It is one of the few true PVP games made. In DAOC it is called RvR (Realm vs Realm). The core of the game is PVP and the remainder of the PVE content is built around this conflict and supports it. Most MMORPGs are PVE based and then just adds a PvP angle.
Realm V Realm is a contest between three sides. Most Games seem to be happy making 2 sides (one good one evil generally speaking). In daoc there are three. So its a unique feeling that you could be fighting one enemy and always in the back of your mind you are worried about the third realm ..will they help us? help them? or kill us both?
The esprit des corpes is something that is not often seen in most games. When you chose a side you must play that side. you cannot play all the realms on any one server. So in chosing you truely feel like a member of that group. Clustering has diminished this soemwhat but it generally still holds true.
Its casual player friendly. The level grind is very quick. The best weapons are player made and available. Equipment discrepencies do not have as much an impact as in other games. Thus someone in average gear can still take on and beat someone in ultra God mode gear. Solo play is available and you can solo up to high levels.
You can start fighting right out of the gate. The battlegrounds are small instanced areas where you can fight at any level again similarly leveled opponnants. These can be great fun
Siege warfare. The attacks on castles and towers constantly occurs and is a great event. Scores of payers atacking and defending the walls/towers and rooms inside the castles (Keeps). Catapults, Batlle Rams, Boiling Oil, trebs, etc...are all here
Its an old game and as such tends (on average) to have more mature players. Of course there will always be jerks in any game.
Cons
It had a disasterous expansion called Trials of Atlantis (TOA). Similar to SWG (star wars galaxies) it changed the game drastically and in many players views killed the game. Fortunatly (and unlike SWG) it made a classic server that eliminated this expansion from the game. These Classic servers are the most popular to play.
It has a buff bot problem. Buff bots give a significant advantage over players who do not have them. Fortunatly on classic servers this is also rectified.
A siege can be a very long ordeal if defended well. Sometimes this adds to the frustration. ALso when it comes to keeps and towers the melee classes really lose out. Since they generally stand around whacking a wall or door the whole time while archers, casters, and stealthers are fighting a ranged battle on the walls (this may have changed). IN my opinion Ranged DPS does have a distinct advantage over melee DPS
Its an old game. The future of it is unclear. How will it coexist against Mythics upcoming project WARHAMMER online is unknown.
Comments
DAOC is a great game and good fun
Pros
It is one of the few true PVP games made. In DAOC it is called RvR (Realm vs Realm). The core of the game is PVP and the remainder of the PVE content is built around this conflict and supports it. Most MMORPGs are PVE based and then just adds a PvP angle.
Realm V Realm is a contest between three sides. Most Games seem to be happy making 2 sides (one good one evil generally speaking). In daoc there are three. So its a unique feeling that you could be fighting one enemy and always in the back of your mind you are worried about the third realm ..will they help us? help them? or kill us both?
The esprit des corpes is something that is not often seen in most games. When you chose a side you must play that side. you cannot play all the realms on any one server. So in chosing you truely feel like a member of that group. Clustering has diminished this soemwhat but it generally still holds true.
Its casual player friendly. The level grind is very quick. The best weapons are player made and available. Equipment discrepencies do not have as much an impact as in other games. Thus someone in average gear can still take on and beat someone in ultra God mode gear. Solo play is available and you can solo up to high levels.
You can start fighting right out of the gate. The battlegrounds are small instanced areas where you can fight at any level again similarly leveled opponnants. These can be great fun
Siege warfare. The attacks on castles and towers constantly occurs and is a great event. Scores of payers atacking and defending the walls/towers and rooms inside the castles (Keeps). Catapults, Batlle Rams, Boiling Oil, trebs, etc...are all here
Its an old game and as such tends (on average) to have more mature players. Of course there will always be jerks in any game.
Cons
It had a disasterous expansion called Trials of Atlantis (TOA). Similar to SWG (star wars galaxies) it changed the game drastically and in many players views killed the game. Fortunatly (and unlike SWG) it made a classic server that eliminated this expansion from the game. These Classic servers are the most popular to play.
It has a buff bot problem. Buff bots give a significant advantage over players who do not have them. Fortunatly on classic servers this is also rectified.
A siege can be a very long ordeal if defended well. Sometimes this adds to the frustration. ALso when it comes to keeps and towers the melee classes really lose out. Since they generally stand around whacking a wall or door the whole time while archers, casters, and stealthers are fighting a ranged battle on the walls (this may have changed). IN my opinion Ranged DPS does have a distinct advantage over melee DPS
Its an old game. The future of it is unclear. How will it coexist against Mythics upcoming project WARHAMMER online is unknown.
Hope this helps
Torrential
Torrential: DAOC (Pendragon)
Awned: World of Warcraft (Lothar)
Torren: Warhammer Online (Praag)