So AoC's combat system isn't new? Their defensive shift system isn't new? Mounted combat isn't new? Hrmm... As I once heard on an old TV show "Okie dokie rolie polie olie."
Combat-DDO does, Mounted combat-EQ2 does, not sure on def shift. To say WAR is WOW2 is so iggnorant. Its far from it. Does WOW have a TOK, no. Does WOW have RVR that actually means something to the whole world, no. Does WOW have Public Quests, Absolutely not, i could go on but why you ll never see it i guess.
I'd love to hear more actually, it always seems to be those 3 people come up with
That said, I'm willing to say I can sum up a lot more that they both have in common!
Ugh i don t see the point but the bottom line to me is this. I don t dislike AOC in general, hell i might even try it out after i hear more post release. The whole predetermined time to siege to me is a terrible idea. This is me and i don t get excited about it in the least. I want to be in the middle of something and have to rush to a keep etc to defend it if needed. I understand some will say it keeps the 2 am guilds taking a keep while most are asleep, but who cares. Get your guild/alliance together and take it back. To me the bottom line of both these games is the pvp/rvr and i dont want a guild telling me when i can pvpp etc. I want spontaneous, out of the blue, oh shit gotta drop everything to defend type. There thats all i can say
So AoC's combat system isn't new? Their defensive shift system isn't new? Mounted combat isn't new? Hrmm... As I once heard on an old TV show "Okie dokie rolie polie olie." I also believe that AoC is the first Mature-rated MMORPG to ever hit the market. In that, it's definitely not for everyone. Decapitation /drool
Live Action combat is far from new..DDO had it And you could easily go into a defensive position as well shield block was awsome.
Mounted Combat has been around since Ultima Online...I remember getting nuked in the back often by mounted casters.
Matured Rated isn't innovative lolol it just means there's gore and boobs..woo hoo yay! Such a fantastic innovation. Graphical innovation is probably the only thing it has going for it..and that doesn't say much for innovation.
I'm not crapping on AoC...im just saying all those touting oh its so innovative and new and fresh have limited experience in life or very limited memory spans. Its a hardcore game and thats not new either.
WAR and AoC are both taking the things that the players its trying to attract like and evolving those things into their games. You'll never see an MMO thats so new so brand spanking new that it doesn't incorporate all the things that make gamers like other games. This is how the game industry works...for people to not understand that or to crap on it .. and then dream up some fantasy idea of whats innovative just shows how subjective innovation really is. Its only new and innovative if you've never experienced it yourself its why I've stopped looking at "innovation' as a key factor and instead look for games that promote or atleast work with gameplay styles that I prefer. I dont like heavy guild raiding reliance to enjoy a game so AoC is out for me. Does that make AoC crap? No...its just not my cup of tea.
btw someone mentioned the ToK as innovation..its not really Lord of the Rings had it first...but the ToK takes that idea and evolves it into this extremely massive piece of content. Thats what makes the ToK so frigging cool.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
So AoC's combat system isn't new? Their defensive shift system isn't new? Mounted combat isn't new? Hrmm... As I once heard on an old TV show "Okie dokie rolie polie olie."
Combat-DDO does, Mounted combat-EQ2 does, not sure on def shift. To say WAR is WOW2 is so iggnorant. Its far from it. Does WOW have a TOK, no. Does WOW have RVR that actually means something to the whole world, no. Does WOW have Public Quests, Absolutely not, i could go on but why you ll never see it i guess.
I'd love to hear more actually, it always seems to be those 3 people come up with
That said, I'm willing to say I can sum up a lot more that they both have in common!
Sorry to butt in but I'm sure a Ferrari Testarossa and a Yugo have much more in common than what makes them different... They're both cars for starters. They have four wheels. An engine. Seats. Doors....
And no you won't get me to list the differences between WAR and WoW . I'm sure elvenangel will oblige.
Basically, it is a giant book that keeps track of pretty much everything you do and rewards you as you go. It keeps tabs on the amount of NPC's you kill, other players you kill, creatures you kill, places you explore and have been, etc. and can unlock items, upgrades, and titles because of this. For example, if you die 100,000 times you get a really embarrassing title (you can turn titles off) or kill a bunch of dwarves you become "dwarf killer" and maybe get an item that allows you to do more damage against dwarves.
Tome of knowledge is the bomb lol...it even keeps track of how many times you click on yourself...or just the items you click on in general. Its like the ultimate personal record of your journey & exploration of the world.
and no Mark I won't compare WoW vs WAR...its pointless if people can't see read for themselves thats their own issue...(though she is twitching to do so) lol.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Simply put there is no vs. Both games are different.
Hate to say this but ive looked at both games. AOC doesnt have much to offer except a more "teen" mentality community. Not everyone will be in this category but when you offer topless women and sensless gore you get what you get.
AOC may be a great game to play but i really do think war will provide alot more enjoyment in the long run. To me war offers more.
To me is everyone vs WOW. Wow isnt going away anytime soon.
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR. Playing EVE Online and AOC. Wtg for SW:TOR and WOD
Comments
Combat-DDO does, Mounted combat-EQ2 does, not sure on def shift. To say WAR is WOW2 is so iggnorant. Its far from it. Does WOW have a TOK, no. Does WOW have RVR that actually means something to the whole world, no. Does WOW have Public Quests, Absolutely not, i could go on but why you ll never see it i guess.
I'd love to hear more actually, it always seems to be those 3 people come up with
That said, I'm willing to say I can sum up a lot more that they both have in common!
Ugh i don t see the point but the bottom line to me is this. I don t dislike AOC in general, hell i might even try it out after i hear more post release. The whole predetermined time to siege to me is a terrible idea. This is me and i don t get excited about it in the least. I want to be in the middle of something and have to rush to a keep etc to defend it if needed. I understand some will say it keeps the 2 am guilds taking a keep while most are asleep, but who cares. Get your guild/alliance together and take it back. To me the bottom line of both these games is the pvp/rvr and i dont want a guild telling me when i can pvpp etc. I want spontaneous, out of the blue, oh shit gotta drop everything to defend type. There thats all i can say
Live Action combat is far from new..DDO had it And you could easily go into a defensive position as well shield block was awsome.
Mounted Combat has been around since Ultima Online...I remember getting nuked in the back often by mounted casters.
Matured Rated isn't innovative lolol it just means there's gore and boobs..woo hoo yay! Such a fantastic innovation. Graphical innovation is probably the only thing it has going for it..and that doesn't say much for innovation.
I'm not crapping on AoC...im just saying all those touting oh its so innovative and new and fresh have limited experience in life or very limited memory spans. Its a hardcore game and thats not new either.
WAR and AoC are both taking the things that the players its trying to attract like and evolving those things into their games. You'll never see an MMO thats so new so brand spanking new that it doesn't incorporate all the things that make gamers like other games. This is how the game industry works...for people to not understand that or to crap on it .. and then dream up some fantasy idea of whats innovative just shows how subjective innovation really is. Its only new and innovative if you've never experienced it yourself its why I've stopped looking at "innovation' as a key factor and instead look for games that promote or atleast work with gameplay styles that I prefer. I dont like heavy guild raiding reliance to enjoy a game so AoC is out for me. Does that make AoC crap? No...its just not my cup of tea.
btw someone mentioned the ToK as innovation..its not really Lord of the Rings had it first...but the ToK takes that idea and evolves it into this extremely massive piece of content. Thats what makes the ToK so frigging cool.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Combat-DDO does, Mounted combat-EQ2 does, not sure on def shift. To say WAR is WOW2 is so iggnorant. Its far from it. Does WOW have a TOK, no. Does WOW have RVR that actually means something to the whole world, no. Does WOW have Public Quests, Absolutely not, i could go on but why you ll never see it i guess.
I'd love to hear more actually, it always seems to be those 3 people come up with
That said, I'm willing to say I can sum up a lot more that they both have in common!
Sorry to butt in but I'm sure a Ferrari Testarossa and a Yugo have much more in common than what makes them different... They're both cars for starters. They have four wheels. An engine. Seats. Doors....
And no you won't get me to list the differences between WAR and WoW . I'm sure elvenangel will oblige.
ToK - Tomb of Knowledge
Basically, it is a giant book that keeps track of pretty much everything you do and rewards you as you go. It keeps tabs on the amount of NPC's you kill, other players you kill, creatures you kill, places you explore and have been, etc. and can unlock items, upgrades, and titles because of this. For example, if you die 100,000 times you get a really embarrassing title (you can turn titles off) or kill a bunch of dwarves you become "dwarf killer" and maybe get an item that allows you to do more damage against dwarves.
WHEN DID CREATIVITY DIE
Tome of knowledge is the bomb lol...it even keeps track of how many times you click on yourself...or just the items you click on in general. Its like the ultimate personal record of your journey & exploration of the world.
and no Mark I won't compare WoW vs WAR...its pointless if people can't see read for themselves thats their own issue...(though she is twitching to do so) lol.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
WAR vs AOC? WTF!!!!!!!!!!
Simply put there is no vs. Both games are different.
Hate to say this but ive looked at both games. AOC doesnt have much to offer except a more "teen" mentality community. Not everyone will be in this category but when you offer topless women and sensless gore you get what you get.
AOC may be a great game to play but i really do think war will provide alot more enjoyment in the long run. To me war offers more.
To me is everyone vs WOW. Wow isnt going away anytime soon.
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD