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So what made you give up Warcraft ?

yayitsandyyayitsandy Member Posts: 363

I would like to ask those of you that once played the game ( not those of you playing now obviously ,although I'm betting some of you will post anyway ) what was it that changed in the game that made you give up World of Warcraft ?

For me it was culmination of changes the last of which was the cross server looking for a group system . Good idea in theory but in practice it centralised the game to the city areas .

I felt at the end of the day Warcraft became less of  massive multiplayer virtual world and more a mutliplayer game where most players ended up going to the  instances and missed what 90 percent of the game had to offer .

I can't see Cataclysm reversing anything drastically . Although i think there will be a brief period when it will entice people to explore the world again but it wont last .

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Comments

  • TJ_420TJ_420 Member Posts: 224

    WOTLK- Left within 2 months of buying it.

    BC changed so much and was a step in the wrong direction but I dealt with it- Wrath was the last straw.

  • AethaerynAethaeryn Member RarePosts: 3,150

    For me it was the BC expansion. . The game was a little high fantasy for me to start with but BC just made it worse.

    That and one day I had the thought. . if i ever quit playing this. . . all of this was for nothing. . . . I take away nothing. . it just wasn't fun enough for that.  

    I did go back later though and played for "fun" and didn't care so much about level. . that was fun for a month.

    Wa min God! Se æx on min heafod is!

  • uzaeluzael Member Posts: 1

    For me it was because it was just one big time sink.  The game took very little actual skill to play. Time = success in WoW. Plus the gold farmers inflating the auction prices to stupid levels making it impossible for people who didn't have unlimited time to compete.

    So, without getting into a rant...it's because the time demand was too large.

  • spookydomspookydom Member UncommonPosts: 1,782

    For myself I just got bored of it. Really didn't get into the end game thing. Also had been playing it for four years and wanted to try out some other mmo's. Since I left I have realised how much it isn't for me any more. Can't envision myself ever re-subbing but we shall see.

  • djazzydjazzy Member Posts: 3,578

    Played since beta, after 4 years of playing it I just got tired of the game. Once all of my longtime friends quit playing that was good enough for me to quit.

  • DrakynnDrakynn Member Posts: 2,030

    I left after 4 years of playing from launch...I was just tired of it and didn't like the direction was going so I quit.I only stayed as long as I did for the people I was playing with...guild drama ensued and that wasn't such a manacle anymore...haven't looked back since.I don't have any ill wishes for Blizzard or people who still enjoy the game just 4 years is a long time to be playing any game.

  • elockeelocke Member UncommonPosts: 4,335

    Lack of horizontal growth with content i.e. housing, alternate advancement systems, etc.

    Time between content patches and expansions FAR too LONG.

  • Rockgod99Rockgod99 Member Posts: 4,640

    I got tired of replacing my shit over and over.

    Once i decided to not give a crap about my armor or guilds raid content I lost interest and found different games similar to the ones i started the genre with.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • camp11111camp11111 Member Posts: 602
    Originally posted by yayitsandy


    For me it was culmination of changes the last of which was the cross server looking for a group system . Good idea in theory but in practice it centralised the game to the city areas .



     

    Every person who still wants to defend this new LFG mechanism as bad is clearly out of touch with reality and is simply burned out of the game after playing it for 4 years or more.

    The cross server LFG tool - like they implemented it - is the most important feature in any MMORPG of the last decade.

    Try finding a 5 man group to do a 5 year old leveling dungeon in a 15 minutes bracket.

    Never before were so many players leveling to do the quests again ... that didn't stop at a dungeon entrance.

    As to CATA: no problem: you lay those new 1-60 questlines at the doorstep of each dungeon. Unlocking the dungeon.

    And the world will be heavely played in CATA: reason: new (must do) profession; archeology that supports the end game leveling in Path of Titans.

    Besides PVE in CATA will not even be the first priority if you read the news: that will be the PvP this time.

    First think then report personal burn out.

     

    Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.

  • majimaji Member UncommonPosts: 2,091

    The only thing I enjoyed in the end were large raids. But those took up too much time in the week for me.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • yaminsuxyaminsux Member UncommonPosts: 973

    It was BC that broke WoW for me. Seeing ally getting shaman and horde getting pally.  Plus my guild getting fussy about my accumulated DKP, lol. i decided i should quit.

  • almalexiusalmalexius Member UncommonPosts: 180

    -" LINK ACHIEVE, LINK THIS, LINK THAT " or you won't be allowed to join us to a stupid dungeon that any retard in the world can do.

    -Forced to do Arena to get PvP gear.

    -Being ganked by ppl living in the Arena

    -Everlasting lag in cities and whats that PvP place called again.

    -Old content rendered useless well except for getting an achievement.

    -Uninteresting, useless crafting.

    -Chuck Norris

    -Etc, etc, etc.

    In the end there was so much i didnt like that it was time to go but i figure there is just no way to play a game forever without getting bored as hell with it. Still had a good 4-5 years of fun with it which seems to be something of a limit for some ppl.    

     

    WOW,eq2,Vanguard,WAR,LOTRO,AOC,Rift Aion, SWTOR, TERA.

    Currently playing GW2.

  • camp11111camp11111 Member Posts: 602
    Originally posted by almalexius


    -" LINK ACHIEVE, LINK THIS, LINK THAT " or you won't be allowed to join us to a stupid dungeon that any retard in the world can do.
    -Forced to do Arena to get PvP gear.
    -Being ganked by ppl living in the Arena
    -Everlasting lag in cities and whats that PvP place called again.
    -Old content rendered useless well except for getting an achievement.
    -Uninteresting, useless crafting.
    -Chuck Norris
    -Etc, etc, etc.
    In the end there was so much i didnt like that it was time to go but i figure there is just no way to play a game forever without getting bored as hell with it. Still had a good 4-5 years of fun with it which seems to be something of a limit for some ppl.    

     



     

    Apparently you even quit too early. Read the blue:

    - As of patch 3.3.2 (Feb2010)  you can have Arena gear  by winning the daily Battleground quest: it gives 25 Arena points and the Arena gear pieces (gloves) stands at 440 points ;;; unrated (a complete set can even be had).

    It's a very nice challenge and I try do win every day this daily PvP quest. It's an intro to the new BG's competition.

    - So you can now being ganked by people .... doing fun Battlegrounds. You can EVEN have the same arena gear by doing dungeons these days (95 badges of the lastest Frost badges). So no excuses anymore.

    - Old content is replayed at the max these days tx to the intro of the cross server lfg tool (patch 3.3). Dungeons from level 15 to level 80 open up in 15 minutes.

    Everyone who played one game this long and had fun should enjoy the ride and quit the game for good or return after a long break.

    ... But they should refrain themselves from giving comments on game mechanics that changed already the moment they left ....

     

     

    Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by elocke


    Lack of horizontal growth with content i.e. housing, alternate advancement systems, etc.
    Time between content patches and expansions FAR too LONG.

     

    Agreed.. for me and friends we quit because we were done with the raid chase.. The game became all about "vertical" climb to raid boss and loot..  There was no horizontal growth of the game such as housing, AA like what EQ has, increased tradeskills, new starting classes and zones.. BC was ok because of the 2 new races and very limited entry zones.  However, nothing since and nothing in Cat worth going back for.. 

  • camp11111camp11111 Member Posts: 602
    Originally posted by Rydeson


     
    Agreed.. for me and friends we quit because we were done with the raid chase.. The game became all about "vertical" climb to raid boss and loot..  There was no horizontal growth of the game such as housing, AA like what EQ has, increased tradeskills, new starting classes and zones.. BC was ok because of the 2 new races and very limited entry zones.  However, nothing since and nothing in Cat worth going back for.. 



     

    What's making me smile is that...

    CATA changes more to basic WOW than most newly launched "WOW killers" had in all their promised features.

    All classes are redesigned, all gear and weapons stats change, all new leveling system and a complete new world of Azeroth (1- 60). Ironforge is now for example a destroyed capitol.

    http://www.wow.com/2010/03/02/tuesday-morning-post-cataclysmic-content-edition/#continued

    A new guild leveling system both in PvP and PVE. A new PvP competition in the BG's ... based on guilds (!). New BG's and open world PvP zones.

    And all quests from 1 to 60 taken out and replaced.

    Unless you know more of course...

    Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by camp11111

    Originally posted by Rydeson


     
    Agreed.. for me and friends we quit because we were done with the raid chase.. The game became all about "vertical" climb to raid boss and loot..  There was no horizontal growth of the game such as housing, AA like what EQ has, increased tradeskills, new starting classes and zones.. BC was ok because of the 2 new races and very limited entry zones.  However, nothing since and nothing in Cat worth going back for.. 



     

    What's making me smile is that...

    CATA changes more to basic WOW than most newly launched "WOW killers" had in all their promised features.

    All classes are redesigned, all gear and weapons stats change, all new leveling system and a complete new world of Azeroth (1- 60). Ironforge is now for example a destroyed capitol.

    http://www.wow.com/2010/03/02/tuesday-morning-post-cataclysmic-content-edition/#continued

    A new guild leveling system both in PvP and PVE. A new PvP competition in the BG's ... based on guilds (!). New BG's and open world PvP zones.

    And all quests from 1 to 60 taken out and replaced.

    Unless you know more of course...

    For some people wow could be redesigned into a  sandbox and they wouldn't go back.

    For me three years was enough. Even the best games get boring after a while if that wasn't the case I would still be playing CS and Starcraft right now.

    Nothing Blizzard does would change peoples minds.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • camp11111camp11111 Member Posts: 602
    Originally posted by Rockgod99

    Originally posted by camp11111




     
    What's making me smile is that...
    CATA changes more to basic WOW than most newly launched "WOW killers" had in all their promised features.
    All classes are redesigned, all gear and weapons stats change, all new leveling system and a complete new world of Azeroth (1- 60). Ironforge is now for example a destroyed capitol.
    http://www.wow.com/2010/03/02/tuesday-morning-post-cataclysmic-content-edition/#continued
    A new guild leveling system both in PvP and PVE. A new PvP competition in the BG's ... based on guilds (!). New BG's and open world PvP zones.
    And all quests from 1 to 60 taken out and replaced.
    Unless you know more of course...

    For some people wow could be redesigned into a  sandbox and they wouldn't go back.

    For me three years was enough. Even the best games get boring after a while if that wasn't the case I would still be playing CS and Starcraft right now.

    Nothing Blizzard does would change peoples minds.

    Oh did I mention you can adapt the stats on your gear and weapons to your own needs ?

     It's your choice to quit, but please don't comment on new things you don't know about.

     

    Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.

  • dzikundzikun Member Posts: 150

    WoW was amazing... Played allot of MMOs after and a few before but no other game made such impact on me ever (not even a single player one). It wasn't perfect... but it was the right mix of everything... I played it for 3 years... Found many friends... Been a part of many communities... Raided, pvp ed... and most of all roleplayed.

    Why did i quit?

    It became an addiction... I could log on to the game just to be bored... at weird hours... missing school etc. So one day i just didn't log in...

     

    And to this time i'm a refugee... Drifting from one half assed mmo to another... Disappointed every time.

    I've been uplinked and downloaded, I've been inputted and outsourced. I know the upside of downsizing, I know the downside of upgrading.

    I'm a high-tech low-life. A cutting-edge, state-of-the-art, bi-coastal multi-tasker, and I can give you a gigabyte in a nanosecond.

    I'm new-wave, but I'm old-school; and my inner child is outward-bound.

    I'm a hot-wired, heat-seeking, warm-hearted cool customer; voice-activated and bio-degradable.

    RIP George Carlin.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by camp11111

    Originally posted by almalexius


    -" LINK ACHIEVE, LINK THIS, LINK THAT " or you won't be allowed to join us to a stupid dungeon that any retard in the world can do.
    -Forced to do Arena to get PvP gear.
    -Being ganked by ppl living in the Arena
    -Everlasting lag in cities and whats that PvP place called again.
    -Old content rendered useless well except for getting an achievement.
    -Uninteresting, useless crafting.
    -Chuck Norris
    -Etc, etc, etc.
    In the end there was so much i didnt like that it was time to go but i figure there is just no way to play a game forever without getting bored as hell with it. Still had a good 4-5 years of fun with it which seems to be something of a limit for some ppl.    

     



     

    Apparently you even quit too early. Read the blue:

    - As of patch 3.3.2 (Feb2010)  you can have Arena gear  by winning the daily Battleground quest: it gives 25 Arena points and the Arena gear pieces (gloves) stands at 440 points ;;; unrated (a complete set can even be had).  for 2nd hand PvP gear Relentless, not the top of the line "wrath" that requires ratings..

    It's a very nice challenge and I try do win every day this daily PvP quest. It's an intro to the new BG's competition.

    - So you can now being ganked by people .... doing fun Battlegrounds. You can EVEN have the same arena gear by doing dungeons these days (95 badges of the lastest Frost badges). So no excuses anymore.  keyword being FROST emblems.. as if anyone can earn those very fast .. lol

    - Old content is replayed at the max these days tx to the intro of the cross server lfg tool (patch 3.3). Dungeons from level 15 to level 80 open up in 15 minutes. unless you already have a shit load of alts already 80 or close to 80.. then it doesn't matter..

    Everyone who played one game this long and had fun should enjoy the ride and quit the game for good or return after a long break.

    ... But they should refrain themselves from giving comments on game mechanics that changed already the moment they left ....

     Likewise as people that are fans of the game should release all the detail facts , instead of misleading outdated or vague information.. You never did address the crafting problem you highlighted.. LOL..  Crafting is useless unless you have thousands of gold burning in your pocket or do RAIDS..   As for the other problems the poster pointed out, that you glossed over.. Those problems are still there and getting worse..  

    TY for playing spin the facts..  :) have a great day

     

     

  • SanguinelustSanguinelust Member UncommonPosts: 812

    It really doesn't matter how much they change the game, for me it's run it's course. I've played that game off and on since release and while it gave me many hours of enjoyment I feel like there's nothing more to get out of it because of all the time I've spent playing it. OK so the game has changed since I've left, it's still the same though. You still have to dungeon/PvP grind to get what you need to stay competitive and that's all there is to do once you've tried most or all of the classes. I won't say I'll never play that game again but currently I just don't see a future in WoW for me no matter how much they change. In the end it will still be all about repetitive end game grinding in the form of dailies, dungeons, or PvP, the only difference will be the road taken there.

  • AmatheAmathe Member LegendaryPosts: 7,630

    I played for 3 years. But I got tired of my class being nerfed. You grind and grind and do what you can to make your toon a bit more powerful, and then they come along and just erase the gains you made over the past few months in the blink of an eye. I stopped seeing there was any point to it. Every game nerfs some, but in WoW almost every patch had another one. I'm not paying for that anymore, and I don't miss it.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • Hopscotch73Hopscotch73 Member UncommonPosts: 971

    Simply, I quit because I wasn't having fun anymore.

    Walked away and haven't looked back.

    I'm seeing people arguing about new features and telling people who've left that we know nothing about the current state of the game...seriously? Most of us left because it wasn't fun anymore. Don't try to tell us we're doing it wrong because you're still having fun.

    Many of my friends play WoW, and I'd never dream of eye-rolling and tutting at them like that, I'm glad they're still enjoying it.

    They have their game and I have mine.

    Those of you who still play have plenty to look forward to in Cataclysm, I have no doubt Blizz won't let you down.

    Ease up on the defensiveness, it's no big deal that some of us left the game, there are new subs coming on board daily. Our reasons are our own, and they're what the OP asked for after all.

  • SikhanderSikhander Member UncommonPosts: 220
    Originally posted by elocke


    Lack of horizontal growth with content i.e. housing, alternate advancement systems, etc.
    Time between content patches and expansions FAR too LONG.

    For me this is the extremely weak point of WoW. And given that every element in the game that even remotely can be described as sand-box elements is gone this point became even weaker.

    WoW will continue to thrive for sure since with Cataclysm it will be more rewarding than ever for a completely new player. Old timers are kind of left behind though - the only content is high-end raiding content and it is coming with way too long time-gaps.

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by camp11111

    Originally posted by Rockgod99

    Originally posted by camp11111




     
    What's making me smile is that...
    CATA changes more to basic WOW than most newly launched "WOW killers" had in all their promised features.
    All classes are redesigned, all gear and weapons stats change, all new leveling system and a complete new world of Azeroth (1- 60). Ironforge is now for example a destroyed capitol.
    http://www.wow.com/2010/03/02/tuesday-morning-post-cataclysmic-content-edition/#continued
    A new guild leveling system both in PvP and PVE. A new PvP competition in the BG's ... based on guilds (!). New BG's and open world PvP zones.
    And all quests from 1 to 60 taken out and replaced.
    Unless you know more of course...

    For some people wow could be redesigned into a  sandbox and they wouldn't go back.

    For me three years was enough. Even the best games get boring after a while if that wasn't the case I would still be playing CS and Starcraft right now.

    Nothing Blizzard does would change peoples minds.

    Oh did I mention you can adapt the stats on your gear and weapons to your own needs ?

     It's your choice to quit, but please don't comment on new things you don't know about.

     

     

    Did I bring up new mechanics? did I bring up anything other than sooner or later every game gets boring to everyone?

    It's a fact. It may bother you that people are ignoring your Advert to cata but you should be happy you have a game you enjoy and understand people are different.

    I know it's hard for some of you wow fans to get that people dont share the same opinions of wow that you do.

    As for me I may return to check things out.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • RemainsRemains Member UncommonPosts: 375
    Originally posted by camp11111

    Originally posted by Rockgod99

    Originally posted by camp11111




     
    What's making me smile is that...
    CATA changes more to basic WOW than most newly launched "WOW killers" had in all their promised features.
    All classes are redesigned, all gear and weapons stats change, all new leveling system and a complete new world of Azeroth (1- 60). Ironforge is now for example a destroyed capitol.
    http://www.wow.com/2010/03/02/tuesday-morning-post-cataclysmic-content-edition/#continued
    A new guild leveling system both in PvP and PVE. A new PvP competition in the BG's ... based on guilds (!). New BG's and open world PvP zones.
    And all quests from 1 to 60 taken out and replaced.
    Unless you know more of course...

    For some people wow could be redesigned into a  sandbox and they wouldn't go back.

    For me three years was enough. Even the best games get boring after a while if that wasn't the case I would still be playing CS and Starcraft right now.

    Nothing Blizzard does would change peoples minds.

    Oh did I mention you can adapt the stats on your gear and weapons to your own needs ?

     It's your choice to quit, but please don't comment on new things you don't know about.

     

    If people have quit the game, and not looking back, its not likely they're following what new content is coming out... Besides, you realize that you're kinda off-topic with your posts, right?

    Personally, the game changed in a direction I wasnt interested in; away from The World, by instancing pretty much all the action (battlegrounds, arena, all dungeons instanced).

    Plus I really despised the use of macros and add-ons... and the interest in that crap pretty much EXPLODED in the community! Wouldnt surprise me if the average number of add-ons for a player is over two dozen by now.

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