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Necromancer officially revealed

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Comments

  • emikochanemikochan Member UncommonPosts: 290

    Originally posted by Fishbaitz

    Originally posted by Venomzer0

    Fear had me hiding behind my chair =p

     

    I don't really see any problem with fear, it's just a disable that moves you. You can't dispel knockdown so it seems pretty balanced on paper.

     

    I like how it specifically fears away from the necro, so you can set up combos with it.

     

    Honestly wasn't expecting necro, so this is interesting. I wonder what the last scholar class will be.

    My bet is on a mesmer. Proof? Ghosts of Ascalon and it almost epitomizes the gameplay ideals in GW.

    Ofcourse... I'm feeling a bit dumb right now, mesmer is the most iconic class of any game =p

  • aesperusaesperus Member UncommonPosts: 5,135

    Man, figuring out the remaining classes is getting me kinda stoked for this game. I was trying to avoid interest in this game until release, but it's getting to be too difficult to do that.

    There's 4 unrevealed classes, and judging from the sillhouettes, it looks like there's 2 scholar classes and 2 combat classes left. Imho, it looks like they are going for (from left -> right):

    Gunner :: Necromancer :: Assassin :: Elementalist :: Warrior :: Ranger :: Mesmer :: ????

    The last class on the right is kinda stumping me. The gunner class' sillhouette looks like a charr holding a triple-barrelled rifle (hand cannon perhaps). The assassin looks like a female in a combat ready stance holding 2 daggers. The mesmer sillhouette reminds me a lot of the female mesmer from gw1 (the stance and form of the character), However the last class looks like it's possibly someone holding a staff, leaning back. Really hard to tell what that could be. Any ideas?

  • DarkResinDarkResin Member Posts: 79

    Originally posted by aesperus

    Man, figuring out the remaining classes is getting me kinda stoked for this game. I was trying to avoid interest in this game until release, but it's getting to be too difficult to do that.

    There's 4 unrevealed classes, and judging from the sillhouettes, it looks like there's 2 scholar classes and 2 combat classes left. Imho, it looks like they are going for (from left -> right):

    Gunner :: Necromancer :: Assassin :: Elementalist :: Warrior :: Ranger :: Mesmer :: ????

    The last class on the right is kinda stumping me. The gunner class' sillhouette looks like a charr holding a triple-barrelled rifle (hand cannon perhaps). The assassin looks like a female in a combat ready stance holding 2 daggers. The mesmer sillhouette reminds me a lot of the female mesmer from gw1 (the stance and form of the character), However the last class looks like it's possibly someone holding a staff, leaning back. Really hard to tell what that could be. Any ideas?

    I believe the running speculation is that it will be some sort of Paladin-esque profession.  Combo of monk, dervish, or paragon or something.  I really have no idea, but from the bulk of the silhouette, it looks to be a plate profession... so it seems likely.

  • aesperusaesperus Member UncommonPosts: 5,135

    Ah.. that would make sense. You can definitely make out the helmet, and some sort of cape. Maybe that's the class that uses Greatswords? Could be pretty interesting if that turns out to be true, and would fit into the lore (especially if his class plays into the divine favor present in both games).

  • DarkResinDarkResin Member Posts: 79

    Originally posted by aesperus

    Ah.. that would make sense. You can definitely make out the helmet, and some sort of cape. Maybe that's the class that uses Greatswords? Could be pretty interesting if that turns out to be true, and would fit into the lore (especially if his class plays into the divine favor present in both games).

    It would be interesting to see what they do with that class.  If it's based on some sort of "divine" magic then each race would play very differently as they each have their own beliefs.  And the charr have become largely atheist after they threw down the Flame Legion and their worship of the titans.  Would be interesting to see how that would work out.

  • rbc13183rbc13183 Member Posts: 208

    Damn, trying to kill an experienced necro player is going to feel like trying to take out a lich in other games. Scary creatures...(shivers as he thinks about his pnp DnD days....)

    "Everyone dies. It is how one lives that matters."
    — Artemis Entreri (R.A. Salvatore)

    "P.S. MAKE NO DEALS WITH THE WOLF." -Durzo Blint-

    "But, there is one they fear.

    In their tongue, he is Dovahkiin -- Dragonborn!" -Game of the Century-

  • FalfeirFalfeir Member UncommonPosts: 492

    not my favorite class but it wouldnt feel complete without them. well.. now what

    I need more vespene gas.

  • DubhlaithDubhlaith Member Posts: 1,012

    Mesmer seems obvious, but if they are going to have a necromancer, it seems like they should have some sort of religious casting class. Obviously they should not use a monk, but something holy to counter the unholy. Besides, sometimes I like to be a woman of the cloth, so to speak.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007

    WTF? No subscription fee?

  • FishbaitzFishbaitz Member Posts: 229

    Originally posted by Dubhlaith

    Mesmer seems obvious, but if they are going to have a necromancer, it seems like they should have some sort of religious casting class. Obviously they should not use a monk, but something holy to counter the unholy. Besides, sometimes I like to be a woman of the cloth, so to speak.

    I wouldn't consider necromancy unholy, at least not in the GW universe. The necromancer just has a different way of looking at things than the other professions. Death is a part of life, why not embrace it? I also believe Kileen, the sylvari necro in the book Ghosts of Ascalon, said something very good about it that I forget at the moment.

    Also, to be holy you would run into problems with the races. The sylvari have no religion, only philosophy, the norn have animal spirits whom they revere, the asura believe in the Eternal Alchemy and that we are all part of a bigger equation, the humans believe in the 6 true gods, and the charr have none.

    So, holy to whom? At most you can expect one profession to perhaps be inherently more chivalrouse than the rest.

  • MdslzyMdslzy Member Posts: 14

    Originally posted by EvilGeek

    Necro was my favourite in GW so very pleased to see it return in GW2, my only disappointment is that you don't need corpses to raise your minions in GW2, doesn't make sense to my inner necro.



    Loved the videos, Putrid Explosion stands out, it's a great piece of video work, creates a great atmosphere and the Charr looks epic in it's ornate leather bondage version of the necro blindfold. I almost felt sorry for the minions. The use of the dark and atmospheric audio creates a great atmosphere.

    Marks are something new, seems like we get our own little traps to play with :) In the Doom video the Asura looks as if it's fearing the mobs in to a Mark.

    Skill effects for the preceeding AoE to Lotus Swarm and the skill itself are heaven.

    I'm going to be a happy Necro in GW2.

     I wish that corpses were needed to raise minions as well but I guess they couldn't make that work :(

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