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How many subs did Cryptic just lose??

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Comments

  • ArchemorousArchemorous Member Posts: 197

    So imagine that all of the federation players get to max all their skills through pve and only then engage in pvp. wont they just steamroll over the klingons who had no one to fight and have really no skills to speak of? Unless it really is like monster play in lotro, which would make the klingons not a 'real' playable race, but just cannon fodder for the federation, again, in which case, what would be the point of playing one?

    image

  • XNephalimXXNephalimX Member Posts: 87
    Originally posted by Drachasor

    Originally posted by XNephalimX

    Originally posted by Kramerica


    Klingons are playable as PvP only when the game launches. I've seen the term "monster play" bandied about on several boards and I think this fits the definition 100%. That alone confirms this game will not have decent faction based PvP, nor will it contain an in-depth skill or resource gathering system.
    If you think I'm incorrect then consider that an expansion that made another race (Klingons) playable as a faction would be at a 6-9 month disadvantage from day 1 if the game had any in-depth crafting or skill based system. I'd gladly take on the challenge if it were going to happen, but it's not.
    Cryptic is going to proudly take the title from SOE; how fast can you trash a fantastic IP? What a shame....
    Feel free to watch the podcast as a STO dev confirms the information.
    http://www.jupiterbroadcasting.com/?p=1521
    I'm going to ballpark it at around 100k initial subs will now vanish as a result of this.

     

    Hmm, Im playing fed so I dont really mind, however I do realize that there are some folks deeply interested in the Klingon gameplay. I just dont think it's worth not playing over at this point. I think Ive been a failry harsh critic at times when it came to sto but I'll be honest I didnt agree with the whole faction set up to begin with, let alone have that faction be the Klingons. I do simpathize with those who are upset.

    Now, here is something to think about though. Why wouldnt the Klingon side of the game be pvp? They are a very confrontational and aggressive species according to canon, they enjoy battle, thats who the klingons are. Now when folks jump up and post "Im not pvp'ing with my klingon! or Im being forced into pvp! yea! so now Im not playing the game!" well what would everyone have the Klingons be? Trek fans everywhere have been over at the sto forums since cryptic announced that they were making the game holding them so strictly to canon what choice do they really have? Then you have cbs paramount too right? You cant just rewrite copywrited species lore because people are worried about a little pvp.  The same goes for the Borg, its like saying "aww hell yea the borg are in game alright yea! but wait? what? they can assimilate me? boo im not playing the game!" Well seriously dude its the Borg, you know like the scorpion and the fox, what did you think would happen? 

    By that reasoning the Horde in Warcraft should be just PvP or the Sith when TOR comes out.

     

    You know what PvP only means?  It means no story of note.  It means no intrigue (and yes, the Klingons do have this).  It means the Klingons in the game when it is launched don't explore at all (not true to lore), it means they don't have contact with primitive races (not true to lore), etc, etc.  You can have warlike and aggressive activities EASILY be PvE.  The only reason the Klingons are PvP only is because this launch is rushed, and the very limited Klingon experience is part of that.  Heck, the Devs have even admitted they ran out of time.

    What it also means is that anyone interested in playing a Klingon and not engaging in PvP CAN'T.  Not because you can't make PvE Klingons, but because Cryptic just didn't.

     

    Thats all good and fine bro but why the anger? from anyone seriously,  they did say that klingon content is going to be in the game, and I dont totally disagree with the folks who are upset I just dont agree with the continuous and needless tac of it all. If the game is being rushed out so to speak and they outight tell you folks well post launch this or that is coming in, are you really losing anything? Its like when i heard guild bases and certain types of crafting were out. "Post launch" they said. So I see your points, again I just dont see the point of being upset about klingons being pvp? For the year past ive read klingons talking about killin the feds, and how they would be hunted and kaplah and lets not forget, glory to the empire. wheres all that now?

     

    Isnt everyone basicly bitching about pve in mmos in general anyway? "aww its the same old crap in every mmo" you take a mission you run it, rinse and repeat" I get the general feeling if klingons were pve only we'd have folks upset about that too and probably the same crowd here pissed because theres no pvp. Lets face it, there has been a shroud of negativity surrounding this game since perpetual had it and its carried over and now anything cryptic does comes up short.

     

    People were actually bitching that bridges were in bro. People are bitching about too many game trailers and before they cried because there werent any. So lets fess it up, it doesnt matter how the game turns out, rushed or no, people arent going to like it  and even if they did briefly, theyd find a reason not to because everyone has thier own visions of what the game should be. So yes when you speak generally you speak very openly, and anything you say can apply to any ip, your right. Especially considering the nature of the species and sure, in tor if that applies anywhere it certainly applies to the sith.

     

  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168

    I personally find it rather silly that you only play as the Federation during missions and such. I wouldve liked to seen the Klingons, Cardassians, Romulans, and Ferengi areas included also. One of the many reasons im staying away from the game for now.

    (AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH Dances with Deanna Troi in 10-forward)

    All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
    Playing: ESO, WOT, Smite, and Marvel Heroes

  • ktanner3ktanner3 Member UncommonPosts: 4,063

    Can't say I aqree with that decision. The klingons have a rich history and that would have been fun for the fans of that race to explore. I understand the concept of leveling your character with PVP since they are a warrior race. But PVP does get old at some point. What's more klingon than discovering a new planet and conquering it? If I were a klingon player I'd hold off on buying this game for awhile unless non stop PVP is your thing.

    Currently Playing: World of Warcraft

  • RobsolfRobsolf Member RarePosts: 4,607

    As I had learned when I pre-ordered DDO many years ago... NEVER... NEVER preorder an MMO.  I know they say "never say never".  Well, I'm sayin' NEVER...

    Even good launches rarely have all the content they promise.  And rarely is that in-game item or 3 day head start worth the cut in box price, reviews, or smoother running game that waiting a few months will give you.

     

  • KoroshiyaKoroshiya Member UncommonPosts: 265

    I will not be picking up the game at this point just because of this fact.  I am not a super star trek fan, but I am a fan of true faction base pvp and the klingon race sounded perfect for me as someone who would have loved to pvp.  But as I thought that the monster play in LoTR would be enough to tide me over the fact is it wasn't.

     

    So for me personally the choice is pretty clear.  Until they add full functionality factional warfare I will stick to those games that do offer me that ability.  Wish em the best of luck, but damn I had high hopes this game would have been the one for me.

    “The people that are trying to make the world worse never take a day off , why should I. Light up the darkness” – Bob Marley

  • RobsolfRobsolf Member RarePosts: 4,607
    Originally posted by Kramerica


    Klingons are playable as PvP only when the game launches. I've seen the term "monster play" bandied about on several boards and I think this fits the definition 100%.


     

    That could very well be.  it also means that there will be NOTHING for Klingon players to do for the first month, as no federation folk are gonna be heading to PvP areas without being maxxed out. 

    I'm still looking forward to TRYING this game, but it's likely I'll never buy it.

  • RidgelonRidgelon Member Posts: 28

    "Klingons are playable as PvP only when the game launches. I've seen the term "monster play" bandied about on several boards and I think this fits the definition 100%. That alone confirms this game will not have decent faction based PvP, nor will it contain an in-depth skill or resource gathering system."

     

    This confirms nothing, you have no clue as to how the game is going to be at launch.  It is still in beta testing and they haven't even uploaded anything Klingon yet.  The dev's have already said after launch they will be adding more, possibly a Klingon tutorial.  As of right now you have to go through the Federation tutorial then you can become a Klingon.  The Dev's have also said there are many ways to level, not just pvp,  I'm sure the Klingon High Command will need missions taken care of.  Stop jumping to conclusions about a game that is months away from release, if you don't like it don't play it.  As for me, from the tastes I've gotten, I'm going back for seconds and thirds.

  • weslubowweslubow Member UncommonPosts: 163

    I guess Klingons can't figure out how to PvP against each other.

  • MeridionMeridion Member UncommonPosts: 1,495

    Lord of the Rings online is a pretty successful game that does the IP justice, so just because you can't smash each others faces in ruins STO completely?

    I remember when PvP boys ran wild back in 2007 after some weeks of LotRO predicting a short and epic fail due to massive carebearness... Well the carebear-army obviously still reigns the game, I take any bet STO will 'suffer' the same path to success. When the gank-squad gtfo it will be a successful MMO.

    Way to overreact btw... but obviously the vocal part or the mmorpg.com crowd hates anything PvE related so this was to be expected...

    M

  • Hmm ...sounds good to me *places pre-order*

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    I will wait to see if this is accurate information closer to release.

     

    That being said, if it does turn out to be true, my interest will probably have waned and I will not be picking this game up.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • NormikeNormike Member Posts: 436
    Originally posted by Yamota

    Originally posted by Darkholme



    The sad thing is that I think that in some ways the doomsayers in this forum are right. I would have liked to see the PvP be better and the Klingons be a 100% playable race at launch, but I don't for one second think it's going to make STO a "bad" game or a failure. Truthfully when I think of a Star trek MMOG I really think of a PvE game first and foremost, so I don't think it's going to make much of a difference.

     

    Doomsayers? An MMORPG with only ONE faction is weak at best, laughable at worst. It does not neccessarily has to do anything with PvP as that second faction could be all about PvE. So your excuse of STO as PvE game is not enough to exclude the Klingons as playable faction.

    This game = FAIL

    I played Lotro for a while before and after monster play. It was definitely a fun game. Definitely not FAIL like you said simply because they didn't have 2 factions. So I think "doomsayer" fits you perfectly. lol

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Ridgelon


    "Klingons are playable as PvP only when the game launches. I've seen the term "monster play" bandied about on several boards and I think this fits the definition 100%. That alone confirms this game will not have decent faction based PvP, nor will it contain an in-depth skill or resource gathering system."
     
    This confirms nothing, you have no clue as to how the game is going to be at launch.  It is still in beta testing and they haven't even uploaded anything Klingon yet.  The dev's have already said after launch they will be adding more, possibly a Klingon tutorial.  As of right now you have to go through the Federation tutorial then you can become a Klingon.  The Dev's have also said there are many ways to level, not just pvp,  I'm sure the Klingon High Command will need missions taken care of.  Stop jumping to conclusions about a game that is months away from release, if you don't like it don't play it.  As for me, from the tastes I've gotten, I'm going back for seconds and thirds.

    It's not "months away from release." It's set to release in less than two months.

    The game was claimed to be all about the Federation - Klingon war, only the Kilingons are going to be half a faction at best at release (from what the devs themselves have said).

    I think a lot of people are missing the issue that Klingons are likely to be be very under-populated due to this design.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • KoroshiyaKoroshiya Member UncommonPosts: 265
    Originally posted by Meridion


    Lord of the Rings online is a pretty successful game that does the IP justice, so just because you can't smash each others faces in ruins STO completely?
    I remember when PvP boys ran wild back in 2007 after some weeks of LotRO predicting a short and epic fail due to massive carebearness... Well the carebear-army obviously still reigns the game, I take any bet STO will 'suffer' the same path to success. When the gank-squad gtfo it will be a successful MMO.


    Way to overreact btw... but obviously the vocal part or the mmorpg.com crowd hates anything PvE related so this was to be expected...


    M

     

    I think the only one over reacting is you.  Most of the posts Ive read just said that they were interested playing as a klingon, and since they are going to be "stuck" in just monster play they are not interested anymore.  Maybe the OP is predicting doom and gloom for the game, but most of the replies aren't.  They are just voicing their opinion that the game does not appeal to them as much.

    Lets try and not get too dramatic about the situation and start flinging poo around because you want to start a flame war.

    “The people that are trying to make the world worse never take a day off , why should I. Light up the darkness” – Bob Marley

  • weslubowweslubow Member UncommonPosts: 163

    Hmmmm.

    *Preorders*

  • grandpagamergrandpagamer Member Posts: 2,221

    The game is going to sell many boxes. How many remain after the free 30 days will be seen. Hopefully February will get here so the the whiners/trolls will move to the next game on the release schedule.  Im glad STO is a PVE based game, it will make for a better community.

  • NoobTechNoobTech Member Posts: 33

    they said they will 'open the flood gates soon' in regards to the klingons. you can find this in a thread on the sto forums ( general sto discussion).

     

    what that means exactly is a mystery...but hopefully it will be good news.

  • SteamRangerSteamRanger Member UncommonPosts: 920

    Limited PVP? In that case, I'm even more interested. Though I think that making the Klingons the "bad guys" again is an easy and predictable method to introduce conflict into the game. I'm seeing a real lack of creativity among game designers anymore.

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662

    Development

    Previously, Perpetual Entertainment developed the game from 2004 to 2008 until its bankruptcy in January 2008. The license to develop the game and art assets were transferred to Cryptic Studios; however, the code remained with Perpetual Entertainment and its Perpetual Game Engine.

    Cryptic Studios officially announced its development of Star Trek Online on July 28, 2008, as a countdown timer on Cryptic's web site reached zero and the new official site was launched.  A letter was sent out from Jack Emmert, the game's online producer, detailing some aspects of Cryptic's approach.


    So we are trading 4 years of devotion in for 2 years of boardroom brainstorming? That's what it boils down to with Cryptic. It seems to me that Perpetual landed a huge IP that swallowed the company and forced it's death with scope of what an IP of Star Trek's caliber needed. But at LEAST they were devoted enough to try to bring in a MMO that was worthy of the Star Trek name. It definitely cost them.

     

    Cryptic on the other hand would rather see SOMETHING released than to stand by and let the IP crush them like it did Perpetual. This is why you see features that they are familiar with bubble to the surface:

    • One faction out the gate
    • Sci-Fi action rather than Sci-Fi fantasy
    • Deeper character creation rather than deeper character development

    All these things reek of CO influence. But I will try their version of the STO MMO, simply because I'm a fan of both MMOs and Star Trek. Will it be the Star Trek MMO that could have been? Never. For that you need someone with vision and respect for the IP leading the development, not someone focused on a deadline and a bottom line.

     

    But two things before I sign off from here:

    Klingons were a aggressive race, not a dumb one. They didn't have star ships, weapon systems, warp drive and technology fall from the sky and run itself. And with that they deserve a place at the table to tell their story.

    Comparing Trekkies to Star Wars fans is like comparing EvE fans to WoW fans we trekkies tend to like a little hard science fiction and military science fiction in with our space opera, while SW fans spice theirs up with midichlorian

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

  • Darth_OsorDarth_Osor Member Posts: 1,089

    Much rage on the official forums today.  Forums are even down right now.  I wonder if that is a coincidence.

  • SircaSirca Member UncommonPosts: 110

    BBye STO!

  • RedempRedemp Member UncommonPosts: 1,136

    My only question on it :

    Is there a designated PvP area? Or is it Free-Explore, Free-Engage?

    If a Klingon can attack Feds in any area, then theres no gripe. If Klingons are restricted to a small grid... then they are shooting themselves in the foot.

     

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Ridgelon


    "Klingons are playable as PvP only when the game launches. I've seen the term "monster play" bandied about on several boards and I think this fits the definition 100%. That alone confirms this game will not have decent faction based PvP, nor will it contain an in-depth skill or resource gathering system."
     
    This confirms nothing, you have no clue as to how the game is going to be at launch.  It is still in beta testing and they haven't even uploaded anything Klingon yet.  The dev's have already said after launch they will be adding more, possibly a Klingon tutorial.  As of right now you have to go through the Federation tutorial then you can become a Klingon.  The Dev's have also said there are many ways to level, not just pvp,  I'm sure the Klingon High Command will need missions taken care of.  Stop jumping to conclusions about a game that is months away from release, if you don't like it don't play it.  As for me, from the tastes I've gotten, I'm going back for seconds and thirds.

    Use your common sense. Its 1.5 months to release and no Klingon content has even been released to the beta (devs own admission). So that means, that whatever content there is, is basically untested in beta and only internal testing has been done.

    So 1.5 months to release the content to beta and test it and balance it. Yeah, good luck with that.

    This is so typical of Cryptic. To always tack on a barely existing PvP feature just so they can say that they have PvP. And then it will take months for them to visit it because they value PvE more so first 6 months of adjusting the Fed PvE content and then MAYBE they will try and balance and add some more features to PvP.

    Just look at Champions Online. The PvP was, and still is, highly imbalanced and there barely exists any PvP beside some instanced death matches and all that we heard from the devs in that game is that they will release more PvP scenarios, which means more instanced deathmatches.

    How much you wanna bet that STO (read Klingon) PvP will be similar?

  • Darth_OsorDarth_Osor Member Posts: 1,089
    Originally posted by Redemp


    My only question on it :
    Is there a designated PvP area? Or is it Free-Explore, Free-Engage?
    If a Klingon can attack Feds in any area, then theres no gripe. If Klingons are restricted to a small grid... then they are shooting themselves in the foot.
     



     

    Klingons can't attack Feds anytime, anywhere unless they are flagged for PvP.  TBH we're not even sure you can enter enemy space looking for people that are PvP flagged.  You may be limited to the Neutral Zone and some other designated PvP areas.

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