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PC gaming is dead

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  • LV426LV426 Member Posts: 883
    Originally posted by Gameloading

    Originally posted by LV426

    Originally posted by Gameloading

    Originally posted by LV426

    Originally posted by Gameloading .Originally posted by baff

    Originally posted by Gameloading

    Originally posted by baff

    Originally posted by Gameloading

    Originally posted by Jackcolt


    What makes you think PC Gaming is dead?



     

    Considering that some of the most die hard PC game developers are now slamming the platform, one can't be blamed for thinking it's not doing that well. I'd say it's currently on mmorpg life support.

    LMAO.

     

     

    MMORPG is hardly "life support".

    Warcraft alone has netted more money than the entire portfolio of PS3 games.

     

    If that's what life support is, no wonder consoles are so desperate to get themselves on to it.

     

    The only developers I hear slamming the PC are the console developers who know PC gamers won't by their suckworthy titles.

    Warcraft isn't the entire industry. MMO's are really the only genre that is growing.

     

    "Console developers who make suckworthy titles? You haven't really paid attention the state of PC gaming have you? Epic has a long history with PC gaming.So does Peter molyneux (Known for Populous, Black & white), John carmack (Doom, Wolfenstein, Quake) and Chris Taylor (Total Annihilation, Dungeon Siege, Supreme Commander)

    All of these have slammed the PC gaming industry, and these are all "suckworthy console developers"? Please.

     @BigDavo

    Excuse me, this is the year 2008, not 1997. MMORPG's have bloomed since the release of WoW, and especialy in asia the mmorpg market has exploded.

    Peter Molyneux has long history of making crapgames for the PC. He is a miserable person. At parties he is the miserable one in the corner who wants to tell you all his problems. Honestly you would have to be suicidal or a Smiths fan to listen to that bloke. He's an industry legend alright, but not for his games.

     

    Black and White was an over hyped flop on PC just like all his other titles were. Nothing he has every made for PC has been worth my money. Populous 2 wasn't as good as Populous and Populous one was an Amiga game. Did you really think one good game that wasn't even available for the PC makes him a guru of PC gaming? 

    PC gaming isn't just dead for him, it was never alive.

     

    Epic has a long history of both PC and console gaming. Unfortunately their history of making landmark PC games ended on their first title. Unreal.

    All the sequels were dull. Each one doing successesively worse than the next. The company makes it's money on the game engine.

    What do they make that is of any note currently anyway? it's been 10  years. You won't see PC gamers shedding any tears if they don't bring us Gears of War or UT4.

    The Unreal game engine is very successful on the PC and you can expect new titles to launch using it.

     

     

    I own the latest Quake title. It's only available on PC. It's excellent.  I'm not aware of ID softwares intention to stop making games for the PC.  As far as I am aware they are currently developing a new version of Wolfenstein and it will be available for the PC. Will it also be available on console? I have no idea, but I don't see why not.

     

    Chris Taylors passable but ultimately nondescript efforts are also welcome to migrate to the console market that expects much lower standards of both quality, imagination and innovation too.

    However if you are a Supreme Commander fan, playing it on a console with a maximum unit count of 500 must seem like boredom incarnate considering the games only unique selling point is that you can ten's of thousands of them. Once you take that away what have you got left?

     

     

    And you are right, Warcraft isn't the enitre industry. Warcraft alone > PS3 and the market for PC is far greater than this one title. Really? if an entire console repetoire is not doing as well as just one PC game title....this is hardly a bad sign for the future of PC gaming. It is however a pretty miserable portent for PS3.

    Face it mate you spent £360 quid on a 360 and you've been clutching at straws to defend this purchase to yourself ever since. It's over mate. The big push for making launch titles for the next gen consoles is over. It's peaked.

    We saw exactly the same effect in PC gaming when PS2 and Xbox launched. For a while all the development studios rush to fill the gap in the market, and once it is saturated they diverge out again. For a little while longer all the titles are cross platform, and then come the next gen of consoles all the PC games that consoles couldn't do will transfer over to next gen again becaus it is a new market for already established successful franchises.

    Console gaming is doing fine you don't have to worry about it.  No need to be so defensive. PC games aren't a threat to console gaming. Quite the opposite, they are one of it's driving forces.



     

    Ah Baff, how I love reading posts like this. Such huge amount of denial and ignorance. Honnestly, you look like a kid who's best friend won't allow him to play with his new toy, "Oh yeah!? Well I never liked your stupid toy anyway!"

    On the contrary, he made alot of sense... especially the driving force thing.... I mean hell, PC gamers also have consoles to thank for slowing the speed at which new hardware is required. Multiplatform has changed things in a way I think we can all benefit from.

    He makes a lot of sense to you because you're just like him, you're also the "Well I never liked your toy anyway!" crowd.

    And how did I comment on the toys? All I did was state the platforms all have some possitive effect on each other as well... if you want to be offended by that, then I can call you an arrogant fanboy and more on right here and now.



    Because whenever someone slams your favorite platform you always have some excuse ready to attack their credibility.

    So for backing him up, I attacked your credibility? Dude... you just ended yours yourself... you are a PC hater... that's it. End of story. Still, Im willing to say you MIGHT have some valuable points, so I continue.

    All of the developers I have mentioned are legendary among PC gaming and some of them, such as peter molyneux and john carmack, are pioneers of PC gaming regardless of your opinion. We can all check the review scores, we can all check the facts. Unreal Tournament 2004 is currently at an average score of 92%, Black & White at 89% and I don't think I need to inform you about John Carmack's and Chris Taylors contributions to gaming.

    You DO know scores and sales dont always cross-polinate, right? B&W was overrated. No denying that, and giving it a high rating DOESNT counter that fact. As for UT2004, honestly, who cares. Id is taking that kind of classic gameplay to the next level.... Quake Live... nuff said.



    It was to prove that these developers ARE excelent developers, regardless of your own personal feeling. Ut2004? Lots of people care, the game sold millions of copies, has a rating of 93% and is STILL being played online to this day.

    Yes, but their own complaints are not ABOUT that game... they are about sales this year, and games they released on the PC this year.... Gears of War (which I have... it's buggy as hell and the ONLY game Ive ever had demand I upgrade my PC's CPU driver... ever in my 13+ years using MODERN PCs) and UT3 (which bombed between there being WAY too many games of that nature already, AND outright parts of it missing before patch).

    As far as PCs go, their skills are now officially in the toilet.

    Now as for my views on their gaming, I look back fondly when they had something called a library. NOW they have a game they remake (Unreal Tournament) and Gears. That is literally all.



    They really aren't just about the sales this year.

    They arent? They didnt RELEASE anything since 04 for the PC, so I figured they had to be... or are they that damn stupid that they think if you produce nothing you can still get money?

     Ofcourse they also look at how other PC games are doing hence they refered to other games that were not their own as well.

    No, Im pretty sure they just blamed it for the sales of their own games....

    its a common fact that PC games don't come anywhere near console sales, which is a HUGE issue. Developers care about sales, and consoles is clearly where its at.

    In brick and mortar, this is true, but do you know any sites that record downloadable sales? I use Valve's profits as mark, since they are an online distributer for more then their own software, and so it looks like this is where it's at for PC... but really do you know anyone with definative numbers on that?

    Also, one more piece of anacdotal evidence, Konami opted to sell Homecomming as a Steam download exclusive on the PC... If they are willing to take such a risk, something clearly has to be going right.

    Seriously Baff, you pull this card everytime. Whenever Infinity Ward complained about Piracy you were the first to yell: "PC gamers don't care about CoD4, CoD4 sucks! Its a console title blablabla" completely ignoring the fact CoD4 was on the top of PC salecharts for a very, very long time.

    Dude... you DO know even EA, who made news with DRACONIAN copy protection, have admitted most pirated copies of games DONT translate into lost sales. Most of them would never have bought the game anyway.

    Add to this that CoD4 was on the top of the list so long... and it begs me to ask... why were they complaining? Well, aside from they wanted more.

    Really? Was that before or after they implanted to DRM system to combat piracy?

    After. In fact a current line of thought suggests they used piracy as an excuse to kill the resale market (who wants to buy a used copy of a game with limited installs).

      Piracy translates into lost sales, this is common sense.

    Some, not all. Alot of pirates wouldnt buy it if that was their only choice, meaning that there was no lost sale. This is also a fact.

     There is a reason PC game sales don't match those of consoles, and hardware adaption can't be the issue as there are plenty of decent PC's around. There are tons of companies, tons who complain about Piracy.

    As well they should. Piracy is a problem... but my point is it isnt THE problem... as many would like to blame it as rather then own up.



    Than to own up? Really? In what way? It can't be quality, as these are game of the year award winning developers that are saying piracy is killing the industry or forcing developers to different platforms.

    Clearly, you havent played Gears of War PC before. THAT version was pure garbage, prone to crashing, and (during that 2 month shelf life) actually wanted the users to pay for features PC users have gotten for free in pretty much everything that went online before. (I know, Xbox players are used to paying, but guess what.)

    UT3 literally was missing entire menus when it hit on disc. Patches have fixed that sure, but like anything else, a bad launch can KILL a game. Add to it that unlike consoles, there is a glut of ACTIVELY PLAYED games that all play like UT3 on the PC, and it was doomed from day 1.



    If you have the choice between paying 50$ for a game or get it for free, what do you think most people will chose? Exactly.

    If it was that cut and dry, only indie games would be on PC NOW. Hell it would have been years ago, since only in the past few years has piracy in general been looked at publicly and frowned on. Yes, that is a movement among the players... Im there with them.



    The reason Infinity Award complained is because they tracked how many players were playing the game on pirated version, and they were absolutely shocked.

    And my answer becomes... why dont they require registrations for online? A name and password? The easiest way is to implament career records as a feature, but demand a CD-key to register the account. EA figured this out (see C&C3, Crysis Wars, and pretty much every game they sell with a multiplayer mode).... why couldnt Infinity Ward?



    I find your logic to be weird, but also funny in a way because it shows denial. Tons of development companies are saying PC piracy is an issue but as long EA says its not its all good?

    I just think it's a red herring of sorts. Yes it is a problem, but not the end-game that so many make it out to be.

     Last time I checked EA's pc lineup primarily exists out of The Sims and Spore, both which target casual games who probably don't know the first thing about downloading game software.

    Dude... you are SO behind the times... Crysis, Spore, DeadSpace, Warhammer Online, Mass Effect, C&C 3. C&C 3: Red Alert... ALL EA.

    Most of them are PUBLISHED by EA, not developed.

    WRONG! EA owns Bioware (Mass Effect), Westwood Studios (Everything C&C), Mythic (Warhammer), Maxim (Spore), and I believe DeadSpace was an inhouse studio. I thought EA owned Crytek as well now, but I could be wrong about that.

    We can see that the developers obviously disagree as Crytek, developer of Crysis, has now stated that piracy forced them multiplatform.

    Why is Warhead not on console then? Unless current consoles just cant handle the engine, and if that's the case, EA will say no.

     I mean, the idea alone that PC gaming, which probably wouldn't even EXIST today if it wasn't for FPS, has no interest in a military shooter is downright laughable and nothing but ignorance.

    It's a sub-devision of the market. I, for one have no interest in a realistic one. Im not alone on that.

    It was and still is one of the most important genres of the industry. Counter Strike rules supreme.

    Never liked it... at all. But let me ask you something... if it's so important, how come the only one since CoD 4 is Cod WaW?



    Doesn't matter if you liked it or n ot, we're talking about the industry here. the one one sinced CoD4? Tthe only one what?

    The only major realistic war sim, since that is what we are talking about.

    Console market has lower standards? I seriously hope you're refering to just RTS games because in general it's the other way around.

    Prove it? If you want proof of the statement you question, look at the GT review of Unreal Tournament 3, or the comparison of Fallout 3. Thank you.



    All those games are multiplatform

    Your point? The best way to compare how a platform is treated is to see how a game is handled compared to how the SAME game is handled on another one, is it not?

    with the only difference being in graphics,

    And future DLC.... and price.....

    what makes a platform worth checking out are its exclusives.

    Does NOT change why I picked a multiplatform.... and wrong. What makes a platform checking out includes several points.

    1) Library, 1st and formost. NOT exclusives, NOT multiplatforms, the library in total. Are there enough games on there NOT available on the platforms already in your hands? If so, who the hell cares how many are on other platforms?

    2) Interface. Do you like the controls?

    Done.

    Exclusives = games library. Not many people are going to buy a PC when all the multiplatforms + exclusive games are avaible on the consoles

    Wrong. People will buy according to what they want... be it multiplatform or not. If they own a 360, for example, my bets would be they would not want a PC since the libraries are identical. However, this goes both ways... a PC owner would likely not want a 360 for the exact same reasons. A Wii or PS3 owner might go for either, depending entirely on taste.

    Love how you ignored the controls issue, btw.

     Just look at this years obvious game of the year nominations. The Playstation 3 has a strong case with Metal Gear Solid 4: Guns of the Patriots and LittleBigPlanet. The Xbox360 has Gears of War 2 going for it. What does the PC have? Spore? Crysis: Warhead? Please.

    Honestly, I think all of these will be trashed by Fallout 3.... but who the hell cares? If you like it, play it... is that so hard to figure out? Goes great with my list of what to look at in a platform, actually.

    Shocking. See where the "I never liked your toy anyway!" comes from?

    Never said the other games werent good. Hell I really want to play Little Big Planet, actually. I just see the detail that Bethseda put into Fallout (something Ive come to love them for actually) and think it will dominate. Last year, my choice for GOTY was Metroid Prime 3: Corruption. (Yes, I have a Wii as well... that game is why... and yes, I think Mario Galaxy is overrated... VERY good, but not THAT good.)

    From a purely objective standpoint, those games are all close to Fallout 3's quality (or surpasses it) and they are exclusive while Fallout 3 is multiplatform. This means that people who own consoles will get the best PC game AND the best console games, save from minor graphical differences and mods.

    Ok, Ill admit, graphics are a minor point to me... they always will be, but they are still a point to bring up when you are talking about comparing versions. If you want to ignore it, then you are letting your PC hater side showing again.

    That said, for me, it's about keyboard/mouse... I will be getting it on PC because for FPS style controls, I cant stand analog sticks. Never could. So for me, the vastly superior version is PC by default (since it's not on Wii, which DOES give it a run for the money). Everything else is bonus to me, and nothing more.

    There is not a single PC exclusive game in the top 40 on gamerankings.com, not a single one.

    Literally EVERY exclusive I see is on a Nintendo platform or Playstaion 1. Are you telling me that the only platforms NOT dying are the Wii and the DS? Or pehraps that PSX will rise from it's grave?



    I haven't said the platform is dying, lets make that clear first. The reason I posted it is because PC elitists are convinced the PC has "always been the superior platform", which is laughable.

    I would have agreed in the SNES days... now, Id say it's about equal, actually. Btw, I deal with an Xbot who does the same thing, even going so far as to try to attack Crysis' graphic power. You are not dealing with an elitist, but you are dealing with someone who deals with the dead reverse.

    And this is a forum based on PC dying... so if you dont mean that, maybe there would be a better way to place this?

    Or check the latest ign top 100 games list, the list is overwhelmed with console titles, and if that won't convince you just wait untill this year GOTY awards, which I assure you will be overwhelmed by multiplatform and console exclusives. I mean, what does the PC have to offer this year? Crysis Warhead? SPORE? hehe.

    Warhammer online...

    Sam & Max Season 2

    The Witcher

    Everything you listed already.....

    Oh, and $10 less on EVERY hit on the consoles pretty much... and often a better version to boot.

    Yeah, Id say it offers alot.

    According to gamerankings:

    Warhammer Online: 87%

    The Witcher:84% (enhanced edition)

    Sam & max: 86%

    How is that supposed to compete with:

    Resistance 2: 88%

    Fable 2: 89%

    Metal Gear Solid 4: Guns of The Patriots: 92%

    Super Smash Bros Brawl:93%

    Gears of War 2: 94%

    LittleBigPlanet:95%

    NOW I have to laugh and call you a fanboy. NOT ONLY do you ignore my point for price on multiplatforms (which often have better), but you list from ALL consoles as if they are one platform to prove your point. What do you think this is, a gangbang? You listed 2 for two platforms and 3 for the 3rd....

    Wow... everyone has a few unique games... here's a cookie.

    Ofcourse I posted games for all 3 platforms, to show that every console has a game that completely destroys the PC.

    If you were being honest here, you would have at least separated them. No you are just being a PC hater once again.

     Also, I can get 2 consoles for the price of 1 gaming PC.

    That will bite back for piracy... I can assure you of that (less money at risk means more willing to do it).

    However, all snarkiness aside, this is perhaps the one point consoles genuinely have. Granted, to take full advantage of anything other then the Wii, you have to spend on an HD TV, but still, that only makes it about even when all is said and done.

     Since I don't have to upgrade my consoles, I will eventually be able to buy 3 consoles for 1 gaming PC.

    Honestly, you dont have to sink as much into upgrades as you think for 1... and for 2, the price of a PS3 tells me you are full of crap.

    10$ for each game is irrelevant when you have to pay large amount of cash just for the hardware and OS. See why people are moving to consoles now?

    How much do you think it costs? I went for a relative god machine, so I went expensive, but that's choice. Oh, and OS... Vista is actually pretty damn cheap. Microsoft understood to keep the market with Linux in the picture, they had to cut the cost.... assuming you dont just move your copy of XP to the next machine, anyway.

    Now to correct you a few times:

    Quake Wars (I believe this is the latest quake) is avaible on the PC, PS3 and Xbox360,

    Yes, but it sucks on everything else. Seriously, go to the website, and see how many games of each have been played. If you bought for anything but PC, you got ripped off. If you bought it for PC, it's fun.

    World of Warcraft is doing great, good for Blizzard, but Blizzards success isn't going to do a whole lot for Crytek (Announces no more PC exclusives due to piracy after Crysis Warhead)

    blog.wired.com/games/2008/04/pirates-force-c.html

    So rather then accept that a top of the line PC TODAY (a year later) STILL is lucky to get 30FPS at highest settings is not why the game didnt go platinum right away (or it went platinum, but it took a while)? It has to be pirates? *eyeroll*

    Btw, this would likely have included Warhead.

    or Id software:

    www.joystiq.com/2007/03/09/id-software-ceo-piracy-pushed-us-multiplatform/

    Going multi-platform is NOT stopping support. Hell your own article calls them still PRIMARILY PC.



    First of all Crytek has checked piracy numbers, which means people are indeed downloading and playing the game, so they might as well have bought it. Don't give me that "they just wanted to check it out" bullcrap that I'm sure is comming next because there is a demo avaible.

    Yes, but the game still has gone platinum since... so people are clearly buying it, too. Hell Im one of them. I have the special edition, and I loved (almost) every moment of it.



    You're missing the point. The sales on PC aren't bad, but they can't compete with console sales. Crytek knows Crysis would have sold significantly better on consoles than PC. The console sales market is significiantly larger

    But consoles would NOT be able to handle the game... period. RAM alone no console has enough to do it.... video RAM only makes it worse. The engine for this game is trully insane... both in what it does and what it needs.



    ID software has already cleared it up as I posted before, they will no longer make decisions based on the PC platform. In other words, you're getting a game build for consoles on your PC.

    But if they do the work themselves, that's ok. I have faith in iD's work. Ive seen them work miracles before (Xbox version of Doom 3) and see no reason to believe this will be a detriment to PC versions of their future games.

    Just because one company is doing well doesn't mean that the whole industry is doing well.

    I don't need to be defensive about console gaming, console gaming is doing fine. Software attachment rate has gone through the roof and people are buying more consoles and console games than ever.

    The PC industry isn't. It's at an all time low and only MMORPG's are keeping the numbers high.

     

    Maybe brick-and-mortar, but look at Steam, look at Direct2Drive, look at Impulse...

    Online downloads are the way of the future... and the PC is really on the verge now.



     

     



     

     

  • LV426LV426 Member Posts: 883
    Originally posted by Gameloading

    Originally posted by baff

    Originally posted by Gameloading

    Originally posted by baff

    Originally posted by Gameloading

    Originally posted by baff

    Originally posted by Gameloading

    Originally posted by Jackcolt


    What makes you think PC Gaming is dead?



     

    Considering that some of the most die hard PC game developers are now slamming the platform, one can't be blamed for thinking it's not doing that well. I'd say it's currently on mmorpg life support.

    LMAO.

     

     

    MMORPG is hardly "life support".

    Warcraft alone has netted more money than the entire portfolio of PS3 games.

     

    If that's what life support is, no wonder consoles are so desperate to get themselves on to it.

     

    The only developers I hear slamming the PC are the console developers who know PC gamers won't by their suckworthy titles.

    Warcraft isn't the entire industry. MMO's are really the only genre that is growing.

     

    "Console developers who make suckworthy titles? You haven't really paid attention the state of PC gaming have you? Epic has a long history with PC gaming.So does Peter molyneux (Known for Populous, Black & white), John carmack (Doom, Wolfenstein, Quake) and Chris Taylor (Total Annihilation, Dungeon Siege, Supreme Commander)

    All of these have slammed the PC gaming industry, and these are all "suckworthy console developers"? Please.

     @BigDavo

    Excuse me, this is the year 2008, not 1997. MMORPG's have bloomed since the release of WoW, and especialy in asia the mmorpg market has exploded.

    Peter Molyneux has long history of making crapgames for the PC. He is a miserable person. At parties he is the miserable one in the corner who wants to tell you all his problems. Honestly you would have to be suicidal or a Smiths fan to listen to that bloke. He's an industry legend alright, but not for his games.

     

    Black and White was an over hyped flop on PC just like all his other titles were. Nothing he has every made for PC has been worth my money. Populous 2 wasn't as good as Populous and Populous one was an Amiga game. Did you really think one good game that wasn't even available for the PC makes him a guru of PC gaming? 

    PC gaming isn't just dead for him, it was never alive.

     

    Epic has a long history of both PC and console gaming. Unfortunately their history of making landmark PC games ended on their first title. Unreal.

    All the sequels were dull. Each one doing successesively worse than the next. The company makes it's money on the game engine.

    What do they make that is of any note currently anyway? it's been 10  years. You won't see PC gamers shedding any tears if they don't bring us Gears of War or UT4.

    The Unreal game engine is very successful on the PC and you can expect new titles to launch using it.

     

     

    I own the latest Quake title. It's only available on PC. It's excellent.  I'm not aware of ID softwares intention to stop making games for the PC.  As far as I am aware they are currently developing a new version of Wolfenstein and it will be available for the PC. Will it also be available on console? I have no idea, but I don't see why not.

     

    Chris Taylors passable but ultimately nondescript efforts are also welcome to migrate to the console market that expects much lower standards of both quality, imagination and innovation too.

    However if you are a Supreme Commander fan, playing it on a console with a maximum unit count of 500 must seem like boredom incarnate considering the games only unique selling point is that you can ten's of thousands of them. Once you take that away what have you got left?

     

     

    And you are right, Warcraft isn't the enitre industry. Warcraft alone > PS3 and the market for PC is far greater than this one title. Really? if an entire console repetoire is not doing as well as just one PC game title....this is hardly a bad sign for the future of PC gaming. It is however a pretty miserable portent for PS3.

    Face it mate you spent £360 quid on a 360 and you've been clutching at straws to defend this purchase to yourself ever since. It's over mate. The big push for making launch titles for the next gen consoles is over. It's peaked.

    We saw exactly the same effect in PC gaming when PS2 and Xbox launched. For a while all the development studios rush to fill the gap in the market, and once it is saturated they diverge out again. For a little while longer all the titles are cross platform, and then come the next gen of consoles all the PC games that consoles couldn't do will transfer over to next gen again becaus it is a new market for already established successful franchises.

    Console gaming is doing fine you don't have to worry about it.  No need to be so defensive. PC games aren't a threat to console gaming. Quite the opposite, they are one of it's driving forces.



     

    Ah Baff, how I love reading posts like this. Such huge amount of denial and ignorance. Honnestly, you look like a kid who's best friend won't allow him to play with his new toy, "Oh yeah!? Well I never liked your stupid toy anyway!"

    All of the developers I have mentioned are legendary among PC gaming and some of them, such as peter molyneux and john carmack, are pioneers of PC gaming regardless of your opinion. We can all check the review scores, we can all check the facts. Unreal Tournament 2004 is currently at an average score of 92%, Black & White at 89% and I don't think I need to inform you about John Carmack's and Chris Taylors contributions to gaming.

    Seriously Baff, you pull this card everytime. Whenever Infinity Ward complained about Piracy you were the first to yell: "PC gamers don't care about CoD4, CoD4 sucks! Its a console title blablabla" completely ignoring the fact CoD4 was on the top of PC salecharts for a very, very long time. I mean, the idea alone that PC gaming, which probably wouldn't even EXIST today if it wasn't for FPS, has no interest in a military shooter is downright laughable and nothing but ignorance.

    Console market has lower standards? I seriously hope you're refering to just RTS games because in general it's the other way around. There is not a single PC exclusive game in the top 40 on gamerankings.com, not a single one. Or check the latest ign top 100 games list, the list is overwhelmed with console titles, and if that won't convince you just wait untill this year GOTY awards, which I assure you will be overwhelmed by multiplatform and console exclusives. I mean, what does the PC have to offer this year? Crysis Warhead? SPORE? hehe.

    Now to correct you a few times:

    Quake Wars (I believe this is the latest quake) is avaible on the PC, PS3 and Xbox360, World of Warcraft is doing great, good for Blizzard, but Blizzards success isn't going to do a whole lot for Crytek (Announces no more PC exclusives due to piracy after Crysis Warhead)

    blog.wired.com/games/2008/04/pirates-force-c.html

    or Id software:

    www.joystiq.com/2007/03/09/id-software-ceo-piracy-pushed-us-multiplatform/

    Just because one company is doing well doesn't mean that the whole industry is doing well.

    I don't need to be defensive about console gaming, console gaming is doing fine. Software attachment rate has gone through the roof and people are buying more consoles and console games than ever.

    The PC industry isn't. It's at an all time low and only MMORPG's are keeping the numbers high.

    And what does console gaming have to offer this year? Oh yes, nothing. Spore and Crysis Warhead are better than anything they have on sale. No Age of Conan's, no Warhammer. Nothing.

    Sorry, you're wrong.

    According to gamerankings, which keeps track of reviews:

    Spore: 8.4

    Crysis Warhead: 8.5

    Metal Gear Solid 4: 9.2

    LittleBigPlanet: 9.5

    Gears of War 2:9.4



    You're a biased PC elitist so you're in no position judging games. If we look at unbiased reviews, there is just no competition: Console exclusives DESTROY PC exclusives.

    My turn to laugh... how is there such a thing as an unbiased review? Clearly the reviewer will base it on what they liked, will they not? And Ive seen enough games I think are overrated as of late on EVERYTHING Ive come to distrust the ratings... I read their reasons and make my own choices... Id suggest you do the same, or you might miss something.

    Most of them have no exclusive titles because they have no exclusive hardware. It's only the Wii that is doing anything innovative at all. Games publishers don't want "exclusive" they want inclusive. They are trying to get more sales, not less. For their product to reach a wider audience. The last thing they ant is an exclusive release.

    You have consolitous mate. The only people who want "exclusive releases" are the console producers and they have stop sponsoring games now that the console market is saturated with titles again. You won't be seeing any more "exclusives" until the next generation arrives.

    Actually I can hand you a whole list of games that are exclusive. I have to wonder, when are you actually going to educate yourself about the console market before making comments about it Baff?

    Probably when you educate yourself as well.

    At least you won't be seeing anymore exclusives on console XBOX and PS3 that is. You will still be seeing plenty of exclusives on PC and probably a few more on Wii too. It's a hardware thing.



    Here are just a few of them, I'll keep the list short.

    Final Fantasy Versus XIII: PS3 exclusive

    Star Ocean 4: Xbox 360 Exclusive

    Heavy Rain: Playstation 3 exclusive

    Cross Edge
    : Playstation 3 exclusive

    White Knight Chronicles: Playstation 3 exclusive

    Gears of War 2: Xbox 360 exclusive

    Tales of Vesperia: Xbox360 exclusive



    These are just a few of them and all of them 3rd party developers. Ofcourse the list is significantly larger than that (this is just the tip of the iceberg) but I really dont have time to list all of them.

     Gears of War 2? 3rd PARTY? DUDE! MICROSOFT OWNS THE GAME! Please be accurate if you must be a hater... (course that would mean not being a hater anymore).

     

    COD complained about PC piracy, but they still sold more titles on PC than any of their previous versions. They have never had it better. Oh my, how the platform is dying. How piracy is killing it.

    They understand your mentality mate. They know you resent PC games. That you don't like being a junior gamer. they know that to win you over in any press campaign all they have to say is "Teh PC is teh dying. Teh console is teh king of all". And all those people who just wasted £300 on a overpriced peice of hype that breaks down every five minutes are all going to cry "yay". "I believe in the marketing campaigns because they tell me I am the cleverest!".

     And yet CoD 4 Sold significantly more on consoles than on the PC.

    Wow... 2 platforms combined sold more then the 3rd.... that's a shock.

     It's clear the CoD franchise is going to be build around consoles from now on.

    Or around working on everything.... hell the next one is going to Wii as well.

    One can only wonder how long developers are going to continue to support the PC as more and more people move over to the consoles.

    As long as there is money to be made, people will make it.

     Many people will start to wonder what the point is of investing tons of money on gaming rigs when pc Franchises such as The Elder Scrolls and Fallout are now avaible on consoles.

    Controls of choice? User-made mods? Price?

    And the only reason COD sold more on the sales charts than any other was becasue EA didn't release their sales figures until three months later. Crysis sold more all along. What a surprise.



    Crysis didn't sell more than CoD4, CoD4 was at the top of the PC charts a whole lot longer than Crysis. Crysis is now a multiplatform dev by the way.

    You mean Crytek? Crysis is not multiplatform, nor will it be.

    What everyone was expecting to occour....occoured. Someone has trouble distinguishing between marketing campaigns and reality I think.

     

     

    Piracy didn't push Quake Wars multiplatform. It's an online game. It is unaffected by piracy.



    Apparently nowadays you can play online with pirated copies. It happened with CoD4, so it probably also happened with Quake Wars. 

    You are officially an idiot. To play Quakewars at all, you need an account. You MAKE that account with the CD-key. Meaning that it has a system like an MMO, which, btw, dont face half the piracy other games do.

    So in short, PLEASE do yourself a favor and know what you are talking about before you assume. I own the PC version of this game, so I do know what Im talking about.

     

    I'm sure your aware that Xbox 360 titles are also equally widely pirated these days. Fable 2, Far cry2, Fallout 3, all massively pirated and distributed weeks before the games released.

    Are we now to believe that Xbox development will be abandoned too? Try not to be so silly.



    Even suggesting that the piracy problem is as widespread on consoles as on PC is a complete Joke. On PC, you just load up your webbrowser, download it through a torrent, usernet or whatever method you prefer, boot it up and install it, there you go. In consoles...Not so much. First of all you're required to have a mod chip and this keeps piracy from becomming as big right there. You can't get these in your local game store you know. Also, Modders have a HUGE risk of getting banned from Xbox Live as Microsoft does check ups. 

    The price drops will kill this, though... as well as the people who use the system only offline. And as for modding, Id be suprised if you didnt know a guy... or had a friend who knows a guy.

    What pushes games multiplatform is the current convergemce in technology. For a limited period of time games producers can make contemporay games that function on all platfroms. Are you really not old enough to remember this happening with the last generation of consoles?



    Last generation was very different. The Playstation 2 was the dominant console and it didn't host any genres that were in common with PC games. Today, things are different. Ever since the release of the new consoles, console gamers have shown enormous interest in PC genres such as First Person Shooters. They are now by far and away the largest genre on consoles and they completely destroy their PC counterparts in terms of sales.

    So you base entire systems on one genre? Even more so, are you calling 360 an FPS machine? As in that's all it does?

     If the differences is starting to become to big, what do you think developers are going to do? Stay with the consoles or PC? The answer is obvious: They go where the most sales are, and that's on the consoles.

    Pity the platform is also windows, meaning it isnt much work to put it on both. This is a LARGE part of why 360 and PC have almost the same library.

    Console games have a very poor standard. Low content. 1 and 2 year developments.



    And yet those 1 ~ 2 year development games rank much higher than your precious PC games. Sorry Baff.

     Back to UT3.... when GT's own review can say that the game "On the PC, it's pretty much status quo, but on the PS3, you wont find another multiplayer shooter with this much content."

    Im pretty sure that backs up Baff for at least the PS3, if not a mark on consoles in general.

    You've already pointed out Molyneux's and Taylors input's to PC gaming, and I've already pointed out how missable I consider them to be. Unlike ID and Epic these two have yet to release an A list game on PC. Legends in their own minds those two. Only 1 step away from being David Brabens.



    You didn't even have to tell me what you thought of them, I could already guess. You dislike them because they trash talk your platform, not because of their development history.

     Gotta love that... you assume the motive instead of listen to what he said... once again, PC hater.

    How many hours of your life did you spend playing Black and White exactly? It's got an 89% review you say?  What score did you give it? Do you even own this great landmark of gaming? It's shit mate.

    It shows how poor consoles stanbdards are when a game like Fable is considered a classic.



    When you consider a game like Spore to be one of the best games of this year, you probably shouldn't be talking what clasifies as a classic or not.

    Ok, THAT I have to agree with. Spore was an insanely over-hyped game which frankly I wont buy till it drops to $30 or so myself.

     

     

    @whoever said this

    ID software has already cleared it up as I posted before, they will no longer make decisions based on the PC platform. In other words, you're getting a game build for consoles on your PC.

    Small secret... Doom 3 was the same way... when they made the engine, they custom made it to be able to run on the Xbox with the intent to port the game over. I would be stunned if someone as smart as Carmack did it any other way the next time.

     

    They said Wolf is using the 360 as it's primary development platform. They didn't say anything at all about no longer making decisions based on the PC. In fact, after they said this, they went on to make Quake Wars for the PC.



    Actually they have just confirmed they wont be making any decisions for the PC anymore.

    Please see above. I expect the same thing will be done right down the line.

    And for the record, iD is NOT making Wolfenstien... Raven Software is.

    They will make games on the PC because they need to develop their proprietry engine to stay contemporay on PC. Lisencing that engine provides half of their total income. This is a company with a long term plan. They are intending to be around long after the Xbox 360 is. As am I.



     

     

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