I quit WoW a few months ago, and sold my account so unfortunately I can't go back now, even though I'm regretting selling it
Anyway, it seems the next best thing (gameplay/graphics wise etc) is Warhammer Online. Warhammer Online looks really fun from what I've seen on Youtube and having played the endless trial for a few hours today, but it seems everywhere I go people are saying "it's dead, it's like a ghost town, stear clear!!" etc.
I'm just wondering how true this actually is to be honest. When I start a new MMO I like to go into it with the mindset that I'll be playing it for at least a year or so, and investing a lot of time into it, so I just wanted to know whether it IS infact dead/dying and a ghost town, before I purchase & subscribe to the game.
I know some people will think "well if you enjoy it, what's the problem?" but that's the thing, whilst I may enjoy it, that enjoyment will only last so long if I hardly ever see anybody ingame and the population is constantly on the decline.
So in all honesty, is the game dead/dying or is it worth playing?
Thank you.
When the producer dujour Carrie G (who has zero clue about the industry despite her supossed ten years in it) cut the throat of the PVE game (which was already in shambles) and killed any hope of ressurecting the hopelessly broken crafting in lieu of "Killing People in the face" PVP she basically put a dying MMO out of it's misery.
EA is going to shut it down later this year I know that for a fact, the entire team is being retasked and the dead weight is being laid off, GW is quietly taking the license to a new company I have i on good authority that THQ will get that as well as they are working on a yet unannounced WHF RTS similar to Dawn of War. But don't expect it till 2015 way after the fail of WAR has been forgotten
And no links no way to prove any of this I just know folks at GW who like to talk after a couple pints.
Dunno, if the folks at GW think that they should stick to more PvE and that too much PvP is the reason WAR failed... then WH40K is already dead in the water and they should stick to their pints...
You don't play WH or WH40K to toy with yourself. You collect the figures and whatnots in order to take it out against other living players.
WAR failed because the PvP was lackluster and they didn't fully deliver on their promises in that regard. PvE failings are just icing on that shitty cake.
Imo Carrie is doing a really good job with her emphasis on PvP and RvR, as it should have been from the start. Kudos to her to be doing it with very limited resources, especially considering what crap we saw coming out from the last dev generation (LoTD anyone? Just consider what Carrie would have done with those resources) I see players coming back and I see WAR finally winning a recognizable place for itself in the mmo ecology. All the old-time players will testify that the game's been improving since the old PvE "Trials of Atlantis" fart Mark Jacobs left... there's less things being done but they finally are in the spirit of the IP and the game. When you say WAR you don't think "WoW wannabie" anymore - you think "PvP mmo with 0 downtime." It may be a niche but imo it's a quite substantial niche that I'm happy to subscribe to.
No one will pay for a mmo with half back pve no matter how good the pvp is. That is the leSson they should take away for 40K.
The graphics were cute. Not awesome, but a notch better than WoW imho, especially with that effect that changes the look of textures depending on their angle (some light thingy). That made everything look far better imho than without that effect. I also liked the classes a lot, pretty interesting, funny stuff. And even though I'm normally only into PvE in MMORPGs (keeping PvP to LoL, MTGO and TF2) I enjoyed it on Warhammer a lot. Oh, and I liked the character models too, something I'm normally very picky on. The game even had it's fair share of starting zones. If I'm right now all players start in one zone (well, the factions have different ones of course) but you can still move back to the others if you want to (though I doubt it makes sense unless you want to play alone). Oh, and the group quests were fun too.
Still.... I never made it past lvl 20 in that game. Apart from the very confined zones and near-non-existant crafting, I had not much to complain. But somehow it didn't really pull me in. There was no "oh only two more hours for the next level and then only some more and I get this and that and MUST PLAY ON!!!" feeling. It was just... nice. Not enough for me to pay the subscription fee.
So, play the free trial, it's fun. If it's dead: dunno. Not yet. Probably not that soon either. But I don't hear anything about content updates either, which is a bad sign (and one reason imho why the game is going down). People want content upgrades for their subscription fee, not constantly tiny texture changes and bug fixes and what not. They want new dungeons and professions and all that crap.
I just started playing again and I love it. I played at release but had to stop for a while due to family isssues. When I came back, I found a lot of my original gripes with the game had been solved and now find it quite enjoyable. I think they got way too ambitious at the beginning with dozens of servers so if you were on the wrong server, it felt quite empty. Now, during prime time, there are back to back scenarios popping and lots of ORVR going on.
T2-3 are a little less action packed than T1 or T4, but with a lot of people subbing after trying the trial, there are more ppl in 2,3.
If you are enjoying this game you are playing an overpowered class.
Oh! Im playing an overpowered class how come I dont enjoy the game when the destruction have a premade or are better organised than me....the answer is because in games like this one based on pvp who you play with matters not what you play. However if you want to play a more solo class then ofc you have to be dependent on yourself.
Comments
No one will pay for a mmo with half back pve no matter how good the pvp is. That is the leSson they should take away for 40K.
I liked Warhammer.
The graphics were cute. Not awesome, but a notch better than WoW imho, especially with that effect that changes the look of textures depending on their angle (some light thingy). That made everything look far better imho than without that effect. I also liked the classes a lot, pretty interesting, funny stuff. And even though I'm normally only into PvE in MMORPGs (keeping PvP to LoL, MTGO and TF2) I enjoyed it on Warhammer a lot. Oh, and I liked the character models too, something I'm normally very picky on. The game even had it's fair share of starting zones. If I'm right now all players start in one zone (well, the factions have different ones of course) but you can still move back to the others if you want to (though I doubt it makes sense unless you want to play alone). Oh, and the group quests were fun too.
Still.... I never made it past lvl 20 in that game. Apart from the very confined zones and near-non-existant crafting, I had not much to complain. But somehow it didn't really pull me in. There was no "oh only two more hours for the next level and then only some more and I get this and that and MUST PLAY ON!!!" feeling. It was just... nice. Not enough for me to pay the subscription fee.
So, play the free trial, it's fun. If it's dead: dunno. Not yet. Probably not that soon either. But I don't hear anything about content updates either, which is a bad sign (and one reason imho why the game is going down). People want content upgrades for their subscription fee, not constantly tiny texture changes and bug fixes and what not. They want new dungeons and professions and all that crap.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
I just started playing again and I love it. I played at release but had to stop for a while due to family isssues. When I came back, I found a lot of my original gripes with the game had been solved and now find it quite enjoyable. I think they got way too ambitious at the beginning with dozens of servers so if you were on the wrong server, it felt quite empty. Now, during prime time, there are back to back scenarios popping and lots of ORVR going on.
T2-3 are a little less action packed than T1 or T4, but with a lot of people subbing after trying the trial, there are more ppl in 2,3.
If you are enjoying this game you are playing an overpowered class.
Oh! Im playing an overpowered class how come I dont enjoy the game when the destruction have a premade or are better organised than me....the answer is because in games like this one based on pvp who you play with matters not what you play. However if you want to play a more solo class then ofc you have to be dependent on yourself.