- Quest XP needs to scale a whole hell of a lot better.
- Your XP shouldn't be penalized so heavily when in a group. A 10% reduction per person would be excellent. This will promote community.
- Public quest need a major, major boost. Objectives need to be clearly defined, instead of the vagueness we have.
- Delete scenarios that are unpopular or not in use. We don't need 6 scenarios in tier 3.
These will build community, and give people something else to do besides scenario grinding. I won't hold my breath.