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Ok, how to put this...
I couldnt find informations about the core mechanics of Conan group combat.
Let me explain a bit. In early EQ2 group combat was build around a bit of aggro management, but for the most part was balanced around manapool vs. HP of mob. A group had to kill a mob fast enough to not go oom. Later it was changed a bit. The players manapool vs. mobs HP pool lost his priority and was replaced by aggro vs. DPS. Combat was about doing as much DPS as possible without peeling the aggro from the tank. Healer aggro never was a big issue in EQ2.
What will define group combat in AoC ? Oppinions ?
Comments
i don't think anyone can tell you without breaking nda. you'll probably have to wait till may 20th to find out
I don't think even Funcom will provide such info, this is the kind of stuff you learn by trying and dying and retrying imo
if you watch that 3 part AoC dungeon crawl video you hear Gaute saying things like get the agro get the agro your the main tank !
so im pretty sure its safe to assume that normal fights will be tank/agro--dps---heals---crowd control...like most MMO's...and i would have to ASSUME raid fights will be scripted like WoW
To answer this question is to break the NDA. Not only that, but the balance could shift at any time - just like it did in EQ2.