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What game has the best OPEN WORLD pvp?

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  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Palebane

    Originally posted by PatchDay

    Originally posted by Palebane

    Originally posted by PatchDay

    Originally posted by Palebane

    Originally posted by PatchDay

    Originally posted by Palebane

    Originally posted by PatchDay


    Open World PVP means you can kill anyone at anytime any place in the world. In EVE Online, you can attack anyone at anytime. Same with Darkfall.
     
    WoW does not have this. Having just one zone doesn't qualify an MMO to have open world pvp. If this were the case, then even City of Heroes would qualify



     

    WoW's World PvP might be terrible at the moment, but in my opinion it has the most potential.

     

    That doesn't matter in regards to the topic. I never said whether it was good/bad. I said WoW has no place in an open world pvp thread



     

    Obviously it does belong in this thread considering you can attack other players of any level in 80% of the world (not counting instances) on the PvP servers. I'd be interested in understanding why you don't think it belongs here, because in your post above you only mention WIntergrasp, which is one zone in a hundred. Is it because it's faction-based and not FFA? Faction based games can have World PvP too. Just becaue you can't attack your own faction does not mean it isn't Open World PvP.

    Open World PVP means you can kill anyone at anytime any place in the world.

     



     

    Oh, I was under the impression, that you can't attack players in high sec zones... Again, a game doesn't have to be FFA to have Open World PvP.

     

    That is a popular misconception. In EVE Online you can be attacked anywhere. Concord (the NPC police) will try to intercept but their goal is not to protect you but rather, punish the person that killed you

    However, Concord can be bribed, etc. Your only security is to belong to an NPC newbie corp and even then, you can still be attacked. But at least Concord will not accept bribes and allow hostile corps to wardec you



     

    In that case, I guess you CAN attack players of higher level in the starter areas in WoW since they will be PvP flagged, but you would be silly to do so.

    From what I recall, even when Horde would attack the Alliance capital cities you couldn't even attack the Alliance there unless they were 'flagged'. And this was on a PVP Server

     

    WoW is barely a world pvp game; 'open world' pvp it is so far from being one it's not funny

     

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662
    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by raystantz


     Not instances or arena. Open World PVP.
     
    What game does it best?

     

    He said what game DOES it best, not what game offers free killing anywhere, anytime, anyplace. Doing it best and doing it are two different things. And I stand behind my first statement and say WoW PvP servers do it best. I played Shadowbane for a fraction of time when it was free. I played DAoC but you're limited too much to your area before you're introduced to PvP. I played UO and it was good, but was only populated by naked men running around with capes and cheap weapons. I played AC and AC2 but again if you were the wrong class consider your options death or slow death.

     

    In WoW if you couldn't beat a certain class when you got jumped, you had the means to escape at least. But in my years of PvPing across many MMOs I've seen one MMO do PvP right. Nothing beats the thrill of denying someone of what they thought was an easy kill, by living to see another day.

     

    And to make this clear to others: You can only measure PvP on the merits of the tools available to players to fight within the confines of the settings they are in. And on it's basic level PvP is nothing more than two or more players pitted against each another.

     

    WoW cannot do it best when it doesn't qualify as an option in the first place

    As long as it has an option for a player to attack another player at anytime, anywhere or anyplace then WoW qualifies, because the PvP server DOES allow that technically. Just because only the lower level person gets the choice does NOT disqualify it.

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  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by PatchDay

    Originally posted by Palebane

    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by raystantz


     Not instances or arena. Open World PVP.
     
    What game does it best?

     

    He said what game DOES it best, not what game offers free killing anywhere, anytime, anyplace. Doing it best and doing it are two different things. And I stand behind my first statement and say WoW PvP servers do it best. I played Shadowbane for a fraction of time when it was free. I played DAoC but you're limited too much to your area before you're introduced to PvP. I played UO and it was good, but was only populated by naked men running around with capes and cheap weapons. I played AC and AC2 but again if you were the wrong class consider your options death or slow death.

     

    In WoW if you couldn't beat a certain class when you got jumped, you had the means to escape at least. But in my years of PvPing across many MMOs I've seen one MMO do PvP right. Nothing beats the thrill of denying someone of what they thought was an easy kill, by living to see another day.

     

    And to make this clear to others: You can only measure PvP on the merits of the tools available to players to fight within the confines of the settings they are in. And on it's basic level PvP is nothing more than two or more players pitted against each another.

     

    WoW cannot do it best when it doesn't qualify as an option in the first place

    Fine, you say WoW does not qualify. I will go on record and say that EvE does not qualify. Guess we are even now.

     

     

    No, now you're just being a troll :)

     

    Takes one to know one /hugs.

     

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  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Ramonski7

    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by raystantz


     Not instances or arena. Open World PVP.
     
    What game does it best?

     

    He said what game DOES it best, not what game offers free killing anywhere, anytime, anyplace. Doing it best and doing it are two different things. And I stand behind my first statement and say WoW PvP servers do it best. I played Shadowbane for a fraction of time when it was free. I played DAoC but you're limited too much to your area before you're introduced to PvP. I played UO and it was good, but was only populated by naked men running around with capes and cheap weapons. I played AC and AC2 but again if you were the wrong class consider your options death or slow death.

     

    In WoW if you couldn't beat a certain class when you got jumped, you had the means to escape at least. But in my years of PvPing across many MMOs I've seen one MMO do PvP right. Nothing beats the thrill of denying someone of what they thought was an easy kill, by living to see another day.

     

    And to make this clear to others: You can only measure PvP on the merits of the tools available to players to fight within the confines of the settings they are in. And on it's basic level PvP is nothing more than two or more players pitted against each another.

     

    WoW cannot do it best when it doesn't qualify as an option in the first place

    As long as it has an option for a player to attack another player at anytime, anywhere or anyplace then WoW qualifies, because the PvP server DOES allow that technically. Just because only the lower level person gets the choice does NOT disqualify it.

     

    Tell me please you are not serious? By your definition even a PVE server should qualify.

     

  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by raystantz


     Not instances or arena. Open World PVP.
     
    What game does it best?

     

    He said what game DOES it best, not what game offers free killing anywhere, anytime, anyplace. Doing it best and doing it are two different things. And I stand behind my first statement and say WoW PvP servers do it best. I played Shadowbane for a fraction of time when it was free. I played DAoC but you're limited too much to your area before you're introduced to PvP. I played UO and it was good, but was only populated by naked men running around with capes and cheap weapons. I played AC and AC2 but again if you were the wrong class consider your options death or slow death.

     

    In WoW if you couldn't beat a certain class when you got jumped, you had the means to escape at least. But in my years of PvPing across many MMOs I've seen one MMO do PvP right. Nothing beats the thrill of denying someone of what they thought was an easy kill, by living to see another day.

     

    And to make this clear to others: You can only measure PvP on the merits of the tools available to players to fight within the confines of the settings they are in. And on it's basic level PvP is nothing more than two or more players pitted against each another.

     

    WoW cannot do it best when it doesn't qualify as an option in the first place

    As long as it has an option for a player to attack another player at anytime, anywhere or anyplace then WoW qualifies, because the PvP server DOES allow that technically. Just because only the lower level person gets the choice does NOT disqualify it.

     

    Tell me please you are not serious? By your definition even a PVE server should qualify.

     



     

    The best Open World PvP I ever participated in was on a PvE server. Back when the honor system was introduced and players were struggling back and forth from Tarren Mill to Southshore. Good times.

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  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Palebane

    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by PatchDay

    Originally posted by Ramonski7

    Originally posted by raystantz


     Not instances or arena. Open World PVP.
     
    What game does it best?

     

    He said what game DOES it best, not what game offers free killing anywhere, anytime, anyplace. Doing it best and doing it are two different things. And I stand behind my first statement and say WoW PvP servers do it best. I played Shadowbane for a fraction of time when it was free. I played DAoC but you're limited too much to your area before you're introduced to PvP. I played UO and it was good, but was only populated by naked men running around with capes and cheap weapons. I played AC and AC2 but again if you were the wrong class consider your options death or slow death.

     

    In WoW if you couldn't beat a certain class when you got jumped, you had the means to escape at least. But in my years of PvPing across many MMOs I've seen one MMO do PvP right. Nothing beats the thrill of denying someone of what they thought was an easy kill, by living to see another day.

     

    And to make this clear to others: You can only measure PvP on the merits of the tools available to players to fight within the confines of the settings they are in. And on it's basic level PvP is nothing more than two or more players pitted against each another.

     

    WoW cannot do it best when it doesn't qualify as an option in the first place

    As long as it has an option for a player to attack another player at anytime, anywhere or anyplace then WoW qualifies, because the PvP server DOES allow that technically. Just because only the lower level person gets the choice does NOT disqualify it.

     

    Tell me please you are not serious? By your definition even a PVE server should qualify.

     



     

    The best Open World PvP I ever participated in was on a PvE server. Back when the honor system was introduced and players were struggling back and forth from Tarren Mill to Southshore. Good times.

     

    Yeah back in those days WoW's pvp was at its height for me. But alas, Blizzard didn't even want us doing that small bit of world pvp. So they decided to shove us off into BGs.

    At 1st, being a noob of a sort and not knowing any better. I was happy to see BGs like Alterac Valley and that capture the flag one. But in a few weeks, I had realized I've been duped

     

    Now, I will not play a game where I cannot be apart of a Guild and takeover land. This way I ensure I don't get pushed off into an instance again. I want to be able to fight my true enemies. Games like EVE and DFO empower gamers to fight their true Guild enemies.

    Games like WoW; we were helpless as we were constantly griefed by a Guild in our own Faction. They would help the 'other side' find our ghosts and other childish stuff. All we could do was fight them on the forums and send in spies to disrupt their 'raids' and eventually we disbanded them.

    But EVE allows us to do so much more to Guilds we don't like; its a real rush

     

    I feel sorry for WoW players I really do. But it is good you are at least playing something you enjoy

     

  • NetzokoNetzoko Member Posts: 1,271

    The thing about EVE is that a good 70+% of the population stays in empire space completely.

    Again, Darkfall is the only truely openworld pvp with no safe zones or zones.

    -------------------------
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  • Lille7Lille7 Member Posts: 301
    Originally posted by stryker31


    I would have to say WAR of any of the games i have played.  Every tier has its own open world pvp area, and its almost required to do it.  Its a lot of fun, and constant battles of 50+ on each side is normal.


     

    Isn't that a contradiction? The point of open world pvp is that there is no "pvp area"

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Netzoko


    The thing about EVE is that a good 70+% of the population stays in empire space completely.
    Again, Darkfall is the only truely openworld pvp with no safe zones or zones.

     

    That might be true but there is also a crapload of pvp in high sec. People act like EVE players cant pvp in high sec which is not true at all. Sometimes I used to just hang out around the space station in my destroyed and salvage wrecks from big fights at the trade hubs

     

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662
    Originally posted by PatchDay

    Originally posted by Netzoko


    The thing about EVE is that a good 70+% of the population stays in empire space completely.
    Again, Darkfall is the only truely openworld pvp with no safe zones or zones.

     

    That might be true but there is also a crapload of pvp in high sec. People act like EVE players cant pvp in high sec which is not true at all. Sometimes I used to just hang out around the space station in my destroyed and salvage wrecks from big fights at the trade hubs

     

     

    Interesting, so just because you've played EvE's version of carebear PvP it can still qualify as being open world PvP, but because you have no such experience in WoW's PvP it doesn't even merit a nod?

     

    I get it, you don't like WoW or the players that enjoy it. I wish I could say the same for Darkfall or EvE players (which I beta tested), but I'm not that shallow of a player. Enjoy, just know that some vets understand that PvP was never meant to be the main focus of MMORPGs, just a facet of it.


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  • PatchDayPatchDay Member Posts: 1,641

    Yeah I have no plans to respond to 'WoW being an open world pvp' unless someone comes up with a great argument. I personally never thought it qualified as a world pvp game either (since Horde cannot attack anyone in Alliance cities on pvp server unless they flag themselves)

     

    edit- fixed some grammar

  • SweetZoidSweetZoid Member Posts: 437

    Mortal Online looks pretty awesome.

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    Asheron's Call Darktide hands down.

     

    Too bad it's so dated graphics wise that people wouldn't give it a second glance.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • KnightcryKnightcry Member Posts: 168

    Like it or not fanbois the definition of world pvp is in the phrase, WORLD PLAYER VERSUS PLAYER.  In WoW, I can kill people in the world almost anywhere. Yes, there is also instanced pvp(which brings people from different servers together) and its fun for some. Yes, there are areas you have some restrictions(defined by some above to suit their arguments) but so does Eve. Can you kill someone in the dock that got away earlier?

    Fact is most games with open pvp have some type of restriction some where. From level difference, to starter areas or towns there is some where most games don't allow it.  Darkfall I have no clue but there will be some fanboi telling me itz uber l337z before long.

  • KnightcryKnightcry Member Posts: 168
    Originally posted by lord_seru

    Originally posted by PatchDay


    Yeah I have no plans to respond to 'WoW being an open world pvp' unless someone comes up with a great argument. I personally never thought it qualified as a world pvp game either (since Horde cannot attack anyone in Alliance cities on pvp server unless they flag themselves)
     
    edit- fixed some grammar

     

    A game doesn't have World PvP when players don't have a real reason to engage in World PvP.

    Sure they have some servers labeled World PvP, but no one there engages in World PvP.  There are no rewards, no reasons for engaging in World PvP.

    BGs and Arenas and instanced content eliminated any World PvP that cheap game ever had.

    LOL what? Are you sure you shouldn't be in the padded room with your helmet and scooby doo lunch box?

     

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Knightcry


    Like it or not fanbois the definition of world pvp is in the phrase, WORLD PLAYER VERSUS PLAYER.  In WoW, I can kill people in the world almost anywhere. Yes, there is also instanced pvp(which brings people from different servers together) and its fun for some. Yes, there are areas you have some restrictions(defined by some above to suit their arguments) but so does Eve. Can you kill someone in the dock that got away earlier?
    Fact is most games with open pvp have some type of restriction some where. From level difference, to starter areas or towns there is some where most games don't allow it.  Darkfall I have no clue but there will be some fanboi telling me itz uber l337z before long.

     

    "Almost" does not cut it. In DFO and EVE Online I can attack someone anywhere in the game world. No restrictions. There are consequences, yes. But no restrictions. There is no magic "flag" that says I cannot attack them

     

     

  • jango1337jango1337 Member Posts: 217
    Originally posted by lord_seru

    Originally posted by Knightcry

    Originally posted by lord_seru

    Originally posted by PatchDay


    Yeah I have no plans to respond to 'WoW being an open world pvp' unless someone comes up with a great argument. I personally never thought it qualified as a world pvp game either (since Horde cannot attack anyone in Alliance cities on pvp server unless they flag themselves)
     
    edit- fixed some grammar

     

    A game doesn't have World PvP when players don't have a real reason to engage in World PvP.

    Sure they have some servers labeled World PvP, but no one there engages in World PvP.  There are no rewards, no reasons for engaging in World PvP.

    BGs and Arenas and instanced content eliminated any World PvP that cheap game ever had.

    LOL what? Are you sure you shouldn't be in the padded room with your helmet and scooby doo lunch box?

     

     

    Just another carebear or troll.. probably never played one of WoWs PVP servers, yawn

     

     

    I used to play WoW from launch to a few months after WotLK release on Mal'Ganis as horde and I can say without a doubt WoW does not come close in open world pvp like Darkfall or Eve does. I'm sorry but WoW is a PvE game with PvP thrown in.

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    EVE has good PVP however the world is heavily zoned (about 5000 zones), I don't know about FoM (never played) but heard they're introducing some cash shop system where you have to pay for new lives after you get killed. Shadow Bane will be relaunched and yes that has open world PvP without zones or instances.

    The winner (in my opinion) is Darkfall however, completely seamless open world with an excellent combat system.

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  • KnightcryKnightcry Member Posts: 168

    There is really no point in arguing with the Wow hater club. You can say this or that and they will bend what they will to fit their arguement. If you try and use their argument for WoW which could be valid it no longer applies because it is WoW. We become the troll even though their accounts were made just for the WoW hate cause.....yesterday. Alt accounts bolster their opinions with the deception there is actually someone else who agrees with them.

    News Flash!!!! WoW sucks because some guy on the internet said it does. Even with all of the features, revenue and fan base this game bombs and no one should play it. Save yourself from this horrible game. Move to Darkfall quick before they end macroing skills because it takes too long otherwise.....oh shit nevermind.

  • GTwanderGTwander Member UncommonPosts: 6,035

    I just don't see how WoW has been argued over 9+ pages when it's not even an OPEN PVP game. Even the PvP servers are not an OPEN philosophy as you have impromptu allies that can't touch you. An OPEN PVP game might have factions, but you are able to attack them as well. WoW might have "World" PVP, but it's not "Open". Then again it's not like that matters as WoW players gotta get that advertising in any way they can, like DF players (but at least this topic suits them).

    I think the terminology of "open world PvP" is a misnomer, because imo there is open PvP and world PvP, or both. It might be allowed in the "open world", but with tons of restrictions it makes PvP less "open" in the first place - so the terms should mean different things. I dunno, maybe I'm nitpicking since most people just see an uninstanced world as an "open world", and if PvP of any kind exists on it then it's "open world PvP", but I read it differently. Not that the PvP is in an "open world", but rather the PvP is open, and just anywhere in the world.

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  • vorashuvorashu Member Posts: 20

    played WOW for a long time...painful world PVP which was the reason i quit.

    havent played DF or EVE so no opinion on those 2.

  • Goatgod76Goatgod76 Member Posts: 1,214
    Originally posted by uquipu


     WoW.  Wintergrasp is a taste of what MMOs will be in the future.
    http://www.youtube.com/watch?v=IWRFb1WwQjA

     

    Looks more like a console FPS than an MMORPG.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Ramonski7


    As long as it has an option for a player to attack another player at anytime, anywhere or anyplace then WoW qualifies, because the PvP server DOES allow that technically. Just because only the lower level person gets the choice does NOT disqualify it.


     

    If thats the case every game with PVP servers is a PVP game. However we all know this just isn't the truth. Everyone knows WOW's focus is on PVE, there's no secret to its design philosophy. Balancing is what comes into play here, games balanced for PVE are often unbalanced for PVP. Due to nukers especially being over powered. EVE is a game designed around PVP from the ground up as well as Darkfall. Everything from world politics, crafting to player interaction is designed behind the idea of them competing against one another. They aren't based on gear treadmills, and points that go up and down.

    Now part of the confusion here could be that the OP only asked for decent open world PVP, which honestly if it's just that ability you're looking for any game qualifies that has PVP servers.

    In an argument based on PVP games WOW would not qualify nor would most other games on the market. Some are also doing to bad to really recommend for massive open world PVP (IE- WAR, AOC).

    In an arugument based on open world PVP most games qualify, and you can find it in just about all of them. If it's simple numbers you're looking for, WOW may be your best bet. IF it's decent PVp with balancing and gameplay designed behind it your only choices are Darkfall, EVE or WAR. The latter is doing badly though and in t3-4 there really isn't a whole lot of action. You would probably find more action in UO or DAOC.

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  • PlaterPlater Member Posts: 10

    Its so funny reading this thread, the best game ever that had open-world PVP was Neocron, - granted - you had to take your `chip` out, but after that, you were always looking over your shoulder.

    The adrenalin in a Neocron PVP battle was second to none. It was real time PVP too, none of this you hit me and i hit you rubbish, it was real-time, and it blows everything else out the water PVP-wise , even today.

    Any old Neocron players will know exactly what i`m talking about.

    PLATER

  • minchet456minchet456 Member Posts: 42

    You're all wrong. This thread is the best open world pvp.

    image

This discussion has been closed.