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World of Warcraft: Seven Reasons Cataclysm Could Suck

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Comments

  • BizkitNLBizkitNL Member RarePosts: 2,546

    Originally posted by Tralak

    i would agree with both of u if these kids focused on doing positive things. Not to generalize but the vast majority cant take nothing complex they are only poor souls begging for attention on internet.( chuck norris jokes, trashing talk)

    they play wow because its supereasy and colorful like a carnival. they like that, not a bad thing;

     You assume that the people trash talking in chat are the majority? Think again.

    And frankly, seeing as how you describe the average WoW player, I'm starting to think you're one of them. But hey, that's not a bad thing!

    10
  • daltaniousdaltanious Member UncommonPosts: 2,381

    Originally posted by neodavie

    Originally posted by nedox

    No matter how much people try to come up with ways that CATA will suck, it will still be a great game. If you dnt like it, quit it. it is very simply, you dont have to opose your opinion on other people who will like it.

     This is how I feel with like 95% of the posts on here. I like to play MMO's, I've played WoW, APB, WAR, LOTRO, Tabula Rasa, MUD's, EVE, EQ,FFXIV and oh man I know I'm mising a few, and I can honestly say each game brings something interesting to the table for me. If people want to say Cata will suck, fine but at least back it up with a valid opinion other than "Omgz grindfest gearscore casualfest," because that means nothing.

     

    I will be checking out Cata, because I've checked out almost every MMO that's come down the pike recently. I don't know if I'll stick with it until endgame, but we'll see how it does.

     

    EDIT: Also I realize the point of this article was to have some fun. I'm more just responding to the commenter I quoted.

    Played all this and more .... but after all this years (and my age of 5 decades) Wow is Mercedes/BMW like others are at best Golf. Wow is simply so FUN, so incredibly complete,  that no one game so far could compare for me. And was looking a lot. Despite I love wow as I love pizza, I can not imagine to eat pizza for whole life 5 times per day ... so my searching for other games has nothing to do with Wow being bad or anything. I enjoyed on top with Aoc, Champions, ... but at the end left before got with any single alt to max level. While in Wow was very fun leveling all classes (10) to max from Alliance and now building Horde and still feels fun again.

    And no, I do not like everything they did. But had to adapt. With other games at the end I simply left. With wow I'm always back.

    So far Blizzard did incredible job, I'm ammazed by game still many time. And every new expansion is another epic event. Barely can wait to put hands on.

  • sungodrasungodra Member Posts: 1,376

    Furries? So what they are in every game, go talk about GW2 charr's they are like the same thing.

     

    Oh wait, We must not question that game, it would be the equivalent of questioning God.

    image


    "When it comes to GW2 any game is fair game"

  • GikkuGikku Member Posts: 208

    Well there are so many reason they could suck. In the game with the new specs and changes alone is going to make many stop playing the toon they want to cause it isn't what it should be etc.

    I think one of the big reason is the required specs for the computer as many aren't going to be able to have this done.

    Then the changes with the 25/10 is going to put a big dent in players.

    Gikku

  • shadyjamesshadyjames Member Posts: 34

    the only thing i find really funny about this whole thread is...

    how many lines the wow supporters seem to need to reply

    and

    how up in arms they are over something the original poster said was for fun and not to be taken to seriously.

    Just enjoy the humor folks, not everthing is a debate or argument. Wow is a fine game, some are tired of it, and left others think it is better then sliced bread. Just learn to laugh for the sake of laughing

    my 2 cents or coppers if you prefer

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by shadyjames

    the only thing i find really funny about this whole thread is...

    how many lines the wow supporters seem to need to reply

    and

    how up in arms they are over something the original poster said was for fun and not to be taken to seriously.

    Just enjoy the humor folks, not everthing is a debate or argument. Wow is a fine game, some are tired of it, and left others think it is better then sliced bread. Just learn to laugh for the sake of laughing

    my 2 cents or coppers if you prefer

    I disagree.

  • shadyjamesshadyjames Member Posts: 34

    Originally posted by colddog04

    Originally posted by shadyjames

    the only thing i find really funny about this whole thread is...

    how many lines the wow supporters seem to need to reply

    and

    how up in arms they are over something the original poster said was for fun and not to be taken to seriously.

    Just enjoy the humor folks, not everthing is a debate or argument. Wow is a fine game, some are tired of it, and left others think it is better then sliced bread. Just learn to laugh for the sake of laughing

    my 2 cents or coppers if you prefer

    I disagree.

     LOL

  • EliandalEliandal Member Posts: 796

      Great list :D

     

      Thanks for the chuckles! (although I DO want that button!)

  • knightauditknightaudit Member UncommonPosts: 389

    I am not sure about the focus of the article but these sound more like why it would not suck, not why it could. I think the article is funny but not what I would call informative.

    Meh

  • WraithoneWraithone Member RarePosts: 3,806

    Since one of my five 80's is a hunter, I'm LONG past sick and tired of this "Huntard" nonsense.  There are thoughtless, rude and ignorant *people* in ALL classes.  Hunter is no better and no worse than any other class from my experience.   From DK's who forget to switch to frost presence while trying to tank(face palm) to 'locks and mages nuking everything in sight, before the tank has aggro(and then whining about dying... ^^).  To healers who think they are a dps class... Every class has clueless people in it.  But from what I hear, the new expansion is going to be closer to the old school style of aggro control(which made CC quite important).

    As for the end game problem at 85, its likely to be the same as its always been. Blizzard doesn't want to put the effort into a system that scales with level, so they hard cap it, and rely on raiding and PvP to hold end game attention for as long as possible.

    "If you can't kill it, don't make it mad."
  • AericynAericyn Member UncommonPosts: 394

    Have to agree with you on the nostalgia of the "old world".

    Been wanting to login just to get some screenshots of some places before the cataclysm.

    I did read they are not changing the 1-12 and 10-20 landscape much, but after that all bets off. Hmm think it was joystiq?

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  • Garvon3Garvon3 Member CommonPosts: 2,898

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas as they come. 

  • PhilbyPhilby Member Posts: 849

    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Philby

    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

  • PhilbyPhilby Member Posts: 849

    Originally posted by Garvon3

    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Philby

    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

     It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

     

    [Mod Edit]

  • PhilbyPhilby Member Posts: 849

    Originally posted by Garvon3

    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

     It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    [Mod Edit]

    Which came first the marketing budget or the success?  How much of the "simple" endgame content have you completed? And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Who invented, elves, dwaves and goblins?  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

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  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Philby

    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

  • PhilbyPhilby Member Posts: 849

    [Mod Edit]

    Flies eat shit to satisfy a need, hunger. 12 Million people play WOW to satisfy the need, or desire, for a good MMO. Do you not think the flies would go elsewhere for a better option? There is no, better option for an MMO than WOW which is why 12 Million stay, and play.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by blueturtle13

    a) Every MMO is simple except a minor few

    Old MMOs were far from simple. 

    b) Thats the key right there (Watching football (american) and there was a WOW commercial. Crazy.

    c) Most of the people who play WOW have done so for years. They ARE MMO players.

    If they were MMO players, they would have been playing from 1997 and onward. They're not so much MMO players as they are weird arcade/Diablo/mutlplayer RPG players. There's a big difference. 

    WOW has a very easy entry into MMO's. Alot of people may have come to MMO's because of WOW but I bet alot of people have moved to other MMO's by now? What does it matter? Almost all other MMOs are WoW clones, so they're moving from simple single player focused RPGs to ...a carbon copy.  Or at least tried others looking for their new homes. A lot of people hated the Beatles in their time as well but they influenced ALOT of peers. good and bad WoW has just been compared to the Beatles. I no longer want to live in this world.(PS, the Beatles did NEW things, which is why they were hated by conservatives, WoW does NOTHING new) .

  • PhilbyPhilby Member Posts: 849

    Originally posted by Garvon3

    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • vajravvajrav Member, Newbie CommonPosts: 146

    Popularity != quality

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Philby

    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    And with that, you lost all credibility lol 

    I've made my case, I've shot down all your points, and never once did I ever say WoW sucked or that I hated it. I said it wasn't perfectly designed or implemented. I should have known better than to argue with someone claiming WoW was perfect in every way, oooh man what a waste of time. 

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