I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Just this morning I walked outside in my Platemail of Hardheadedness, and slew three Giants that were slinging fireballs at me. I then cut them open to loot them, and they vanished into thin air. Good argument!!
One of their videos (E3 demo I think) has gameplay footage in the background with the character jumping.
The thing to be concerned about is that the jump animation is trrble.
It took 9 post before someone answered the OP's question....nice going guys.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
Assuming all of that is true. I'm still quite sure you couldn't swim in it. It's tiring enough just to swim in regular clothing and it weighs quite a bit less than 60 lbs.
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Just this morning I walked outside in my Platemail of Hardheadedness, and slew three Giants that were slinging fireballs at me. I then cut them open to loot them, and they vanished into thin air. Good argument!!
Not sure what your point is but i'm quite happy for you.
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
Assuming all of that is true. I'm still quite sure you couldn't swim in it. It's tiring enough just to swim in regular clothing and it weighs quite a bit less than 60 lbs.
lol ok, now you are talking about swimming, not that your assertions over jumping have kind of failed? Look, joking aside, I agree that swimming would be a no go, no problems there, but y'know what? This argument isnt really that valid and is a false path.
What you are actually making the point for is the restricting of movement based on the armour worn, not the removal of those movements for everyone (whatever they are wearing) entirely based on dev laziness, and thats fine. We can agree about that nps.
I personally would rather see characters in full plate swimming then have swimming removed from my game options wholesale. After playing EQ and EQ2 a lot over the past decade I would feel the loss of environment and restriction of movement massively, and tbh if those older games can deliver both back then then any modern game taking shortcuts and not doing so wouldnt get my love.
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
Assuming all of that is true. I'm still quite sure you couldn't swim in it. It's tiring enough just to swim in regular clothing and it weighs quite a bit less than 60 lbs.
lol ok, now you are talking about swimming, not that your assertions over jumping have kind of failed? Look, joking aside, I agree that swimming would be a no go, no problems there, but y'know what? This argument isnt really that valid and is a false path.
What you are actually making the point for is the restricting of movement based on the armour worn, not the removal of those movements for everyone (whatever they are wearing) entirely based on dev laziness, and thats fine. We can agree about that nps.
I personally would rather see characters in full plate swimming then have swimming removed from my game options wholesale. After playing EQ and EQ2 a lot over the past decade I would feel the loss of environment and restriction of movement massively, and tbh if those older games can deliver both back then then any modern game taking shortcuts and not doing so wouldnt get my love.
Failed? Ok. Please post a video of you putting a 60 pound weight on your back and jumping the same height most toons are able to in an MMO. Then I'll concede. Don't try to state what point I'm making. My point is that jumping and swimming are trivial in an MMO. Their inclusion in their current state in MMOs is just as unrealistic as leaving them out. If you do not want to play a game over one simple aspect then go for it.
I agree. Not being able to jump and swim while wearing full plate armor and carrying a battle axe is soooooooooo unrealistic.
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
Assuming all of that is true. I'm still quite sure you couldn't swim in it. It's tiring enough just to swim in regular clothing and it weighs quite a bit less than 60 lbs.
lol ok, now you are talking about swimming, not that your assertions over jumping have kind of failed? Look, joking aside, I agree that swimming would be a no go, no problems there, but y'know what? This argument isnt really that valid and is a false path.
What you are actually making the point for is the restricting of movement based on the armour worn, not the removal of those movements for everyone (whatever they are wearing) entirely based on dev laziness, and thats fine. We can agree about that nps.
I personally would rather see characters in full plate swimming then have swimming removed from my game options wholesale. After playing EQ and EQ2 a lot over the past decade I would feel the loss of environment and restriction of movement massively, and tbh if those older games can deliver both back then then any modern game taking shortcuts and not doing so wouldnt get my love.
Failed? Ok. Please post a video of you putting a 60 pound weight on your back and jumping the same height most toons are able to in an MMO. Then I'll concede.
Oh ok, let me just dig into my library of me swimming and jumping in full plate armour and I will... lol
C'mon... This has been answered already... now you have to see a video of jumping medieval men?
Don't try to state what point I'm making.
Calm down maybe? You coming across now as waaaay defensive.
My point is that jumping and swimming are trivial in an MMO. Their inclusion in their current state in MMOs is just as unrealistic as leaving them out. If you do not want to play a game over one simple aspect then go for it.
Then if is is your point it's a rubbish one lol
So, because a man in full armour can't swim an ocean you think no one in a game shouldnt be able to swim at all? Because thats what you are saying... Thats realism to you?
Don't you see how silly that sounds?
Swimming and jumping are not trivial at all, but maybe we should leave this now..? You seem to be entrenched, not open to a reasonable discussion, and a little hostile.
I jumped over a stomach high farmer's fence once in infantry full plate... (with use of my hands obviously ) I might have fallen on my face because the fence was spikey and one of my leather binders got hooked but i did make it over! ^^
to satisfy your wishes:
not me though... but this should prove a point....
and so much for 3-4 sec swing timers on 2 handers(this is quite doable with larger 2 handers as well... got a flameberge, smae fighting possible):
;P
<S.T.E.A.L.T.H> An Agency that kicks so much ass it has to be written in all capital letters... divided by dots! www.stealth-industries.de
Zippy is a prejudice a-hole deeming all peopel who excessively jump in a game as a kiddy. Get of your high horse you only look retarded.
Haven't you thought about it might be you it's wrong with? Not these so called ADD kids that you imagine. Jeez.
Jumping grants freedom of movement, without it, it becomes stale.
MMO's should even try to go as far as having this kind of mobility, http://www.youtube.com/watch?v=7z4QJoMVCPQ . Since you play characters with abnormal dexterity and stamina.
In some games its a problem. In other games its not. Both vanguard and eq1 have jumping and its never been an issue. Guess it all depends on the maturity level of your community. The ability to jump isnt what makes a kiddy game, its your community.
Though I find bunny hoppers annoying ..I also find no reason for an mmo (or any game with "walking" avatars and npc/creatures)) not to allow jumping..or at least the ability to vault or step over objects....anything. For example Dragon Age is great game imo...but to be beaten /run down or trapped/prohibited/limited from escape or maneuvering..because a log or four inch high rock bars your path...well..that's damn ridiculous. It needlessly restricts movement and combat strategies that may include but are not limited to the dreaded "hop and stab" technique. The same goes for swimming. Swimming should be a viable means for strategy..either of escape (swim to safety or submerge to avoid targeting)..containment/control (a group crossing a river can be more vulnerable to attack..or it may force them into a tighter area) or surprise(rise from the water attack...sneak into a less guarded point of a settlement/encampment by swiimming and entering froma riverbank or lakeside)..etc.
I hope it has jumping and swimming. Jumping in Vanguard opened up my ability to explore... I used to actually climb mountains to see if I could find any secret areas etc. and jumping was key to that. I also fonly remember running for my life in Old Targanoor and jumping over broken down areas of the outside wall in order to escape. Swimming allowed the same level of exploration as well... such a falling of a boat and my friends laughing at me watching me swim ashore.
Hard to imagine an open world to explore that doesn't include swimming and jumping.
I hope it has jumping and swimming. Jumping in Vanguard opened up my ability to explore... I used to actually climb mountains to see if I could find any secret areas etc. and jumping was key to that. I also fonly remember running for my life in Old Targanoor and jumping over broken down areas of the outside wall in order to escape. Swimming allowed the same level of exploration as well... such a falling of a boat and my friends laughing at me watching me swim ashore.
Hard to imagine an open world to explore that doesn't include swimming and jumping.
It does have
The ONLY reason for a dev to leave out these two movements is to restrict freedom around their world and thankfully that isnt an approach Trion is taking
Originally posted by Zippy I would guess so. No offense meant to the OP but I sure hope not. I can't imagine a better way to increase the age and the maturity by removing jumping. There is nothing that I find that makes me want to log off more than watching ADHD children hopping across the screen with their fingers stuck on the jump button. FF14 is doing it right with no jumping.
I can imagine a better way to increase the age and the maturity. Remove people who can't imagine a better way to increase the age and the maturity {than} by removing jumping.
Im one of those "ADHD children hopping around in game" adults. Its a freakin game, you may or may not be an elf, what did you expect to happen when you add jumping to a game?
And they make FFA PVP servers for people like you, dont like the way someone is acting, kill them.
If this game makes it, has jumping, and a FFA PVP server, youll find me there jumping around like a jackass, because im in a game not the office.
Comments
Sarcastic tone aside, full plate wasnt as nearly as hindering as you obviously believe.
"Contrary to common misconceptions, a well-made suit of medieval 'battle' armour (as opposed to the primarily ceremonial 'parade' and 'tournament' armour popular with kings and nobility of later years) hindered its wearer no more than the equipment carried by soldiers today. It should be remembered that an armoured knight would be trained to wear armour from his teens, and would likely develop the technique and endurance needed to comfortably run, crawl, climb ladders, as well as mount and dismount his horse without recourse to a crane (a myth probably originating from an English music hall comedy of the 1830s, and popularised in Mark Twain's A Connecticut Yankee in King Arthur's Court). A full suit of medieval plate is thought to have weighed little more than 60 lb (27 kg) on average, considerably lighter than the equipment often carried by the elite of today's armies. (For example, SAS patrols have been known to carry equipment weighing well over 200 lb (91 kg) for many miles"
Just this morning I walked outside in my Platemail of Hardheadedness, and slew three Giants that were slinging fireballs at me. I then cut them open to loot them, and they vanished into thin air. Good argument!!
It took 9 post before someone answered the OP's question....nice going guys.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Assuming all of that is true. I'm still quite sure you couldn't swim in it. It's tiring enough just to swim in regular clothing and it weighs quite a bit less than 60 lbs.
Not sure what your point is but i'm quite happy for you.
lol ok, now you are talking about swimming, not that your assertions over jumping have kind of failed? Look, joking aside, I agree that swimming would be a no go, no problems there, but y'know what? This argument isnt really that valid and is a false path.
What you are actually making the point for is the restricting of movement based on the armour worn, not the removal of those movements for everyone (whatever they are wearing) entirely based on dev laziness, and thats fine. We can agree about that nps.
I personally would rather see characters in full plate swimming then have swimming removed from my game options wholesale. After playing EQ and EQ2 a lot over the past decade I would feel the loss of environment and restriction of movement massively, and tbh if those older games can deliver both back then then any modern game taking shortcuts and not doing so wouldnt get my love.
Failed? Ok. Please post a video of you putting a 60 pound weight on your back and jumping the same height most toons are able to in an MMO. Then I'll concede. Don't try to state what point I'm making. My point is that jumping and swimming are trivial in an MMO. Their inclusion in their current state in MMOs is just as unrealistic as leaving them out. If you do not want to play a game over one simple aspect then go for it.
I jumped over a stomach high farmer's fence once in infantry full plate... (with use of my hands obviously ) I might have fallen on my face because the fence was spikey and one of my leather binders got hooked but i did make it over! ^^
to satisfy your wishes:
not me though... but this should prove a point....
and so much for 3-4 sec swing timers on 2 handers(this is quite doable with larger 2 handers as well... got a flameberge, smae fighting possible):
;P
<S.T.E.A.L.T.H>
An Agency that kicks so much ass it has to be written in all capital letters... divided by dots!
www.stealth-industries.de
Wow I didn't expect such a huge disucssion with my simple question.
I'm glad to hear that jumping is possible though, I will definitely look into this game from now.
Jumping vs. no jumping: I did not mean to start a discussion about it really, it's just a personal preference.
hehe I think it's just because it is a bit of a hot topic with FFXIV not having it in, and so there are a lot of over sensitive types around
Zippy is a prejudice a-hole deeming all peopel who excessively jump in a game as a kiddy. Get of your high horse you only look retarded.
Haven't you thought about it might be you it's wrong with? Not these so called ADD kids that you imagine. Jeez.
Jumping grants freedom of movement, without it, it becomes stale.
MMO's should even try to go as far as having this kind of mobility, http://www.youtube.com/watch?v=7z4QJoMVCPQ . Since you play characters with abnormal dexterity and stamina.
I CREATED MYSELF!
"<Claus|Dev> i r pk"
SW:TOR|War40K:DMO|GW2
/shrug
In some games its a problem. In other games its not. Both vanguard and eq1 have jumping and its never been an issue. Guess it all depends on the maturity level of your community. The ability to jump isnt what makes a kiddy game, its your community.
Will bunny hopping while swimming be available? Thats the game breaking issue for me. Not being able to bunny hop while swimming would just be stupid.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
I laughed so hard on that one when i tried imagining it xD
A True Master who Knows his own limit...
Though I find bunny hoppers annoying ..I also find no reason for an mmo (or any game with "walking" avatars and npc/creatures)) not to allow jumping..or at least the ability to vault or step over objects....anything. For example Dragon Age is great game imo...but to be beaten /run down or trapped/prohibited/limited from escape or maneuvering..because a log or four inch high rock bars your path...well..that's damn ridiculous. It needlessly restricts movement and combat strategies that may include but are not limited to the dreaded "hop and stab" technique. The same goes for swimming. Swimming should be a viable means for strategy..either of escape (swim to safety or submerge to avoid targeting)..containment/control (a group crossing a river can be more vulnerable to attack..or it may force them into a tighter area) or surprise(rise from the water attack...sneak into a less guarded point of a settlement/encampment by swiimming and entering froma riverbank or lakeside)..etc.
I hope it has jumping and swimming. Jumping in Vanguard opened up my ability to explore... I used to actually climb mountains to see if I could find any secret areas etc. and jumping was key to that. I also fonly remember running for my life in Old Targanoor and jumping over broken down areas of the outside wall in order to escape. Swimming allowed the same level of exploration as well... such a falling of a boat and my friends laughing at me watching me swim ashore.
Hard to imagine an open world to explore that doesn't include swimming and jumping.
It does have
The ONLY reason for a dev to leave out these two movements is to restrict freedom around their world and thankfully that isnt an approach Trion is taking
I can imagine a better way to increase the age and the maturity. Remove people who can't imagine a better way to increase the age and the maturity {than} by removing jumping.
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Im one of those "ADHD children hopping around in game" adults. Its a freakin game, you may or may not be an elf, what did you expect to happen when you add jumping to a game?
And they make FFA PVP servers for people like you, dont like the way someone is acting, kill them.
If this game makes it, has jumping, and a FFA PVP server, youll find me there jumping around like a jackass, because im in a game not the office.
거북이는 목을 내밀 때 안 움직입니다
I dont even understand what this thread is about anymore tbh... are FFXIV fanbois actually trying to put down Rift because it has these features?
I dont even understand the debate here lol.
Rift has swimming and jumping. End of. That really should have been the end of it pages ago o.0
You can jump and swim (including underwater).