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Dust is going to change everything in 0.0

qwenidenqweniden Member Posts: 151

Currently, player alliance sovereignty (regional control) is tied to maintaining numerous player-owned structures across different solar systems to establish a territory as belonging to that alliance, and as shown on the game's star map. Since DUST 514 is set in the same galaxy as the core MMO, with the same planets, EVE players will have the option of contracting DUST (player) mercenaries to gain control of planets.

Hilmar said, "DUST battlefields will dictate who control specific planets inside the EVE MMO. If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

He explained more about the interplay between EVE Online and DUST 514. Hilmar said, "You will increasingly have to fight with your fleet [in EVE Online] but you will also have to contract people who play DUST, the console MMO, which then feeds into the sovereignty control system of EVE. Then EVE feeds back into that again by funding the mercenaries, giving them goals." In a nod to Starship Troopers, he said, "The fleet does the flying, the infantry does the dying."

 

 

Comments

  • L33tRavenL33tRaven Member Posts: 16

    Cant even imagine what can happen.... total "wtfbbqsaucepawnage".I feel real money will be involved between eve player alliances and Dust players.EvE alliance paying real money to dust players for controling planets,lol... 

     

    Zomg EvE Online becomes second life for humans LOL

  • GdemamiGdemami Member EpicPosts: 12,342

    He did not say anything about planetary wars affecting the sovereignty.


    You need to listen more carefully and/or stop preceding affairs.


    So far it seems that 0.0 politics will be a background for Dust battlegrounds. Planetary wars will be submitted to sovereignty status.
    No more no less was said so far.

  • VeeZarDVeeZarD Member CommonPosts: 93

    To be honest, I realy don't like the idea. It just doesn't sound right to combine 2 different games in such a way. EVE is about space combat, big fleets fighting in space and that's where the focus should stay. If the aliances will have to get people who play other game to take over planets for them then it makes the main game incomplete somehow.

    Then again if you ask me it will probably never happen. Just like 3d avatars and walking on ships which was promissed a long time ago. (another idea that I personaly find very stupid.)

  • qwenidenqweniden Member Posts: 151


    Originally posted by Gdemami

    He did not say anything about planetary wars affecting the sovereignty.


    That's exaclty what he said:


    Hilmar said, "DUST battlefields will dictate who control specific planets inside the EVE MMO. If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

    He explained more about the interplay between EVE Online and DUST 514. Hilmar said, "You will increasingly have to fight with your fleet [in EVE Online] but you will also have to contract people who play DUST, the console MMO, which then feeds into the sovereignty control system of EVE



     
     

  • brutotalbrutotal Member Posts: 276
    Originally posted by qweniden


     

    Originally posted by Gdemami
     
    He did not say anything about planetary wars affecting the sovereignty.

     

    That's exaclty what he said:

     



    Hilmar said, "DUST battlefields will dictate who control specific planets inside the EVE MMO. If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

     

    He explained more about the interplay between EVE Online and DUST 514. Hilmar said, "You will increasingly have to fight with your fleet [in EVE Online] but you will also have to contract people who play DUST, the console MMO, which then feeds into the sovereignty control system of EVE



     



     

     

     

    I"m not sure if you actually play eve but planets have 0 to do with sov right now. So controlling them would have 0 to do with sov. You can win and control low sec areas through Faction Warefare and this doesn't tie in with sov.

    If you want to jump to conclusions the IP/book/trailers keep hinting at this being an addition to FW, the locations in the trailers are fw spots, it was said the book would explain the political climate/ how the soldiers can be cloned because of advances and lead up to the release of the game. 

    The book is about low sec and maybe even npc 0.0 not player sov areas. Also CCP favors expanding the game laterally, forcing their hardcore user base to buy a console to be competitive with their current game would be pretty much the opposite.

     

  • SheistaSheista Member UncommonPosts: 1,203

    They're not forcing their player base to buy it.  It is a separate game, simply with linked features.

  • NicoliNicoli Member Posts: 1,312
    Originally posted by brutotal 
     I"m not sure if you actually play eve but planets have 0 to do with sov right now. So controlling them would have 0 to do with sov. You can win and control low sec areas through Faction Warefare and this doesn't tie in with sov.
    If you want to jump to conclusions the IP/book/trailers keep hinting at this being an addition to FW, the locations in the trailers are fw spots, it was said the book would explain the political climate/ how the soldiers can be cloned because of advances and lead up to the release of the game. 
    The book is about low sec and maybe even npc 0.0 not player sov areas. Also CCP favors expanding the game laterally, forcing their hardcore user base to buy a console to be competitive with their current game would be pretty much the opposite.
     

     

    The Red part is key to your statement CCP has been looking at ways to move the sov from towers to something(s) else. This is obviously one of them. And frankly it looks very good. Players will go where there is money so you don't have to be a great FPS player you just have to be able to fund them which IS very Eve like.

  • qwenidenqweniden Member Posts: 151
    Originally posted by brutotal

    Originally posted by qweniden


     

    Originally posted by Gdemami
     
    He did not say anything about planetary wars affecting the sovereignty.

     

    That's exaclty what he said:

     



    Hilmar said, "DUST battlefields will dictate who control specific planets inside the EVE MMO. If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

     

    He explained more about the interplay between EVE Online and DUST 514. Hilmar said, "You will increasingly have to fight with your fleet [in EVE Online] but you will also have to contract people who play DUST, the console MMO, which then feeds into the sovereignty control system of EVE



     



     

     

     

    I"m not sure if you actually play eve but planets have 0 to do with sov right now. So controlling them would have 0 to do with sov. You can win and control low sec areas through Faction Warefare and this doesn't tie in with sov.

    If you want to jump to conclusions the IP/book/trailers keep hinting at this being an addition to FW, the locations in the trailers are fw spots, it was said the book would explain the political climate/ how the soldiers can be cloned because of advances and lead up to the release of the game. 

    The book is about low sec and maybe even npc 0.0 not player sov areas. Also CCP favors expanding the game laterally, forcing their hardcore user base to buy a console to be competitive with their current game would be pretty much the opposite.

     



    They are making it clear in the passage I quoted that they are changing how sov works.  In the big release at the end of the year they are explicit that they are changing the sov mechanics.

    " If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

     

     

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by qweniden
    They are making it clear in the passage I quoted that they are changing how sov works.  In the big release at the end of the year they are explicit that they are changing the sov mechanics.
    " If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

    No, he does not says anything explicit like that.

    Planetary control is supposed to be added sometime next year, with Dust or without. Until more is revelead, it is uknown what is planet control for.
    There is nowhere written it will have any impact on sovereignty mechanics, it could be other way round as well, like player owned structures being submitted to sovereignty.


    Making such premature assumptions is pointless and silly.

  • CyberWizCyberWiz Member UncommonPosts: 914
    Originally posted by Gdemami


     

    Originally posted by qweniden

    They are making it clear in the passage I quoted that they are changing how sov works.  In the big release at the end of the year they are explicit that they are changing the sov mechanics.

    " If a player contracts a DUST mercenary team to go and conquer this district of a planet. Then ultimately he will be able to control the planet, and therefore the solar system, and therefore the constellation, and the region."

     

    No, he does not says anything explicit like that.

    Planetary control is supposed to be added sometime next year, with Dust or without. Until more is revelead, it is uknown what is planet control for.

    There is nowhere written it will have any impact on sovereignty mechanics, it could be other way round as well, like player owned structures being submitted to sovereignty.



    Making such premature assumptions is pointless and silly.

     



     

    He did exactly say that, on the video from the presention, this is the link :

     edit : at around 4:10

     

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  • JacintaJacinta Member Posts: 44

    I'd like to point out that he said it would be a factor in calculating sov.  We have zero information as to how big a factor this might be.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by CyberWiz
    He did exactly say that, on the video from the presention, this is the link :

     edit : at around 4:10
     

    No, he didn't.

    You are just puting meaning into words that contain only very general description of
    game concept. You take this general and vague information and project it into very specific game mechanics. And that is not what he is saying.

    All you do is pulling assumptions with no base out of your nose.

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