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D&D On-Line and why we can't wait

ZerackusZerackus Member UncommonPosts: 47

 The "We" I am stating is the Undead Lords, our guild. It was crafted from the lore from the Forgotten Realms, and the Avatar Trilogy. We toook our liberties with the finish and contend that Our Lord Myrkul did not die or become destroyed, but banished to a Great Void. The Void is actually the prision of all the fallen Gods. they can not escape based on the fact that the worship base of the "dead God" has fallen off, and thus their powers dimished.

 We started playing on AOL back in the late 80s and 90s in Never Winter Nights, and have been playing the "evil doers with a mission" since then through most of the games. We are out "collecting souls" to help "power up" Myrkul, to bring about his return. I myself, the Son of Myrkul, ( I started the guild ) have both played the part of the guild's leader, I also "killed" my father the first time we brought him back, and took over his mantle. I also lost it of course, all part of a huge story line we did. Of course we are a PvP guild, and always will be, but we role play..what most "L33T" guild can not do.

  This would be a natural home for us, and we as a guild, with our beta testers, our guide book writers ( several of our members do work from Bradly Games ), our history in on-line gaming, our experience, and our proven track record, to offer what help is needed.

 

www.undeadlords.net

 

 

Zerackus the Bane

Son of Myrkul

High Priest of the Undead Lords

 

 

Zerackus the Bane
Son of Myrkul
Undead Lords
www.undeadlords.net

Zerackus the Bane
Son of Myrkul
Undead Lords
www.undeadlords.net

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