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Three way conflict. Enough said. DAoC nailed it. In case someone needs this explained: three factions fighting means one faction can never have an overwhelming advantage, be it population, skill, or gear. In a sense, I think that this is why Mythic failed with WAR. Discuss.
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I agree that 3 sides is better than 2. However DAOC nailed several things in addition. For one, just good timing ...wasnt another game like it when it was released. Also it gave a reason to fight. Realm pride was prevalent in DAOC.
Torrential: Dark Age of Camelot (Pendragon)
Die Hibbies!
Torrential: DAOC (Pendragon)
Awned: World of Warcraft (Lothar)
Torren: Warhammer Online (Praag)