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I am going to try this

heavyhebrewheavyhebrew Member Posts: 309

After watching some gameplay videos and watching the forums for a subsidence in gameplay hate I have decided to play Darkfall.

Just from hearing from of the other newbs posting here have me intrigued. FFA PvP, a learning curve with the added bonus of no more hand holding....yea, sign me up.

I am sure I will nerd-rage with the best of them as my lazy gaming habits get torn down.

So who else wants to try the trial and see if this game can be the next ultima online?

TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!

Stay Alert! Trust No One! Keep Your Laser Handy!

Yellow Clearance Black Box Blues!

«1

Comments

  • XianthosXianthos Member Posts: 723

    Please dont troll and dont compare DF with UO :-/ its like comparing Doom with BFBC2. Two different games.

    Besides this game is almost out for 2 years and if it would be next UO, it wouldnt be around population of 5k.

    Even classic UO got higher population.

    EvE doors

    See the best doors on EvE-on!

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by Xianthos

    Please dont troll and dont compare DF with UO :-/ its like comparing Doom with BFBC2. Two different games.

    Besides this game is almost out for 2 years and if it would be next UO, it wouldnt be around population of 5k.

    Even classic UO got higher population.

    First get your facts traight its just over year old and compare UO is only not valid becouse it never had any intention to become next UO ever it had ideas from AC-UO-SB-morrowind-oblivion and some more games UO is totally different game.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • XianthosXianthos Member Posts: 723

    Originally posted by Evasia

    Originally posted by Xianthos

    Please dont troll and dont compare DF with UO :-/ its like comparing Doom with BFBC2. Two different games.

    Besides this game is almost out for 2 years and if it would be next UO, it wouldnt be around population of 5k.

    Even classic UO got higher population.

    First get your facts traight its just over year old and compare UO is only not valid becouse it never had any intention to become next UO ever it had ideas from AC-UO-SB-morrowind-oblivion and some more games UO is totally different game.

    Please reread my post. Take a deep breath. Think once more and then only then answer.

    EvE doors

    See the best doors on EvE-on!

  • ViscVisc Member Posts: 89

    The biggest problem with the trial is you have a short time to experience the game. The real gameplay can only be experienced in a real clan in a real city. The noob friendly clan  "NEW" doesn't fit this bill. In all honesty the best you can hope for is to be an observer in a real player city. Yes there is time required for character developement a.k.a. "grind". In fact the only games that don't have grind are FPS's and those are even starting to get  a little bit of a skill or lvl system theses days. The world is huge and has a lot more to do and see than most people will admit to. I suggest you try a little of everything you can in the short time you have. You won't see or do it all but people need a sampling. I hope your not one of those people we see posting in DF forum section that tries the game just to slam it and show how great of a gamer they are.

  • ChinaCatChinaCat Member UncommonPosts: 670

    Originally posted by heavyhebrew

    After watching some gameplay videos and watching the forums for a subsidence in gameplay hate I have decided to play Darkfall.

    Just from hearing from of the other newbs posting here have me intrigued. FFA PvP, a learning curve with the added bonus of no more hand holding....yea, sign me up.

    I am sure I will nerd-rage with the best of them as my lazy gaming habits get torn down.

    So who else wants to try the trial and see if this game can be the next ultima online?

    Cool.  Good luck.

    Don't mind Xianthos.   He and a few others here haven't played DFO for quite some time but feel it important to frisk any one that enters.

    If you want some help feel free to PM me here or on the official forums and in-game as: China Cat

    Cheers -CC

    "Lately it occurs to me,
    what a long, strange trip it's been". -Hunter

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    I did the trial and it was a blast.  Probably the best time I've had in an MMO in forever.  Unfortunately I'm a bit strapped for cash atm (I know $30 is nothing, but I'm between jobs) or I would have purchased right away.

    Steam: Neph

  • XiroXiro Member UncommonPosts: 118

    Its great! Hope you enjoy it. 

    And btw, don't take "Welcome to Darkfall" to seriously, at first, you'll wanna shank someone. Then after playing for awhile.. you'll sit back, smile, laugh, and go "hell yes, welcome to darkfall" lol ;P 

  • Sid_ViciousSid_Vicious Member RarePosts: 2,177

    I think this game is better than UO and I think that a lot more people will agree in 2011. .. especially looking forward to the upcoming expansion as everyone so far has brought more stuff to do in the game and I haven't even seen all of the content and have been playing for 16 months.

     

    UO is old and trammeled. Darkfall has a cooler view, twitch-based, awesome fun physics for bunny-hopping and what-not, better graphics, funner combat, and gameplay that feels very immersive. Darkfall could definitely use more content but they havent stopped adding all sorts of content. The amount of content added since the game has come out is truly amazing for such a small company. There is so much more to do now than there was in the beginning.

     

    With new graphics and environmental sounds with more meaningful PVE dungeons this game will no doubt in my mind be the most immersive fantasy sandbox MMO on the market. There was a period of time where it felt like there was no longer stealth in the game but the value of steath has returned with the ban waves (kicking people who used a radar hack) and will be a lot funner with the new expansion.

     

    If you have fun during the trial than you should definitely stick with it because many people who play today did not like it at first. The game feels different when you are more developed and have more control.

    NEWS FLASH! "A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/ Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished! https://childrenfromtheheavensbelow.blogspot.com/ Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by ChinaCat

    Cool.  Good luck.

    Don't mind Xianthos.   He and a few others here haven't played DFO for quite some time but feel it important to frisk any one that enters.

    If you want some help feel free to PM me here or on the official forums and in-game as: China Cat

    Cheers -CC

    "He and a few others here haven't played DFO for quite some time"...

     

    Tell me, what do you know? You seem to possess psychic power to be able to tell wether or not someone is playing DFO or not and wether he has more experience than you do. Hell, why should his opinion be discredited because he thinks differently than you do? C'mon, you can do better.

     

    The large amount of negative criticism towards DarkFall is justified. A game that launched with 200k+ players attempting to pre-order and now has an avearge of 2-3k "actives" has some issues. The content that has been added so far by Aventurine has been, with a few exceptions (HP Patch, AoE Magic Nerf), a band-aid on a hemorrhaging wound. Most of these "Content Patch" have all avoided the real issues (Alignement, War'Dec system, PvP Incentive, more valuable PvP hotspot, etc) and only added enough content every 6 months that a group of average programmers could program in 2 weeks.

     

    And again, this upcoming patch is completly ignoring the real issues and only focus on lesser important items. Fun Hulks doesn't make for Sandbox content. Terrain Graphical Update doesn't matter that much (with the exception of Nifflheim...which is like staring at a second sun). New monsters are hardly significant, and while they may add a new "suprise element" for the first or second time, the "amazement" ends there. DarkFall doesn't have roaming monsters, so their long term value is very small.

     

    The massive grind will remain as long as Hybrid is the only way to be the most effective. Other play-styles are "possible" but not as viable as hybrid, and to fight a hybrid, everyone has to be hybrid and train all their skills. That's the sad truth of DarkFall. And players claim that after the grind everything is fun! But the sole reason there is so much grind is to hide the lack of content , sand and tools.

     

    -----

     

    To the OP:  It's very possible that you will enjoy your trial and possibly buy the game. The first month is "magic" and most new players REALLY enjoy the first month. But the excitement quickly dies down during the second, third month etc.

    If I were to make an analogy, it's like watching a good movie for the first time and really liking it and watching it again and again. After a while, it gets tiring and the movie isn't "so good" anymore.

    If you ever get bored, don't bother re-subbing even if AV releases a small patch that players are happy about (such as the HP Patch). Rather wait for a significant larger update (and by significant update, I'm not talking about the august patch)

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    when I started playing Darkfall I instantly liked it, I canceled my EQ2 account about 3 weeks later. A few months ago I took a break and played Fallen Earth for two months. I eventually canceled Fallen Earth. The crafting and non-ganking hassle was a nice derivsion for awhile but really not nearly as good as DF.

    the industry not liking darkfall has always been one of life mysteries to me. For me I 'get it' instantly.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • BlindchanceBlindchance Member UncommonPosts: 1,112

    Dear OP,

    you won't find a consensus between gamers about DF, some love it, some criticise it, others hate it. I was and I am a sceptic myself. I played DF in beta and I played it after launch for few months.

    I haven't grinded like mad with others "hardcore" players, but I done my maths ands fun factor just doesn't add up with all the downtime and grind you need to endure in order to enjoy the scarce game content.

    The game could be a good platform for next sandbox messiah, BUT Aventurine seems to be not really interested in that direction. The game is completely pvp focused, all other content is less or more a placeholder for true sandbox.

    Sure my expectations are probably too high like for a game created by an indie developer team. Yet again unreasonable design decision don't even leave me with hope, that Tasos and friends know what true sandbox is. Calling chaos chests ( in order to give a reason to travel ), sea towers ( in order to give ships a meaning ) or fun hulks a sandbox content is a step to far. They are nothing else then fast fixes for lack of vision or/and means to such a vision deliver.

    My advice, give it a try, get a free trial, get a sub if you will be still there and try to approach it with an open mind. You may like it, you may hate it or like a lot of others ex-DF players you may leave the game and hope that Aventurine will actually invest some time and money in immersive, fun sandbox content.

  • BuniontToesBuniontToes Member Posts: 529

    Originally posted by MadnessRealm

    Originally posted by ChinaCat



    Cool.  Good luck.

    Don't mind Xianthos.   He and a few others here haven't played DFO for quite some time but feel it important to frisk any one that enters.

    If you want some help feel free to PM me here or on the official forums and in-game as: China Cat

    Cheers -CC

    "He and a few others here haven't played DFO for quite some time"...

     

    Tell me, what do you know? You seem to possess psychic power to be able to tell wether or not someone is playing DFO or not and wether he has more experience than you do. Hell, why should his opinion be discredited because he thinks differently than you do? C'mon, you can do better.

     

    The large amount of negative criticism towards DarkFall is justified. A game that launched with 200k+ players attempting to pre-order and now has an avearge of 2-3k "actives" has some issues. The content that has been added so far by Aventurine has been, with a few exceptions (HP Patch, AoE Magic Nerf), a band-aid on a hemorrhaging wound. Most of these "Content Patch" have all avoided the real issues (Alignement, War'Dec system, PvP Incentive, more valuable PvP hotspot, etc) and only added enough content every 6 months that a group of average programmers could program in 2 weeks.

     

    And again, this upcoming patch is completly ignoring the real issues and only focus on lesser important items. Fun Hulks doesn't make for Sandbox content. Terrain Graphical Update doesn't matter that much (with the exception of Nifflheim...which is like staring at a second sun). New monsters are hardly significant, and while they may add a new "suprise element" for the first or second time, the "amazement" ends there. DarkFall doesn't have roaming monsters, so their long term value is very small.

     

    The massive grind will remain as long as Hybrid is the only way to be the most effective. Other play-styles are "possible" but not as viable as hybrid, and to fight a hybrid, everyone has to be hybrid and train all their skills. That's the sad truth of DarkFall. And players claim that after the grind everything is fun! But the sole reason there is so much grind is to hide the lack of content , sand and tools.

     

    -----

     

    To the OP:  It's very possible that you will enjoy your trial and possibly buy the game. The first month is "magic" and most new players REALLY enjoy the first month. But the excitement quickly dies down during the second, third month etc.

    If I were to make an analogy, it's like watching a good movie for the first time and really liking it and watching it again and again. After a while, it gets tiring and the movie isn't "so good" anymore.

    If you ever get bored, don't bother re-subbing even if AV releases a small patch that players are happy about (such as the HP Patch). Rather wait for a significant larger update (and by significant update, I'm not talking about the august patch)

    He can tell  people havne't played the game because what they post simply is not true.  China has played since beta.  I have played since beta. A number of us have.  Additionally we have played multiple games over the years.

     

    Some of us have repsect for opinions.  It is one thing to say "I don't like the UI because of x, y, z."   We may not agree but opinion is simply that...opinion.  I may like green and you may like red, who is to say who is right?

     

    However statements such as:

    "The large amount of negative criticism towards DarkFall is justified. A game that launched with 200k+ players attempting to pre-order and now has an avearge of 2-3k "actives" has some issues."

    Are meaningless and troll worthy.

     

    Is this objective? No.  Does this give specifics of the game? No.  Does this allow someone to make an informed decision? No.

     

    Statements such as:

    "only added enough content every 6 months that a group of average programmers could program in 2 weeks."

    Shows that you not only have not played this game much, you have not played many others.  Having played MMOs since AC-DT, and being a person involved in development I can assure you that AV has added significant changes to the game since launch.  As much or more content has been added to DFO as Blizzard added to WoW in it's first year.  Saying otherwise simply ignores reality.

     

    Since AV does not release server statistics NO ONE knows how many players are subscribed or active. Any statements that claim any type of activity or subscription numbers are simply pulled out of ones ass.

     

    It would be one thing to say the chat UI is really bad and needs to allow users to customize the filters (this wouldd be true).  Certainly things need to be fixed in the game, by all means feel free to list them.  Don't come here with some silly vendetta or troll nonsense.

     

  • ChinaCatChinaCat Member UncommonPosts: 670

    Originally posted by Blindchance

    Dear OP,

    I played DF in beta and I played it after launch for few months.

    Dear Blindchance - /Facepalm

    -CC

    "Lately it occurs to me,
    what a long, strange trip it's been". -Hunter

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by BuniontToes

    However statements such as:

    "The large amount of negative criticism towards DarkFall is justified. A game that launched with 200k+ players attempting to pre-order and now has an avearge of 2-3k "actives" has some issues."

    Are meaningless and troll worthy.

     

    Is this objective? No.  Does this give specifics of the game? No.  Does this allow someone to make an informed decision? No.

     It does say a lot about the state of a game. The game is empty, it's a fact. DarkFall has a VERY LOW new player retention rate. Just take a look at NEW, 200ish members, 10-15 actives (including the Leaders). NEW is a great indicator to tell DarkFall New Player retention rate. And that's not all, a lot of veterans have left because they got bored. DarkFall does lack content.

    Statements such as:

    "only added enough content every 6 months that a group of average programmers could program in 2 weeks."

    Shows that you not only have not played this game much, you have not played many others.  Having played MMOs since AC-DT, and being a person involved in development I can assure you that AV has added significant changes to the game since launch.  As much or more content has been added to DFO as Blizzard added to WoW in it's first year.  Saying otherwise simply ignores reality.

     

    What do you know? I have also been playing DarkFall since launch. I have also been playing MMOs/Video Games for years and worked as a Paid Beta Tester for 5 years already, what does that have to do with this argument? Nothing, I'm just showing off. 

     

    The amount of content that has been added is very small and hardly significant (or have failed to fulfill the goal they were intended for). Villages were supposed to become new PvP hotspots, along with the housing system. You can conquer any villages and you'll hardly ever meet any players. Hell, in the last few days I have visited several villages looking at Player Vendors and have only met 2 players from the 10-12ish villages I visited (most of them were available to be conquered too!). 

    Wildlife has very little things to do, it's fluff and they even managed to mess it up.....wildlife going through walls and such....awesome. Sea Towers have always been a battle of who can repair their ship the fastest, and now only available every 10 days (so much for PvP). And again, all these additions are not "major additions". They can be programmed within a few week and released in small patches, without issues. 

     

    As for why the DFO vs. Blizzard comparison is needed is beyond my understanding, they are irrelevant to each others. Players have told Aventurine what their game needed for more than a year already and the core issues have yet to be fixed, hell, Tasos even denies the issues as shown in a recent interview. 

     

    Since AV does not release server statistics NO ONE knows how many players are subscribed or active. Any statements that claim any type of activity or subscription numbers are simply pulled out of ones ass.

    The numbers are an average based on this website http://darkfallinfo.com/pmap/index.php?

    It is not 100% accurate, but overall, it's not too far from reality.

    It would be one thing to say the chat UI is really bad and needs to allow users to customize the filters (this wouldd be true).  Certainly things need to be fixed in the game, by all means feel free to list them.  Don't come here with some silly vendetta or troll nonsense.

     

    I have listed them over and over again, feel free to just look at yet another of the many posts I've made, or yet better, visit the Suggestion page on ForumFall and look at the many suggestions made regarding Alignement, War'dec, Crafting, etc (which I agree with most of them). Have fun.

     

    Red~

  • ChaosChestChaosChest Member UncommonPosts: 97

    Originally posted by Sid_Vicious

    I think this game is better than UO and I think that a lot more people will agree in 2011. .. especially looking forward to the upcoming expansion as everyone so far has brought more stuff to do in the game and I haven't even seen all of the content and have been playing for 16 months.

     

    UO is old and trammeled. Darkfall has a cooler view, twitch-based, awesome fun physics for bunny-hopping and what-not, better graphics, funner combat, and gameplay that feels very immersive. Darkfall could definitely use more content but they havent stopped adding all sorts of content. The amount of content added since the game has come out is truly amazing for such a small company. There is so much more to do now than there was in the beginning.

     

    With new graphics and environmental sounds with more meaningful PVE dungeons this game will no doubt in my mind be the most immersive fantasy sandbox MMO on the market. There was a period of time where it felt like there was no longer stealth in the game but the value of steath has returned with the ban waves (kicking people who used a radar hack) and will be a lot funner with the new expansion.

     

    If you have fun during the trial than you should definitely stick with it because many people who play today did not like it at first. The game feels different when you are more developed and have more control.

     

     When people compare DF to UO.. they are comparing it to PRE trammel UO. And 1 major reason UO was better in my opnion was you could make your character into any "class" that you wanted to by picking and choosing 7 skills to cap to 100. This made players actually buy crafted items from players via crafters. And a economy actually worked well. Oh and it didnt take more then a 2 months of casually playing to raise those 7 skills to 100.

    Later on people just made their own crafter character (5 characters per server on uo servers) and economy went down hill pretty quickly.

     

    What darkfall does really well is.

    City Sieges/Siege warfare.

    Naval Combat And water fighting.

    Mount fighting.

     

    I am also on the side of players who are against bunny hopping in its current form. Death from falling/jumping needs to be introduced to start to balance it out. I agree its cool. but its OP plain and simple.

     

     

     

     

     

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by ChaosChest

     When people compare DF to UO.. they are comparing it to PRE trammel UO. And 1 major reason UO was better in my opnion was you could make your character into any "class" that you wanted to by picking and choosing 7 skills to cap to 100. This made players actually buy crafted items from players via crafters. And a economy actually worked well. Oh and it didnt take more then a 2 months of casually playing to raise those 7 skills to 100.

    Later on people just made their own crafter character (5 characters per server on uo servers) and economy went down hill pretty quickly.

     

    What darkfall does really well is.

    City Sieges/Siege warfare.

    Naval Combat And water fighting.

    Mount fighting.

     

    I am also on the side of players who are against bunny hopping in its current form. Death from falling/jumping needs to be introduced to start to balance it out. I agree its cool. but its OP plain and simple.

     

    I'll disagree on the Naval Combat, for the sole reason that right now it's more of a battle of who can repair their ship the fastest. I believe it's in the Community Expansion Wishlist, but there was a suggestion where Ships should have 300% of their current HP, but ships could only be repaired at a Shipyard (or something along those lines). I think it would be a great change to the Navel Combat system.

     

    As for Bunny Hopping, I completly agree that Fall Damage should kill you. It never made any sense to me as to why I could jump from the highest spot in the world and only take 90 damage, or have at least 1 HP left regardless of fall damage. It never made any sense to me. That said, it's not a major issue in Darkfall in my opinion. It's something that can easily be fixed though so why not.

  • Sid_ViciousSid_Vicious Member RarePosts: 2,177

    Originally posted by Blindchance

    Dear OP,

    you won't find a consensus between gamers about DF, some love it, some criticise it, others hate it. I was and I am a sceptic myself. I played DF in beta and I played it after launch for few months.

    I haven't grinded like mad with others "hardcore" players, but I done my maths ands fun factor just doesn't add up with all the downtime and grind you need to endure in order to enjoy the scarce game content.

    The game could be a good platform for next sandbox messiah, BUT Aventurine seems to be not really interested in that direction. The game is completely pvp focused, all other content is less or more a placeholder for true sandbox.

    Sure my expectations are probably too high like for a game created by an indie developer team. Yet again unreasonable design decision don't even leave me with hope, that Tasos and friends know what true sandbox is. Calling chaos chests ( in order to give a reason to travel ), sea towers ( in order to give ships a meaning ) or fun hulks a sandbox content is a step to far. They are nothing else then fast fixes for lack of vision or/and means to such a vision deliver.

    My advice, give it a try, get a free trial, get a sub if you will be still there and try to approach it with an open mind. You may like it, you may hate it or like a lot of others ex-DF players you may leave the game and hope that Aventurine will actually invest some time and money in immersive, fun sandbox content.

    That sucks for you . .. I have been playing this whole time without macroing and without grinding and I have been doing fine with PVP and everything else. This game has only made it easier for the casual and the non-macroing since release. This game has changed only for the better since launch. You have missed out on a lot of fun and you did not need to grind 'hardcore' or none of that crap unless faced with vets who are not even found often at all only at the beginning but after a patch a year ago you would have been able to compete with the best of the best as long as you had player-skill and experience with Darkfall's combat.

     

    To be honest the trial is shit and I have always been against is because your experience of the trial is nothing compared to what is waiting for you. Skip the trial and just buy the game. There is nothing else that compares out there.

     

    Complaining about fun hulks is just stupid. They haven't even been implemented yet . ..

     

    In case you did not know, this game was released before it was finished and every few months the game comes out with game-changing patches that make it tons funner.

     

    If you quit at the beginnnig than I definitely think that you should come back and try it out how it is now.

     

    EDIT:

    Bunny hopping is one of the best things about this game . ..!! : D

    It is hard as hell but if you can pull it off than it is pretty epic.

    NEWS FLASH! "A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/ Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished! https://childrenfromtheheavensbelow.blogspot.com/ Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA

  • EvasiaEvasia Member Posts: 2,827

    Originally posted by MadnessRealm

    Originally posted by ChinaCat



    Cool.  Good luck.

    Don't mind Xianthos.   He and a few others here haven't played DFO for quite some time but feel it important to frisk any one that enters.

    If you want some help feel free to PM me here or on the official forums and in-game as: China Cat

    Cheers -CC

    "He and a few others here haven't played DFO for quite some time"...

     

    Tell me, what do you know? You seem to possess psychic power to be able to tell wether or not someone is playing DFO or not and wether he has more experience than you do. Hell, why should his opinion be discredited because he thinks differently than you do? C'mon, you can do better.

     

    The large amount of negative criticism towards DarkFall is justified. A game that launched with 200k+ players attempting to pre-order and now has an avearge of 2-3k "actives" has some issues. The content that has been added so far by Aventurine has been, with a few exceptions (HP Patch, AoE Magic Nerf), a band-aid on a hemorrhaging wound. Most of these "Content Patch" have all avoided the real issues (Alignement, War'Dec system, PvP Incentive, more valuable PvP hotspot, etc) and only added enough content every 6 months that a group of average programmers could program in 2 weeks.

     

    And again, this upcoming patch is completly ignoring the real issues and only focus on lesser important items. Fun Hulks doesn't make for Sandbox content. Terrain Graphical Update doesn't matter that much (with the exception of Nifflheim...which is like staring at a second sun). New monsters are hardly significant, and while they may add a new "suprise element" for the first or second time, the "amazement" ends there. DarkFall doesn't have roaming monsters, so their long term value is very small.

     

    The massive grind will remain as long as Hybrid is the only way to be the most effective. Other play-styles are "possible" but not as viable as hybrid, and to fight a hybrid, everyone has to be hybrid and train all their skills. That's the sad truth of DarkFall. And players claim that after the grind everything is fun! But the sole reason there is so much grind is to hide the lack of content , sand and tools.

     

    -----

     

    To the OP:  It's very possible that you will enjoy your trial and possibly buy the game. The first month is "magic" and most new players REALLY enjoy the first month. But the excitement quickly dies down during the second, third month etc.

    If I were to make an analogy, it's like watching a good movie for the first time and really liking it and watching it again and again. After a while, it gets tiring and the movie isn't "so good" anymore.

    If you ever get bored, don't bother re-subbing even if AV releases a small patch that players are happy about (such as the HP Patch). Rather wait for a significant larger update (and by significant update, I'm not talking about the august patch)

    Offcorse your entitle to your opinion but give me a good alternative to a game like darkfall on market right now?

    Eve well thats a spacegame you eather love spacegames or not but not realy a alternative.

    Mortal online well its way more buggy world looks not as realistic as AGON combat sucks and character move is a joke, not to mention very limited world you can move around.

    UO some ancient 2d game thats totally different?

    AC-Darktide well was and maybe still is one best skillbased full loot FFA pvp mmo's but also very ANCIENT plus chanced alot sinds launch 11 years ago.

    So for now we have Darkfall and i must say its a GREAT mmo if you love free roaming open world thats GREAT looking and exploring the pvp in many places with all the danger you have losing all you have on you so many great things in this game you not seems to enjoy.

    Darkfall if your willing and just play and enjoy is great game and one of BEST out there free for all full loot mmo sandbox!

    Your just way to negative and i think a hater troll its beyond me why you come here and try convince others not to play Darkfall?

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Evasia

    Offcorse your entitle to your opinion but give me a good alternative to a game like darkfall on market right now?

    Eve well thats a spacegame you eather love spacegames or not but not realy a alternative.

    Mortal online well its way more buggy world looks not as realistic as AGON combat sucks and character move is a joke, not to mention very limited world you can move around.

    UO some ancient 2d game thats totally different?

    AC-Darktide well was and maybe still is one best skillbased full loot FFA pvp mmo's but also very ANCIENT plus chanced alot sinds launch 11 years ago.

    So for now we have Darkfall and i must say its a GREAT mmo if you love free roaming open world thats GREAT looking and exploring the pvp in many places with all the danger you have losing all you have on you so many great things in this game you not seems to enjoy.

    Darkfall if your willing and just play and enjoy is great game and one of BEST out there free for all full loot mmo sandbox!

    Your just way to negative and i think a hater troll its beyond me why you come here and try convince others not to play Darkfall?

    I do agree there's not much else on the market. I disagree that DarkFall is a "great mmo", to me it has a long way to go. It has potential, but has a long way to go.

     

    Being negative about a game doesn't make me a troll. And I actually still play DarkFall. And I'm not trying to convince others not to play DarkFall necessarily, but I do want to make sure that they are fully aware of the actual in-game experience. I've been in NEW when it first started, joined as a Counselor, I've seen and heard all the new player's questions, all the new player's issues with the game, and how bad DarkFall is at actually retaining these players.

     

    Even now, despite not being a Counselor for NEW anymore, I see questions on RA asking "How do I fish?" "How do I buy Greater Magic?", etc.....as minor as these things are, they have been in DarkFall since Day 1 of launch....Out of the 200ish players that are currently in NEW (NA, as of today), only about 10-15 are still actives, and that includes the Counselors.

     

    The first month for a new player is "magic". Everything is new, different from all the other MMOs. But that difference quickly disappears when players want to discover more about DarkFall and participate in "the real thing" by joining a Clan. At this point, they hit the grind wall and MANY have left over this. Out of the 300 NEW players I remember back when joined NEW around November, and excluding 4 of the counselors, I've only seen 2 of the ex-members (both who are still very active).....only 2 out of 300. There might be 4-10 at max, though I have not seen them nor heard about them.

    ---

     

    On a slightly different note, I found this thread to be spot on, on some of the issues: http://forums.darkfallonline.com

  • ChinaCatChinaCat Member UncommonPosts: 670

    Originally posted by MadnessRealm

    Being negative about a game doesn't make me a troll. And I actually still play DarkFall. And I'm not trying to convince others not to play DarkFall necessarily, but I do want to make sure that they are fully aware of the actual in-game experience. I've been in NEW when it first started, joined as a Counselor, I've seen and heard all the new player's questions, all the new player's issues with the game, and how bad DarkFall is at actually retaining these players.

    The first month for a new player is "magic". Everything is new, different from all the other MMOs. But that difference quickly disappears when players want to discover more about DarkFall and participate in "the real thing" by joining a Clan. At this point, they hit the grind wall and MANY have left over this. Out of the 300 NEW players I remember back when joined NEW around November, and excluding 4 of the counselors, I've only seen 2 of the ex-members (both who are still very active).....only 2 out of 300. There might be 4-10 at max, though I have not seen them nor heard about them.

    While significantly less than in the past there are still so many trolls here it's easy to have ones identity mistaken lol

    I think it's great that you are trying to share your honest opinions based upon game play and by doing so allow players to approach the game in a realistic manner and perhaps help in the dev. of the game.   While your intentions are great, your experience is subjective yet you say them as if its objective.     I've rolled 3 alts in this game on 3 additional accounts over the past year and didn't find the game a grind at all and it's even less so now with the hit point adjustment.

    Of course I understand what you are saying and it is very true for people; but it's not an automatic and varies based upon ones attitude and who they hook up with in-game to play.   The world is sweet and with over 30 dungeons and a huge game world there is actually some really fun PvE.     Combat Skills & Spells raise VERY fast when merely playing the game; and stats raise nicely using those skills and spells.   With the PvE come the coin, drops and rares used in crafting some nice gear and comps to cast spells.

    I'm not saying you're "wrong" in some emperically true way.  I get what you and others say about the grind, but I also get how the game does not have to feel like that.   AV could definately help this and from the changes I've seen they appear to be trying.  Unlike other devs in other games AV moves carefully which some mistake for "too slowly".     It's not a coincidence that AV has actually pulled off some significant changes in game play since release without compromising the vision of the game and that happens often in MMO's as devs. try to give the board warriors what they scream for.

    Hopefully this PvE update coming in the next week or so and the expansion some months later will bring even more "fun" in to the game; which I expect it to.   Really the only reason a game ever should feel like a "grind" is if you don't enjoy simply playing it.

    There are a TON of games I've not been able to enjoy after the first month or two and 99% of the time have no regrets as the cost of the game was worth the fun despite how limited it may have been.   I can count on a few fingers the games I've played that are as cool as DFO with regard to having meaning at death, allowing players to pick their own friends & enemies, put the meaning of politics back in the game and provide a fast paced varied PvP experience with cool PvE all in one game.   With all your constructive criticism it is worth considering the slew of MMO's out in the market.  Each have their own specific issues and folks that enjoy the genre hopefully find one that is a match.    DFO is an outstanding game that is only improving and each time I take a break from it and try others the road leads me back to DFO appreciating it even more-so.

    Cheers -CC

    "Lately it occurs to me,
    what a long, strange trip it's been". -Hunter

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by ChinaCat

    Originally posted by MadnessRealm

    While significantly less than in the past there are still so many trolls here it's easy to have ones identity mistaken lol

    I think it's great that you are trying to share your honest opinions based upon game play and by doing so allow players to approach the game in a realistic manner and perhaps help in the dev. of the game.   While your intentions are great, your experience is subjective yet you say them as if its objective.     I've rolled 3 alts in this game on 3 additional accounts over the past year and didn't find the game a grind at all and it's even less so now with the hit point adjustment.

    Of course I understand what you are saying and it is very true for people; but it's not an automatic and varies based upon ones attitude and who they hook up with in-game to play.   The world is sweet and with over 30 dungeons and a huge game world there is actually some really fun PvE.     Combat Skills & Spells raise VERY fast when merely playing the game; and stats raise nicely using those skills and spells.   With the PvE come the coin, drops and rares used in crafting some nice gear and comps to cast spells.

    I'm not saying you're "wrong" in some emperically true way.  I get what you and others say about the grind, but I also get how the game does not have to feel like that.   AV could definately help this and from the changes I've seen they appear to be trying.  Unlike other devs in other games AV moves carefully which some mistake for "too slowly".     It's not a coincidence that AV has actually pulled off some significant changes in game play since release without compromising the vision of the game and that happens often in MMO's as devs. try to give the board warriors what they scream for.

    Hopefully this PvE update coming in the next week or so and the expansion some months later will bring even more "fun" in to the game; which I expect it to.   Really the only reason a game ever should feel like a "grind" is if you don't enjoy simply playing it.

    There are a TON of games I've not been able to enjoy after the first month or two and 99% of the time have no regrets as the cost of the game was worth the fun despite how limited it may have been.   I can count on a few fingers the games I've played that are as cool as DFO with regard to having meaning at death, allowing players to pick their own friends & enemies, put the meaning of politics back in the game and provide a fast paced varied PvP experience with cool PvE all in one game.   With all your constructive criticism it is worth considering the slew of MMO's out in the market.  Each have their own specific issues and folks that enjoy the genre hopefully find one that is a match.    DFO is an outstanding game that is only improving and each time I take a break from it and try others the road leads me back to DFO appreciating it even more-so.

    Cheers -CC

    The yellow part is important here because you did the same thing you accuse me off in your own post.

    My comments regarding new players experience, are not subjective as they are based on actual information I have gathered while helping these exact new players, whenI I  was a Counselor for NEW. I have seen and read all their complains, issues with the game, answered the same question thousands of times and so on. I have also seen most ex-NEW who still play and the thousands who left (NEW has helped around 3,500 players if I remember well according to one of the SG's Data).

     

    I know exactly the issues a new player will encounter, regardless of wether they are more independant than others or not. And I also know that despite these issues being in-game since Launch, Aventurine has done nothing to fix these very issues, despite being so small. It's possible to fix these issues in a matter of minutes.

     

    "How do I buy Greater Magic?". Well, find the OTHER Magic Skill tab, and look for Greater Magic than click buy. Why must they go to such "great lenght" for something so minor, it's confusing to all.

    "Wow....it cost 20g to buy 1 arrow!" No it's 20g for 10 arrows.

     

    And these minor issues are not related only to New Players, but also mechanics used by older players.

    It took AV almost 1 year and a half to finally bring changes to the Invulnerability Shield when a player is revived by another player. It took AV almost a year and a half to figure out how to balance things out a little more with the HP Patch. It took AV over a year to come up with New Player Protection (something I disagree with and has mentionned my multiple reasons in a different thread). It took AV a year to reduce the cost of Ships, but have yet to reduce the cost of Warhulks and there are many ways to "exploit" ships mechanic to have the highest success rate with the least possible risk during Sieges (yes, you can spawn your ship right next to the siege if there's water, that way you don't have to travel at all!)....

     

    and the list goes on....I linked to a thread on forumfall in my previous post, look it up, it talks about even more minor issues that could be fixed in minutes.

  • XianthosXianthos Member Posts: 723

    Originally posted by ChinaCat

    Originally posted by heavyhebrew

    After watching some gameplay videos and watching the forums for a subsidence in gameplay hate I have decided to play Darkfall.

    Just from hearing from of the other newbs posting here have me intrigued. FFA PvP, a learning curve with the added bonus of no more hand holding....yea, sign me up.

    I am sure I will nerd-rage with the best of them as my lazy gaming habits get torn down.

    So who else wants to try the trial and see if this game can be the next ultima online?

    Cool.  Good luck.

    Don't mind Xianthos.   He and a few others here haven't played DFO for quite some time but feel it important to frisk any one that enters.

    If you want some help feel free to PM me here or on the official forums and in-game as: China Cat

    Cheers -CC

    Only thing i was telling he shouldnt compare these two games DF and UO as by my opinion they are completly different. Its like you are comparing UO with WoW. Wtf  ... ?

    What does my playing time has to do with my experience? I though you were one of the few with decent intellegence here, but you proved i was wrong with my guess. Sad. Never would have expected such low level comments by you ...

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    See the best doors on EvE-on!

  • XianthosXianthos Member Posts: 723

    Originally posted by ChinaCat

    While significantly less than in the past there are still so many trolls here it's easy to have ones identity mistaken lol

    I think it's great that you are trying to share your honest opinions based upon game play and by doing so allow players to approach the game in a realistic manner and perhaps help in the dev. of the game.   While your intentions are great, your experience is subjective yet you say them as if its objective.     I've rolled 3 alts in this game on 3 additional accounts over the past year and didn't find the game a grind at all and it's even less so now with the hit point adjustment.

    Of course I understand what you are saying and it is very true for people; but it's not an automatic and varies based upon ones attitude and who they hook up with in-game to play.   The world is sweet and with over 30 dungeons and a huge game world there is actually some really fun PvE.     Combat Skills & Spells raise VERY fast when merely playing the game; and stats raise nicely using those skills and spells.   With the PvE come the coin, drops and rares used in crafting some nice gear and comps to cast spells.

    I'm not saying you're "wrong" in some emperically true way.  I get what you and others say about the grind, but I also get how the game does not have to feel like that.   AV could definately help this and from the changes I've seen they appear to be trying.  Unlike other devs in other games AV moves carefully which some mistake for "too slowly".     It's not a coincidence that AV has actually pulled off some significant changes in game play since release without compromising the vision of the game and that happens often in MMO's as devs. try to give the board warriors what they scream for.

    Hopefully this PvE update coming in the next week or so and the expansion some months later will bring even more "fun" in to the game; which I expect it to.   Really the only reason a game ever should feel like a "grind" is if you don't enjoy simply playing it.

    There are a TON of games I've not been able to enjoy after the first month or two and 99% of the time have no regrets as the cost of the game was worth the fun despite how limited it may have been.   I can count on a few fingers the games I've played that are as cool as DFO with regard to having meaning at death, allowing players to pick their own friends & enemies, put the meaning of politics back in the game and provide a fast paced varied PvP experience with cool PvE all in one game.   With all your constructive criticism it is worth considering the slew of MMO's out in the market.  Each have their own specific issues and folks that enjoy the genre hopefully find one that is a match.    DFO is an outstanding game that is only improving and each time I take a break from it and try others the road leads me back to DFO appreciating it even more-so.

    Cheers -CC

    Really fun PvE. And you claim people are saying their personal views. Wasnt that aswell extremly subjectif view? PvE was never fun. The most fun you had by playing DF was and will be PvP and thats the main reason why this game is still alive. PvP is simply fun and exciting and gives you adrenaline rush.

    Combat Skills & Spells raise VERY fast when merely playing the game; and stats raise nicely using those skills and spells

    Again a very personal view. Almost pathetic as you were complaining about others which show their personal views and opinions. I had to laugh as i were reading, as the people who think the skills / stats are leveling very fast are a very minority. You just need to check the first page of Forumfall. On that first pages you are able to see several discussion on going, about how you could improve the game. I think you are too narrowminded if you say its fast, especially after knowing that you play almost for two years. I would suggest you to reroll and repeat all that and then say again its going very fast.

    Only one who is aswell saying its going very fast is "foggen" the ex-leader of power ranges (EU) and he is know for using and abusing macros, exploits. Hell he was even in the clan "the mercs" which was the exploiter guild in DF. Exploited what was possible. So i have to assume that you belong to the ones which uses a lot of macro / exploit and there for you lost the last credibility you had, as these people are the main problem of DF, which destroyed the fun for so many people.

    http://forums.darkfallonline.com/showthread.php?t=253590

    Feel free to check the discussion yourself and the comment of foggen and the reactions of the community towards his statment.

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  • ChinaCatChinaCat Member UncommonPosts: 670

    Of course what I'm writing are my "personal views".   Obviously some will play DFO and share them and others won't; that was my whole point.    The only thing I'm genuinely tired of is reading posts from those who haven't played the game for quite a while yet for some reason feel compelled to be major contributors here and all they do is repeat the same criticism over and over on multiple posts from multiple gamers.    I find it wierd.

    -CC

    "Lately it occurs to me,
    what a long, strange trip it's been". -Hunter

  • Sid_ViciousSid_Vicious Member RarePosts: 2,177

    So one of the guys usually complaining about Darkfall in the forums to a guy who is interested in Darkfall is also a councilor in NEW??!?

     

    No wonder they keep leaving . .. lol

     

    image

     

    You are suppose to be helping out NEW players . .. not letting them hit a grind wall.

     

    Your thinking is poisonous!

     

    There is no grind wall . .. LMAO

    All in your head and you keep spreading this filth around.

     

    Madnessrealm I also have gripes about the game but I do not actively complain in forums or to others in game as I think that it makes others experience less enjoyable from my planting that seed. Please think about all of the people looking to you for guidance and help in finding a game to enjoy or finding enjoyment in this game that we play.

     

    I complain about things sometimes but I do not call things game-killing like you have. Do you ever think of those who would have enjoyed this game a lot more than you but never gave it a shot because of your influence?

     

    edit: a lot of what you say I agree with . .. I just wonder if you ever think about the way that you think and the way thinking spreads. Ever think about restructuring a sentence to get the same point across without discouraging new people?

     

    Same goes with Xianthos . .. makes me wonder if he is working for a competing game sometimes because it is so negative.

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