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Not liking what I am hearing about...

SlyLoKSlyLoK Member RarePosts: 2,698

The pricing system for this game.. Some are estimating tha its going to be 30 cents PER Plat missions token. The 50 silver you start with will not last long for the normal player especially considering how short the missions are. This game might be dead before its even out of the gate. I am sure people looking for Diablo fix will try this game while waiting on the real thing but they should look somewhere else.

Its a fun game even though its shallow on content and probably always will be and the item / craft system is worse than PSU. If they go ahead with this system it could be a huge mistake ( I think it will be a mistake ). This game could be much more than just another f2p game.

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Comments

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

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    Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
  • yaminsuxyaminsux Member UncommonPosts: 973

    This is Nexon we're talking about. They are quite efficient on milking players cash. My only fear is that some dungeons will be premium only.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Yeah game will fail and all.....but it won't. Vindictus is rather popular in Korea. Dungeon Fighter Online, which is also somewhat similar to Vindictus (and published by Nexon) is doing really great too so.....yeah....ain't not way this game is going to die.

     

    Also, you regain 50 Silver Tokens I believe once or twice a week. Vindictus is aimed at a more "Casual" playstyle, where you can just run 2-3 missions, log out and still have accomplished something. If a player is hardcore and really wants to play for longer period of time, then may use the Cash Shop. Consider Tokens as more of a Fatigue System.

     

    And I'm not quite sure what your issue is with the crafting system....Get Materials->Talk To NPC->Receive Item. I really don't see how the crafting system is bad really....

     

    I think you are completly wrong.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

     

    There are 2 ways I believe, I'm not quite sure about the second one as I don't think it has been introduced yet. But the first one is very simple. Reviving team mates in Dungeons will award you with Seal Of Dedication, once you have a decent stack, you can exchange them for Silver Tokens. I believe some quests will also award Seal Of Dedications. I believe you can only do this once a week though, and it gives you 10 Silver Tokens. (So basically you can run at maximum 5 more missions)

  • ArcheminosArcheminos Member Posts: 283

    Just out of curiousity, OP, did you actually play the game for any significant amount of time, or are you just spouting opinions on something you read about? Because having played it, the 50 silver tokens you get is either daily or bi-daily from what i have seen, and thats quite a few hours of play.

     

    Also, Madness, I concur with your sig. I too have had this happen.

  • TanonTanon Member UncommonPosts: 176

    Three ways, actually-reviving teammates, PvP, and fishing. Crafting is realistic-you can't just learn how to smelt metal, then forge a super-powerful sword. You need to bring the materials to a skilled blacksmith and the blacksmith will craft it for you.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by yaminsux

    This is Nexon we're talking about. They are quite efficient on milking players cash. My only fear is that some dungeons will be premium only.

    From my understanding, that will not be the case. None of Nexon's games sell Content anymore (It used to be the case with Mabinogi back in 2008, but was changed in early 2009 where the game gave full access for free, and all of their MMOs have followed the same path since then).

     

    Vindictus Cash Shop will mostly contain Avatar Items, Platinum Coins, Item to revive yourself in Dungeon (works like Platinum coin, you buy a certain amount and can use them until you run out), possibly Potions that offers temporary bonuses to Stats, more Storage Slots, Dyes (I'm not quite sure wether this will be Cash Item or not), possibly an item that let's you reskill your points (not sure either about this one).

     

    This is just speculation but possibly Personal Shops, and players might be allowed to sell their Cash Shop items to other players through in-game currency (Avatars, Dyes, potions) like it is the case with DFO and Mabinogi.

     

    But no content will be blocked away from F2P players.

  • splitcoldsplitcold Member Posts: 73

    Originally posted by Archeminos

    Just out of curiousity, OP, did you actually play the game for any significant amount of time, or are you just spouting opinions on something you read about? Because having played it, the 50 silver tokens you get is either daily or bi-daily from what i have seen, and thats quite a few hours of play.

     

    Also, Madness, I concur with your sig. I too have had this happen.

     

    thats just for beta.

  • SlyLoKSlyLoK Member RarePosts: 2,698

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handfull of minutes a day.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by SlyLoK

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now missions cost nothing and you can play all you want. Not sure if that will change in OB or not.

    No Cost? The only missions that does not cost any Tokens are missions located in Perilous Ruins, which is the "Beginner" Area. Any area beyond Perilous Ruins (Hoarfrost, and any future area) cost 2 Tokens (3 after you've ran 7 missions I believe, 4 after 14 or 15 missions).

  • SlyLoKSlyLoK Member RarePosts: 2,698

    Originally posted by MadnessRealm

    Originally posted by SlyLoK


    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now missions cost nothing and you can play all you want. Not sure if that will change in OB or not.

    No Cost? The only missions that does not cost any Tokens are missions located in Perilous Ruins, which is the "Beginner" Area. Any area beyond Perilous Ruins (Hoarfrost, and any future area) cost 2 Tokens (3 after you've ran 7 missions I believe, 4 after 14 or 15 missions).

    I edited the post. What I meant was the cost was nothing right now.

  • yaminsuxyaminsux Member UncommonPosts: 973

    Originally posted by MadnessRealm

    Originally posted by yaminsux

    This is Nexon we're talking about. They are quite efficient on milking players cash. My only fear is that some dungeons will be premium only.

    From my understanding, that will not be the case. None of Nexon's games sell Content anymore (It used to be the case with Mabinogi back in 2008, but was changed in early 2009 where the game gave full access for free, and all of their MMOs have followed the same path since then).

     

    Vindictus Cash Shop will mostly contain Avatar Items, Platinum Coins, Item to revive yourself in Dungeon (works like Platinum coin, you buy a certain amount and can use them until you run out), possibly Potions that offers temporary bonuses to Stats, more Storage Slots, Dyes (I'm not quite sure wether this will be Cash Item or not), possibly an item that let's you reskill your points (not sure either about this one).

     

    This is just speculation but possibly Personal Shops, and players might be allowed to sell their Cash Shop items to other players through in-game currency (Avatars, Dyes, potions) like it is the case with DFO and Mabinogi.

     

    But no content will be blocked away from F2P players.

    Maybe, but after getting pass beginner dungeon, i saw platinum coin slot when you're paying for the boat ride. Not sure what this means though. Still sceptical about the whole thing.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by SlyLoK

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handle full of minutes a day.

    Dungeon Fighter Online has a fatigue system also, although it doesn't sell Fatigue Points or anything to recover them, you have to wait until the following day for your Fatigue to Regenerate. Works very well, game is doing great population-wise. The "Casual-friendly" thing is not an excuse it's a fact. The grind in Vindictus is ridiculous, in 7 days (not consecutive), I reached the level cap (currently 26 as of ESOB, will be 38 at OB) and never actually used all my Silver Tokens. I played casually, and I've also acquired many crafted items and sets (Crimson Rage, Wind, working on Kobold right now). With Meditation slowly increasing my AP Points while I'm offline, I get more AP to burn in skills too. It's VERY casual-friendly. If players really want to be Hardcore, they'll have to put money into Platinum Tokens, and perhaps alternate between Silver and Platinum to avoid any major increase in Silver Token cost, but I don't even see Casuals ever needing to put any money into Vindictus, yet still be able to reach level cap in a decent time frame.

     

    -------------- (Following post)

    I edited the post. What I meant was the cost was nothing right now.

    But there is a cost. Missions do cost Tokens, even now during Early Start Open Beta (and even during Closed Beta). The only exception is the Perilous Ruins region, which is the beginner area where players can run as long as they want without spending a single token. But any missions beyond Perilous Ruins (and that also currently applies to Early Start) cost Tokens. You have not played beyond the Perilous Ruins area obviously....

    Red.

  • SlyLoKSlyLoK Member RarePosts: 2,698

    Originally posted by yaminsux

    Originally posted by MadnessRealm


    Originally posted by yaminsux

    This is Nexon we're talking about. They are quite efficient on milking players cash. My only fear is that some dungeons will be premium only.

    From my understanding, that will not be the case. None of Nexon's games sell Content anymore (It used to be the case with Mabinogi back in 2008, but was changed in early 2009 where the game gave full access for free, and all of their MMOs have followed the same path since then).

     

    Vindictus Cash Shop will mostly contain Avatar Items, Platinum Coins, Item to revive yourself in Dungeon (works like Platinum coin, you buy a certain amount and can use them until you run out), possibly Potions that offers temporary bonuses to Stats, more Storage Slots, Dyes (I'm not quite sure wether this will be Cash Item or not), possibly an item that let's you reskill your points (not sure either about this one).

     

    This is just speculation but possibly Personal Shops, and players might be allowed to sell their Cash Shop items to other players through in-game currency (Avatars, Dyes, potions) like it is the case with DFO and Mabinogi.

     

    But no content will be blocked away from F2P players.

    Maybe, but after getting pass beginner dungeon, i saw platinum coin slot when you're paying for the boat ride. Not sure what this means though. Still sceptical about the whole thing.

    Right now all we know is that the Plat Coins will be used to run missions once the Silver Coins are gone.. and 50 wont last that long even at a " casual " pace. If you are super casual then they probably would last or if you spend the majority of your time sitting around watching Fionas boobs jiggle.

    I am not knocking the game by saying its terrible but I do hope they do not use such a bad cash shop idea. It could ruin the game.

    I would be more in favor of them keeping the F2P setup with coins refreshing on M / F but also offer a premium plan at 9.95/month  that makes the tokens refresh every day + access to dyes + higher drop rates for mats...ect. If not then I really do believe this potential setup could be disastrous.

    You are pretty much paying by the hour if you chose to buy tokens. No different than an arcade but much more expensive.

    This game could be more than a f2p game.. I mean it could follow GW / Diablo and just sell the game with free online play. Would get all sorts of attention and many many players. Might not make as much money but would be better in the end IMO.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by yaminsux

    Maybe, but after getting pass beginner dungeon, i saw platinum coin slot when you're paying for the boat ride. Not sure what this means though. Still sceptical about the whole thing.

    Not quite sure what you mean. Are you referring to the Platinum Token Slots next (right side) to the Silver Token slot? This is just to split Platinum from Silver.  The thing is that the more missions you run within a day using Silver Tokens, the higher to price will be (cost 2 Silver Tokens, 3 after you've run 7 missions, and caps at 4 after 13 I think) The counter starts over again the following day, meaning that missions cost 2 tokens again. Platinum will always cost 1 Token.Basically, you can either pay the Boat ride with Silver Tokens OR Platinum token. The 2 different slots area only serves to create a distinction between the tokens.

     

    Also, it is possible for another player to pay for your "Boat Ride" with Tokens. But there are no dungeons that cost both Silver AND Platinum.

  • SlyLoKSlyLoK Member RarePosts: 2,698

    Originally posted by MadnessRealm

    Originally posted by SlyLoK


    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handle full of minutes a day.

    Dungeon Fighter Online has a fatigue system also, although it doesn't sell Fatigue Points or anything to recover them, you have to wait until the following day for your Fatigue to Regenerate. Works very well, game is doing great population-wise. The "Casual-friendly" thing is not an excuse it's a fact. The grind in Vindictus is ridiculous, in 7 days (not consecutive), I reached the level cap (currently 26 as of ESOB, will be 38 at OB) and never actually used all my Silver Tokens. I played casually, and I've also acquired many crafted items and sets (Crimson Rage, Wind, working on Kobold right now). With Meditation slowly increasing my AP Points while I'm offline, I get more AP to burn in skills too. It's VERY casual-friendly. If players really want to be Hardcore, they'll have to put money into Platinum Tokens, and perhaps alternate between Silver and Platinum to avoid any major increase in Silver Token cost, but I don't even see Casuals ever needing to put any money into Vindictus, yet still be able to reach level cap in a decent time frame.

     

    -------------- (Following post)

    I edited the post. What I meant was the cost was nothing right now.

    But there is a cost. Missions do cost Tokens, even now during Early Start Open Beta (and even during Closed Beta). The only exception is the Perilous Ruins region, which is the beginner area where players can run as long as they want without spending a single token. But any missions beyond Perilous Ruins (and that also currently applies to Early Start) cost Tokens. You have not played beyond the Perilous Ruins area obviously....

    Red.

    No.. The first misunderstanding was my fault as I worded the post wrong.

    This one however is your fault because you did not understand the context. I didnt mean there is NO COST.. I meant that in the context of things during the beta that the cost was NOTHING. Not Zero but that the cost doesnt matter atm.

    Get it now?

    Sheesh fanboys should learn to read.. Literally.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by SlyLoK

    No.. The first misunderstanding was my fault as I worded the post wrong.

    This one however is your fault because you did not understand the context. I didnt mean there is NO COST.. I meant that in the context of things during the beta that the cost was NOTHING. Not Zero but that the cost doesnt matter atm.

    Get it now?

    Sheesh fanboys should learn to read.. Literally.

    No I don't. You sort of lost me there. Technically, the cost shouldn't matter because it is a F2P. And it will be the same once the game Launches. The mechanics won't change, you will simply be allowed to buy more tokens (Platinum) tu run more dungeons per day, but it's optional. So I'm not quite sure as to why the cost doesn't matter at the moment but it will after the game launches?

     

    Oh and what's that? I'm a Fanboy now? Geez.....I swear I don't know what I am anymore....on some forums people call me a troll, on others a fanboy....got to create a new group.....fantroll, or trofan....who knows!  In all seriousness, I'm simply clearing out the misunderstanding that some users have, as I do have a good understanding of how Nexon works, and how their games works. It's just .... facts.... there's nothing to debate. There's no "Opinions" being stated here.....it has nothing to do with liking or hating a game, just clearing out some misunderstanding.

    Now quit it with the "Fanboy" crap.....it's getting old.

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    Clear options here. Pay to access the game more often and therefore advance faster or play for free and access the game when you have the tokens and therefore advance slower.

    The problem isn't necessary advancement, but the feeling of frustration one experiences when having to wait to play a game.

     

    ~Miles "Tails" Prower out! Catch me if you can!

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  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by Robokapp

    Originally posted by Miles-Prower

    Clear options here. Pay to access the game more often and therefore advance faster or play for free and access the game when you have the tokens and therefore advance slower.

    The problem isn't necessary advancement, but the feeling of frustration one experiences when having to wait to play a game.

     

    ~Miles "Tails" Prower out! Catch me if you can!

     okay, but that's just leveling. how's the endgame? do you have to play to pay once you're done leveling?

    Being max level doesn't mean your done. You have the AP system which are points to increase your skills and stats. AP is a lot more important then levels. Also, I read from steparu who has been playing the Korean version for a long time state that you can play the game fine for around 30 dollars a year. I trust their opinion more then someone who just assumes what the cost is. Even so, I say we can worry and complain about it when the cash shop actually opens, any complaining we do now is just pointless babble since none of us knows the cost of the platinum coins.

  • kikkumankikkuman Member Posts: 13

    If you run out of silver tokens on one character, simply log on to another one and keep playing.

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by kikkuman

    If you run out of silver tokens on one character, simply log on to another one and keep playing.

    Remember that not everyone wants to play multiple characters and re-do the same content. It can be a big turn-off for many players.

  • xenogiasxenogias Member Posts: 1,926

    Originally posted by SlyLoK

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handfull of minutes a day.

     What you are complaining about is actually kind of funny. If you play the game casually you wont need to spend a dime except maybe once in a while if you want to do a plat run. If you want to play hardcore they are going to force you to support the game. Whats the problem here?

    I could easily spend all my tokens in a single sitting.  But why? 5 missions in 30 min? Yea for AP runs or if you group all the time. Guess what except for the polar bear so far every mission is soloable and a couple of them are pretty tough and take time solo. Dont believe me? Go do "prepare for counter attack" on hardmode and I think season of macha is an option. You finish that 5 times in 30min I would be really impressed. Guess my point is it all depends on how you play the game.

    Its a success already because there are a few people out there like me who are waiting for a new p2p game and this is the first f2p we are willing to spend money on. That adds us to people who love the f2p models already.

    Shallow? Maybe. But if a game is shallow the fun factor wont last long and you will stop playing which makes your argument pointless in the first place.

    Tokens refresh on mondays and fridays. So they give you a fresh stack on friday for the weekend then another fresh stack on monday for the school/ workweek. Seems pretty fair for me since they still need to make money on the game and they give you free play for weekends and during the week. They could just give you play during the week and make you pay on weekends when odds are more players will play more.

     

    Sorry I just dont see how you think its bad.

  • KivotKivot Member Posts: 44

    From what I've read on the Nexon forums, it's been said that doing PvP and fishing will also get you tokens. I just hope we'll get a decent amount for doing it though.

    image

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by SlyLoK

    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handfull of minutes a day.

     

    Indeed.

    This game will rely on peer pressure and addiction high impulse buying (and the manipulation of the player to make that happen) to make money.

    This game is just a typical 'F2P', albeit one with better graphics and play systems, but then a F2P isnt defined by those... it is defined by it's revenue model.

     

    Obviously not my cup of tea, despite the fact I am attracted to a lot of the actual core design, but I won't be manipulated and bottlenecked into handing over my wallet to a company like Nexon.

     

    Plus, must say, the actual content on offer seems to be stupidly shallow... Actually makes APB look deep lol.

  • OtakunOtakun Member UncommonPosts: 874

    Originally posted by vesavius

    Originally posted by SlyLoK


    Originally posted by Miles-Prower

    It's no surprise that a cash shop system was put into play here. Given the success of the game, it's easy to see why.

    That being said, there are other ways to obtain tokens in the game without paying for them, yes?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    There is but its not efficient at all.. 40 Seals = 10 Tokens. If you do missions that cost 2 Tokens than thats 5 missions or ~30 minutes of play time. Not really a viable option. You can also do surveys but seriously.. Who does that? Most likely pick up adware from toolbars and such.

    I also dont see how the game is a success at this point.. Right now you can play all you want pretty much. Not sure if that will change in OB or not.

    And yes I have played the game a good bit.. Like I said in my first post the game is fun but at the same time shallow and really not worth what they are asking for a fair amount of play time.

    Tokens will refresh on Mondays and Fridays.. So if you just use those you will get hardly any play time at all unless you consider sitting around doing nothing as playing.

    I also do not beleive this game is targeted at the " casual " crowd either. Thats just an excuse to give just a few hours of play time free per week and almost force people into buying Plat Tokens ( whether people end up doing it or not is up to them ) to play a game they like for more than a handfull of minutes a day.

    Indeed.

    This game will rely on peer pressure and addiction high impulse buying (and the manipulation of the player to make that happen) to make money.

    This game is just a typical 'F2P', albeit one with better graphics and play systems, but then a F2P isnt defined by those... it is defined by it's revenue model.

    Obviously not my cup of tea, despite the fact I am attracted to a lot of the actual core design, but I won't be manipulated and bottlenecked into handing over my wallet to a company like Nexon.

    Plus, must say, the actual content on offer seems to be stupidly shallow... Actually makes APB look deep lol.

    Peer pressure? High impulse buying? Yeah, look at all the comercials and ads every where for Vindictus. They are so forcing us into buying stuff. OMG! A F2P with a cash shop?! Who cares if the game is good, it has a cash shop! I must say your opinion and knowleadge of the game seems to be "stupidly shallow".

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