"Don't copy what we copied from Warhammer, Everquest and Ultima Online."
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
It doesn't matter who copied what or who copied who. The only thing that matters, in a company's perspective, is the number of subscribers. The entire purpose of a company is to make money. Either World of Warcraft duped more people than every other MMO combined, or they created something that almost everyone can enjoy.
The massive arguing from both sides is stupid when it is clear that Blizzard has obviously done something impressive if they can capture such a vast majority of the market share. Did McDonald's create the hamburger? No. Do millions of people eat there each year? Yes. Why don't any of you rag on them for copying someone else's idea?
"Don't copy what we copied from Warhammer, Everquest and Ultima Online."
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
I guess you guys never knew Warhammer was a board game before it came out on PC?
Either way the whole copying thing is stupid.
Everytime someone says WoW, or Warcraft, came out before Warhammer... I always refer back to that link. It is by far the best response I have encountered to date simply because... there are a few people who just don't get it.
I was lucky enough to pick up the re-release of Space Hulk this fall... I brought it home and had a friend say, "Cool! They released a Starcraft Board Game?"
Other than being a fantasy game that you can group and raid in WoW is nothing like EQ. I can't say much about UO as I played it for about 10 minutes before I immediately uninstalled it.
In EQ pure melee don't have spells or skills. There are no talents as you level up. Stats mean almost nothing in EQ. At the time WoW released quest grinding was not a way to level up, nor was there much soloing. MMOs didn't allow almost instant recovery of mana/hp after fights. The death system for WoW was more like DAoC-lite.
Look, I admit WoW has its faults. I've subscribed for a total of about 6 months to WoW in the 5 years its been online. I'm not a fan. However, to go around blindly hating on WoW, because its popular is immature, and emo.
Blizzard's next MMO will not be a WoW clone. Blizzard has proved time and again they make games that gamers want. For some of you younglings out there, WoW is not Blizzard's first, second or even third game.
On a side note: If this is not what players want because they all ready have WoW, that makes me wonder even more about what Blizzard themselves have cooking in the oven for their next MMORPG. Will they take their own advice and make something "different" than WoW?
Omg What the F...............? Blizzard out of aneone shouldn't talk about copying I mean the World of Warcraft is based of the Warhammer story for starters, not counting the countless ideas they stoled from other MMO's that came before them and the countless ideas they hujacked from games in the making, the only reason and I mean the only reason they are on top is because of there timing and letting other companies come up with the ideas for them to steal.
They also came into the field at the right time where It was like only a hand fool of mmo's all hosting there good points, Blizzard took the strong points and combined them into WoW, Also targeted the Families to play, from Grandparents to kids, making WoW a pixalated version of Aol's chat room combined a fantasy world (Hi Grandma).
Everything,I mean everything from there lore to the last bit of coding was taken from some other game, look It up Hell even quests. But on a side, Blizzard did It well I give them that, but for them to say Stop copyiny WoW is like telling your Kids don't do drugs as your smoking on a crack pipe.
P.S Why do you think Bioware's SWTOR is keeping such a tight lid on things? lol We don't even know what races just bits and scraps that they leak out and IT's all to keep them crooks at Blizzard from stealing there Ideas and putting It in there next ex-pac, the funny thing Is most players from WoW think that they came up with that Idea, Arenas anyone?.. O how about Achivements? If WoW stole an Idea most likely that game came up with the idea will be overshadowed because of It, WoW is to big for any game to let good ideas fly freely without the risk of discredit to themselves.
"Don't copy what we copied from Warhammer, Everquest and Ultima Online."
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
Warhammer, then cam the Warcraft RTS's, then came Warcraft.
Stop talking. I dont even know what you said really, its a giant ball of impotent rage.
You, sir, are a shining example of friendliness.
I figured I wouldn't have to go through the grave details, but obviously I do. In chronological order:
1. Various fictional works depicting orcs, elves, etc. that never really popularized the genre.
2. The Lord of the Rings Trilogy (Plus The Hobbit) truly popularized the genre.
3. All table top games AND video games obviously came after these, so, in essence, they are all drawing from these literary works.
What I was trying to get accross to you was the fact that you are bashing Blizzard and WoW for "stealing" from Warhammer, when, in fact, Warhammer "stole" from everything that came before it, which completely invalidates your arguments. Logically, you either need to bash everything for stealing or bash nothing since none of them are blatant replicas of one another.
Also, In the future, just so you know, someone typing arguments and rebuttals to your responses do not constitute "impotent rage". On the contrary, your hostile remarks prove to be more rage-filled than anything I have stated.
The truth is that Blizzard probably doesn't even have a clue why WoW is so popular. It has more to do with marketing, franchise, brand, and a legion of B.net kiddies who all jump when a Blizzard employee says jump.
Very intelligent post. Most companies who have sustained multi-hundred million dollar businesses are just perpetually lucky.
I'm sure WoW has no idea, and its the Mr T commercials that has led to millions ot subscribe. Chevorlet should make a commercial with Mr T in it. Its all about marketing. Product means nothing.
Just like WoW did. Take the good idea from MMO's of the past and add them with your own twist. So, much of WoW came from the good ideas of past MMO's or at least what people had been asking for in other MMO's for years. One major thing missing is player housing that I seen asked for in past MMO's. But I am sure there are ideas, such as player housing, that WoW players have asked for that need to be implemented in the next big thing.
If Blizzard's new one varies too much they will loose a lot of the customer base. Want examples? AC2, EQ2, Mythic, etc.
There has yet to be a sequel MMO that I am aware of to succeed.
"Don't copy what we copied from Warhammer, Everquest and Ultima Online."
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
Warhammer, then cam the Warcraft RTS's, then came Warcraft.
Stop talking. I dont even know what you said really, its a giant ball of impotent rage.
You, sir, are a shining example of friendliness.
I figured I wouldn't have to go through the grave details, but obviously I do. In chronological order:
1. Various fictional works depicting orcs, elves, etc. that never really popularized the genre.
2. The Lord of the Rings Trilogy (Plus The Hobbit) truly popularized the genre.
3. All table top games AND video games obviously came after these, so, in essence, they are all drawing from these literary works.
What I was trying to get accross to you was the fact that you are bashing Blizzard and WoW for "stealing" from Warhammer, when, in fact, Warhammer "stole" from everything that came before it, which completely invalidates your arguments. Logically, you either need to bash everything for stealing or bash nothing since none of them are blatant replicas of one another.
Also, In the future, just so you know, someone typing arguments and rebuttals to your responses do not constitute "impotent rage". On the contrary, your hostile remarks prove to be more rage-filled than anything I have stated.
I do not think you are qualified to speak on this subject. Please go read and play the original Warhammer. Then, read and play the original Warcraft titles. Also, take note of the artwork as well.
There is a direct correlation between the Warhammer world, and the Warcraft world, right down to lore, art style, races and all other surrounding elements, right down to the part where warcraft is the PC game equivalent of Warhammer, all be it, not a one to one.
I am not bashing anything. Simply stating truth. As evidenced by my first post. Please stop blaming others because you don't understand things.
I am not really up for educating nubs about this again. Been there done that. Enjoy your stay.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
That's right, dont copy WoW, they need SOMEWHERE to get the ideas from for their titles!
(Blizzard makes great games, but lets be fair here)
I was thinking the same, but wording it differently. They just need other developers to start making new stuff so they can copy it for their next MMO. The longer they copy WoW, the longer Blizzard will have to wait to release a new one.
"We can see his argument. Even the excellent Warhammer Online - an unashamed and well-built WoW-alike - doesn't seem to be doing that well these days."
Uh - WTF?
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
The truth is that Blizzard probably doesn't even have a clue why WoW is so popular. It has more to do with marketing, franchise, brand, and a legion of B.net kiddies who all jump when a Blizzard employee says jump.
I know Reasons, Lets take a look at It.
1. Targeted Families (Chat room on Crack pretty much)
2. And this is bigger them most care to believe ,World wide release and Mac versions
3. Targeted Pop culture, Pilton Harris Bag anyone,Also Tv adds a Biggie, It wet from like 4 Mill subs to 10 mill in one ex-pac because of the TV adds
4. Anything you can do I can do better (sing along), Stolen ideas
5. Another overlooked one, LOW computer Req to run,you can run WoW from Work on your works office PC for god sikes, I did lol.
6. Facebook/Myspace/Pokemon Collectables ,(none combat Pets) Girls love there cute little pets
I can go on for Hours but I'm sure you can think of more.
Originally posted by brostyn Originally posted by Ceridith The truth is that Blizzard probably doesn't even have a clue why WoW is so popular. It has more to do with marketing, franchise, brand, and a legion of B.net kiddies who all jump when a Blizzard employee says jump.
Very intelligent post. Most companies who have sustained multi-hundred million dollar businesses are just perpetually lucky. I'm sure WoW has no idea, and its the Mr T commercials that has led to millions ot subscribe. Chevorlet should make a commercial with Mr T in it. Its all about marketing. Product means nothing.
Mr T appeals to the B.net kiddies who think it's cool that a burnt out persona from the 80s endorses that game.
I'm not saying Blizzard is completely clueless, simply that they probably aren't even entirely sure why WoW is so popular. They certainly didn't have any idea it would get as popular as it has. But it's obvious that their branding and marketing strategy is focused towards garnering the attention of the lowest common denominator.
I think they're absolutely correct. Why would anybody want to play a WoW clone with more bugs and less content when they can just play WoW?
Exactly right, and a new game has no chance of competing on either of those levels.
People have to get over WoW, and realize it was a fluke.
I do not think it was a fluke. I think Blizzard gave their fans what they wanted and that in turn(through word of mouth) brought more players into the fold of online gaming. As for the WoW haters...::shrugs::...let them hate...WoW is not going anywhere and those of us that enjoy it will continue to enjoy it.
I think they're absolutely correct. Why would anybody want to play a WoW clone with more bugs and less content when they can just play WoW?
Exactly right, and a new game has no chance of competing on either of those levels.
People have to get over WoW, and realize it was a fluke.
I do not think it was a fluke. I think Blizzard gave their fans what they wanted and that in turn(through word of mouth) brought more players into the fold of online gaming. As for the WoW haters...::shrugs::...let them hate...WoW is not going anywhere and those of us that enjoy it will continue to enjoy it.
WoW is a great game for a lot of people (even I enjoyed it for a while). However, this small article smacks to me of "The pot calling the kettle black." I think that is what kind of irks some people.
I hated EQ back in the day. Their melee system and their handling of the Warrior class was a disgrace to gaming and all fantasy/action genres everywhere. I hate Wow less but it was an EQ clone. Wow added things like BGs and arena systems/gear eventually which is pretty much the only reason I've kept an account up for the last couple years.
Considering that Blizzard makes more money in a month than even big companies can afford to invest in building a new game and that Blizzard pours a lot of that money right back into fine tuning their game and adding content, and also considering that video/gaming tech hasn't grown by so many leaps and bounds over the last few years, I don't think anyone has a prayer of taking on Wow head-on.
Aion won't - it is too much like Wow but with too little tuning and apparently weaker networking tech. CO, a more Wow-like CoH (which was already too EQ-like), is mostly not fun. Darkfall was a nice change of pace but needs more of everything that makes it different. Eve is one of the top runner ups to Wow and that has not much in common with Wow - devs should take a hint from that I think (and I don't mean that they should build another Eve).
Now couple this with the information that Blizzard is working on a secret new mmo, one which they already said would be "totally different" to wow, and anything out there infact, and you have the prelude for Blizzards new mmo, which is finally going to be something to break the mould of the wow clone mmos. I wonder what new kind of ideas they've came up with. With this comment it's obvious that their new mmo will be as far from WoW as you can get.
My oh my... I can't believe we are YET AGAIN having this argument.
Of course Blizzard borrowed from the ideas of other games. That's what game developers do. Every MMORPG has done the same thing and has built upon the foundation laid out by games before it. Blizzard just did this much better than its competition and actually released a product that was polished and fun. They did everything that other games did better than the originals and their success is a result of this. They have simply made a better game in EVERY WAY than their competitors have managed to do. You can argue against this all you want, but it is a fact. The proof is indeed in the numbers.
Now that we have that out of the way, let me get into the point of the original post. Blizzard is saying that other companies should not attempt to copy it because it has reached a level of content and quality that other companies simply will not be able to match with the same formula. There is no reason why anyone would want to play a game that so closely resembles WOW when the original is vastly superior. It just doesn't make sense. Blizzard is offering some friendly advice to their competitors... advice that should be taken seriously. Every game that has attempted to beat WoW at its own formula has failed miserably...
This is constructive information Blizzard is giving here. If their competitors truly want to be successful, they are going to have to come up with something new. This should be common sense at this point. I don't know why anyone would argue against it.
Comments
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
It doesn't matter who copied what or who copied who. The only thing that matters, in a company's perspective, is the number of subscribers. The entire purpose of a company is to make money. Either World of Warcraft duped more people than every other MMO combined, or they created something that almost everyone can enjoy.
The massive arguing from both sides is stupid when it is clear that Blizzard has obviously done something impressive if they can capture such a vast majority of the market share. Did McDonald's create the hamburger? No. Do millions of people eat there each year? Yes. Why don't any of you rag on them for copying someone else's idea?
www.penny-arcade.com/comic/2006/04/10/
I guess you guys never knew Warhammer was a board game before it came out on PC?
Either way the whole copying thing is stupid.
Everyone has opinions, but does that make them the universal truth??? NO!
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
www.penny-arcade.com/comic/2006/04/10/
I guess you guys never knew Warhammer was a board game before it came out on PC?
Either way the whole copying thing is stupid.
Everytime someone says WoW, or Warcraft, came out before Warhammer... I always refer back to that link. It is by far the best response I have encountered to date simply because... there are a few people who just don't get it.
I was lucky enough to pick up the re-release of Space Hulk this fall... I brought it home and had a friend say, "Cool! They released a Starcraft Board Game?"
I beat him with foam covered bat.
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
LOL, get ready to get slammed....too late.
I find this article rich considering how many features WoW takes from other games.
Other than being a fantasy game that you can group and raid in WoW is nothing like EQ. I can't say much about UO as I played it for about 10 minutes before I immediately uninstalled it.
In EQ pure melee don't have spells or skills. There are no talents as you level up. Stats mean almost nothing in EQ. At the time WoW released quest grinding was not a way to level up, nor was there much soloing. MMOs didn't allow almost instant recovery of mana/hp after fights. The death system for WoW was more like DAoC-lite.
Look, I admit WoW has its faults. I've subscribed for a total of about 6 months to WoW in the 5 years its been online. I'm not a fan. However, to go around blindly hating on WoW, because its popular is immature, and emo.
Blizzard's next MMO will not be a WoW clone. Blizzard has proved time and again they make games that gamers want. For some of you younglings out there, WoW is not Blizzard's first, second or even third game.
Omg What the F...............? Blizzard out of aneone shouldn't talk about copying I mean the World of Warcraft is based of the Warhammer story for starters, not counting the countless ideas they stoled from other MMO's that came before them and the countless ideas they hujacked from games in the making, the only reason and I mean the only reason they are on top is because of there timing and letting other companies come up with the ideas for them to steal.
They also came into the field at the right time where It was like only a hand fool of mmo's all hosting there good points, Blizzard took the strong points and combined them into WoW, Also targeted the Families to play, from Grandparents to kids, making WoW a pixalated version of Aol's chat room combined a fantasy world (Hi Grandma).
Everything,I mean everything from there lore to the last bit of coding was taken from some other game, look It up Hell even quests. But on a side, Blizzard did It well I give them that, but for them to say Stop copyiny WoW is like telling your Kids don't do drugs as your smoking on a crack pipe.
P.S Why do you think Bioware's SWTOR is keeping such a tight lid on things? lol We don't even know what races just bits and scraps that they leak out and IT's all to keep them crooks at Blizzard from stealing there Ideas and putting It in there next ex-pac, the funny thing Is most players from WoW think that they came up with that Idea, Arenas anyone?.. O how about Achivements? If WoW stole an Idea most likely that game came up with the idea will be overshadowed because of It, WoW is to big for any game to let good ideas fly freely without the risk of discredit to themselves.
U hit the nail on the head lol
The truth is that Blizzard probably doesn't even have a clue why WoW is so popular.
It has more to do with marketing, franchise, brand, and a legion of B.net kiddies who all jump when a Blizzard employee says jump.
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
Warhammer, then cam the Warcraft RTS's, then came Warcraft.
Stop talking. I dont even know what you said really, its a giant ball of impotent rage.
You, sir, are a shining example of friendliness.
I figured I wouldn't have to go through the grave details, but obviously I do. In chronological order:
1. Various fictional works depicting orcs, elves, etc. that never really popularized the genre.
2. The Lord of the Rings Trilogy (Plus The Hobbit) truly popularized the genre.
3. All table top games AND video games obviously came after these, so, in essence, they are all drawing from these literary works.
What I was trying to get accross to you was the fact that you are bashing Blizzard and WoW for "stealing" from Warhammer, when, in fact, Warhammer "stole" from everything that came before it, which completely invalidates your arguments. Logically, you either need to bash everything for stealing or bash nothing since none of them are blatant replicas of one another.
Also, In the future, just so you know, someone typing arguments and rebuttals to your responses do not constitute "impotent rage". On the contrary, your hostile remarks prove to be more rage-filled than anything I have stated.
Very intelligent post. Most companies who have sustained multi-hundred million dollar businesses are just perpetually lucky.
I'm sure WoW has no idea, and its the Mr T commercials that has led to millions ot subscribe. Chevorlet should make a commercial with Mr T in it. Its all about marketing. Product means nothing.
Copy No. Take good ideas from WoW, YES.
Just like WoW did. Take the good idea from MMO's of the past and add them with your own twist. So, much of WoW came from the good ideas of past MMO's or at least what people had been asking for in other MMO's for years. One major thing missing is player housing that I seen asked for in past MMO's. But I am sure there are ideas, such as player housing, that WoW players have asked for that need to be implemented in the next big thing.
If Blizzard's new one varies too much they will loose a lot of the customer base. Want examples? AC2, EQ2, Mythic, etc.
There has yet to be a sequel MMO that I am aware of to succeed.
I hope this post was a joke since, you know, WoW came out roughly 3 years before Warhammer.
I had no idea that Wow came out well over 25 years ago. OH, you are confused and mean warhammer ONLINE.
I understand. Obviously, Blizzard has time machines.
Obviously Blizzard copied the gameplay from the tabletop game...That is EXACTLY what we are talking about...
I'm pretty sure that Warhammer's table top game draws extensively from Tolkien's works. The flaws in your logic are amazing...Please direct your bashing at Warhammer's table top game for "copying ideas'. Without doing so, you clearly are saying that you find it perfectly acceptable for some people to use/steal ideas while it isn't alright for others.
Warhammer, then cam the Warcraft RTS's, then came Warcraft.
Stop talking. I dont even know what you said really, its a giant ball of impotent rage.
You, sir, are a shining example of friendliness.
I figured I wouldn't have to go through the grave details, but obviously I do. In chronological order:
1. Various fictional works depicting orcs, elves, etc. that never really popularized the genre.
2. The Lord of the Rings Trilogy (Plus The Hobbit) truly popularized the genre.
3. All table top games AND video games obviously came after these, so, in essence, they are all drawing from these literary works.
What I was trying to get accross to you was the fact that you are bashing Blizzard and WoW for "stealing" from Warhammer, when, in fact, Warhammer "stole" from everything that came before it, which completely invalidates your arguments. Logically, you either need to bash everything for stealing or bash nothing since none of them are blatant replicas of one another.
Also, In the future, just so you know, someone typing arguments and rebuttals to your responses do not constitute "impotent rage". On the contrary, your hostile remarks prove to be more rage-filled than anything I have stated.
I do not think you are qualified to speak on this subject. Please go read and play the original Warhammer. Then, read and play the original Warcraft titles. Also, take note of the artwork as well.
There is a direct correlation between the Warhammer world, and the Warcraft world, right down to lore, art style, races and all other surrounding elements, right down to the part where warcraft is the PC game equivalent of Warhammer, all be it, not a one to one.
I am not bashing anything. Simply stating truth. As evidenced by my first post. Please stop blaming others because you don't understand things.
I am not really up for educating nubs about this again. Been there done that. Enjoy your stay.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Lotro did copy a lot of WoW with MORE content, WoW copied the Content addition in their expansions. Its how it is!
WoW is a lot a Fanboi thing and publicity etc... Its good but be serious.
I was thinking the same, but wording it differently. They just need other developers to start making new stuff so they can copy it for their next MMO. The longer they copy WoW, the longer Blizzard will have to wait to release a new one.
"We can see his argument. Even the excellent Warhammer Online - an unashamed and well-built WoW-alike - doesn't seem to be doing that well these days."
Uh - WTF?
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
I know Reasons, Lets take a look at It.
1. Targeted Families (Chat room on Crack pretty much)
2. And this is bigger them most care to believe ,World wide release and Mac versions
3. Targeted Pop culture, Pilton Harris Bag anyone,Also Tv adds a Biggie, It wet from like 4 Mill subs to 10 mill in one ex-pac because of the TV adds
4. Anything you can do I can do better (sing along), Stolen ideas
5. Another overlooked one, LOW computer Req to run,you can run WoW from Work on your works office PC for god sikes, I did lol.
6. Facebook/Myspace/Pokemon Collectables ,(none combat Pets) Girls love there cute little pets
I can go on for Hours but I'm sure you can think of more.
Very intelligent post. Most companies who have sustained multi-hundred million dollar businesses are just perpetually lucky.
I'm sure WoW has no idea, and its the Mr T commercials that has led to millions ot subscribe. Chevorlet should make a commercial with Mr T in it. Its all about marketing. Product means nothing.
Mr T appeals to the B.net kiddies who think it's cool that a burnt out persona from the 80s endorses that game.
I'm not saying Blizzard is completely clueless, simply that they probably aren't even entirely sure why WoW is so popular. They certainly didn't have any idea it would get as popular as it has. But it's obvious that their branding and marketing strategy is focused towards garnering the attention of the lowest common denominator.
I think they're absolutely correct. Why would anybody want to play a WoW clone with more bugs and less content when they can just play WoW?
Exactly right, and a new game has no chance of competing on either of those levels.
People have to get over WoW, and realize it was a fluke.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Exactly right, and a new game has no chance of competing on either of those levels.
People have to get over WoW, and realize it was a fluke.
I do not think it was a fluke. I think Blizzard gave their fans what they wanted and that in turn(through word of mouth) brought more players into the fold of online gaming. As for the WoW haters...::shrugs::...let them hate...WoW is not going anywhere and those of us that enjoy it will continue to enjoy it.
You know, it's funny that EQ took elements from several MUDS, D&D and probably even Diablo(say Hi to Blizzard!) but nobody complains about that.
This is just typical MMORPG.com WoW hate, nothing more.
Exactly right, and a new game has no chance of competing on either of those levels.
People have to get over WoW, and realize it was a fluke.
I do not think it was a fluke. I think Blizzard gave their fans what they wanted and that in turn(through word of mouth) brought more players into the fold of online gaming. As for the WoW haters...::shrugs::...let them hate...WoW is not going anywhere and those of us that enjoy it will continue to enjoy it.
WoW is a great game for a lot of people (even I enjoyed it for a while). However, this small article smacks to me of "The pot calling the kettle black." I think that is what kind of irks some people.
I hated EQ back in the day. Their melee system and their handling of the Warrior class was a disgrace to gaming and all fantasy/action genres everywhere. I hate Wow less but it was an EQ clone. Wow added things like BGs and arena systems/gear eventually which is pretty much the only reason I've kept an account up for the last couple years.
Considering that Blizzard makes more money in a month than even big companies can afford to invest in building a new game and that Blizzard pours a lot of that money right back into fine tuning their game and adding content, and also considering that video/gaming tech hasn't grown by so many leaps and bounds over the last few years, I don't think anyone has a prayer of taking on Wow head-on.
Aion won't - it is too much like Wow but with too little tuning and apparently weaker networking tech. CO, a more Wow-like CoH (which was already too EQ-like), is mostly not fun. Darkfall was a nice change of pace but needs more of everything that makes it different. Eve is one of the top runner ups to Wow and that has not much in common with Wow - devs should take a hint from that I think (and I don't mean that they should build another Eve).
Now couple this with the information that Blizzard is working on a secret new mmo, one which they already said would be "totally different" to wow, and anything out there infact, and you have the prelude for Blizzards new mmo, which is finally going to be something to break the mould of the wow clone mmos. I wonder what new kind of ideas they've came up with. With this comment it's obvious that their new mmo will be as far from WoW as you can get.
My oh my... I can't believe we are YET AGAIN having this argument.
Of course Blizzard borrowed from the ideas of other games. That's what game developers do. Every MMORPG has done the same thing and has built upon the foundation laid out by games before it. Blizzard just did this much better than its competition and actually released a product that was polished and fun. They did everything that other games did better than the originals and their success is a result of this. They have simply made a better game in EVERY WAY than their competitors have managed to do. You can argue against this all you want, but it is a fact. The proof is indeed in the numbers.
Now that we have that out of the way, let me get into the point of the original post. Blizzard is saying that other companies should not attempt to copy it because it has reached a level of content and quality that other companies simply will not be able to match with the same formula. There is no reason why anyone would want to play a game that so closely resembles WOW when the original is vastly superior. It just doesn't make sense. Blizzard is offering some friendly advice to their competitors... advice that should be taken seriously. Every game that has attempted to beat WoW at its own formula has failed miserably...
This is constructive information Blizzard is giving here. If their competitors truly want to be successful, they are going to have to come up with something new. This should be common sense at this point. I don't know why anyone would argue against it.