups in the release state of Tabula Rasa.  It's not so very solo-centric.  In fact, even when soloing, I've run into a lot of players who like assisting eachother.  A capture point assault/defense is very communal even when a team isn't involved.

  • dA_fReAKdA_fReAK Member Posts: 384

    Originally posted by Hexxeity


    Don't worry, fanbois!  There seem to be enough of you that the game will survive long enough to actually become good.  They will eventually correct the level of challenge and add more content, right?
    They might not ever make it less solo-centric, in which case I'll never play, but there are plenty of anti-social gamers out there who will love it.

    Flamming on these forums when you dont actually play this MMORPG makes you come under the highest level of anti-social gamers for me...

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    I am so thankful that you have set me straight!

     

    I mean, until you have told me otherwise, I was having a blast on my third time through this game! On top of that, I have met some great people and have many friends playing this game. My wife is having a blast here as well and we are both heavy socializers.

    I'm just glad someone informed me that the game is shallow and lacks social content, because playing it I would have never known.

     

     

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