something to do while waiting for the servers to come back up. I won't post a wall of text but here is the link
http://lorebook.lotro.com/wiki/Release_Notes_Volume_3_Book_2_Official
one of the best changes in my opinion is this
Skirmishes are now available starting at level 20!
The Skirmish Mark formula has been tweaked to give bonus marks to players who play Skirmishes that are higher level than their character level. Previously, a level 65 player in a level 70 Skirmish was gaining no benefit, nor was a level 40 player in a level 50 Skirmish. Now, all players will gain bonus marks if they play in Skirmishes (and Classic Instances!) of higher relative level. There is an upper limit to these bonuses, so don’t start running level 30 characters through level 65 spaces!
The Pale Trapper Skirmish Lieutenant has added a new tool to his arsenal. He now applies a movement speed debuff before tossing out his traps.
my.lotro.com’s reporting of time taken to complete a particular Skirmish now reports the time the Skirmish was active until completion, as opposed to the time the player was in the Skirmish from the last time they entered it to the completion of the Skirmish.
The Elf male Skirmish soldier’s “Long Hair - Wood Elf Warrior” hairstyle has an all new look.
The Venomous Blood-arrow’s Poison, Disease, and Wound Countdown debuffs have become more deadly.
Fixed a bug that was causing the initial hit in Skirmish boss battles to cause an extreme amount of threat.
The following caps are in place for Skirmish Ranks. Players must own the correct region/expansion to gain access to the associated Ranks.
Default – Caps at Rank 7
Moria - Caps at Rank 15
Mirkwood - Caps at Rank 25 (max).
The Boss fights in the following Skirmishes have been adjusted to make Duo attempts easier:
Comments
Very many nice changes, i liked these ones:
All food will now modify In-Combat Regeneration ratings instead of pulsing a heal or power restore every 30 seconds.
The following items have had their stack sizes increased to 50:
Curing Salves
Pipeweed
Dyes
Nordirith
Ringdirith
Ruindirith
Lachdirith
Virtue Potions
In an effort to improve on inventory space, trophy drops from monsters (the “vendor trash” you sell for coin) have been *significantly* condensed. Example: Instead of dropping “intestines,”, Boars will now drop “skins” which can stack with the “skins” you get from other mobs, such as wolves. In addition, we've increased the Stack Size of all of these trophies from 10 to 50.
Spears that have a Slayer effect will now glow while sheathed if nearby an appropriate monster.
This one goes out to our Lore-master brethren! Stun, Daze, Knocked Down, and Knocked Out effect icons will now be visible on your fellowship members’ vitals UI when you have “show Dispellable Effects Only” active.
Though im also liking the classchanges, definitly going to roll a Captain and a LM once F2P goes live.
When biting into a Peppermint Pattie, you will now gain the effect "Minty Fresh Breath." I have been waiting since open beta for this skill! My RK's build is now complete.
Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.
got a 65 LM and he is a blast to play, but think I will roll a baby Captain as soon as the servers come up to check out the revamp of the Lone land
I miss DAoC