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Order = Lone Hero Mentality?

I am under the impression that history will repeat itself from other games: "The Good Guys" are (somewhat hesitant) lone heroes in the battlefield (thus no teamwork) and "Da Bad Boyz" are victorious for the 100th time because of their brawn-over-brains "tactics" (in lack of a better word). Sorry for the stereotypes...

If I'm right this phenomena could have a serious impact on population balance on the servers, or more likely the RvR progress for the Order side. Could this be the explanation as to why Destruction already outnumbers Order on most servers?

Destruction sure looks bad-ass, but is that really all there is to it? Order has several appealing and very powerful classes, one could even argue that Order is better than Destruction class-wise (at least at this point), but for some strange reason they're still outnumbered and I'm wondering why.

I have no clue where I'm going with this...

Um, are YOU picking sides in WAR from previous experiences in other games, and if so; WHY?

Please, let's try to keep this in a civilized manner...

Comments

  • ColdrenColdren Member UncommonPosts: 495

    I've already started to notice the same trend. I believe it's an accurate post.



    This isn't MUCH of a concern for me, for 2 reasons:

    1) I like playing the underdog.. It makes feeling of accomplishment when you do beat the odds all the sweeter.

    2) Eventually, there WILL be organization in Order. And the thing about THAT is, if you're in on the organization, and you ARE victorious, see #1. You just feel that much better about beating the odds.

  • N3oN_666N3oN_666 Member Posts: 136

    Not really, Both sides seem to win and loose about evenly in BGs. Order can work together very well, or not. And same goes for destruction. Just depends on the people in the Scenario.

  • duffalphaduffalpha Member Posts: 76

    I would say it boils down to choice. Alot of people wont play order because of the limited classes. While we have just as many tanks as chaos, people are hesitant to play the IB and SW because of looks. Destruction just outright dominates when it comes to looking cool.

    Another thing that is pretty important, and I hope this doesnt offend, but alot of gamers and nerdy type people are attracted to the bad guys. They like to play the ruthless psycho because in real life they all to often realize nice IT guys finish last.

  • Cotillion99Cotillion99 Member UncommonPosts: 251

    All i know is that we lose as much as we win when i play PUGs but when i play with my guild we win almost every time... communication and organization is key.

    image

  • summitussummitus Member UncommonPosts: 1,414

    All the RvR I have done so far in Khain's Emrace etc, Desrtuction has won every time and I've done it about 20 times now ! Their is a serious imbalance problem me thinks already .

  • Keeper2000Keeper2000 Member UncommonPosts: 637

    There are lone rangers running all around in both sides.

    There are already guild groups kicking people all around in both sides.

    Imo, there isn't enough data yet to really discuss imbalance yet.  Come on!  We are not even in tier 4!  hehe

    Give time and people will learn what RvR is or they will leave after finding it's not the PvP they were looking for.

     

  • sxiongssxiongs Member Posts: 6

    I think ultimately, the smart guilds should go Order because of this population imbalance. The Destruction will have more zerg/PUG. For Order, there would be more opportunities to kill and gain experience. In scenarios, you get more experience if your side wins and do well. IMO, a good guild playing 10 scenarios winning 10 times against PUGs will level super fast.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by summitus


    All the RvR I have done so far in Khain's Emrace etc, Desrtuction has won every time and I've done it about 20 times now ! Their is a serious imbalance problem me thinks already .

    Nah, you have just had a streak of bad luck.  I have been in quite a few that Order has won.  Again, it all boils down to communication as someone else posted.  Even though there is that one annoying person barking orders if you listen to them a lot of times it works.

    Communication is key, if you split out on your own you are going to die and do more harm for your team than good.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • DeathstinyDeathstiny Member Posts: 386

    I think the population imbalance is purely due to the races they chose for the initial game.

    Chaos is  more popular than Empire

    Greenskins are more popular than Dwarves

    Dark Elves are about as popular as High Elves

    the above are my personal observations from owning a game store (GW products) for the last 10 years.

    If they had gone with Bretonians instead of Empire and maybe Skaven or Lizardmen I bet the population balance would be different but hey that's what expansions are for.

    In WoW there was a population balance the other way around (Aliance way more popular than Horde). But WoW was a PvE centric game and since Aliance was easymode compared to Horde most people went with Aliance to make endgame easier. Ironically because Horde was vastly outnumbered it also produced the better PvP players. I can see some of that translating to WAR but like somebody else said there will be uber guildd on both sides so numbers mean little. I'd take 20 good players all on vent who know what they're doing over 40 noob zerker any day.

     

  • GreenChaosGreenChaos Member Posts: 2,268

    I think you are going to want to get into a good guild either way. So as far as who is better organized and has better teamwork it won't really matter.

    More people are going destruction because, lets face it, high elves look gay as all hell. Not that there's anything wrong with that.

    The servers are capped per-side so the imbalance will only go so far. Order is just going to have to play smarter.

  • NarsheNarshe Member Posts: 563

    Well, right now, I'm quite sick of fighting for Order. Even on my rank 11 Witch Hunter I try to stay with the Warbands, I try to use collision detection to save our healers and help anyone I can, because swordmasters and warrior priests are off on their own getting ambushed by thirty chaos. Then there are bright wizards who act like they are immune to damage and can live against a wall of Sorcerers.

    I'm thinking of hanging up my rapier for the rest of open beta and staying on my zealot, because destruction actually communicates well, at least on Tyrion. Any Order who try to rally others and attempt to communicate are shunned or insulted from what I've witnessed.. so right now, there's really no point.

    I'm not giving up on Order, though. Once guilds get organized, I beleive it will be balanced.

     

     

     

    Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV

  • LocklainLocklain Member Posts: 2,154
    Originally posted by Deathstiny


    I think the population imbalance is purely due to the races they chose for the initial game.
    Chaos is  more popular than Empire
    Greenskins are more popular than Dwarves
    Dark Elves are about as popular as High Elves
    the above are my personal observations from owning a game store (GW products) for the last 10 years.
    If they had gone with Bretonians instead of Empire and maybe Skaven or Lizardmen I bet the population balance would be different but hey that's what expansions are for.
    In WoW there was a population balance the other way around (Aliance way more popular than Horde). But WoW was a PvE centric game and since Aliance was easymode compared to Horde most people went with Aliance to make endgame easier. Ironically because Horde was vastly outnumbered it also produced the better PvP players. I can see some of that translating to WAR but like somebody else said there will be uber guildd on both sides so numbers mean little. I'd take 20 good players all on vent who know what they're doing over 40 noob zerker any day.
     

    Actually, if I remember right WoW had the opposite going on.  In beta Horde was more popular but come release Alliance became the more popular faction.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • fingisfingis Member Posts: 207

    Order and Destruction classes are virtually mirrored. Play a rune priest and shaman, sure they are different, the blinding feature being the shaman's need to do damage once in a while, but they are mostly the same.

    Mythic did this to make the game easier to balance.

    People are playing destruction cause they think destruction is cool.

    It'll get worse when the kiddies show up on launch day.

  • AntariousAntarious Member UncommonPosts: 2,843
    Originally posted by Narshe


    I'm thinking of hanging up my rapier for the rest of open beta and staying on my zealot, because destruction actually communicates well, at least on Tyrion. Any Order who try to rally others and attempt to communicate are shunned or insulted from what I've witnessed.. so right now, there's really no point.
    I'm not giving up on Order, though. Once guilds get organized, I beleive it will be balanced.



     

    That just kind of came across funny to me and not that it should but... I guess it at least gave me another point of view.

    I have pretty much stuck with Order since I was invited into CB 8 months ago or so.

    Yesterday I rolled up a Witch Elf on Tyrion.  So I was bored and go to join up for the scenario.. first run goes really well.

    So I go get a couple more levels and "wait in line" again.  Soon as I go in and it forms the group...  This Orc starts emoting me.  I'm like wtf is this guys problem...  Absolutely no talking in either scenario btw.

    Everytime we ran into Order I would start peeling people off our support... then watch most of the team run off.. leaving me and 2 others to die.. Then the Orc would "clap" emote or whatever to whoever killed me.

    So I was kinda like *ponder*.. never played this server before....  don't know any of these people.

    Mostly was wondering wtf was up... etc.. or if that's just how Orcs are..   I mean my view of a pvp game is if you pick a side you kill the other side.. don't leave group members to die and applaud those who kill them.  If I knew this person or did something to them .. I'd understand.

    Regardless I went back to my order toons .. again.

  • BakoryoBakoryo Member UncommonPosts: 469

    Huh, odd. At tyrion i get the feeling that order is the one that thinks strengh over brains is better. Ive never seen such huge zergs in a long time (sure, destruction can be a zerg occasionally aswell. But it's a part of the game) Though. Ive noticed that it's pretty balanced at Tyrion. I get to be with lots of people facing lots of people. And im actually having a blast considering im normally not so much for Pvp. But WAR changed that for me :p

     

    oh, forgot to add that where ive seen the most Rvr and such is at Nordland~

    The speed of the mole and the power of steel is my weapon

  • GreenChaosGreenChaos Member Posts: 2,268


    Originally posted by fingis
    Order and Destruction classes are virtually mirrored. Play a rune priest and shaman, sure they are different, the blinding feature being the shaman's need to do damage once in a while, but they are mostly the same.

    Mythic did this to make the game easier to balance.

    People are playing destruction cause they think destruction is cool.

    It'll get worse when the kiddies show up on launch day.


    By the way, Archmage is Shamans mirror. They can both do more damage after do some healing and vice-versa.

    Zealot - Runepriest
    Warrior Priest - Disciple of Khaine

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Well, Destruction does look cooler, but in my opinion Order has better overall classes. 

    That being said Order won't stand a chance at low levels in Scenarios simply because the most popular and best looking characters are only half of the team. 

    Half of the time Order loses in scenarios is because of miscommuncation... lone ranger types, or bad tactics, the other half of the time they lose is because of simple class imbalance. 

    By class imbalance I mean that you'll see 45% Witchhunter 45% Brightwizard and 10% Warrior Priest.

    Thats pretty much how it goes across the board.  Of course I feel the most balanced class choices are in the Elven area, they're still far outmatched already in comparison with the Dark Elves, so it doesn't really balance out --- even though I don't see Sword Masters around as much.

    Of course, it also depends on the group... a few times I've been in scenarios that were really really close wins on both sides.  I feel it will be more like that at release then Destuction 500 Order 56, or vice versa.



  • doromurdoromur Member Posts: 152

    It's too early to tell imo.

    Give it a couple of months post-release.

    Currently Playing Nothing...

  • LocklainLocklain Member Posts: 2,154
    Originally posted by doromur


    It's too early to tell imo.
    Give it a couple of months post-release.

    I have to agree.  In time people will balance themselves out.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by GreenChaos


    Originally posted by fingis

    Order and Destruction classes are virtually mirrored. Play a rune priest and shaman, sure they are different, the blinding feature being the shaman's need to do damage once in a while, but they are mostly the same. 
    Mythic did this to make the game easier to balance.
    People are playing destruction cause they think destruction is cool.
    It'll get worse when the kiddies show up on launch day.

     

    By the way, Archmage is Shamans mirror. They can both do more damage after do some healing and vice-versa.

    Zealot - Runepriest

    Warrior Priest - Disciple of Khaine

    GreenChaos, fingis already shown that he knows nothing of the game.  Just check his post history.  He posted like 10 times that WAR has not charge.

    And he doesnt care to learn anythign neither because many people tried to explained him hte facts several times (following the example of charge, check how many times people told him WAS has it).

    In this case he is showing he doesnt know about WAR's classes.  And even he makes a contradiction in his post by saying classes are virtually mirrors and then saying the classes are fro sure different.

    Just saying this so you dont spend energy in trying to tell him facts.  He is just trolling.

     

  • Force_FireForce_Fire Member Posts: 145

    ORDER + nOObs = Bad Guys Win.....again

  • PrebThorPrebThor Member UncommonPosts: 452
    Originally posted by Force_Fire



    ORDER + nOObs = Bad Guys Win.....again

    Bluntly put, but to the point.

  • DignaDigna Member UncommonPosts: 1,994
    Originally posted by Bakoryo


    Huh, odd. At tyrion i get the feeling that order is the one that thinks strengh over brains is better. Ive never seen such huge zergs in a long time (sure, destruction can be a zerg occasionally aswell. But it's a part of the game) Though. Ive noticed that it's pretty balanced at Tyrion. I get to be with lots of people facing lots of people. And im actually having a blast considering im normally not so much for Pvp. But WAR changed that for me :p
     
    oh, forgot to add that where ive seen the most Rvr and such is at Nordland~



     

    I've been running 20+ scenarios a day on Tyrion (different classes and different levels). Once the Orcs get involved, talk about a tank zerg.

    Also, while I've seen several Order guilds, there are several Chaos guild that seem to send a little shout to the guild member and they all gang up for a slap down fest. I'm not complaining, mind you. Just saying that these 'pre-built' scenario groups (they join as  a  group) have something of an advantage to the 'lone' wolf factor of Order.

    All in all, I think it's too early to tell. Chaos people are sneaky underhanded evil smelling yuckies. They always find a way to 'work' the system.

  • MrElusiveMrElusive Member Posts: 11

    the only issue i really have is the fact that unless a dwarf or elf moves to empire lands, they cannot take part in the RVR.

    Hence, a lot of empire RVR is just BW's throwing fireballs across the map. There's no / very little melee dps or tanks, and only the occasional heal because the WP's ae trying to tank and melee dps >.< i.e. heals are mixed into tanks and WH's are mixed melee / ranged dps

    However, the Chaos side has specialist tanks, melee dps, ranged dps and healers, with very little scope beyond that speciality.

     

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