Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Combat core mechanics

eugameugam Member UncommonPosts: 984

Ok, how to put this...

 

I couldnt find informations about the core mechanics of Conan group combat.

Let me explain a bit. In early EQ2 group combat was build around a bit of aggro management, but for the most part was balanced around manapool vs. HP of mob. A group had to kill a mob fast enough to not go oom. Later it was changed a bit. The players manapool vs. mobs HP pool lost his priority and was replaced by aggro vs. DPS. Combat was about doing as much DPS as possible without  peeling the aggro from the tank. Healer aggro never was a big issue in EQ2.

 

What will define group combat in AoC ? Oppinions ? 

Comments

  • HuzzHuzz Member Posts: 163

    i don't think anyone can tell you without breaking nda. you'll probably have to wait till may 20th to find out

  • jazz.bejazz.be Member UncommonPosts: 962

    I don't think even Funcom will provide such info, this is the kind of stuff you learn by trying and dying and retrying imo

  • kazsonkazson Member Posts: 224

    if you watch that 3 part AoC dungeon crawl video you hear Gaute saying things like get the agro get the agro your the main tank !

    so im pretty sure its safe to assume that normal fights will be tank/agro--dps---heals---crowd control...like most MMO's...and i would have to  ASSUME raid fights will be scripted like WoW

     

  • FischerBlackFischerBlack Member Posts: 573

    To answer this question is to break the NDA. Not only that, but the balance could shift at any time - just like it did in EQ2.

Sign In or Register to comment.