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Why this game is still an abysmal failure...

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  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by AgtSmith


     
     
    I do not think I claimed everyone hates the game or that all players agree with me, certainly absolutes cannot be applied to something like this.  So if I did use such an absolute then it was a mistake to do so, I am sure I meant many or even majority instead.  That being said, I do not believe I tried to even give the impression that everyone hates the game, simply that it is fair to observe that the game has a very small bases and that it is fair to say many people have rejected it.  What reasons caused the rejection, we all see the comments and know the reputation the game has in the gaming community.  I stand by my comments that what I am commenting on here plays a part, perhaps a big part, in that overall perception.
      
     
     
    WHAT?! You never stop surprising me.

    REALITY CHECK

  • LuckyCurseLuckyCurse Member Posts: 394

    To the OP:  Thanks for posting this.  I came to this forum to see what kind of game DDO is, and what kind of state it currently is in.  It seems that the majority of posts agree with you.  I recently quit AoC over technical issues and boring instancing, so thanks for keeping me from jumping into something similar.  Much appreciated,

     - LC

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by LuckyCurse


    To the OP:  Thanks for posting this.  I came to this forum to see what kind of game DDO is, and what kind of state it currently is in.  It seems that the majority of posts agree with you.  I recently quit AoC over technical issues and boring instancing, so thanks for keeping me from jumping into something similar.  Much appreciated,
     - LC
    The OP is a deluded guy that tried a trial. He didn't know the game system and everytime he dies he blames it's bugged instead of realizing, it's the way the D&D system works.

    DOG GREASE IS RANGED ABILITY NOT BREATH CONE.

    Seriously, how problematic is to download the trial where you can see it by yourself. DDo is unique. It is highly probable you won't like it, but there is a chance you will love it. But the reason why you wouldn't like it, would be the uniqueness of it, not bugs. The game is not BUGGED at all. The system works just like the pen and paper version.

    REALITY CHECK

  • Dr.RockDr.Rock Member Posts: 603

     

    Originally posted by Thillian


     
    Originally posted by LuckyCurse


    To the OP:  Thanks for posting this.  I came to this forum to see what kind of game DDO is, and what kind of state it currently is in.  It seems that the majority of posts agree with you.  I recently quit AoC over technical issues and boring instancing, so thanks for keeping me from jumping into something similar.  Much appreciated,
     - LC
    The OP is a deluded guy that tried a trial. He didn't know the game system and everytime he dies he blames it's bugged instead of realizing, it's the way the D&D system works.

     

    DOG GREASE IS RANGED ABILITY NOT BREATH CONE.

    Seriously, how problematic is to download the trial where you can see it by yourself. DDo is unique. It is highly probable you won't like it, but there is a chance you will love it. But the reason why you wouldn't like it, would be the uniqueness of it, not bugs. The game is not BUGGED at all. The system works just like the pen and paper version.

     

    Save your breath, that was a classic case of reading what you want to read to support something you want to believe. No point trying to reason with such people.

    p.s. Could I also point out by replying to the OP you are giving value to his warped thinking, just resist the urge to reply, no matter how outrageous his claims. This silly thread will then be relegated to where it belongs.

  • LuckyCurseLuckyCurse Member Posts: 394

    Originally posted by Thillian


     
    Originally posted by LuckyCurse


    To the OP:  Thanks for posting this.  I came to this forum to see what kind of game DDO is, and what kind of state it currently is in.  It seems that the majority of posts agree with you.  I recently quit AoC over technical issues and boring instancing, so thanks for keeping me from jumping into something similar.  Much appreciated,
     - LC
    The OP is a deluded guy that tried a trial. He didn't know the game system and everytime he dies he blames it's bugged instead of realizing, it's the way the D&D system works.

     

    DOG GREASE IS RANGED ABILITY NOT BREATH CONE.

    Seriously, how problematic is to download the trial where you can see it by yourself. DDo is unique. It is highly probable you won't like it, but there is a chance you will love it. But the reason why you wouldn't like it, would be the uniqueness of it, not bugs. The game is not BUGGED at all. The system works just like the pen and paper version.

    You're right, I'll try the free trial.  Shouldn't take long to know whether it is a worthwhile game or not.  Oh, and clowns are freaky.  So, I'm not sure if I am trying the trial because it is the smart thing to do, or if the clown face intimidated me into it. 

    - LC

  • AgtSmithAgtSmith Member Posts: 1,498

    You should try the trial - the game is entertaining for a couple/few weeks, maybe a bit more if you play only here and there.  But as you get beyond mid level I would bet you will see what I have described, and what many, many others have said, about the game being flawed.  The beauty of a trial is you can see for yourself, so go check it out.  That being said, if you hated AoC for its instancing you will be sickened by how DDO does things.  I don't personally find it a huge problem like many do but DDO is 100% instanced - every adventure is a private instance fro your or your group.  The common areas are also instanced (the 'world', shops, taverns, etc).  I think DDO does a good job of giving you something extra (more intricate quests)  in exchange for the instancing or I suppose as a result - but if you are one of those people who hate instancing it will likely drive you batty.  DDO is more like an RTS game in this regard - the 'world' (which is really just a city with a couple extraneous areas) is like the RTS lobby where people get formed up for a game - then they go to the adventure entry point to load in to their private instance for the quest.

     

    Nevertheless, give it a try - some will like it and have no problem with the issues I mentioned along with the others we have all heard.  Most people trying it will probably find it to be a poor MMO and unworthy of a subscription even if they find something enjoyable and even unique about it as a game.  I think if Turbine had been more creative with a pricing model from the get go (something like Guild Wars or some such) they probably could have gotten a more positive response.

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  • ThillianThillian Member UncommonPosts: 3,156

    Yeh some people actually know the game system and won't say GREASE IS CONE BREATH ABILITY and won't blame bugs for dying every minute because of total lack of knowledge about the system. And believe it or not, even most of the people that are part of this minority are not going on mmorpg.com actually spreading out the silly lies based on their inability to understand the concept.

    >>>GREASE IS RANGED SPELL <<<

    >>>GREASE IS RANGED SPELL <<<

    >>>GREASE IS RANGED SPELL <<<

    >>>GREASE IS RANGED SPELL <<<

    REALITY CHECK

  • ThillianThillian Member UncommonPosts: 3,156

     An abysmal failure of a poster's intellect to understand the game system.

    REALITY CHECK

  • Dr.RockDr.Rock Member Posts: 603

    Originally posted by LuckyCurse


     
    You're right, I'll try the free trial.  Shouldn't take long to know whether it is a worthwhile game or not.  Oh, and clowns are freaky.  So, I'm not sure if I am trying the trial because it is the smart thing to do, or if the clown face intimidated me into it. 
     
    - LC

    Good for you, I stand corrected.

  • HorrorScopeHorrorScope Member UncommonPosts: 599

    Originally posted by LuckyCurse


    To the OP:  Thanks for posting this.  I came to this forum to see what kind of game DDO is, and what kind of state it currently is in.  It seems that the majority of posts agree with you.  I recently quit AoC over technical issues and boring instancing, so thanks for keeping me from jumping into something similar.  Much appreciated,
     - LC

    DDO has the best PvE instances in the whole genre. So much for good accurate info. The free trial is like free as well to find out first hand. AoC's PvE instances are pretty bad in the genre, compared to DDO, well there isn't one.

  • HorrorScopeHorrorScope Member UncommonPosts: 599
    Originally posted by AgtSmith


    You should try the trial - the game is entertaining for a couple/few weeks, maybe a bit more if you play only here and there.  But as you get beyond mid level I would bet you will see what I have described, and what many, many others have said, about the game being flawed.  The beauty of a trial is you can see for yourself, so go check it out.  That being said, if you hated AoC for its instancing you will be sickened by how DDO does things.  I don't personally find it a huge problem like many do but DDO is 100% instanced - every adventure is a private instance fro your or your group.  The common areas are also instanced (the 'world', shops, taverns, etc).  I think DDO does a good job of giving you something extra (more intricate quests)  in exchange for the instancing or I suppose as a result - but if you are one of those people who hate instancing it will likely drive you batty.  DDO is more like an RTS game in this regard - the 'world' (which is really just a city with a couple extraneous areas) is like the RTS lobby where people get formed up for a game - then they go to the adventure entry point to load in to their private instance for the quest.
     
    Nevertheless, give it a try - some will like it and have no problem with the issues I mentioned along with the others we have all heard.  Most people trying it will probably find it to be a poor MMO and unworthy of a subscription even if they find something enjoyable and even unique about it as a game.  I think if Turbine had been more creative with a pricing model from the get go (something like Guild Wars or some such) they probably could have gotten a more positive response.



    I have no clue what game you are playing. AoC instances vs. DDO instances isn't even a comparison. AoC's aren't balanced, finished, unique etc. DDO's whole game is getting that right. Yes if you are all about open world and camping and spawning and go get me 10 of these, yes you will not like this game. But then again they never said they were making that game, in fact they told us straight up to look elsewhere, years ago.

  • AgtSmithAgtSmith Member Posts: 1,498

    My God you guys are mindless fanboys.  I didn't compare AoC to DDO in any term other than to say if the guy didn't like how much AoC was instanced that DDO (far more instanced) would drive him batty.  I even said in DDO you get good crafted quests at least for the trouble.  Are you so blind with game love that you have to so rabidly deny and attack anything that isn't blind praise?  Insane.

     

    The fact of the matter is that DDO is incredibly instanced with ZERO encounters occuring out of private instances - period.  This is fact.  You cannot compare that to a regular MMO with open shared encoutner zones in terms of which is better as it is apple and oranges.  if someone dislikes instancing in games then it is entirely appropriate to poitn out what I said about DDO as you never ever do any adventuring that is not only not instanced but private - only non combat areas like the city itself and taverns and such are public and they are still instanced.  AoC may not have the 'crafted' quests that DDO does - and it may use instancing for towns and adventure areas - but most places you go to fight or hang out or whatever are shared with other players, groupmates or not.  To anyone coming to DDO not understanding this it can be wuite the issue, I don't find it entirely bad as I think you get a nice tradeoff in the crafted quests but to many MMO folks it is a huge issue.

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  • Dr.RockDr.Rock Member Posts: 603

    Lot of difference between instancing because the technology can not handle more players in the same zone, and instancing a quest to give a unique experience to a group. DDO is designed for instanced group play, and because of that people are busy questing, the shared zones rarely need to instance.

    I have had several guild members who have played DDO since beta say the AoC instancing is a nightmare, especially if you want to get a group together. AoC would work better if it didn't have to instance its zones, because it is to a large extent supposed to be an open world. DDO is supposed to reflect the experience of a group of players around a table doing a tailored quest, and for this instancing is perfect.

    Note: Devil attacks on the market are not in private instances.

  • HorrorScopeHorrorScope Member UncommonPosts: 599
    Originally posted by AgtSmith


    My God you guys are mindless fanboys.  I didn't compare AoC to DDO in any term other than to say if the guy didn't like how much AoC was instanced that DDO (far more instanced) would drive him batty.  I even said in DDO you get good crafted quests at least for the trouble.  Are you so blind with game love that you have to so rabidly deny and attack anything that isn't blind praise?  Insane.
     
    The fact of the matter is that DDO is incredibly instanced with ZERO encounters occuring out of private instances - period.  This is fact.  You cannot compare that to a regular MMO with open shared encoutner zones in terms of which is better as it is apple and oranges.  if someone dislikes instancing in games then it is entirely appropriate to poitn out what I said about DDO as you never ever do any adventuring that is not only not instanced but private - only non combat areas like the city itself and taverns and such are public and they are still instanced.  AoC may not have the 'crafted' quests that DDO does - and it may use instancing for towns and adventure areas - but most places you go to fight or hang out or whatever are shared with other players, groupmates or not.  To anyone coming to DDO not understanding this it can be wuite the issue, I don't find it entirely bad as I think you get a nice tradeoff in the crafted quests but to many MMO folks it is a huge issue.



    Yes DDO is instances. No argument there and I did misread how the AoC-DDO comparison was made. I first thought it was comparing the quality of the instances content, imo DDO superior. Goal on this end is not to be a blind fanboy, just a misread and now the clarification. In general one can see that I like the game and understand what it's trying to be and what it's not.

  • SouldrainerSouldrainer Member Posts: 1,857

    I predicted at launch that DDO would not be able to get the complete 3rd edition ruleset before the tabletop 4th edition came out.

    Guess what?  I told you so.

    Furthermore, I agree with the OP.  This game has not gotten better over time, just weirder.

    Error: 37. Signature not found. Please connect to my server for signature access.

  • Dr.RockDr.Rock Member Posts: 603
    Originally posted by Souldrainer


    I predicted at launch that DDO would not be able to get the complete 3rd edition ruleset before the tabletop 4th edition came out.
    Guess what?  I told you so.


    Does that self love, have a point?

  • Howler54Howler54 Member UncommonPosts: 133

    Weeeeellll... this thread almost made me subconsciously press the cancel button on the Trial-download. But I think I'm gonna put my criticism aside until I've actually tried the game.

    The cons about this game seems to be;

    -Low Population, Lagg, unsmooth interface. Also, I would consider the whole game being instanced a sad thing, dosn't that exclude a lot of the social life and community within the game ?

    I'm looking for a good Roleplaying game, and I thought DDO (being the digitalized version of the first real roleplaying game experience) would be the best one to go with. Am I wrong ?

     

    Please answer and advice, I will Pause my download before I hit the sack.

    Should I turn it back on tomorrow ?

  • BesCirgaBesCirga Member Posts: 806

    Resume download and try for your self....

    I can give one advice; If you want roleplaying, join a perma death guild!

  • Dr.RockDr.Rock Member Posts: 603
    Originally posted by Howler54


    Weeeeellll... this thread almost made me subconsciously press the cancel button on the Trial-download. But I think I'm gonna put my criticism aside until I've actually tried the game.
    The cons about this game seems to be;
    -Low Population, Lagg, unsmooth interface. Also, I would consider the whole game being instanced a sad thing, dosn't that exclude a lot of the social life and community within the game ?
    I'm looking for a good Roleplaying game, and I thought DDO (being the digitalized version of the first real roleplaying game experience) would be the best one to go with. Am I wrong ?

     
    Please answer and advice, I will Pause my download before I hit the sack.
    Should I turn it back on tomorrow ?

     

    Great community, the instancing means you might not see 100s of people running around, but essentially not interacting. But it will put you in a small (round the table D&D) group, that has to work together to solve quests. IMO this is probably one of the most social MMOs out there, quests are all mainly group orientated and the quests are very complex by MMO standards, the playerbase is definitely older and to be honest nicer.

    Populations are far from low, I don't get any noticeable lag, which is essential as the twitch combat and projectile physics means you are a lot more involved in the combat, which can be very fast paced.

    As for roleplaying there was another post on this topic with a very active guild, but I would imagine they would want people who have got past the trial stage.

  • Howler54Howler54 Member UncommonPosts: 133

    Cheers for the replies, I will resume it and give it a shot !

  • FrostbladeFrostblade Member Posts: 16

    My opinion doesn't mean much, but I played from release for 3 months.  The game was severely lacking.  Out of the the 20+ members of my guild 70% left in the first 2 months after release.

    The game basically is a 6 player game.  There is no MMO feel to it.  Dungeons were carbon copies of each other.  When clearing a dungeon it was everyone running as fast as they could to clear it.  At the later levels if you weren't a cleric you couldn't find a group.

    The game was a major disappointment.  I agree with the theory that they abandoned it for LotR.

  • Dr.RockDr.Rock Member Posts: 603
    Originally posted by Frostblade


    My opinion doesn't mean much, but I played from release for 3 months.  The game was severely lacking.  Out of the the 20+ members of my guild 70% left in the first 2 months after release.
    The game basically is a 6 player game.  There is no MMO feel to it.  Dungeons were carbon copies of each other.  When clearing a dungeon it was everyone running as fast as they could to clear it.  At the later levels if you weren't a cleric you couldn't find a group.
    The game was a major disappointment.  I agree with the theory that they abandoned it for LotR.

     

    I don't agree. I found LOTRO to be more or less a single player game, yes there were people about but there wasn't any noticeable interaction. In DDO I find a lot more interaction because a team of 6 actually work together, in LOTRO there was no real need to group at all. I have never found lots of people running about to equal MMO, in fact I am bemused why people hang on to that.

    I join PUG groups in DDO all the time, I interact with more people in a MMO sense than I would ever do in an open world MMO. I do agree the rushing element is annoying, but that is easily countered by being a bit selective in the groups you join.

    LOTRO combat I found quite amusingly simple and the quests made the most of what was available, but they were not a patch on DDO quests.

    As you say all different opinions and perspectives.

  • HorrorScopeHorrorScope Member UncommonPosts: 599

    If one wants to say all DDO's dungeons are the same, then what is the rest of the mmo market's quest quality?

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