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Will WAR survive??

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  • RosmariiniRosmariini Member UncommonPosts: 154

    It will survive. Tbh I like this game pretty much and with the constant updates it's getting even better.

    Currently playing: N/A :(
    Retired from: GW, WAR, Aion, LOTRO, Rift, SW:TOR, Vinductus


  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Battlekruse


    WAR will survive. In stark contrast to the disaster AoC was, this is a good game. Depending on the "stable" subscription numbers. Plus we also see more content updates.
    I came here from GW to get my PvP fix. I don't play WAR for PvE, I have that covered on GW side. I love keep taking and ORvR and I tolerate scenarios as a necessary evil.

     

    Actually, the official fall in 3 months for WAR is from 850K to 300K. AoC was about the same at launch but 400K after 3 months. So no, so far have WAR fallen faster.

    Numbers are the official ones from Funcom and Mythic so they should be about right, WAR was 300+ but if it would be around 325K then they would have written so and it is still far from AoC.

    This doesn't make one game better than the other and it is all a matter of how you see things but both was not good enough at launch. It took AoC about 6 months to turn, we will see about WAR.

    But this is quite irrelevant, the danger for WAR is EA, Funcom owns at least themselves so they can take going even, EA want money. I sincerely hope none of them go down but I see WAR as the likeliest one because of EA. Had Mythic owned themselves things would be different.

    I am pretty sure that being owned by EA is bad... Still upset because they bought Bioware too.

  • FitzleFitzle Member Posts: 46

    I'm rather surprised to hear people complain about Mythic adding 2 classes to the game. To me it's a very good sign. Why? Because it shows Mythic is doing it's best to keep it's promises. Whey they took these two classes out in beta they said they would add them back in for free once they were able to finish them.

    They are doing what they promised. Regardless of how useful these classes will be or whether they are really necessary and that Mythic should focus on other things... a company that keeps it's promises to it's player base is a good sign that they are still looking at this game for the long term.

    This game will be around for a long time and will get better and better as time goes on. It's already a lot better than it was when released. I do think, however, that the spotty release with all the very core problems this game has with it, has crippled WAR from being a huge success.  The WoW jugernaut will continue to roll for some time to come!

    But WAR will have it's nitch and will make the company and EA money. That's what's important I suppose. All you folks who liked a lot of the game but left it for xyz problem should keep an eye on how this game progresses. If you liked it at all, I think it would be worth your time to check back in with it in a few more months.

     

  • SaorlanSaorlan Member Posts: 289

     The clicky shitty games will be dead once Darkfall, Earthrise, etc come out.

    WAR is a clicky shitty game. End of.

    image

  • NightbladeX1NightbladeX1 Member Posts: 201
    Originally posted by Saorlan


     The clicky shitty games will be dead once Darkfall, Earthrise, etc come out.
    WAR is a clicky shitty game. End of.

     

    The only thing Darkfall will accomplish is piss off a lot of people, Earthrise we'll have to wait and see, but yeah; WAR is going the way of Tabula Rasa. New classes, oh good; too bad the combat system still blows, and the game still lacks any real depth. Oh and RvR is still broken and tiers 3 and 4 are garbage. A giant list of patch notes little of which has any actual substance or meaning.

     

    You know you're game is terrible when your game's engine is worse off than many F2P MMORPGs.

  • almerelalmerel Member UncommonPosts: 658
    Originally posted by Saorlan


     The clicky shitty games will be dead once Darkfall, Earthrise, etc come out.
    WAR is a clicky shitty game. End of.

    Awww how cute.

    -Almerel

    Hello my old friend.

  • jaxsundanejaxsundane Member Posts: 2,776

    I don't see it closing it's doors but I just don't see it ever being all this huge of a game really.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • Honeymoon69Honeymoon69 Member Posts: 647

    yes eventually  they will have to fire more ppl and its rreally pathetic the sub is about the same as when daoc was at its prime.

  • warrorwarror Member Posts: 270

    Yes War will survive because its alot of fun to play. The sub numbers are increasing right now. Yes it had 750k and yes it went down to 250k or so. But now sub numbers are above 300k (thats increeasing by the way). Russia and Korea launch could easily add another 50k-100k  plus players and alot of people will resub because of the new expansion. So War should be fine. If  War wants to go over the 1 million mark it will have to get a contract with China. China is the bulk of the MMO market. Oh and and War only laid people off because EA needed to lay people off. The economy is bad and everyone is cutting back. But its not because of game performance.

  • X-PorterX-Porter Member Posts: 229

    I don't understand the people gushing about the "new" classes like Mythic is doing them a huge favor. These are classes that should have been in at launch, just like the Blackguard, just like KoTBS.

    People wanted to play as a Human, but wanted to play a Tank. No Human Tank. Players quit. They wanted to play as an Orc, but there's only one Orc class. Players quit.

    This game has been hemorrhaging subs for months and they're scrambling to retain a player base. But, despite my utter disappointment in this game, I'm pretty sure it'll scrape up enough  subscribers to continue limping along for awhile.  Heck, I might even try it again in a few months if they continue to add content.

  • BuccaneerBuccaneer Member UncommonPosts: 654

    I hope WAR will survive.  I hope EA will give the game some time to turn around. Mythic need to do a lot of work to turn the game around. 

    I cancelled my sub today because I got bored with the gameplay.  I've been playing since release and enjoyed myself, but since the start of February I've been finding myself logging on less frequently.  The problem with WAR it has no longevity, RvR is a joke at the moment, it consists of repeating scenerios or grinding keeps along as there's no opposition.  I've been in to many warbands that just give up and want to more to another zone the moment we have to contend with some opposition because it disrupts there progress gathering influence.  PQ's are boring, it's just kill loads of mobs to kill slightly stronger mobs to kill a mob boss, it gets old after a while.  On my alts I just skip them because i know I can get better gear from other places. PvE feels tacked on, must be one of the worse mob AI systems in a modern MMO, I've played F2P MMO's with a better system.  The quests are well written, its just a shame most of them are kill/collect quests which provide no challenge due to the shoddy AI.

    It looks like I'm having a pop at WAR, but thats not the case, I hope the game survives and Mythic can fix these fundamental game design issues and I hope to visit WAR sometime in the future.

    DISCLAIMER: This is just my opinion and I'm sure other players opinion will reflect differently then mine.

  • KyleranKyleran Member LegendaryPosts: 43,975
    Originally posted by Zorndorf



    Oh ---> I don't believe in RvR either. People are not interested in global faction Wars anymore. They couldn't care less: they just want to see their avatar grow, they are not interested in a gain for their side at all.
    Mythic killed the RvR idea and I hope the other MMORPG makers took a good look. at it. It (RvR part) is as dead as could be.
     

     

    I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still.

    But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • Capn23Capn23 Member Posts: 1,529
    Originally posted by Kyleran

    Originally posted by Zorndorf



    Oh ---> I don't believe in RvR either. People are not interested in global faction Wars anymore. They couldn't care less: they just want to see their avatar grow, they are not interested in a gain for their side at all.
    Mythic killed the RvR idea and I hope the other MMORPG makers took a good look. at it. It (RvR part) is as dead as could be.
     

     

    I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still.

    But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.

     



     

    I think Mythic is starting to realize that they need to go back to their DAoC roots. The Tomb Kings and their plans on redoing keeps kinda makes me think that they realized a WoW clone isn't gonna cut it. I really wouldn't be surprised if they added a 3rd faction in their first real xpac.

     

    They're now going for a simplified version of DAoC.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • wolf13xxxwolf13xxx Member Posts: 4

    Personally I don't think WAR will make it a Year. No Depth, PvP is a hopeless zerg swarm, and The devs are either biased or stupid (Witch Elves PWning all) Only 1 orc class, and no tanks on humans untill recently) If a game starts out at a million subscribers and drops as fast as it did, the game isn't slotted to last. EA probably will close the doors to the eternal city and altdorf and throw away the key. I say good riddance to a let down like this.

  • SarbocabrasSarbocabras Member Posts: 257
    Originally posted by wolf13xxx


    Personally I don't think WAR will make it a Year. No Depth, PvP is a hopeless zerg swarm, and The devs are either biased or stupid (Witch Elves PWning all) Only 1 orc class, and no tanks on humans untill recently) If a game starts out at a million subscribers and drops as fast as it did, the game isn't slotted to last. EA probably will close the doors to the eternal city and altdorf and throw away the key. I say good riddance to a let down like this.

    + 1

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by skeaser


    As long as they are turning a profit with their current subs (subscriptions > employees & servers) it would be assinine to shut down the game. They have a rather large investment to try to recoup and I don't see them throwing that away.



     

    I doubt they are running at a profit right now.  Have they paid off the development costs?

  • cosycosy Member UncommonPosts: 3,228

    i voted 2-3 years, i see WAR whit poor future because is like a wow clone and a game without personality.

    BestSigEver :P
    image

  • CryptorCryptor Member UncommonPosts: 523

    WoW, well, I wish you guys could see the hordes of new players joining Warhammer in the last two months and we're all having a real blast.  I see nothing but great success for this game, even more so in the future.

  • DkevlarDkevlar Member Posts: 308
    Originally posted by Zorndorf


     
    I'll have to disagree, a properly implemented RVR system is still viable, and if Mythic had followed the model set by DAOC it would be successful still.
    But WAR is some weird WOWesque clone that doesn't quite know what it wants to be when it grows up.
     

    But perhaps the concept of  "one for all and all for one" is no longer working. RvR is contradicted in the "choices" players do need to have.

    The two most popular western games are all about "working on your avatar progress (and evolution)" and PvP with it IFyou are "in the mood" for it. EVE PvP is harsh and Wow' Arena is based on a ranked competition ... but both games are always centred around YOUR avatar and its choices.

    Perhaps RvR is not such a good concept after all.

     



     

    ofc the RvR is not that good of a concept for massified mmorpg's. There are some individuals that live with the idea that RvR is the best thing ever when it comes to pvp , but for the masses pvp quality is defined by the 1 v 1, what warhammer and the RvR team setting (that forces character power limitation to make team play mandatory) are not very good at that.  

    To make things even worse for the RvR is dead to a large segment of today's MMORPG players, that are very different from mmorpg players of the early 2000, that are only concerned about their own progression and achievement. Some one, in this forum, once aswered me saying that mmorpg now live from the "console generation" of players, that try to get full potential and find the need of compromisses unatural,,, and he was right. 

    This is not a game problem tho, rather a consequence of current school system that passes years telling you kids that they are special....well if i'm special, why should i make concessions to others?... masses are like that, and if you can beat them , better join them, so ... i started with UO and the "one for all ,,," meant  something for me , but with the years I changed and now see other players as either a colorful part of the landscape or oddly scripted npcs because "i am special"... and oddly enough I actually started not only to to have more fun (no compromises or attachaments of anykind in my game play ) but also winning more vs others. 

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by neller2000

    Originally posted by Theocritus

    Originally posted by Czzarre


    The way you phrase your post and questions suggest you dont weant a serious discussion but more a confirmation that WAR will fail.
    If you think WAR will fail, perhaps you should postulate your reasons that WAR will die yet games like Hellgate: London, Matrix, SWG, UO and DAOC continue to live



     

          If DAoC can keep the doors open I dont see why Warhammer cant....They may have to make some adjustments but it should be able to hang on a few years.



     

    Because WAR is nowhere near what DAoC was/is. Many people have gone back to DAoC from trying out WAR. And ahem *cough* EA *cough*

    funny thing is though war probably has more subs now than daoc ever had.

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by wolf13xxx


    Personally I don't think WAR will make it a Year. No Depth, PvP is a hopeless zerg swarm, and The devs are either biased or stupid (Witch Elves PWning all) Only 1 orc class, and no tanks on humans untill recently) If a game starts out at a million subscribers and drops as fast as it did, the game isn't slotted to last. EA probably will close the doors to the eternal city and altdorf and throw away the key. I say good riddance to a let down like this.

     

    isnt the eternal city rome?

  • xbellx777xbellx777 Member Posts: 716
    Originally posted by neller2000

    Originally posted by Ascension08


    -Roll Eyes-
    Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.



     

    Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.

    If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.

    yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it

  • csthaocsthao Member UncommonPosts: 1,122
    Originally posted by Czzarre


    The way you phrase your post and questions suggest you dont weant a serious discussion but more a confirmation that WAR will fail.
    If you think WAR will fail, perhaps you should postulate your reasons that WAR will die yet games like Hellgate: London, Matrix, SWG, UO and DAOC continue to live



     

    I'd still be playing Earth and Beyond had EA not close it down.

  • neller2000neller2000 Member Posts: 130
    Originally posted by xbellx777

    Originally posted by neller2000

    Originally posted by Ascension08


    -Roll Eyes-
    Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.



     

    Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.

    If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.

    yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it



     

    WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.

    And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......

  • Bruticus_XIBruticus_XI Member Posts: 827
    Originally posted by neller2000

    Originally posted by xbellx777

    Originally posted by neller2000

    Originally posted by Ascension08


    -Roll Eyes-
    Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.



     

    Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.

    If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.

    yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it



     

    WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.

    And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......

    Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.

    I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?

    Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:

    The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.

     

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