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World of Tanks: Not Exactly an MMO

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  • ScotScot Member LegendaryPosts: 24,273

    Always good to see something new in online play, it may not be a MMO, but MMO's are not the only way people play online these days.

  • labg11labg11 Member Posts: 84

    Not defending the game in anyway. But.

    Bill, did you realize that the thing you've tested is a particular functionallity of the whole game?

    That thing you've experienced is called a "random battle" and it seems it's a part o a much more wider game according to the game developers and a lot of interviews. From historical missions to actually take care of an rather intresting strategic "clan war" PvP area.

    Anyhow it's pretty absurd that you guys in the community base the whole "name tagging" of a game just because you've tested a core componet of the game "tank battles" including "balance", "video engine issues", "server stress". You knwo the things you ussually test on a beta...Oh wait, it's a beta! *doh*, now. Bill, did you expect to play a released game...or it is just not a mmo because it just does not follow the "nowadays" way. Pfff, i would expect more journalism and less fanatism?

    I would guess that before anyone from this community write such a shallow and "just not quite true" article would have to research a little and swim in the forums of the game, reading news concerning the actual development state of it, etc etc... oh wait that's called *shocker* investigative journalism and it actually include researching.

    And i migth say that this is the first time i read something on this web-page (not couting forums) that seriously dissapointed me.

  • ReianorReianor Member Posts: 38

    For all I know they "plan" to add persistent element and "massive interaction" (read - trading) later.

    As it is now it's less of an mmo then diablo 2:

    -you grind

    -you evolve your combat strength

    -you cant play with more than 31(if memory serves) other players at a given time

    -With exception of direct effect on your combat strength (and that of your opponent) nothing that you do in a battle matters beyond the scope of that battle.

    In WoT... what you did affects up to 31 player for around 10-20 minutes + slightly impacts their finances and research (which is call exp. in there).

    Even D2 had more than that.

    If we complicate battlefield to try and make money out of it by making people grind for and/or spend cash on their loadouts we'd land about as close to an MMO as WoT currently is.

    I'm not forcing my opinion on anyone, but my verdict is - that's called MMO so that people would ask less questions as to why they are supposed to pay for grinding in an simple MP game.

    I dunno about international testing but from what I've seen and heard in Russia the game isn't even close to being ripe and they are taking money for it already... Heck, they were pre-selling premium accounts before the testing was finished.

    Also take a look at their trailers - those guys repeatedly made fun of other genres (realistic simulators, fantasy RPGs, even EVE) those trailers are somewhat funny but they are also plainly rude. And this is from someone who haven't even made something worth mentioning yet. IMHO they need to stuff their ambitions where no one can see them and do some good old-fashioned decent work for a change.

  • HersaintHersaint Member UncommonPosts: 366

    WoT has got some funny PR people. And i like the idea of blending RTS elements with MMORPG. I enjoy the stabs at other games. I havent seen it implemented yet. And lately these supposed Hybrid games are great in ideas but short on execution (GA and APB). This smells like another one. I could be wrong but...Careful where you step and check your shoes when you come inside.

    image
  • M4koM4ko Member Posts: 385

    This game involves level upgrades and equipment, it will also involve other minor tweaks to your tanks, thus developers in almost any part of the world want to consider this game and similar ones to be a full MMORPG< but since its not really the case they tone down the genres to MMO or MMOFPS. But all in all this game does have upgrades and costumization options which is the heart of any RPG, and thats what makes thhis game fun.

  • M4koM4ko Member Posts: 385

    Originally posted by Hersaint

    WoT has got some funny PR people. And i like the idea of blending RTS elements with MMORPG. I enjoy the stabs at other games. I havent seen it implemented yet. And lately these supposed Hybrid games are great in ideas but short on execution (GA and APB). This smells like another one. I could be wrong but...Careful where you step and check your shoes when you come inside.

    get a beta key, and see this game for yourself, its alot of fun. It doesnt promise you what it cant deliver like APB and Crimecraft with huge cities where tehres nothing to do but missions.

  • ShattenShatten Member UncommonPosts: 40

    What I think is that WOT isn't really a Massive Multiplayer Online it's just a Multiplayer Online First/Third Person Shooter even thought it can have a 100v100 Battle. Also it doesn't consider itself a Massive Multiplayer Online Role Playing Game or Multiplayer Online Role Playing Game because the game doesn't have any level up system, its just a tier level limit.

  • M4koM4ko Member Posts: 385

    Originally posted by Shatten

    What I think is that WOT isn't really a Massive Multiplayer Online it's just a Multiplayer Online First/Third Person Shooter even thought it can have a 100v100 Battle. Also it doesn't consider itself a Massive Multiplayer Online Role Playing Game or Multiplayer Online Role Playing Game because the game doesn't have any level up system, its just a tier level limit.

    level up or tier is exactly same thing.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by DraigUK

    APB is not on here but WW2 On line is. When the clan system comes in to WoT I don't see much of a difference.

    APB has been on here for a long time now.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • XianthosXianthos Member Posts: 723

    Why remove WoT while you got games like APB, GA (not yet an MMO), GW 1, COH, STO here? :x

    If you remove such a game you should remove them all and not only who didnt pay you to be on the list ...

    EvE doors

    See the best doors on EvE-on!

  • OzivoisOzivois Member UncommonPosts: 598

    Originally posted by Fadedbomb

    Finally!!! The staff of MMORPG are FINALLY omitting games that attempt to claim the "MMO" title but are actually more than 80% Matchmaking games.

     

     

    Other games that require your attention to be removed and are NEARLY identicle to World of Tanks include:

    -Huxley Online

    -Global Agenda

    etc etc...

     

     

    ANY game that does not have a persistant world in which more than 200players CAN reside and INTERACT with each other is NOT an MMO of ANY sort. Trying to support the fact that Global Agenda is an "MMOFPS" would be like trying to defend the argument that Call of Duty is an MMOFPS, and you will be LAUGHED at if you tried to do so.

     

    If you're not an old MMO player I could see how you can confuse what an MMO is considering what WoW has done to the genre.

     

    -Faded

     

    ps: typing this on a shitty computer that's not mine atm :). Sorry for mispellings if any, hard to see.

     going to have to remove STO too -- all instanced zones, can't fit 200 ppl in any of them...

  • eyeswideopeneyeswideopen Member Posts: 2,414

    And don't even THINK of adding Cryptic's Neverwinter disaster to the site.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • nachofootnachofoot Member UncommonPosts: 122

    You're limiting your definition of a MMO.  It's massively multiplayer online.  That doesn't mean everyone has to be in a persistant world.  Take for instance:  Star Trek Online.  By your same definition, it is NOT a MMO.  Everything is instanced.

    Also, your comparison with games like TF2, Call of Duty, and Battlefield are off.  This isn't a box game. 

    I would hope for more accurate and less biased reviews of games in the future from this site.

  • NixishNixish Member UncommonPosts: 185

    Agreed with many- mmorpg.com should contain information about mmorpgs only. It might be a good investment to buy the domain 'mmofps.com', however (if it isnt taken, of course)

    This site could use a good clense if you catch my meaning =)

  • ganders7ganders7 Member Posts: 1

    "Reading, Scrolling....scrolling fast......skipping to the end.

     

    Who cares what you call it.  I like it.  That is all that matters.

     

    Have a happy day people.

  • ShogunreikoShogunreiko Member Posts: 2

    this page needs a clear declaration of what they need to be checked to be an mmo. but this wont happen, because you dont want to loose members. so go on, evolve more into a joke page and please all members so you can gain more weight in negotiations with developers and publishers about promoting their games....

    just like gamesspy and all the other pages that are paid to please the industry not the player.

  • si1foosi1foo Member Posts: 15

    mmorpg  =  massive muliplayer online role playing game   

    so really anything with massives muliplayer base is a mmo  that includes games like cod  mmorpg  was the term they used  sheerly because loads played it and rpg is the term for pretty much anygame  

    so argue over weather it is or isn't a mmo  is pointless and seeing as it is still in beta it would be the smarter option  to give it time until it realises before making any judgement on weather or not it is quallified 

    and sheerly having it on here will not do any harm to mmorpg nor any harm to wargaming.net 

    but my opinion it doesn't matter if it is a mmo or not if you have tried it and had fun  if you did you then keep playing  if you didn't then dont pay any attention too it again 

  • nachofootnachofoot Member UncommonPosts: 122

    The game is a MMOFPS with rpg elements.   mmorpg.com really can't decide what's a MMO or what's not if they don't use their heads.

    Basic definition is what it is:  Massively Multiplayer.  There are over a thousand players connected at one time to ONE server.

  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by nachofoot

    The game is a MMOFPS with rpg elements.   mmorpg.com really can't decide what's a MMO or what's not if they don't use their heads.

    Basic definition is what it is:  Massively Multiplayer.  There are over a thousand players connected at one time to ONE server.

    Doh where is the persistence?  Right there is none, hence not a MMO period!  They did say they have some changes coming down the road that might change that, but at the moment it just is not a MMO.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by nachofoot

    The game is a MMOFPS with rpg elements.   mmorpg.com really can't decide what's a MMO or what's not if they don't use their heads.

    Basic definition is what it is:  Massively Multiplayer.  There are over a thousand players connected at one time to ONE server.

    Then I suppose we should add Pogo.com games and every online poker site here as well?

     


    Originally posted by si1foo

    mmorpg  =  massive muliplayer online role playing game   

    so really anything with massives muliplayer base is a mmo  that includes games like cod  mmorpg  was the term they used  sheerly because loads played it and rpg is the term for pretty much anygame  

    And here we have an example of why newer rpgs suck most of the time, they're made by people who share the same ignorance of what the term means.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • ed_angered_anger Member UncommonPosts: 60

    here's a thread with devs talking about clan war mode:

    http://forum.worldoftanks.com/index.php?/topic/61-clan-wars-mode/

    there will be persistent territory that clans will fight over and capture. yes, this feature is not in the beata now, but it definitely is coming. It will be as much an MMO as Global Agenda is.

  • si1foosi1foo Member Posts: 15

    Originally posted by eyeswideopen

    Originally posted by nachofoot

    The game is a MMOFPS with rpg elements.   mmorpg.com really can't decide what's a MMO or what's not if they don't use their heads.

    Basic definition is what it is:  Massively Multiplayer.  There are over a thousand players connected at one time to ONE server.

    Then I suppose we should add Pogo.com games and every online poker site here as well?

     


    Originally posted by si1foo

    mmorpg  =  massive muliplayer online role playing game   

    so really anything with massives muliplayer base is a mmo  that includes games like cod  mmorpg  was the term they used  sheerly because loads played it and rpg is the term for pretty much anygame  

    And here we have an example of why newer rpgs suck most of the time, they're made by people who share the same ignorance of what the term means.

    role playing game  is were you play a role  in a team or in a battle all mmos  you are playing a role like healer tank  so it is the exact same for  world of tanks for there are long range support     damage dealers  

    so dont thing i dont know what the term means and the reason most new mmos suck is because they are either aiming for the wrong market or  they are made poorly  there are hardcore and casual gamers in mmos  hardcore is anyone who  intends to spend alot of time playing casual when they have a 1 or 2 too kill  

  • ed_angered_anger Member UncommonPosts: 60

    official post on clan wars (persistent territory gain/loss):

    http://game.worldoftanks.com/news/general_news/clan_wars_details_revealed

     

  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by cludinsk

    official post on clan wars (persistent territory gain/loss):

    http://game.worldoftanks.com/news/general_news/clan_wars_details_revealed

     

    Excuse me while I chortle at such an inane attempt to achieve persistence.  They don't even understand what the word means in the genre.  But in your defense, MMORPG already covers games that really fall far short of what persistence really means.

  • wizyywizyy Member UncommonPosts: 629

    Thing is, MMORPG.com is bloated with all the poor quality MMOG (no RPG) that shouldn't be there at all, IF MMORPG.COM really cares about the RPG part.

    In my opinion, RPG part is too limiting nowadays, MMO games aren't niche anymore - and there's almost no trace of roleplaying in most popular MMO games today.

    What is even worse, MANY of popular "MMO" games are lobby-type and most likely won't EVER be removed off the mmorpg.com list of games.

    So, MMORPG.com, why are you even considering removing this QUALITY game (I'm amazed that game of this polish is F2P, honestly) and not even considering removing many other games which are really badly done and hardly popular?

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