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qotw april 9

cabal001cabal001 Member Posts: 166

1. Are 64 Slots really enough space to be a crafter + own 2 sets of Armor + 3 Range weapon + 1 Melee weapon + Poison + Acids + all the other stuffy like different kinds of ammo? I heard a lot of good about the crafting system, but with a lot of raw materials there is also need for a lot of storage. If I spent the time to become a crafter in for example armor crafting, rifles and another 3+ subjects do I need to make an alt and call him Bankvault 2? Then in later levels when I now more Crafting stuffy a 3 alt called Bankvault 3?



Well, there are several other options in the works.



First off are clan banks. Clans can have varying degrees of storage that can be accessed by members of the clan of sufficient rank (as set by the clan leader). They're all accessed at vaults like normal banks.



Second, players can store gear in their vehicles or on their horses. Different vehicles and mounts will have different amount of storage, some of which you'll probably want to fill with food and vet packs for horses or fuel and repair kits for vehicles, but it will still give you a decent amount of carrying space.



Third, vaults are set up by sector. In each sector each player has a different vault they can access. While this means players may have to make some trips running gear between sectors, it gives them an increasingly large amount of storage as they progress through the game (they just may have to work a bit to access it all).



2. How will stuff stack? I fear to find stuff 20 minutes away from town, having to walk back not because i cannot carry 50 cotton pieces in 1 stack but got 50 slots filled with 1 cotton piece each




Most consumable items and components stack in piles of 20. Bullets stack in piles of 500. Larger items like weapons, armor, etc., do not stack.



3. Is the digger gun still going to be in the game?



Alas, no. It's still in there, but it's not going to be an actual item in the game when release rolls around. It's more a test case for the technology.



4. What's your biggest fear about the game development or just about the game in general?



The same fear that every creative person has: that you put your heart and soul into something and no one shows up to appreciate it.



That, and that the new tutorial level will be so awesome that players won't ever leave.

 

arguing with a corporate fanboi is like teaching special education.
even if you teach him something...at the end of the day he's still retarded.

Comments

  • SeggallionSeggallion Member UncommonPosts: 684

    Sweet! Thanks

    ______________________________
    The Sceptics, yes they're special but we've need them to.. I guess.
    And if they're put more effort MMORPG.com can create a 'Team Sceptic'
    and send them to the Special Olympus.

  • mike470mike470 General CorrespondentMember Posts: 2,396

    Thanks for the read...Can't wait til the next qotw    :D

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    In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  • BurntvetBurntvet Member RarePosts: 3,465

    The main site has all three or four of the new screenies up now as well.....

  • TechleoTechleo Member Posts: 1,984

    Thanks for posting the Question of the Week here

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