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Petition about Darkfall for MMORPG.com

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  • xzyaxxzyax Member Posts: 2,459
    Originally posted by jonyak

    Originally posted by xzyax


    I just have 2 points on this topic that I've been wondering about.   Perhaps someone can answer them for me.
     
    First Point:
    How many have heard the woes from Tasos and other defenders of Tasos' "talents" that one of the big problems that Aventurine and DarkFall ran into is that they didn't anticipate the number of players interested in DarkFall.   That was the reason given for at least one of the delays... right?
    That was the reason given for switching to pre-orders... right?
    That was the reason for abandoning the true OPEN BETA... right?
     
    So then, why is their answer to that above a server that currently supports 7k users? 
    And those are not even concurrent users.  Their answer to a higher than anticipated player-base is a server that has 7k users... total?
     
    How many forum users did they have in 2005?
    How many forum users did they have in 2006?
    How many forum users did they have in 2007?
    How many forum users did they have at the begginning of 2008?
    How many did they have in Oct. of 2008?
    How many did they have at the end of 2008?
     
    For those that don't know... the answer to all those is MORE than 7k. 
    So... given that they knew they had more users than 7k going back years... exactly how truthful was Tasos' reasoning for the delays again? 
     
    Second Point:
    Tasos said that since they could not meet the demand they were going to do a "Limited Release". 
    Tasos also said: "We won’t try to support more users than we can guarantee a good gameplay experience for..."
     
    So my question is... Would you say that Feb. 25th and the next few days met that guarantee?  They had full control over the number that made an account and logged into the game.  Yet... it still ended up like it did. 
    Sure, there have been other MMOs that have botched their Release (and NO... not ALL... some have been very, very good and polished games at Release). 
    However, has their EVER been a P2P MMO that has done a LIMITED Release with the small numbers that DarkFall did... and STILL had such problems? 
     
    Tasos said they would NOT try to support more users than he could GUARANTEE a good gameplay experience.   Was Feb. 25th a good gameplay experience?  I wonder what he considers a BAD gameplay experience? 
     
    Just a couple things I've been wondering about. 

     

    You spend way to much time thinking sbout things that do not effect you at all.

    But that is my choice... right? 

     

     

    By the way... you didn't hypothesize an answer to any of the questions I raised.   Why was that?  

    Perhaps because you don't care one way or the other would be my guess as to your answer.  Yet, you decided to respond to the post... interesting.   

     

  • DethnobleDethnoble Member Posts: 419
    Originally posted by xzyax


    I just have 2 points on this topic that I've been wondering about.   Perhaps someone can answer them for me.
     
    First Point:
    How many have heard the woes from Tasos and other defenders of Tasos' "talents" that one of the big problems that Aventurine and DarkFall ran into is that they didn't anticipate the number of players interested in DarkFall.   That was the reason given for at least one of the delays... right?
    That was the reason given for switching to pre-orders... right?
    That was the reason for abandoning the true OPEN BETA... right?
     
    So then, why is their answer to that above a server that currently supports 7k users? 
    And those are not even concurrent users.  Their answer to a higher than anticipated player-base is a server that has 7k users... total?
     
    How many forum users did they have in 2005?
    How many forum users did they have in 2006?
    How many forum users did they have in 2007?
    How many forum users did they have at the begginning of 2008?
    How many did they have in Oct. of 2008?
    How many did they have at the end of 2008?
     
    For those that don't know... the answer to all those is MORE than 7k. 
    So... given that they knew they had more users than 7k going back years... exactly how truthful was Tasos' reasoning for the delays again? 
     
    Second Point:
    Tasos said that since they could not meet the demand they were going to do a "Limited Release". 
    Tasos also said: "We won’t try to support more users than we can guarantee a good gameplay experience for..."
     
    So my question is... Would you say that Feb. 25th and the next few days met that guarantee?  They had full control over the number that made an account and logged into the game.  Yet... it still ended up like it did. 
    Sure, there have been other MMOs that have botched their Release (and NO... not ALL... some have been very, very good and polished games at Release). 
    However, has their EVER been a P2P MMO that has done a LIMITED Release with the small numbers that DarkFall did... and STILL had such problems? 
     
    Tasos said they would NOT try to support more users than he could GUARANTEE a good gameplay experience.   Was Feb. 25th a good gameplay experience?  I wonder what he considers a BAD gameplay experience? 
     
    Just a couple things I've been wondering about. 



     

    Have you played the game?

    splat

  • StraddenStradden Managing EditorMember CommonPosts: 6,696
    Originally posted by damian7
    Whoa, hang on there:
    Ok, first and foremost. I didn't say that the press contact didn't have to reply. They do have to reply... to US. I do not, however, expect a press contact to reply to the general public. That would be silly as they are press contacts.

     

    av has a press contact?  is it like the journalist beta?  like, they say "yeah we are having that" but then they don't really have one? perhaps it's like individual player housing, or the freedom to place your home anyplace?  maybe it's like the advanced, super fun crafting system?  oh wait, they DO have skills/skill points that degrade over time if you don't use them... is it like that? or maybe it's like a closed beta, where they stress test and slowly increase the number of invite-only pay-to-play participants?  or is it tasos, the jack of all trades and belittler of all that do not support his folly?

     

    You do, I hope, realize that what you're saying has nothing at all to do with their press contact info, right? You used what I said to go on a little diatribe of your own. you could have at least attached it to something someone said that had anything to do with what you were saying. if you need to try this hard to chime in with negative things to say, i'd suggest maybe finding something else to do.

     

    Cheers,
    Jon Wood
    Managing Editor
    MMORPG.com

  • StraddenStradden Managing EditorMember CommonPosts: 6,696
    Originally posted by Gyrus


    I have not decided to 'rip the rules apart' without reason.
    And you touch on why here: ""Being listed on the Game List doesn't mean anything other than: This company is or has produced an MMORPG. That's it and that's what these rules were designed to do."
    And that's my issue with the rules as they stand.
    MMORPGs seem to be changing.  Quite a lot actually.  Some of the recent games are bordering more on Single Player Games with a Multi - Player Element than what *I* consider an MMO.

    Note that I said *I* - because I realize my opinion is just that.
     
    My concern is that MMORPG.com could very easily be 'over-run' by a bunch of low quality titles that sneak past the rules on a technicality.

    I guess it is up to you (Managing Editor) to see that does not happen...okay fair call.
     
    I certainly think it's worth discussing in the appropriate forum (Site Suggestions) at a later time.
    (would like to discuss more now... but short of time ATM)
     

    Didn't we have this discussion before... on another thread? Ddn't I mention then that I considered this matter closed? If not, my apologies and let me say this now. Our rules work for us, because they're guidelines, not rules. We don't just blindly accept anything onto the list. We use our discrtion. We will not be changing our guidelines.

    Cheers,
    Jon Wood
    Managing Editor
    MMORPG.com

  • HorusraHorusra Member EpicPosts: 4,411
    Originally posted by Stradden

    Originally posted by Gyrus


    I have not decided to 'rip the rules apart' without reason.
    And you touch on why here: ""Being listed on the Game List doesn't mean anything other than: This company is or has produced an MMORPG. That's it and that's what these rules were designed to do."
    And that's my issue with the rules as they stand.
    MMORPGs seem to be changing.  Quite a lot actually.  Some of the recent games are bordering more on Single Player Games with a Multi - Player Element than what *I* consider an MMO.

    Note that I said *I* - because I realize my opinion is just that.
     
    My concern is that MMORPG.com could very easily be 'over-run' by a bunch of low quality titles that sneak past the rules on a technicality.

    I guess it is up to you (Managing Editor) to see that does not happen...okay fair call.
     
    I certainly think it's worth discussing in the appropriate forum (Site Suggestions) at a later time.
    (would like to discuss more now... but short of time ATM)
     

    Didn't we have this discussion before... on another thread? Ddn't I mention then that I considered this matter closed? If not, my apologies and let me say this now. Our rules work for us, because they're guidelines, not rules. We don't just blindly accept anything onto the list. We use our discrtion. We will not be changing our guidelines.

      "I" think Darkfall should be removed from MMORPG because it has not "R"...it is a MMOGPG..."g" for gank.  Thus does not fit the rules.

     

  • TalRashaTalRasha Member UncommonPosts: 827
    Originally posted by Horusra


      "I" think Darkfall should be removed from MMORPG because it has not "R"...it is a MMOGPG..."g" for gank.  Thus does not fit the rules.

     



     

    There is no such rule.

    Besides, this would be true for many games that are here, if you exclude player created role playing. Wich would make this site empty.

    So good thing there is no such rule.

  • HorusraHorusra Member EpicPosts: 4,411

    Sarcasm thy rub is internet

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Dethnoble

    Originally posted by xzyax


    I just have 2 points on this topic that I've been wondering about.   Perhaps someone can answer them for me.
     
    First Point:
    How many have heard the woes from Tasos and other defenders of Tasos' "talents" that one of the big problems that Aventurine and DarkFall ran into is that they didn't anticipate the number of players interested in DarkFall.   That was the reason given for at least one of the delays... right?
    That was the reason given for switching to pre-orders... right?
    That was the reason for abandoning the true OPEN BETA... right?
     
    So then, why is their answer to that above a server that currently supports 7k users? 
    And those are not even concurrent users.  Their answer to a higher than anticipated player-base is a server that has 7k users... total?
     
    How many forum users did they have in 2005?
    How many forum users did they have in 2006?
    How many forum users did they have in 2007?
    How many forum users did they have at the begginning of 2008?
    How many did they have in Oct. of 2008?
    How many did they have at the end of 2008?
     
    For those that don't know... the answer to all those is MORE than 7k. 
    So... given that they knew they had more users than 7k going back years... exactly how truthful was Tasos' reasoning for the delays again? 
     
    Second Point:
    Tasos said that since they could not meet the demand they were going to do a "Limited Release". 
    Tasos also said: "We won’t try to support more users than we can guarantee a good gameplay experience for..."
     
    So my question is... Would you say that Feb. 25th and the next few days met that guarantee?  They had full control over the number that made an account and logged into the game.  Yet... it still ended up like it did. 
    Sure, there have been other MMOs that have botched their Release (and NO... not ALL... some have been very, very good and polished games at Release). 
    However, has their EVER been a P2P MMO that has done a LIMITED Release with the small numbers that DarkFall did... and STILL had such problems? 
     
    Tasos said they would NOT try to support more users than he could GUARANTEE a good gameplay experience.   Was Feb. 25th a good gameplay experience?  I wonder what he considers a BAD gameplay experience? 
     
    Just a couple things I've been wondering about. 



     

    Have you played the game?

    Actually I have, but I do not have the game installed,  nor do I own an account. 

     

    Just curious though... how does that impact the questions I raised?  

     

    For me the biggest deterent to getting into the game and putting my time and money into it is... Tasos and Aventurine.   If you read back on my months of criticism and skepticism of the game I think you will find that to be consistent. 

    If DarkFall was bought up by a well-known publisher/developer I would definitely purchase it myself.  For me though, I have my doubts that Aventurine (especially with Tasos at the helm) will be able to sustain DarkFall.  

    I have seen enough of the game to know that for me, I will wait a few months and see how things go before I decide to subscribe.   

     

    I will still be here on DF's forums on mmorpg.com giving my opinions though... afterall that's the point of these forums... right?    Besides what else am I to do with my time away from home? 

  • AviyurAviyur Member Posts: 53

    "I CANT BUY THE GAME PLX CHANGE IT BACK TO DEVELOPMENT QQQQQQQQQQQQQQQQQQQQQ"

     

    WoW nerds beware, I come equipped with lazers and anti-QQ missiles. If you mess with me, I will $%£@ you.

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