Definitely try this game out. This is coming from someone who has uninstalled it too lol (ill touch on that too. my reasons were personal and not just judged on the merits of the game). The game for F2P is very good. Graphics are nicely done, the detail of the world is fabulous. The one thing to note this is a dungeon running based game. That is the majority of your quests, however there is an overworld as well with its own quests as well, though not as fun or thought provoking as dungeons. Dungeons i guess are the true hallmark of this game and something you wont find in other f2p games. Traps, strategy and time is whats needed to complete alot of dungeons, which i have not found fully in all the f2p games ive tried, and ive tried many. The classes you can choose from are more then enough to satisfy your tank/mage/healing etc needs. Although the warforged and drow and monk classes intrigued me im a healer so i didnt need to worry about grinding favor to get them. The community was really good for me, i had met a very polite player who wanted to accompany me on a dungeon quest, even though we were noobs and still died, we had fun and realized our mistakes and moved on. None of that "you friggin noob, wtf are you doing idiot" etc etc. Something i have encountered in all the other f2p games ive played. Getting help was easy, though learning the terms that people said to me took awhile to grasp. About the dual classing,. Well i cant say much since i didnt toy with it alot. I wanted to be a strict healer but realized i would need to throw something else in there if i was to solo my dungeons, but definitely not mandatory. This game infact is more free to play then the many i have played, where being a cash shopper is almost mandatory to get what you want from your toon. Not once did i say to myself "damn im gonna need to buy (insert cash item here) if im going to do that". Everything i needed was provided with drops and quest rewards, which is plenty...gear, pots, weps, special enhancing pots.....anything, which to me was satisfying. The reason i uninstalled: It was a bit outta my league honestly. The game to me was a bit overwhelming to my basic mmo needs. The character progression (stats and so forth), the terms, roles of classes/dual classes etc. It was a bit too much for me, but i can see the allure of it all to the more dedicated players. They could make their class to what they wanted very intricately and not have to honestly spend a dime to do so if they put forth some effort. Also the game was based IMO on a heavy group setting to get the full benefit of a dungeon, which im all for but i do enjoy soloing alot and want the choice to do so most of the time without missing out on the good stuff. These are all personal reasons that i do not hold against the game. The game itself is brilliant and very intricate to satisfy those more "hardcore" (for lack of a better term) mmo players. It doesnt hurt to at least download it and see if it fits your tastes, and even if it doesnt you need to at least experience it to see what other f2p mmos are missing.
Well your in luck my friend. Turbine just added a new diffuculty called "Casual" wich is for soloers only. its quite fun. i do it when im bored =p then again you can just choose solo =p but i solo alot to get stuff to sell(Farm)
Definitely try this game out. This is coming from someone who has uninstalled it too lol (ill touch on that too. my reasons were personal and not just judged on the merits of the game). The game for F2P is very good. Graphics are nicely done, the detail of the world is fabulous. The one thing to note this is a dungeon running based game. That is the majority of your quests, however there is an overworld as well with its own quests as well, though not as fun or thought provoking as dungeons. Dungeons i guess are the true hallmark of this game and something you wont find in other f2p games. Traps, strategy and time is whats needed to complete alot of dungeons, which i have not found fully in all the f2p games ive tried, and ive tried many. The classes you can choose from are more then enough to satisfy your tank/mage/healing etc needs. Although the warforged and drow and monk classes intrigued me im a healer so i didnt need to worry about grinding favor to get them. The community was really good for me, i had met a very polite player who wanted to accompany me on a dungeon quest, even though we were noobs and still died, we had fun and realized our mistakes and moved on. None of that "you friggin noob, wtf are you doing idiot" etc etc. Something i have encountered in all the other f2p games ive played. Getting help was easy, though learning the terms that people said to me took awhile to grasp. About the dual classing,. Well i cant say much since i didnt toy with it alot. I wanted to be a strict healer but realized i would need to throw something else in there if i was to solo my dungeons, but definitely not mandatory. This game infact is more free to play then the many i have played, where being a cash shopper is almost mandatory to get what you want from your toon. Not once did i say to myself "damn im gonna need to buy (insert cash item here) if im going to do that". Everything i needed was provided with drops and quest rewards, which is plenty...gear, pots, weps, special enhancing pots.....anything, which to me was satisfying. The reason i uninstalled: It was a bit outta my league honestly. The game to me was a bit overwhelming to my basic mmo needs. The character progression (stats and so forth), the terms, roles of classes/dual classes etc. It was a bit too much for me, but i can see the allure of it all to the more dedicated players. They could make their class to what they wanted very intricately and not have to honestly spend a dime to do so if they put forth some effort. Also the game was based IMO on a heavy group setting to get the full benefit of a dungeon, which im all for but i do enjoy soloing alot and want the choice to do so most of the time without missing out on the good stuff. These are all personal reasons that i do not hold against the game. The game itself is brilliant and very intricate to satisfy those more "hardcore" (for lack of a better term) mmo players. It doesnt hurt to at least download it and see if it fits your tastes, and even if it doesnt you need to at least experience it to see what other f2p mmos are missing.
Well your in luck my friend. Turbine just added a new diffuculty called "Casual" wich is for soloers only. its quite fun. i do it when im bored =p then again you can just choose solo =p but i solo alot to get stuff to sell(Farm)
Casual has replaced the solo mode for quests that were not solo only. Now casual is as hard as solo but allows groups.
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
DDO caters to a slightly different crowd, though it does get less complex and user friendly every patch now.
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
DDO caters to a slightly different crowd, though it does get less complex and user friendly every patch now.
I kind of hope they keep it the way it is, it was a unique game i played and would hate to see it become like the rest. Even though im not the player for DDO, i wouldnt want to see its IQ drop.
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
Well, I'm glad you enjoyed it while you played and that you have good memories of it. Maybe some day you'll come back to it again whenever you're tired of normal mmo style grinding and want some quick dungeon action.
If you do think about coming back some time there's a couple things you may like to know.
First is that there is a stickied thread in the new player forums that has a listing of a bunch of different builds for new players. You can look through the types of characters (ex. Battle Cleric, Caster Cleric, Whirling-Dervish, Dual wield Barbarian, etc., etc.) and see what one you'd like to try. Then click on it's link and it'll take you to the build page where it lists all the stats and everything to choose when you create a character to become that build and then they list all the different feats and enhancements to choose while leveling as well as types of gear to look for. This really helps new players out and removes a lot of mistakes that new players can accidentally make until they get to know the game well enough to try customizing their own.
Second is that for those players who like to solo there are NPC hirelings you can buy from the hireling vendor. The vendor sells you hireling "contracts" which you keep in your inventory till you want the hireling and then you use the contract to summon the hireling to help you in the dungeon. You can hire melee fighters, casters, healers, etc. to fill any role you need while soloing. Granted they're not the smartest AI players, but they can certainly help players solo.
Anyway, you may have already known about these things but I figured I'd mention them to you and to other potential players who may like to know.
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
Well, I'm glad you enjoyed it while you played and that you have good memories of it. Maybe some day you'll come back to it again whenever you're tired of normal mmo style grinding and want some quick dungeon action.
If you do think about coming back some time there's a couple things you may like to know.
First is that there is a stickied thread in the new player forums that has a listing of a bunch of different builds for new players. You can look through the types of characters (ex. Battle Cleric, Caster Cleric, Whirling-Dervish, Dual wield Barbarian, etc., etc.) and see what one you'd like to try. Then click on it's link and it'll take you to the build page where it lists all the stats and everything to choose when you create a character to become that build and then they list all the different feats and enhancements to choose while leveling as well as types of gear to look for. This really helps new players out and removes a lot of mistakes that new players can accidentally make until they get to know the game well enough to try customizing their own.
Second is that for those players who like to solo there are NPC hirelings you can buy from the hireling vendor. The vendor sells you hireling "contracts" which you keep in your inventory till you want the hireling and then you use the contract to summon the hireling to help you in the dungeon. You can hire melee fighters, casters, healers, etc. to fill any role you need while soloing. Granted they're not the smartest AI players, but they can certainly help players solo.
Anyway, you may have already known about these things but I figured I'd mention them to you and to other potential players who may like to know.
Excellent ideas i forgot to mention. Hope the OP changed his mind about the game and gave it a shot. DDO has gotten easier from what ive read from personal long time player experience but still overwhelming for the more casual type player. So much info and intricate that it was daunting. One of these days ill be back doing my best to learn DDO and not to be so befuddled by it. Live long DDO, may your future be even brighter
There is favored soul which is a 32point build vs. the default 26point build (points btw are for attributes such as str, INT, charsima, etc..., there are drow elves which and warforged races that I believe are the extra $$$ playable races). However, I think if you want to play Drow elves and unlock the 32 point build for your next toon, I think you just need to build up enough fame. You can do all the quests in every difficulty to build up your Fame points... but then that will take you a long time to do... so It may just be worth the $$ if you want to save time and not bother by gaining fame. Meh, I hope it's accurate, because I did leave just after they implemented the ITEM shop, as I'm not a fan of that type of payment model. Edit: I will have to eat my words when Redbana's Hellgate is re-released in NA region. As much as I hate f2p item shop models... I was addicted to Hellgate, and will play it regardless of the item shop... ugh... I'll hate that aspect but still find myself addicted to the Single Player version (that's how much I miss that game).
28 point build...
Whats so great about drow and warforged anyway that you have to pay to unlock them?
All those memories will be lost in time, like tears in the rain.
There is favored soul which is a 32point build vs. the default 26point build (points btw are for attributes such as str, INT, charsima, etc..., there are drow elves which and warforged races that I believe are the extra $$$ playable races). However, I think if you want to play Drow elves and unlock the 32 point build for your next toon, I think you just need to build up enough fame. You can do all the quests in every difficulty to build up your Fame points... but then that will take you a long time to do... so It may just be worth the $$ if you want to save time and not bother by gaining fame. Meh, I hope it's accurate, because I did leave just after they implemented the ITEM shop, as I'm not a fan of that type of payment model. Edit: I will have to eat my words when Redbana's Hellgate is re-released in NA region. As much as I hate f2p item shop models... I was addicted to Hellgate, and will play it regardless of the item shop... ugh... I'll hate that aspect but still find myself addicted to the Single Player version (that's how much I miss that game).
28 point build...
Whats so great about drow and warforged anyway that you have to pay to unlock them?
They both have certain build they excel in. You do not need to have either though. I never play either race as Drow are beaten by nearly any 32 point and Warforged have never appealed to me.
That said they are both popular and Turbine is in business to make money and if people buying those races makes Turbine money to keep adding to the game I play then I am ok with it.
Comments
Well your in luck my friend. Turbine just added a new diffuculty called "Casual" wich is for soloers only. its quite fun. i do it when im bored =p then again you can just choose solo =p but i solo alot to get stuff to sell(Farm)
Well your in luck my friend. Turbine just added a new diffuculty called "Casual" wich is for soloers only. its quite fun. i do it when im bored =p then again you can just choose solo =p but i solo alot to get stuff to sell(Farm)
Casual has replaced the solo mode for quests that were not solo only. Now casual is as hard as solo but allows groups.
I understand the casual and solo modes and all but the overall game to me was overwhelming, and i like a more "easy" mmo. I think the problem is too many choices and i like to be guided more down the right path. But none the less its a fabulous game
DDO caters to a slightly different crowd, though it does get less complex and user friendly every patch now.
DDO caters to a slightly different crowd, though it does get less complex and user friendly every patch now.
I kind of hope they keep it the way it is, it was a unique game i played and would hate to see it become like the rest. Even though im not the player for DDO, i wouldnt want to see its IQ drop.
Well, I'm glad you enjoyed it while you played and that you have good memories of it. Maybe some day you'll come back to it again whenever you're tired of normal mmo style grinding and want some quick dungeon action.
If you do think about coming back some time there's a couple things you may like to know.
First is that there is a stickied thread in the new player forums that has a listing of a bunch of different builds for new players. You can look through the types of characters (ex. Battle Cleric, Caster Cleric, Whirling-Dervish, Dual wield Barbarian, etc., etc.) and see what one you'd like to try. Then click on it's link and it'll take you to the build page where it lists all the stats and everything to choose when you create a character to become that build and then they list all the different feats and enhancements to choose while leveling as well as types of gear to look for. This really helps new players out and removes a lot of mistakes that new players can accidentally make until they get to know the game well enough to try customizing their own.
Second is that for those players who like to solo there are NPC hirelings you can buy from the hireling vendor. The vendor sells you hireling "contracts" which you keep in your inventory till you want the hireling and then you use the contract to summon the hireling to help you in the dungeon. You can hire melee fighters, casters, healers, etc. to fill any role you need while soloing. Granted they're not the smartest AI players, but they can certainly help players solo.
Anyway, you may have already known about these things but I figured I'd mention them to you and to other potential players who may like to know.
Well, I'm glad you enjoyed it while you played and that you have good memories of it. Maybe some day you'll come back to it again whenever you're tired of normal mmo style grinding and want some quick dungeon action.
If you do think about coming back some time there's a couple things you may like to know.
First is that there is a stickied thread in the new player forums that has a listing of a bunch of different builds for new players. You can look through the types of characters (ex. Battle Cleric, Caster Cleric, Whirling-Dervish, Dual wield Barbarian, etc., etc.) and see what one you'd like to try. Then click on it's link and it'll take you to the build page where it lists all the stats and everything to choose when you create a character to become that build and then they list all the different feats and enhancements to choose while leveling as well as types of gear to look for. This really helps new players out and removes a lot of mistakes that new players can accidentally make until they get to know the game well enough to try customizing their own.
Second is that for those players who like to solo there are NPC hirelings you can buy from the hireling vendor. The vendor sells you hireling "contracts" which you keep in your inventory till you want the hireling and then you use the contract to summon the hireling to help you in the dungeon. You can hire melee fighters, casters, healers, etc. to fill any role you need while soloing. Granted they're not the smartest AI players, but they can certainly help players solo.
Anyway, you may have already known about these things but I figured I'd mention them to you and to other potential players who may like to know.
Excellent ideas i forgot to mention. Hope the OP changed his mind about the game and gave it a shot. DDO has gotten easier from what ive read from personal long time player experience but still overwhelming for the more casual type player. So much info and intricate that it was daunting. One of these days ill be back doing my best to learn DDO and not to be so befuddled by it. Live long DDO, may your future be even brighter
28 point build...
Whats so great about drow and warforged anyway that you have to pay to unlock them?
All those memories will be lost in time, like tears in the rain.
28 point build...
Whats so great about drow and warforged anyway that you have to pay to unlock them?
They both have certain build they excel in. You do not need to have either though. I never play either race as Drow are beaten by nearly any 32 point and Warforged have never appealed to me.
That said they are both popular and Turbine is in business to make money and if people buying those races makes Turbine money to keep adding to the game I play then I am ok with it.