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Recent Downfall of Rappelz

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  • Khan187Khan187 Member Posts: 168

    Originally posted by Dradiin


     
    Originally posted by Khan187


     
    Originally posted by Gemma


    I can't even believe you're complaining about the logout penalty. That is a feature that should be in every game from day 1. How is it fair that you can pull mobs onto you and just aggro reset any time you wish? To me, that almost sounds like abusing a glitch, that they fixed with the logout penalty. All your other points seem valid except for this one.
    Pulling a mob to and logging is not what people are complaining about. When people start running to a grinding spot deep inside the dungeon for their level, the mobs from first room will follow you whereveer you go. Meaning you will end up with anything from 10 mobs to 40 mobs behind you when you arrive at your grinding spot.

     

    That is is a bugg, you should not have mobs from the very first room of the dungeon following you to the very last room of the dungeon. You should not have a huge ammount of mobs chasing you untill you die, kill them or get out of sight. In general high level mobs are faster than a healer without any speed buffs (healers do not have speed buff).

    Also getting replacements to a grinding party has become a mission and a lot of people loose 30miins worth of grinding after 1 death. With all the server crash, lag spikes and dissconnecting people die enough as it is. Log time does not work if you are lagging, if you click log out while you are lagging the game will will not countdown for a log out, instead it will wait for lag. If you get dissconnected and you have clicked logout, there is no way to shut downthe game. A lot of people doing a hard reset and nobody likes that. Everything just ads up at the end, but this log timer has not been been a possitive impact on the game play.

    Have a look at the thread link I have provided for information, majority of the people are not enjoying the game as much as they did before. I just want to help people who are thinking of starting up a game, everyone will tell them how good it is including the game homepage but not many will tell them what to watch out for.

    Ok i was playing Rappelz back when the game was first released. Back before anyone was even a level 30.

     

    But after reading this post of yours i have to wonder if you even understand what an instance is ?  The fact that idiots decide to run and drag aggro to get to a "Grinding Spot" means that you all have become lazy gamers. Go play other MMOs if you think you should be able to train aggro without any sort of penalty. Basically your whining about not being able to cheat an instance from what it is suppossed to do, that is its suppossed to provide a serious challenge to players and groups.

    You want to camp in a dungeon then you need to be able to get through the beginning, middle and end in order to get to the good stuff. The Logout to loose aggro and to avoid PvP was a pain in the ass at this games inception, i would assume it was still annoying long after i left.

    Instanced dungeons are suppossed to be difficult, there suppossed  to produce mob trains, go play another MMO if you can't figure out how to get around this "NORMAL" aspect of instanced dungeons.

    Ohhh and just a list of a few of the games i have played where Instanced Dungeons produce Mob Trains and have logout penalty (only a few off the top of my head)...... Anarchy Online, Archlord (F2P), CoH/CoV, DAoC, EQ1&2, Lineage 2, RF Online (F2P), SilkRoad Online(F2P), Vanguard, World of Warcraft, Star Wars Galaxies, Perfect World (F2P). Note the F2P games.

    I could go on and on with more games that do exactly what your whining about but i see no need, the fact of the matter is its a common mechanic and you are a lazy gamer. Get over it and adapt to how most games with instanced dungeons behave.

    Oh and before i forget, i am not advocating that Gpotato should not be implementing reimbursement for cash shop items lost due to server instability,  i think they have to be more open with said items and there loss due to there poor  servers. I am mainly referring to how the players used logging out to wipe aggro to get deeper into a dungeon where a guild group is sitting and pulling mob after mob after mob in order to grind out levels.

    Honestly, not many people have time to spend 30 mins to form a DP, 10 mins to get to Dungeon, 50 mins of slashing your way through to DP spot, wait for people who get disconnected. That's 2 hours - easy gone, and a lot of people have to go by then.

    I can understand if everyone was un-employed without friends/family/GF. But some of us are unlucky, we got those and they need some of your time too.

    I am not a hardcore gamer by any means, just a casual gamer, who plays for a bit of fun when I have time. Lazy Gamer you say? Are you employeed by the game? Do you live in the game you play? Do you play 20 huors a day with 3 hours sleep and 1 hour for everything else?

    Hah, here this post is all about giving insight into a game and warn people to think before they invest into their entertainment. And you are just looking for anything to flam at right? My Congratulations to you.

    People who benifit from the post will never say anything but quietly take the advice. People who have nothing else better to do will flam and criticise.

    If nobody ever wrote anything, research would not exist, nor would criticism.

  • Khan187Khan187 Member Posts: 168

    Originally posted by KoSPr0


    Implementing new penalty system without voting. (Implemented a new log out penalty timer, which is getting people killed and loosing levels. Also dead people will re-spawn in town and start over their 40 minutes journey (avg) again, most of the time people end up dying duo to lags/delays and server crash. As players we see lags/delays every 5 mins and server crash at least 2 times a day as of 29th Jan 2008)



    Actually that was voted on, and the loggout newbs lost the vote, QQ you cant logout mid combat to avoid anything anymore

    The original white paper for the lot timer was for duel, redname and PKers. Not for everyone in every condition.

  • Khan187Khan187 Member Posts: 168

    Originally posted by eccoton

    Originally posted by Khan187


    Dear all
    This is not a spam or a debate. I am simply writing a little help for the people who are thinking of playing Rappelz.
    I started playing Rappelz 2 years ago, the game is amazing fun and has such a great feel. There is a lot to do in the game and lots of nice people arround to help out if needed as well lots of nasty people to makes things hard for you.
    Gala-Net bring out patches every week to the game so the game constantly has new glitches. Yes, it may sound strange but they are intentionally killing the game with:

    Limitation to skills. (People have been writing for years for skills to be fixed, gala-net does not respond to players or fix the skills.)
    Not fixing years old buggs. (People have been requesting for pet skills to be fixed so they work, Gala-net has been ignoring them)
    Not meeting playerbase/customer demands. (Players and Customers are ignored by the parental company, so the employed "punch bags" aka GMs to take the crap from players.)
    Implementing new penalty system without voting. (Implemented a new log out penalty timer, which is getting people killed and loosing levels. Also dead people will re-spawn in town and start over their 40 minutes journey (avg) again, most of the time people end up dying duo to lags/delays and server crash. As players we see lags/delays every 5 mins and server crash at least 2 times a day as of 29th Jan 2008)
    Forcing players to spend money in game (?). (Let me explain, I have a lvl110+ char in game, The only way for me to lvl is to do high lvl dungeon party (DP) where I will gain approx 6% exp/hour while I need 100% to lvl up. If i was to run to the Dungeon and die I would loose 4% due to death. Dying is very common in this game due to lag/delay and monsters not loosing aggro for as long as you are in sight. Also monsters are faster than players in dungeons without move speed buffs and most classes don't have such buffs. Before the new patch you could click on "Character Selection" and the game would take your char out of the game instantly, this would remove the 20ish monsters that were hitting you or chasing you. You can log back on, consume some HP Regen stuff and carry on. Now they implemented a 10 sec log out penalty, you cannot move within that timer, you have to stand still to select "Character Selection" menu. You would last approx 3 sec standing still beeing hit by 20 dungeon monsters. Gala-Net cash shop has an item to regain the exp you loose when you die, by implemeting this unwanted log out penalty they are in a way forcing players to die and loose exp so that players buy those Cash Shop items to gain the exp back. They have also reduce the prices of those exp gain items to point out this what they want.
    Punishing players for no reason. (randomly players beeing sent to Abyass (a place for punishment as there is nothing to do) for no reasons. Players are released from Abyass once they contact customer services and that can takes days. They claimed to have fixed it, but I have seen it come back many times)

    Countless customers including myself hugely upset over this unwelcome forceful change and we are all posting our concerns at community disscussion for it to be removed. So far the news we have got back was "Players wiill get used to it..". This tells you how much they care about theirs customers.
    The link below has will take you to that disscussion page. This page has been the longest post made to rappelz forum and you will see how frustrated and upset we the cusomers are over this.
    http://rappelz-forum.gpotato.com/viewtopic.php?f=2&t=699663&st=0&sk=t&sd=a&sid=1dcda26d9d03f4d8b4f6169cd545edbe
    My account will most likely be banned for expressing what is beeing implemented and how it's destroying the game for the customers. But I will accept it gladly to save someone else spending money into the game without knowing cons and pros of the game. Yes I have spent a HUGE ammount of money into this game and it scares me to look at the total figure. I could have got myself a much better car than the current one I drive when I look at the total figure.
    Rappelz GMs are talking about making some compensation for this timer, however it will take months for this to take affect, because the it is not in the sounce codes of the game and it will need to be implemented. I would suggest that new comers wait and see if the game retains it's fun environment or keeps gettng more frustrating restrictions.
    Well, I do apologise to the people who enjoy this forceful feature of this game and advise to the newscomers to think and try out the game before you spend money into it.
    I will update this post as changes happen in the game.
     



    I played Rappelz for a few weeks. It had huge problems so much so that I stopped playing. Not only was I not going to invest time into this game but certianly not money.  You have played even longer so know these problems much better then I could ever know them. Anyone who puts money into a game either through subscriptions or item malls should know a few things. Is the game worth the money, can they be trusted, and your budget. You claim to have sunk enough money into Rappelz to have been able to get a car much better then the one you drive. If this is indeed true you may have an mmo addiction problem. No game I repeat no game is worth that type of money or time. I love mmos but I also love life and the variety of things life outside a game offers. I am not putting you down in any way. You may need to stop playing mmos all together. As an older gamer I have found the balance. I limit both my time in mmos and the amount of money I will spend on them. I play and love them but I am also a college art professor and a showing gallery artist. Find the focus and find a game that does not force you to compromise your RL. If that can not be done it is time to simply stop playing them.

    Yea, I spent over a period of 2 years. Stopped investing into the game after realising they do not care about their customers.

    It's not that much of a big deal, it was spare pocket money. I smoke too, if I had saved up my smoking money for the last decade I could have bought a house lol.

  • Khan187Khan187 Member Posts: 168

    Originally posted by mackdawg19


    The log-out timer is used to stop exactly what you state. People from progressing/manuvering to a certain grind spot and logout without no penalty. I understand you were used to this option because it was there for such a long time, but in no way should it have stayed. Are you really trying to tell me skipping mobs in a dungeon to get to the good stuff should be exceptable? That has to be the most ludicris thing i have ever heard. Yes you are correct for what it was used for, until people like you abused the system and thought it was ok and should stay that way. Now that your easy life has been taken, how about a challenge? For anyone who reads this, take the OP's words with a grain of salt. There is no downfall because they fixed something. The only downfall is that the OP had to make it known to people who already know. Either keep playing or quit. Its f2p, you are a needle in a huge haystack. But as far as everything else BESIDES the logout timer, your correct. CS service has always been shotty when it comes to f2p's. This is evident on any f2p forum who thinks they have some amazing community.

    Not gona waste time anymore, game is playable again, people are DPing, servers are stable. That is plenty to keep you bussy for a few hours.

  • Khan187Khan187 Member Posts: 168

    Originally posted by bragat


    I've been playing rappelz for some time and I agree with you, Khan, except about the logout timer.
    People used to avoid aggro and pvps logging out, it doesn't make sense. Still, gPotato said they asked for the logout timer even before those cash items you mentioned were available.
    About the instability, it's really annoying. I've stopped to play, because everytime I log in, I play for some minutes and the server crashes. When it returns, there's a rollback (about 5 minutes, but enough to loose a nice drop, for example).
    Some days ago I found some screenshots of the game, but with a different UI and some new pets. It was in an asian language, but I'm not sure if it is already running or just a preview. So lets hope they are not working on the same old bugs cause there will be major update, like epic5 (ok, i has to include bug corrections too).

    Server are stable again and log timer exists for Rednames, PVp and PKers, not in dungeons. People are DPing again as normal and things are getting better.

    You will understand the log timer more if you make a cleric and run through CV with your cleric (without huna Speed buff), wait 10sec and then log out at dragons (not wyrms). You will see how the enterance mobs follow you all the way to the end of the dungeon (which is some distance).

  • Khan187Khan187 Member Posts: 168

    Originally posted by Gemma


    I can't even believe you're complaining about the logout penalty. That is a feature that should be in every game from day 1. How is it fair that you can pull mobs onto you and just aggro reset any time you wish? To me, that almost sounds like abusing a glitch, that they fixed with the logout penalty. All your other points seem valid except for this one.

    Log Timer is not the biggest problem, it's the aggro-bug. Log timer makes that aggro-bug a bigger bug which results in death most of the time.

    You will see what I mean, if you make a cleric and run to CV dragons room (without huna speed buff, you wont always have a huna arround). Enterance mobs will be following you all the way to the end of the dungeon, and you will have approx 50mobs on your tail.

  • Judge-DragonJudge-Dragon Member Posts: 4

    Originally posted by RaiZt


    I dont want to be rude but isent Rapplez a F2P  game ?   Free to Play ?
    From what iv read in your post your basicly saying that you want to play for free  you want to be able to abuse the game and the devs should do as you / the players want ?
    and your logout penelty iv played  P2P mmo's for a long time and i cant remember 1 game that dident have a logout timer. its there so people cant cheat.  you want to play a game that has better servers better support and more people developing ?  bring out your visa card and select any of the major  P2P games out there..  cus thay dont have any of the "problems"  you have with rapplez  grow up and listen to what your saying.  me me me  give give give.
    Raizt got a point there offering a F2P game and you expect it to be flawless, I'm sorry to say but its just not gonna happen, maybe unless some high profile computer guy offers to fix the problems free of charge other then that put up with it or stop being a bloody kid about it and grow up.

    Regards, Your Friendly Dragon

  • Judge-DragonJudge-Dragon Member Posts: 4
    Originally posted by Khan187


    If I was to pull a mob and log out that is waste of my time. Not the game's since it is running whether I am online or offline. How can this affect anybody else in the game. Sure you can be annoying by pulling and logging someone else's , but having to sit there wait for the log on screen is more annoying than anything else. I see your point of having to pull a mob and log. But you fail to see the point when it is a MUST in order to loose 20 monsters who should not be on your tail to start with.
    The biggest complain is that mobs do not have a aggro area. They aggro a player from 1 end of earth to the other end of hell (basically once a mob aggro you going past there is no way to loose it unless you kill it, out run it, log out or get disconnected). I have not seen 1 complain about "he/She pulled 2 mobs and logged out", if anyone was affected by people logging in and out then it would have ben a huge post threat like the Log Timer thread.
    Look on the otherhand, how many people are saying it is hindering their game play and how many people saying it is helping them enjoy the game more? How come the servers are crashing so much?
    How come it takes 2 hours to make an R5 DP now? It's because people are moving away from the game, it's because they introduced a timer without fixing a bug related to that timer. I am one of those people who can see this log timer is making a current bug (endless-aggro) even a bigger bug.

    I agree with Khan187 your just being complaining kids about logout timers why should you have a ability to run past a heap of monsters and not have to deal with them. Your playing the game fight and play your way to your location if you stop having people logging in and out that much it will help with server stability where you think it does or not. plus server lag etc is not just with a server it depends on your ping delay with the server aswell.

  • Khan187Khan187 Member Posts: 168
    Originally posted by Judge-Dragon

    Originally posted by Khan187


    If I was to pull a mob and log out that is waste of my time. Not the game's since it is running whether I am online or offline. How can this affect anybody else in the game. Sure you can be annoying by pulling and logging someone else's , but having to sit there wait for the log on screen is more annoying than anything else. I see your point of having to pull a mob and log. But you fail to see the point when it is a MUST in order to loose 20 monsters who should not be on your tail to start with.
    The biggest complain is that mobs do not have a aggro area. They aggro a player from 1 end of earth to the other end of hell (basically once a mob aggro you going past there is no way to loose it unless you kill it, out run it, log out or get disconnected). I have not seen 1 complain about "he/She pulled 2 mobs and logged out", if anyone was affected by people logging in and out then it would have ben a huge post threat like the Log Timer thread.
    Look on the otherhand, how many people are saying it is hindering their game play and how many people saying it is helping them enjoy the game more? How come the servers are crashing so much?
    How come it takes 2 hours to make an R5 DP now? It's because people are moving away from the game, it's because they introduced a timer without fixing a bug related to that timer. I am one of those people who can see this log timer is making a current bug (endless-aggro) even a bigger bug.

    I agree with Khan187 your just being complaining kids about logout timers why should you have a ability to run past a heap of monsters and not have to deal with them. Your playing the game fight and play your way to your location if you stop having people logging in and out that much it will help with server stability where you think it does or not. plus server lag etc is not just with a server it depends on your ping delay with the server aswell.



    you should be able to ran past 10 monsters and have aggro because those monster are SO much below your level that you get 1 exp for your kill and no drops

  • Khan187Khan187 Member Posts: 168

    Originally posted by Judge-Dragon


     
    Originally posted by RaiZt


    I dont want to be rude but isent Rapplez a F2P  game ?   Free to Play ?
    From what iv read in your post your basicly saying that you want to play for free  you want to be able to abuse the game and the devs should do as you / the players want ?
    and your logout penelty iv played  P2P mmo's for a long time and i cant remember 1 game that dident have a logout timer. its there so people cant cheat.  you want to play a game that has better servers better support and more people developing ?  bring out your visa card and select any of the major  P2P games out there..  cus thay dont have any of the "problems"  you have with rapplez  grow up and listen to what your saying.  me me me  give give give.
    Raizt got a point there offering a F2P game and you expect it to be flawless, I'm sorry to say but its just not gonna happen, maybe unless some high profile computer guy offers to fix the problems free of charge other then that put up with it or stop being a bloody kid about it and grow up.

     

    Regards, Your Friendly Dragon

    game would not exist if EVERYONE played it free

  • lostceillostceil Member Posts: 13

    I fully agree with Khan.  No if and or but's about it.

     

    For all of those who say  "But isn't this a F2P Game----- That means FREE"

    Get over ur selves! He stated that he paid for cash shop .. so basically no it isn't FREE! I have also "Paid" to play this game and am becomming more frustrated with the lack of customer orientated service from Gala-Net.

     

    One of the things I bought  was a HV Pass. For months I would  keep them up. now I don't simply due to the fact that on the HV pass it states more services will be added continously, yet I was buying them for 2 years now and have not seen anything more added.

     

    One thing I have noticed about all forums is that it is not a place to voice ur opinion, it is a place that ppl can and most defientialy (sp) will tell u how stupid u are. Well thanks for  showing how the world as a whole sucks.

    I mho Khan was trying to do what needed to be done ... give an update on the PROBLEMS in this game.  Yet you ppl cant' see the forrest through the trees.  Or u want ot "flame him for it".  Funny how I dont' see the flamers writing anything constructive in any of thier comments.

    Yet I am sure u will find a way to rip someone apart when they say HI to u also right?

     

     

  • Grandma13Grandma13 Member Posts: 2

    kk. If u don't want to spend money in the game buying something from the CS why u do it? Cuz u r too lazy to try and lvl up without SS. I have never given away money for the game and I ain't gonna. I prefer playing the game as it is. If I wanna buy a SS or a cloak or anything I am gonna do it with in-game money. That's a F2P game. If all of u want to lvl up fast and easy don't complain that the game needs u to spend money on it cuz it is ur choise. As for the HV Pass know that whatever u find there can be found in the AH in lower prices. Try to play the game and you'll see a lot of stuff that u don't know.

  • GtracerGtracer Member Posts: 32

    I avoid p2p games but yes i played rappelz and its like all the other gpot games...quoting what they say about it its like this

     

    "ITS FWEE 4 LFE BUT WEZ HAVEZ A CASHSHOPZ THAT U NEEDZ TO LIVEZ IG!

     

    my reaction inside my head is its free but the cashshop is a must.Thats y i played exactly...for about a week then quit Im fine playing perfect world...lol yea nice post khan u really pointed stuff out.

    I dislike grinding games alot....

  • Khan187Khan187 Member Posts: 168
    Originally posted by Grandma13


    kk. If u don't want to spend money in the game buying something from the CS why u do it? Cuz u r too lazy to try and lvl up without SS. I have never given away money for the game and I ain't gonna. I prefer playing the game as it is. If I wanna buy a SS or a cloak or anything I am gonna do it with in-game money. That's a F2P game. If all of u want to lvl up fast and easy don't complain that the game needs u to spend money on it cuz it is ur choise. As for the HV Pass know that whatever u find there can be found in the AH in lower prices. Try to play the game and you'll see a lot of stuff that u don't know.



    SS and Cloak do not drop in-game. Somebody has to buy them from cash Shop to bring one into the game.

  • Sparkie24Sparkie24 Member Posts: 14

    Originally posted by Khan187

    Originally posted by Grandma13


    kk. If u don't want to spend money in the game buying something from the CS why u do it? Cuz u r too lazy to try and lvl up without SS. I have never given away money for the game and I ain't gonna. I prefer playing the game as it is. If I wanna buy a SS or a cloak or anything I am gonna do it with in-game money. That's a F2P game. If all of u want to lvl up fast and easy don't complain that the game needs u to spend money on it cuz it is ur choise. As for the HV Pass know that whatever u find there can be found in the AH in lower prices. Try to play the game and you'll see a lot of stuff that u don't know.



    SS and Cloak do not drop in-game. Somebody has to buy them from cash Shop to bring one into the game.

    In the game they sell these cloaks voor 30mil rupees nobody has that kind of money in the game.

  • elchignoloelchignolo Member Posts: 15

    Little update : for a while now, the logout timer has been disabled.

    Proof that the developers listen sometimes.... Moreover, the crazy inflation that took place during a while because of website selling rupees for money stopped, thanks to the fact that they handled the rupee sellers spam mainly and the adjunction of Auction House for easier trades.

    As a result all the prices dropped drastically.

    I want to add the fact that Rappelz has, in my point of view, the big advantage to have devs who try to fight against botters and cheaters (so I don't complain about abyss).

    - I played Conquer Online and quit because cheaters and botters were ruling the servers. After a year, I realized this was ruining the game.

    - I played Knight Online and I saw botters after a week, so I quit.

    - I played Cabal Online, and I saw botters on my 2nd day, so I quit.

    - I play Rappelz for a year and a half, I suppose that some players are botting, but I never got to see some cheating and the devs not do something against it right away. For me the most important point in a MMORPG is that the game is clean, meaning that the best player is not the best cheater/botter.... Rappelz is the only clean  (or as much as it can be) MMORPG I've ever played, that's why i keep playing it. I'm now one of the best players of my server (let's say top 50) and I never cheated, I know most of the other players, and they don't cheat, because they are too scared to get banned if they do (and bann is a reality for cheaters in rappelz, not like in conquer Online where well known cheaters cheat without any action to be taken against them).

     

     

  • mottomotto Member UncommonPosts: 17
    Originally posted by elchignolo


    Little update : for a while now, the logout timer has been disabled.
    Proof that the developers listen sometimes.... Moreover, the crazy inflation that took place during a while because of website selling rupees for money stopped, thanks to the fact that they handled the rupee sellers spam mainly and the adjunction of Auction House for easier trades.
    As a result all the prices dropped drastically.
    I want to add the fact that Rappelz has, in my point of view, the big advantage to have devs who try to fight against botters and cheaters (so I don't complain about abyss).
    - I played Conquer Online and quit because cheaters and botters were ruling the servers. After a year, I realized this was ruining the game.
    - I played Knight Online and I saw botters after a week, so I quit.
    - I played Cabal Online, and I saw botters on my 2nd day, so I quit.
    - I play Rappelz for a year and a half, I suppose that some players are botting, but I never got to see some cheating and the devs not do something against it right away. For me the most important point in a MMORPG is that the game is clean, meaning that the best player is not the best cheater/botter.... Rappelz is the only clean  (or as much as it can be) MMORPG I've ever played, that's why i keep playing it. I'm now one of the best players of my server (let's say top 50) and I never cheated, I know most of the other players, and they don't cheat, because they are too scared to get banned if they do (and bann is a reality for cheaters in rappelz, not like in conquer Online where well known cheaters cheat without any action to be taken against them).
     
    nice posted !

    i agree with u
     
     
     

     

    wonderful world

  • xseekxxseekx Member Posts: 5

    I don;t know if this is my computers fault or the game but every time I put graphics to max it keeps lagging. I have restatrted the game and computer but it still keeps lagging. When i put graphics to minimum it runs smooth. I have a virus protecter and everything and I also have other games and they never lag even if i put graphocs to maximum. And playing without the cool scenes I saw was no fun- can anyone help me out on this matter?

    Email me at: entei2008@aol.com

  • paranoidsparanoids Member Posts: 16

    Jeez.. Original Beta Tester of Rappelz.. now you can say you know 2 of them! ;) 

     

    For me, Rappelz lasted by 2 or 3 weeks after official opening. Why?! simply because when 200 players logged in, server "runs" like a turtle. "It`s free, that`s why server crap".. BULLXIT!

     

    None F2P game it`s FREE, even if was, they weren`t up! making negative balances?! no way!! Just think 2 seconds. The pass to i don`t know where sold today on Rappelz cash shop costs same of Lord of The Rings Online or WoW or EvE montly.. wich one is free?! huh?!

     

    I don`t know how badly Rappelz is today, all i know is, gpotato was fantastic until 1st month after SCO launch, with BAD ideas and STUPID actions. Yes, i`m beta tester of SCO too.. i loved that game, on the 1st month.. after that, seems like gpotato was sold to juniors or something like that.

    I hope people show they warnings and more than that, i hope gpots rollback to those days when we talk with the manager in game.

     

    Yours, forever, Va! :D

     

  • popalxpopalx Member UncommonPosts: 90
    Originally posted by motto

    Originally posted by elchignolo


    Little update : for a while now, the logout timer has been disabled.
    Proof that the developers listen sometimes.... Moreover, the crazy inflation that took place during a while because of website selling rupees for money stopped, thanks to the fact that they handled the rupee sellers spam mainly and the adjunction of Auction House for easier trades.
    As a result all the prices dropped drastically.
    I want to add the fact that Rappelz has, in my point of view, the big advantage to have devs who try to fight against botters and cheaters (so I don't complain about abyss).
    - I played Conquer Online and quit because cheaters and botters were ruling the servers. After a year, I realized this was ruining the game.
    - I played Knight Online and I saw botters after a week, so I quit.
    - I played Cabal Online, and I saw botters on my 2nd day, so I quit.
    - I play Rappelz for a year and a half, I suppose that some players are botting, but I never got to see some cheating and the devs not do something against it right away. For me the most important point in a MMORPG is that the game is clean, meaning that the best player is not the best cheater/botter.... Rappelz is the only clean  (or as much as it can be) MMORPG I've ever played, that's why i keep playing it. I'm now one of the best players of my server (let's say top 50) and I never cheated, I know most of the other players, and they don't cheat, because they are too scared to get banned if they do (and bann is a reality for cheaters in rappelz, not like in conquer Online where well known cheaters cheat without any action to be taken against them).
     
    nice posted !

    i agree with u
     
     
     

     

     

    Then, you should try Requiem, because it's fun, it's one of the few games that has no spammers, bots, etc., nice graphics and did i mention that it's free ?

    Anyway, I think that Requiem has potential, although it is not compleatly finished, it's worth a try.

    image
    I'm a member of Coloholics Anonymous.

  • lostceillostceil Member Posts: 13

    Not anymore

    the rupie sellers are back and the gm's do nothing. Economy sux BAD and the events sux worse. They lie all the time (GM's) And the drop rate is HORRENDIOUS!!!!!!! Don't even bother .

  • AzalinRexAzalinRex Member Posts: 47

    Very good topic, also should thx for it since it made me say to not return to the game.

    I stopped just a bit after epic 3 launched  and it seems nothing had changed with gpotato/gala-net politics. Tried to return after epic IV but economy was destroied.

    To play Rappelz you need to spend money, the only free thing is to play with the char, nothing else.

    Only as a plus: the stamina system was a "forever" feature to make the game casual friendly. It turned out that exploring it would bring even more profit and this started to destroy economy when the rupee sellers arouse.

    I now remember why i never got really back, Gpotato a long time ago choosed to have a game with few players instead a large group.

    Also i found Zu online, but it seems IGG is an apprendice from gpotato.

  • grey666grey666 Member Posts: 15

    I started playing just after Epic 3.

    I made a lot of money buying and selling stuff in the cities. I used that money to buy what other people paid real cash for.

    The hidden valley thing was stupid, but I spent most of my time just killing stuff and then selling the items.

    I'm downloading the new version now... the game was fun for awhile, so it's been 2 years for me, and I'm going to play again for a bit. I have 2 WoW accts, and 2 EQ accts, 2 LOTRO accts... 2 Anarchy Online Accts, 2 whatever...  I just change games when they get crappy or I get bored.

    All these reviews I've read so far have been pretty stupid... the game is fun for awhile - what do you expect for a free game?

    It's not something you should expect forever... it's free and it's fun... for awhile, get over it. That's the bottom line - "For awhile".

    What, you gonna go play Runescape? Hahaha, what a joke. Compare Runescape to Rappelz - those idiots actually charge money for that game.

    I think the trick is to just move on... when it's not fun anymore, have a strategy and move on. Then come back after two years and it's fun again! WooT!

    I did the same with WoW, EQ, Anarchy Online, LOTRO... no game can keep up. Just switch games. It's easy and it's fun. I'll prolly buy WoW lich king or whatever soon, and get to level 80, then I'll take a break again.... we're in control - the Internet users, not the game makers.

    We're talking about games - they should be fun, when they are not fun anymore - move on. Don't hang around and make others hate the games...

  • grey666grey666 Member Posts: 15

    Personally... the Rupee sellers made me a lot of money... and I love them.

    You can kill 1 monster and get a pet worth 12 mil. - thanks to the rupee sellers.

    All on-line games have rupee sellers... all of them. There has never been an on-line game, ever, that didn't allow rupee sellers - get over it.

  • lostceillostceil Member Posts: 13
    Originally posted by motto

    Originally posted by elchignolo


    Little update : for a while now, the logout timer has been disabled.
    Proof that the developers listen sometimes.... Moreover, the crazy inflation that took place during a while because of website selling rupees for money stopped, thanks to the fact that they handled the rupee sellers spam mainly and the adjunction of Auction House for easier trades.
    As a result all the prices dropped drastically.
    I want to add the fact that Rappelz has, in my point of view, the big advantage to have devs who try to fight against botters and cheaters (so I don't complain about abyss).
    - I played Conquer Online and quit because cheaters and botters were ruling the servers. After a year, I realized this was ruining the game.
    - I played Knight Online and I saw botters after a week, so I quit.
    - I played Cabal Online, and I saw botters on my 2nd day, so I quit.
    - I play Rappelz for a year and a half, I suppose that some players are botting, but I never got to see some cheating and the devs not do something against it right away. For me the most important point in a MMORPG is that the game is clean, meaning that the best player is not the best cheater/botter.... Rappelz is the only clean  (or as much as it can be) MMORPG I've ever played, that's why i keep playing it. I'm now one of the best players of my server (let's say top 50) and I never cheated, I know most of the other players, and they don't cheat, because they are too scared to get banned if they do (and bann is a reality for cheaters in rappelz, not like in conquer Online where well known cheaters cheat without any action to be taken against them).
     
    nice posted !

    i agree with u
     
     
     

     

    The log out timer was only disabled because the Koreans didnt' like it. The Gm's stated that. It wasn't because of anyone else disliking it.

     

    The prices are now back up , it should never cost u 2mil for one ss, so that is not true anymore.

    Gala-Net which does nothing.

     

    the botters are all over in Rappelz...... build a lower toon.... they are on Trainess island, in the angles and orcs and at the Templors where the Kenta's are.

     

     

    There is more cheating and botting in Rappelz then your willing to see.

     

     

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