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Which order do you see yourself joining?
Ree Soesbee's Personal Story Overview:
"Other organizations know about the Elder Dragons, and recognize Zhaitan as an imminent threat. Each group has a unique flavor and a distinct strategy for defeating the Elder Dragons. A player can choose to join one of these organizations, making that decision through their character's personal story. At that point, the story of the order becomes available, providing new interactions and events. Each order takes a divergent view of the world. A member explores events specifically from that order's point of view. A major storyline event might impact everyone, but each order will respond differently, as per their unique philosophy.
The Order of Whispers
The Order of Whispers originated in the nation of Elona, long before the rise of the goddess Kormir. Now the Order has found another purpose: to slow the rise of the Elder Dragons, and eventually, discover a way to put them back to sleep. The Order of Whispers does not believe the dragons can be physically destroyed; instead, the Order looks for methods to escape their full awakening and the inevitable aftermath. The Master of Whispers has spies, thieves, and black-ops agents within every nation on Tyria, infiltrating major governments at the highest levels. Diplomacy is meaningless against the dragons. Weapons are useless. Only returning the Elder Dragons to their long sleep can save the world.
The Durmand Priory
The members of the Durmand Priory are dedicated to protecting knowledge and lore. Rarely combatants or politicians, they offer their services as advisors, tutors, and chroniclers for every major race in the world. The Durmand Priory was founded before Orr rose and a massive tidal wave caused by Zhaitan's awakening flooded Lion's Arch. Armed with a storehouse of wisdom, their members gather lost knowledge, long-forgotten history, and legends. They are willing to share their knowledge, revealing information cautiously but freely, so that others can act upon it for the betterment of all races. They do so in the hope that intellect, or some lost piece of knowledge, can save the world from the rise of the dragons.
The Vigil
The Vigil is a powerful fellowship of individuals bound by an oath to defend those in need, fight against the darkness, and offer help to those who cannot aid themselves. Anywhere the Elder Dragons send minions, the Vigil will face them and stand against their spread. The Vigil wants to face the enemy directly, testing Zhaitan's power in the hope that such methods can one day be used against the dragon itself. They believe that the Elder Dragons grow more powerful as each day passes, and that those who do not fight now are giving the world away by standing passively aside. Those who dislike the Vigil's methods call them idealistic, but they are not naive. These crusaders understand that the world is a dangerous place. They intend to be an army of light against the onslaught of darkness."
"Everyone dies. It is how one lives that matters."
Artemis Entreri (R.A. Salvatore)
"P.S. MAKE NO DEALS WITH THE WOLF." -Durzo Blint-
"But, there is one they fear.
In their tongue, he is Dovahkiin -- Dragonborn!" -Game of the Century-
Comments
I with the second one.. collecting knowledge ect... but the last one sounds fun too... Hopefully before I make my decision I will get to interact with the different orders to see which one fits me best.
But having different Orders is pretty sweet and they all sound neat.
I tend to play casters as my main characters so The Durmand Priory looks like it would be the best fit.
Maybe the vigil.....they sound most fun, but they all sound fun in their own ways, and it's not like i'd miss out on combat by joining the Durmand Priory, i don't think
I like this! I can see some RP guilds forming soon!
As a Necro the only choice is - The Order of Whispers
I'm probably going with the Order of Whispers. The Vigil also sounds awesome (would be great for my warrior, which will be making a comeback, probably as a norn).
Will these Orders be limited by account? Or characters?
Since I don't think behind door diplomacy or teaching smartassness will kill bad evil dragons, I say THE VIGIL!
"SWORDS NOT WORDS!" as Minsc the Ranger used to say. ^^
The 3 Orders ound like a split between shady - magic/technology - force
Or when translated in class archetypes: rogue - caster - warrior
That'd mean that rogue/necromancer minded players would feel more at home with the Whispers, mage like players with the Durmand, and melee minded players with the Vigil.
Anyway, I think I'll go with a caster type class, but Vigil sounds the most interesting in description for now
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The ease with which predictions are made on these forums:
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The Order of Whispers and The Vigil. But I will make my first character be with the Order.
Thats not how i see it...
It has nothing to do with the way you fight, but more with the way you see life..
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Order. The dragons make great population control...
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I agree with you about the first 2, however the 3rd could be open ended. Really their more or less mercs in general sort of speak. Could by any class really, abunch of rag tag bad asses put together to do missions and such. I read the Ghosts of Ascalon book and it was very good. (vigil was a big part in it).
"made up of many races, nations, and guilds"
The Vigil are mercs?? I couldn't see that in the description.
Oh, just started reading in the book 'Ghosts of Ascalon'
Damn, I'm so jealous of writers, it looks like a fun job, writing about a world that you're fond of.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Pretty old thread but I didn't want to create a new one when theres already one and I just wanna talk about it a bit.
The poll had only 3 options to choose from. So what about a fourth - Will not join one. It was stated that we have an option to choose from one of the three to progress the personal story but are we forced to choose even if we don't want to? I hope they provide this option and still have great content for adventurers who don't want to join these orders.
Even though my main would be a thief, I would probably go with the Vigil because their philosophy is close to what I will pick.
You could avoid picking one, but then you wouldn't advance your personal story. I guess if you don't care about finishing your personal story, yeah, you could avoid ever picking.
My Norn Guardian will be joining the Vigil, and my Elonian Human Thief will be joining the Order of Whispers
The vigil, the other two are for girlie wizards.
Order of whispers because I am more of a melee type of person and its the only order that looks suited to being melee centric without having to be all goody-two-shoes.
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I'm going Guild Wars style with this.
Vigil sounds like what the dwarves did in Guild Wars 1 - head into the front lines and get genocided. Noble sacrifice, I must say... =(
Orders... they may have succeeded in helping Elona during Guild Wars, but in doing so brought on new danger in Joko. Also, putting the dragons back to sleep (who will probably wake up later) doesn't sound very "heroic" to me... Sounds more like they are letting the future generations handle the problem (kind of like awakening Joko - let the future handle him).
That only leaves me one choice! The Durmand sounds like the Asura - they were a big help in Guild Wars and they are still alive in Guild Wars 2. :O
LoL... this was done in the name of fun. Truthfully, I'll probably pick by the class I am playing.
Whispers - Like the C.I.A. they manipulate other groups to aid them in their objective.
Priory - Indiana Jones. These guys run around looking for artifacts that can stop the dragons.
Vigel - Knights Templar. These guys seem to think getting their face melted off by a dragon is the best way to stop it.
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