To be honest i think it's the Warhammer Online Syndrome. Most people wanna lvl up in pvp, craft in pvp, loot in pvp, get AP in pvp. Grinding is part of Mmos and their patch that made LFG readable again made it much easier to find a group and enjoy some teamplay. EZ mode is not profitable. Most casual players who wanna get to 50 in a month are wrong. What's the point enjoying a game when (and only when) you have achieved everything? The longer you play the better. There is a lot of content even at low levels and many ways to enjoy the game. Rushing to 50 is just dumb. Players should just focus on what they like.
I think Warhammer syndrome is a good term. It was the one thing they did right. Even if you made leveling much slower, something akin to Warhammer's setup would be much more fun leveling than most MMO's. You wouldn't necesasrily have to make it "EZ", you can let people level with PvP without "EZ" mode.
No, I mean NO mmorpg doesnt have grinding. Leveling is what makes it an Mmorpg.. ppl who cry about grinding/leveling are the ppl who just want to pvp simply put.. If you dont enjoy the entire gameplay dont play mmorpgs so play a private wow server and just gank ppl . its that simple
With all these justifications here, the simply truth of the matter is: the average gamer does not like to do the same OBVIOSULY (key word here) boring crap over and over. Keep in mind that the general population is stupid. Whether they are collecting 10 bear asses or 10 mystical waterdrops from the fountain of poon, it appears to be a diverse event. Also, to have XP come in in a big chunk, and to "Clear" certain zones of quests feels more like an accomplishment then just ONE MORE MONSTER - or a fraction of the XP bar.
Quests also emphasize exploring different regions of a map, while grinding can be in the same place for hours. However, repeatable quests appear as a grind, thats why a lot of people complain about how annoying dailies are in WoW. It isn't different everytime, its the same damn thing. How a majority of you posters here don't understand that absolutely astounds me. Then again, I did say the general population is stupid
You know, the best quest line I ever did was in EQ, when I was working towards getting my Greenmist sword of which I was the second on my server to get once the final quest went live. This quest line started at lvl 5 and was every 5 - 10 lvls for a new quest finally getting the last quest at lvl 55 I beleive. (remember at this time the highest lvl was 60) Finishing that quest line was so gratifying, and it took forever, but it was totally worth it, and I would do it over again in a heartbeat.
The backstory to this quest line as well as most of the Iksar quests was great, they pulled you right into the game, I only wish more games had the same thing.
Comments
I think Warhammer syndrome is a good term. It was the one thing they did right. Even if you made leveling much slower, something akin to Warhammer's setup would be much more fun leveling than most MMO's. You wouldn't necesasrily have to make it "EZ", you can let people level with PvP without "EZ" mode.
omg ppl just omg..
No, I mean NO mmorpg doesnt have grinding. Leveling is what makes it an Mmorpg.. ppl who cry about grinding/leveling are the ppl who just want to pvp simply put.. If you dont enjoy the entire gameplay dont play mmorpgs so play a private wow server and just gank ppl . its that simple
You know, the best quest line I ever did was in EQ, when I was working towards getting my Greenmist sword of which I was the second on my server to get once the final quest went live. This quest line started at lvl 5 and was every 5 - 10 lvls for a new quest finally getting the last quest at lvl 55 I beleive. (remember at this time the highest lvl was 60) Finishing that quest line was so gratifying, and it took forever, but it was totally worth it, and I would do it over again in a heartbeat.
The backstory to this quest line as well as most of the Iksar quests was great, they pulled you right into the game, I only wish more games had the same thing.