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AD for Enotts virtual gear webshop should be removed

CostaniusCostanius Member UncommonPosts: 232

What do You think about mmorpg.com allowing an ad for enotts virtual gear shop on this website?

In my opinion professional sellers of ingame items, chars, money and accounts screw up the economy in the games and ruin the fun, hobby and leisure atmosphere of a game and turn it in a money-grind where casual gamers can't compete against.

Webshops like Enotts should be banned and boycotted by the gaming community!

What do You think?

-----------------------------------
Life is too short to play bad games.

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Comments

  • cstrikercstriker Member Posts: 14

    I agree with you. But i'm surprised by the number of gamers in the mmorpg.com community that support it. God knows why image. Refer to my other post in this section titled "mmorpg.com is the bane of mmorpgs", which has some good justifcations from both sides. And I agree the title was a little harsh, but I was very annoyed at finding the enotts ad on their site.

     

    Good luck in finding an mmorpg that will not get hit by these scums who sell in game items and currency not just accounts. image I might even go back to regular multiplayers for a little while to put these flames out.

    Cstriker.

     

  • EraserheadEraserhead Member UncommonPosts: 343
    I agree.  I'd like to see sites like enotts and many others shut down.  Seeing the site I always refer to 1st for mmorpg info advertising them is really dissapointing.  It's ironic that mmorpg.com is damaging the games it supposedly supports in the name of making $$


    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • RayuneRayune Member Posts: 18



    Originally posted by Eraserhead
    I agree.  I'd like to see sites like enotts and many others shut down.  Seeing the site I always refer to 1st for mmorpg info advertising them is really dissapointing.  It's ironic that mmorpg.com is damaging the games it supposedly supports in the name of making $$

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ



    Well considering this is a free site, they should advertise what they please to foot the bills. Besides treat it like radio or TV, just change the channel.

  • EraserheadEraserhead Member UncommonPosts: 343



    Originally posted by Rayune



    Originally posted by Eraserhead
    I agree.  I'd like to see sites like enotts and many others shut down.  Seeing the site I always refer to 1st for mmorpg info advertising them is really dissapointing.  It's ironic that mmorpg.com is damaging the games it supposedly supports in the name of making $$

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ


    Well considering this is a free site, they should advertise what they please to foot the bills. Besides treat it like radio or TV, just change the channel.




    You have nothing useful to say.

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead

    You have nothing useful to say.

    Sure he does. What he meant was:

    If you don't like it, you are free to leave and find another website to visit.

  • EraserheadEraserhead Member UncommonPosts: 343



    Originally posted by TaskyZZ




    Originally posted by Eraserhead

    You have nothing useful to say.


    Sure he does. What he meant was:

    If you don't like it, you are free to leave and find another website to visit.


    I can guarantee you the old "if you don't like it leave" statement has been spouted on almost every single forum on the internet multiple times to anyone who ever expressed a concern or dislike for anything.  It's cheap, easy, useless and adds zilch to the actual subject being discussed.  I'll decide for myself what websites I use.


     

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • NoraxeNoraxe Member Posts: 190

    I would consider these Enotts type shops "free enterprise". Things like this have been going on since online gaming began and they aren't going away. Game developers should plan for this kind of activity and if they don't want it in their game they should configure the gameplay to prevent it.

    Mmorpg.com is about information and community not the morality police.

    Thanks for bringing up the topic.

    image

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead

    I can guarantee you the old "if you don't like it leave" statement has been spouted on almost every single forum on the internet multiple times to anyone who ever expressed a concern or dislike for anything. It's cheap, easy, useless and adds zilch to the actual subject being discussed. I'll decide for myself what websites I use.

    Well, maybe he was stating it to just to make sure you understood that you were free to leave.

    Wouldn't want someone to think they HAD to come here, even though there was something they didn't like about the site. If someone is twisting your arm and forcing you, then you should contact the police. If they are watching you, maybe you could get out a coded message in your next reply that one of us can pick up on and call the police for you.

    We are here for you! :)


  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead
    Or maybe he was just being a smart ass ;)
    I like the site but I disagree with a policy and I'm expressing the fact. Or should I just shut up and keep quiet and don't rock the boat, that what people want? Only sheep welcome here?

    That depends. Are you just going to keep rocking and rocking? Or are you going to stop now that the Admin gave you his opinion on the subject?

    The debate about whether trading and selling of items/accounts offline should be allowed is a good debate and is going strong in the other thread. This thread however, is about whining about the ad being on MMORPG.com. And as I just said, Admin has given his decision on the issue.

    So, this thread, whining about the Ad is getting to be unwelcome...


  • EraserheadEraserhead Member UncommonPosts: 343

    Things change only when people voice their opinion.  If you where around on the WarCry L2 site when they briefly showed Adena ads you'd have seen an example of it.

    I'll continue to do so as long as I think I've got a good point to make and as long as no one (imo) has posted a good enough argument to counter them, even if I do seem to be wasting my breath.

    The mmorpg.com community seems odd in its acceptance of the ads when most communities in my experience find them intolerable.

    *whine whine whine whine whine whine whine*

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476

    Well, if you are going to be here for the long haul, the least we can do is make you comfortable:

    image

  • Angus[CC]Angus[CC] Member Posts: 1

    I completely understand the people who dont like the idea of folks buying they're way up the ladder instead of playing the game as is. However, the MMO gaming population has aged. Those of us who were around at the start of the MMO boom with Ultima Online, or Diablo and have played everything since then are finding with each year that we have less and less time to indulge our hobby. We dont love the games any less, what we found fun about the game has not changed much, but we dont have the time to invest to get there. The only option we have is to augment our playtime with our real world cash. Its really as simple as people having more money then time. We want to play the end game, and we cannot wait a year to do it, so we take the steps to solve the problem.

    We actually have careers now, earning decent money, what we dont have is the time to power game like we used to. I think the MMO companies would be wise to recognize that a very significant percentage of their player bases are 25+, married, kids, dogs, picket fence. The very worst thing they could do is start banning people for doing the only thing they can to play the game as they really want to. I think in the big picture it's harmless, those who have the time will use that as the currency to achieve, those that dont will pay cash for the same.

     

  • TaskyZZTaskyZZ Member Posts: 1,476

    I think a major game is going to have to realize this. When they start letting players pay money to increase their starting level, then the dev's will make the money instead of the gamers.

    Of course, with this will come an outcry of people unhappy about it, blah, blah, blah...

    But, whether you do it or not, or play the game doing it or not is up to you. I personally enjoy a game from beginning to end. If it is not fun, I don't play it. If the only fun part of a game is the end, and it takes hundreds of hours of gameplay to get there, and it isn't fun along the way, then why play. Just quit...

  • EraserheadEraserhead Member UncommonPosts: 343



    Originally posted by Angus[CC]

    I completely understand the people who dont like the idea of folks buying they're way up the ladder instead of playing the game as is. However, the MMO gaming population has aged. Those of us who were around at the start of the MMO boom with Ultima Online, or Diablo and have played everything since then are finding with each year that we have less and less time to indulge our hobby. We dont love the games any less, what we found fun about the game has not changed much, but we dont have the time to invest to get there. The only option we have is to augment our playtime with our real world cash. Its really as simple as people having more money then time. We want to play the end game, and we cannot wait a year to do it, so we take the steps to solve the problem.
    We actually have careers now, earning decent money, what we dont have is the time to power game like we used to. I think the MMO companies would be wise to recognize that a very significant percentage of their player bases are 25+, married, kids, dogs, picket fence. The very worst thing they could do is start banning people for doing the only thing they can to play the game as they really want to. I think in the big picture it's harmless, those who have the time will use that as the currency to achieve, those that dont will pay cash for the same.
     



    By your reasoning it would also be fine to artificially boost your character in other ways such as afk autolevelling bots etc.  Just another way of allowing you to create a stronger character because you don't have the time to put into it.

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead

    By your reasoning it would also be fine to artificially boost your character in other ways such as afk autolevelling bots etc. Just another way of allowing you to create a stronger character because you don't have the time to put into it.

    Sure, and I'll tell you why.

    If raising a certain skill requires you to:

    click here
    click there
    click here
    click there
    click here
    click there
    click here
    click there
    click here
    click there
    click here
    click there
    click here
    click there
    click here
    click there

    and a bot can easily be programmed to do it, then why shouldn't we be able to use bots? There is nothing fun about clicking the same spots over and over and over and over and over and over...

    If something isn't fun, I don't do it. I have a personal motto "If you aren't having fun, you are doing something wrong." And I live by it as much as I can. If a game requires you to do something boring over and over, either quit, or find a way to make the game do that boring crap its damn self.


  • EraserheadEraserhead Member UncommonPosts: 343
    So you'd be happy to have your character in the game world with a macro autoattacking mobs, autopicking up the drops and potting perdiodically?  Boosting your character by buying items is no different, the end effect is artificially boosting your characters strength without having to play the game.

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead
    So you'd be happy to have your character in the game world with a macro autoattacking mobs, autopicking up the drops and potting perdiodically? Boosting your character by buying items is no different, the end effect is artificially boosting your characters strength without having to play the game.

    The answer to your question is yes, if it is forced upon me.

    Here is what I mean by that. Let's say the game has a crafting skill to make weapons.

    In the beginning of crafting, the only items you can make are items you can buy at a store for a few gold pieces. But, you have to craft for two hours to get your skill up high enough to make anything useful. As far as I am concerend, this is a flawed concept and makes the game boring. So, I get a bot to do that two hours worth of crafting for me.

    Why is this flawed? Because the early work is useless to you, except that it raises your skill up to where it gets useful. If the developer had made that skill useful from the beginning then people would do it themselves.

    Now, if being 5th level was a total waste of time, then I might bot my way past it. But if the game is only fun after 35th level and it takes 40 hours of gameplay to get there, no I wouldn't bot my way there, I wouldn't play. There is a difference between getting past one small part that isn't fun and getting past half the game to get to the fun half. If the game is half boring, why play it?

    This is exactly why I do not play any MMORPG's at the moment. Killing monsters to level is fine. But if that requires me standing in the exact same spot killing the exact same monster over and over, then it sucks.

    I want to go on a dungeon crawl and by the time I have gone through the entire dungeon, I got my level. Not just stand at the entrance of the dungeon killing the monsters my level, because the monsters in the next room are too tough. That is how most MMORPG's out right now are, and it sucks!

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead
    Boosting your character by buying items is no different, the end effect is artificially boosting your characters strength without having to play the game.

    Sorry, didn't respond to this part in my last post.

    This could be the same thing. It depends on the item. If the item requires camping the same mob for 15 hours to get it, or wating for a monster to spawn that only spans once every 15 hours and has a line of people waiting to kill it, then I can see soemone wanting to just buy it and get it over with. Of course, it could be purchased with in-game money, so buying an item instead of getting it yourself isn't really the same thing.

    But if someone wanted to buy the item instead of camping for 15 hours for it, and to get enough money to buy the item was out of their in-game capability, then they might buy it with real cash. Think of it as a rich uncle buying it for them. It is a ROLE-PLAYING game after all!!!

    If person A wants to play game B, but would like to play as a 35th level character and they had the cash to by a 35th level character from person C, that is their business.

    If person A likes being 2nd level, but would like to have the uber sword of midas touch, then let them go buy the uber sword of midas touch (in-game money or out of game money). It is their business. They have a right to have fun anyway they want to. Of course, some devs don't like this, so they put level requirements on items. And that is fine to. Play by the rules when you play.


  • EraserheadEraserhead Member UncommonPosts: 343
    Do you think there is even such a thing as cheating in mmorpgs and if so what is your definition of it?

    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476

    Cheating?

    Well, if the game is enforcing the rules, then there shouldn't be cheating.

    I would say that finding an exploit and using it over and over is cheating. Like if you find a way to make monsters get stuck so they can't chase you, then you use that exploit over and over to get ahead. Of course, like in the other thread on the topic of exploiting we had, a good developer should fix it.

    Cheating is taking advantage of the system's inherent flaws. But most of these flaws should be fixable and should be fixed in a timely manner. But a lot of times they aren't, and that is what causes so much consternation with gamers. But this is another topic altogether.

    You were probably trying to make me say something like, breaking the rules is cheating. Then you were going to point out that it is against the rules to sell items out of game. Then I would have stated that it is not against the rules for me to give an item to player B. The fact that player B gave me some money outside of the game for that item is none of the developers business. In game, I gave item C to player B. And doing so is not against the rules.


  • EraserheadEraserhead Member UncommonPosts: 343

    No, I wanted you to define what you consider cheating partly because from what you've said so far you don't seem to have very many limitations on what you're prepared to do to "get ahead".  Seeing as you don't want to mention them yourself I'll list some examples, 1 hit kill hack =  cheating,  Speed hack =  cheating, DC (damage) boost = cheating.  What do they all have in common?  They are simply ways of boosting your characters stats or abilities without having to achieve it through normal gameplay.  What does buying items achieve?  It boosts your characters stats or abilities without having to achieve it through normal gameplay.  Notice the blatant similarities.


    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • TaskyZZTaskyZZ Member Posts: 1,476


    Originally posted by Eraserhead
    No, I wanted you to define what you consider cheating partly because from what you've said so far you don't seem to have very many limitations on what you're prepared to do to "get ahead".

    Not at all.. As I have said in in the past, I do not buy items/characters on eBay. I play the game and if I don't like it I quit. But if somebody does want to buy something on eBay, it is their business, it hurts me in no way, and I do not care. It should be their right.


    Originally posted by Eraserhead

    Seeing as you don't want to mention them yourself I'll list some examples, 1 hit kill hack = cheating, Speed hack = cheating, DC (damage) boost = cheating.

    So, you want to compare HACKING THE GAME to having an item on your character? How are these two things even related. I didn't metion hacking the game, because that is a very obvious cheat. People who do these things know they are cheating.


    Originally posted by Eraserhead

    What do they all have in common? They are simply ways of boosting your characters stats or abilities without having to achieve it through normal gameplay. What does buying items achieve? It boosts your characters stats or abilities without having to achieve it through normal gameplay. Notice the blatant similarities.

    Not so sure I would say blatant similarities. Sure, they both increase your abilities. But one method is an item from the game, and another is hacking the game. How can you possibly say these are the same?

    Life is full of unfairness. Just because you had to work for something and my Dad gave it to me doesn't mean I cheated in life.

    Now, if you worked for something, and I STOLE it from you, then you could say I cheated in life.

    What about this:

    I spend 4 hours camping a monster and collect item A. I sell item A to you for 5000 gold. This is fair gameplay, correct?

    OK, now this one:

    I spend 4 hours camping a monster and collect item A. I sell item A to you on eBay for $50. I take that $50 and buy 5000 gold on eBay. This is wrong?

    OK, now this one:

    I spend 4 hours camping a monster and collect item A. You buy 5000 gold from eBay for $50. I sell you item A for 5000 gold. This is wrong?

    The outcome is the same on all three of them. You now have item A and I have 5000 gold. None of these affects the game any differently. Item A was collected in game fairly, 5000 gold was collected in game fairly. No matter how you look at it. Item A is still in the game and 5000 gold is still in the game. Just who has it has changed.


  • EnottEnott Member Posts: 4

    Interesting topic that's going on here..  There will always be the debate of what's "right / wrong" in a mmorpg..   But much like life, the reality of it all is that people with more money unfortunately have a greater advantage in many things.  Playing ONLINE games is no different.. 

    While at the age of 35, I've been a gamer since my Apple ][, I've never sold an item on Ebay, or anything until a few investors and I started up Enotts.   Some of you know me from the gaming guild I've been in since the UO days, but that's not what is important.

    Just like ANY solid advertiser, we've paid to advertise our company.  We are a growing New York corporation that employs over 10 full time people now.  Furthermore, we also provide a service to people that aren't kids, that don't have 50 hours a week to level a character but want to enjoy the same hobby you do.  These people should not be penalized because they have lives, children, etc.  

    Our clients seem to be the over 25 crowd, the ones with careers, money and unfortunately lack of time.  For me, as a gamer, I know the level grinds of 50 hours a week are imposssible for the rest of my life.  It's a heck of alot easier for me to spend a few hundred dollars to get the coin/credits whatever, to enjoy a game the way I want to play a game.  Since we started advertising here on August 1st, and opened our doors, we've done business with over 500 people..  As people can tell who do business with us on Ebay, even just the ones that have left feedback (around 200 total positive feedbacks) enjoy the service we provide.  Regardless of the fact that we are an organized business that does it, or any of our competitors, this is something that will continue to transpire, regardless of ANYONES feelings about it.  It's been around since the early days of MMORPG's, and will continue to grow, and expand as the market bears.  While in it's infancy, a report released recently shows this industry is expected to do about 25 million dollars this year.  By 2008, this industry is expected to come close to 700 million dollars.

    Fact is this, our business, it's here to stay.  Even if it's the college kid selling credits to pay tuition, selling credits for beer money, it doesn't matter..  You can come to us at www.enotts.com and we'll buy it..  You can sell to us KNOWING you are dealing with a registered corporation, that pays taxes, employs people in the USA and will not screw you over. 

    Life isn't about censorship because a few people disagree with the message that's being sent. 

    By the way, we are looking for experts in the following games for our 24 hour a day, 7 day a week support staff:

    Lineage ][

    Star Wars Galaxies

    EverQuest

    WOW beta players that would be interested in working with us when the game is in final.

    If interested, please send your resumes to jobs@enotts.com --

    If any of you have extra gear, coin, anything that you want to get rid of, take a look at our website.  Our currency purchasing is completely automated, 100% confidential and I guarantee you will have a very pleasant experience in dealing with our customer service staff, any time, day or night.

     

    Bart "Enott" Caplin

    Vice President / Operations

    Enott's Virtual Gear, Inc.

    www.enotts.com

     

    Enott -
    www.enotts.com
    Enotts Virtual Gear, Inc.

    Enott -
    www.enotts.com
    Enotts Virtual Gear, Inc.

  • EraserheadEraserhead Member UncommonPosts: 343

    [quote]But much like life, the reality of it all is that people with more money unfortunately have a greater advantage in many things.  Playing ONLINE games is no different.. [/quote]

    The operative word is games.  And one of the major reasons your customers are playing ONLINE games rather that single player games is because of the competitive element.  How would you feel if I challenged you to a game of chess and brought along a couple of extra queens, I don't have the time to learn the game.  That's the reason they're buying.  The end game they are trying to get to so quickly is often no more fun to play than then start game, mobs are mobs, dungeons are dungeons.  They only seek to put themselves ahead of what they see as competition and are therefor, most importantly even in their own minds cheating.


    MuHQ :: L2HQ :: LoM HQ :: RYLHQ

  • EnottEnott Member Posts: 4

    Well, I'd have the choice to play with you or not.. Wouldn't I?  Why is it for you to say that the people are playing because of the competitive element?  What about the player that just wants to enjoy killing monsters looking all wonderful with shiny colorful gear and a bad looking weapon?

    I've never EVER bought anything myself, I have to admit... For any online game.. Obviously, since we've opened our business, we've sold a large amount.. I was the guy grinding in every game for 16 or 17 hours a day..  But I know one thing is for sure... As a hardcore gamer, I know who knew how to play their character, and who bought their character.. You can have all the money in the world, the greatest looking armor, weaponry, gear, but when it comes down to it.. If you don't have the skill, and you're playing someone like me, you're in for a dirt nap.. Unfortunately, I don't have that kind of time anylonger..  The last time I myself played a MMORPG was October 15th, 2003 -- I assure you, I've been offered WOW keys, etc, etc etc..

    I am a purist.. I'm also not going to bestow my opinion upon anyone..

    Enott -
    www.enotts.com
    Enotts Virtual Gear, Inc.

    Enott -
    www.enotts.com
    Enotts Virtual Gear, Inc.

This discussion has been closed.