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World of Warcraft: Seven Reasons Cataclysm Could Suck

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  • DerWotanDerWotan Member Posts: 1,012

    Basically it will be like this

     


    1. Activsion

    2. Community

    3. Ghostcrawler

    4. Activision

    5. Community

    6. Ghostcrawler

    7. Activision

    ..........


     


    Don't know if its actually true that the endgame (80+) will be harder again, but for sure they dumbed down the core mechanics so this will appeal to more trash talkers and people that don't a dime about community.

    We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!

    "Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
    "Then maybe MMORPGs aren't for you."

  • TralakTralak Member Posts: 78

    Originally posted by Garvon3

    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    And with that, you lost all credibility lol 

    I've made my case, I've shot down all your points, and never once did I ever say WoW sucked or that I hated it. I said it wasn't perfectly designed or implemented. I should have known better than to argue with someone claiming WoW was perfect in every way, oooh man what a waste of time. 

    Its all a matter of taste!! that simple!! some ppl like blondes other ppl like brunetts... what is better? there is no better.. its all taste

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  • PhilbyPhilby Member Posts: 849

    Originally posted by Garvon3

    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    And with that, you lost all credibility lol 

    I've made my case, I've shot down all your points, and never once did I ever say WoW sucked or that I hated it. I said it wasn't perfectly designed or implemented. I should have known better than to argue with someone claiming WoW was perfect in every way, oooh man what a waste of time. 

    Post # 89  of this thread. You said "wow has always sucked".    So I guess if it has always sucked that would mean is sucks now?  Im not sure as you guys that hate the success of the game have some strange ideas sometimes.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by blueturtle13

    Originally posted by Garvon3


    Originally posted by blueturtle13

    a) Every MMO is simple except a minor few

    Old MMOs were far from simple. 

    b) Thats the key right there (Watching football (american) and there was a WOW commercial. Crazy.

    c) Most of the people who play WOW have done so for years. They ARE MMO players.

    If they were MMO players, they would have been playing from 1997 and onward. They're not so much MMO players as they are weird arcade/Diablo/mutlplayer RPG players. There's a big difference. 

    WOW has a very easy entry into MMO's. Alot of people may have come to MMO's because of WOW but I bet alot of people have moved to other MMO's by now? What does it matter? Almost all other MMOs are WoW clones, so they're moving from simple single player focused RPGs to ...a carbon copy.  Or at least tried others looking for their new homes. A lot of people hated the Beatles in their time as well but they influenced ALOT of peers. good and bad WoW has just been compared to the Beatles. I no longer want to live in this world.(PS, the Beatles did NEW things, which is why they were hated by conservatives, WoW does NOTHING new) .


     

     Not everyone who plays MMO's are in their 30's like we are ;) they arent players because they didnt play in 97? I played since 91 does that mean you arent a player of them then? Silly comment.

    Yes I compared WOW to the Beatles ( sorry I think them over-rated) The Beatles did not innovate either. They borrowed musical elements from others. When they first started they were really just a boyband. (I want to hold your hand? Love love me do? really?) Their supposed  'new things' were done later when they had money and they were not new things just things they liked from others music.

    Also High end raiding in WOW is not that much different than from old school mmo raids. The entry to them has been made easier but there is still hard instance and Raids.

    Oh to be sure there's some overlap. Some of the people playing MMOs now would have LOVED old MMORPGs, that's for sure. This is evident when new generation WoW players take to games like Darkfall and are blown away. I'm only 20, I was fortunate to play MMORPGs at a young age. But for the most part, those 12 million players WoW has, the majority are types that would have NEVER in a million years touched old MMOs, in all their complexity, harshness and complicated mechanics. They probably would have loved the social aspect though. Don't worry, I'm not a huge Beatles fan either, I'm much more partial to Queen in terms of "best band ever", but the Beatles have their own place musically. 

    The difference between oldschool raids and new ones is, in WoW, there's ONE solution to every raid, and you need an EXACT class/gear makeup in order to do it. You have the instance limited to x people and that's that. In DAoC, you could bring 100 people to a raid and it'd be just as hard, if not harder than with 30 people. 

  • illutianillutian Member UncommonPosts: 343

    Originally posted by Ozmodan

    Actually while the leveling process has been simplified, the raiding process is heading back to the more complex.  Current raid strategy is to pull everything and aoe like mad.  Cataclysm is going to change that back to the days when you had to use crowd control.  Going to be a big change for many who never did any raiding at the 60 level.


     

     Um...yeah...I'll believe it when I see it. If you all recall the devs specifically stated that WRATH was going to be a return to what made World of Warcraft popular in the first place. Maybe it was the fault of the veterns, but we believed that meant the game would be getting slightly harder and more rewarded. Instead it was the total opposite, gear doesn't mean anything now...sittin in full t10 here on my shaman and guess what; HE DOESN'T EVEN HAVE ICC 1st WING DOWN ON 10-man; my main had down up to LK (10man) though.

     

    Sigh, I miss the days of seeing raiders in Org / SW with thunderfury and wondering where they got it...and after finding out its pieces-parts drop in MC wanting to go there and get one for myself. Ah, the days when gearing meant something...the days of...The Rogue.

     

    ....we ain't got now li-hiii-ves

    Our greatest glory is not in never falling but in rising everytime we fall.

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Tralak

    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    And with that, you lost all credibility lol 

    I've made my case, I've shot down all your points, and never once did I ever say WoW sucked or that I hated it. I said it wasn't perfectly designed or implemented. I should have known better than to argue with someone claiming WoW was perfect in every way, oooh man what a waste of time. 

    Its all a matter of taste!! that simple!! some ppl like blondes other ppl like brunetts... what is better? there is no better.. its all taste

    If that was true than there wouldn't be any review websites, or movie reviews, or book reviews, or music reviews. To all these forms of art and skill there's a degree of objectivity you need to have. Some person could make music by slapping a piece of meat against the wall, and maybe some crazy person out there would love that music, but a reviewer wouldn't be inclined to call it great. There are standards. 

    WoW, when looked at objectively, hasn't done much other than sink the MMO market. 

  • PhilbyPhilby Member Posts: 849

    Originally posted by vajrav

    Popularity != quality

    I dont think thats the case. I believe its more that quality generates popularity.

    WOW isnt great because it has 12 million players. WOW has 12 million players because its great.

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  • GajariGajari Member Posts: 984

    None of these will effect me in the least. I may be one of the few people who absolutely love barrens chat because it was an active chat channel, and people who didn't mind it were having a good time. I laughed my ass off quite a lot there.

    I don't mind Goblins and Worgens, or the world being changed, because I'm bored as hell of all the stuff in the game at the moment. Old word is boring and just not up to snuff at this point in the games life. 

    But damn those Hunters! Damn them to hell!

  • vajravvajrav Member, Newbie CommonPosts: 146

    I'm much more partial to Queen in terms of "best band ever", but the Beatles have their own place musically.

    Especially because Freddie Mercury claimed that the Beatles were one of his major influences.

  • LauZaIMLauZaIM Member Posts: 46

    It should be pretty obvious what gear is for Hunter's or not since Hunter gear won't have Int on it. You can't reforge Int so yeah..another baseless swipe at the Hunter class.

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  • TralakTralak Member Posts: 78

    Originally posted by Garvon3

    Originally posted by Tralak


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3


    Originally posted by Philby


    Originally posted by Garvon3

    Saying "Oh no, WoW is so easy a 4 year old can do it" is a bit late don't you think? WoW has been the simplest MMO on the market since its launch. This is no different. And complaining about increasing the level cap? Its the laziest expansion tactic in the book, and its the only one WoW can ever come up with, nothing new here. These are reasons why WoW has always sucked and will continue to suck. They don't know how to do proper game design. They just snatch other company ideas and improve and execute them flawlessly  as they come. 

    Fixed it for ya.

    Right, because WoW's battleground's are better than Dark Age of Camelot battlegrounds right? Their crafting system is the best on the market? Housing, unparreleled! RvR? Best in the business. PvE content? Oh man, those huge 100 man raids that WoW has, so much better than Vanguard or Camelot or EverQuest! Oh wait... WoW only half asses said ideas and adds it to their "collection"? Raids in WoW are pretty small and linear. It's crafting is nothing special. It's PvP is terrible. It has no housing. Class customization is almost non existant. What exactly did it execute flawlessly? Quest grinding? 

    The entire game is executed flawlessly. That is the reason for its success and why 12 million people disagree with your emotional statement that WOW sucks.

    Your fanboy is showing... It's funny how you guys only ever have numbers as a defense. You know Beiber is the nations best selling musician right now? Guess his music is the greatest out there. 

    The reason WoW is successful is this a) its insanely simple b) it has the largest marketing budget in MMO history, and c) its aimed at people who don't play MMOs. 

    Almost all of its features were done better by another game first. If WoW was executed flawlessly, its raids wouldn't be an elitist club of gear grinding. It wouldn't need instances because population would be spread out properly. It wouldn't need PvE and PvP gear if it was balanced correctly. It wouldn't have such a bad reputation if it was perfect. 

    Which came first the marketing budget or the success?  Marketing budget, Blizzard is a company wealthy from the numerous other games, and before WoW's release that was ALL gaming news EVERYWHERE. How much of the "simple" endgame content have you completed? Enough to know that they're all linear instances that require exactly x group makeup with exactly x gear. No thinking, no skill, just a formula, because the instances are one trick ponies, not dynamic scalable AI like old raid bosses.  And please, stop with the "my 10 year old game is better" crap. If it were true it those ancient  games would be carving up the 12 million players that WOW has. Nope, because older games take more thought and have risk vs reward. There are a lot more simple people in the world than there are people who want to just follow the magical dotted line to the quest objective for 85 straight levels. Not to mention, said old games lost their old fans by changing their games too much. You seem the typical example of someone who has no idea what old games were like, or you'd understand why they aren't around now.  Who invented, elves, dwaves and goblins? Not blizzard.  The haters really need some new material becuase 6 years of repetition only shows desperation to make a point that is impossible to make. I've made my point, you've failed to recant it at EVERY turn haha.

    You're not helping your case. 

    I have no case to make. You have to make the case why the most succesful MMO of all time sucks. 12 million players play it because its the best MMO available its not really hard to understand once you get past hating the game.

    And with that, you lost all credibility lol 

    I've made my case, I've shot down all your points, and never once did I ever say WoW sucked or that I hated it. I said it wasn't perfectly designed or implemented. I should have known better than to argue with someone claiming WoW was perfect in every way, oooh man what a waste of time. 

    Its all a matter of taste!! that simple!! some ppl like blondes other ppl like brunetts... what is better? there is no better.. its all taste

    If that was true than there wouldn't be any review websites, or movie reviews, or book reviews, or music reviews. To all these forms of art and skill there's a degree of objectivity you need to have. Some person could make music by slapping a piece of meat against the wall, and maybe some crazy person out there would love that music, but a reviewer wouldn't be inclined to call it great. There are standards. 

    WoW, when looked at objectively, hasn't done much other than sink the MMO market. 

    when some artist or whatever release something they do for themselves and/or their target public. In the case of  Wow, for "all ppl of the family"  from  grandmother to their Parrot , so they have a huge audience (12 milllion subs). they dont care for critics, even if the reviewers rate the game "1.0" or "3.0" nothing will change because the target audience are getting what they want . On other side there the sofisticated players that need some more "complex"  to be entertained and since Wow release ... you know the rest... are orphans and blaming Wow for that.

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  • Mari2kMari2k Member UncommonPosts: 367

    Sorry but the points that the author wrote are nonsence , I cant take him serious. The only point I can think of is that guys like him are playing this game.

  • RydesonRydeson Member UncommonPosts: 3,852

         I see many are still fixated that numbers = quality..   McDonald's has more locations, and bigger profilts then any other in the wold, does that make them the best?   How often does the best motion picture of the year sell more box sales then any other?  NOT OFTEN..  If that was the case the people behind Avatar must be pissed as hell.. Lets not forget the box office smash of the 70's that shattered all records.. ( STAR WARS ).. If you adjust for cost of inflation, that would be almost $2.8 billion, which is just slightly better then Avatar.. and it only earned 1 nomination from the Academy..  This all just to prove a point that big numbers don't mean a thing..

         Everyone has an opinion, and sometimes that opinion changes during the course of events..   As I have said before.. I would grade  WoW a B+ for those playing the game from level 1 to max level.. I don't give it an A grade because of simplied crafting, and no perks like player housing..  WoW as an end game MMO = D-, maybe C+ if you like PvP.. I don't see the fun in grinding a handful dungeons for a few weeks, then turn around and be limited to 1 raid zone, once a week..

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131

    Originally posted by Snaylor47

    Originally posted by Kadia

    They really need to give the old races a facellift or else azeroth will be 90% worgen,blood elves and goblins.

    I doubt Worgens will be as highly played as people think. 

     

    I think it will go.

    1.Human

    2.Blood Elf

    3.Night Elf

    4.Worgen.

     

    As far as classes are concerned Worgens can be druids. Thats about it.. All the tweens that play the BE will continue to do so.

     have you seen the Worgen Hunter starter pet? its a Dane or Mastif(not 100% yet wich) wich you can't get anywhere else in game i'm thinking alot of people will want that. tho not sure what the human hunter starter pet is haven't seen that yet. and besides Worgen can be human also. tho i always hated the human males they look like crap, specially if they don't have a mustache and you see that hared lip!

  • jaxsundanejaxsundane Member Posts: 2,776

    My WOW days are so far gone I don't see the day I ever set foot there again but I must say this expansion is rather impressive from what I've read.  nice read too.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • VoltlivesVoltlives Member Posts: 280

    Originally posted by Morninglord



    I Still believe and have read many times, WoW in itself is a great game, it's the community that brings it down.


     

    Completely agree.

  • happyfartshappyfarts Member UncommonPosts: 95

    as to players playing with new races, i disagree

    there'll be a mix of ppl who want to rush to the new cap, and check out the new shit

    sure! everyone'll make a new race char ... but the hype will wear off eventually as it did for tbc.

    and i didnt see the goblin mounts, but i confidently say they cannot think up a cooler mount than the orcish black war wolf ;)

  • wildtalentwildtalent Member UncommonPosts: 380

    since a few of you have already gone there anyway...

    wow does nothing perfect.....but it does do everything (cept housing) very well.  this is the reason for its success, that and its huge marketing budget.  

    this is the same reason that everytime I leave to play another game, I always come back to wow.  other games might excell in some areas but eventually I find something to not like enough, that I quit and come back to wow. 

    but I'm also not a fanboy.  I would love to see something else come along and knock wow off its pedestal. 

     

    but for that to happen...

     

    the new game will need...

    .a beloved existing IP.

    a huge marketing budget.

    simple gameplay

    decent graphics

    but most importantly...

    it can't have even one crippling flaw.  not one.  if any aspect of gameplay is broken at launch...WoW remains top dog.

    image
  • tabarjacktabarjack Member UncommonPosts: 249
    A lot of people don't play this game because they aren't "the best" and when they aren't "the best" then the game sucks. These people have played many mmos.

    They have sucked in every one of them. The few they might have been "good (in their own mind)" died out because they were just plain boring like WAR & AOC.

    Most people do not want a game where you have to reserve 30 minutes of time to get to an instance. Most people don't want to play 10yo games that still require a subscription, gets no update, and are just plain boring anyways to be honest (like daoc, ao, eq to name a few).

    WoW is different in the sense that they do everything they can to retain their customers. Even if it means dumbing down the game for the 9millions retarded subscribers they have. Thats why there are heroic, and normal modes in raids now. That's why there are 10man raids. The challenge of their game was never intended to be "find another 24, (or 39 in the old days altho 29 did the job just well too) non-worthless-retards to play with" it was intended to be, we have a script, you have a character, now beat it.

    Anyone who posts here and hasn't downed H LK and says wow sucks, its for 4 yos, etc. most likely fit the category of "I suck too much for the game, but wait, im the l33test person alive, so it must be the game, yeah, the game sucks. 'Hey all, WOW SUCKS!'" Sucks to be them, but they can't just reroll, perhaps they should call it quits and put their lives in the "Game over" mode.
  • SwobyJSwobyJ Member Posts: 80

    Meh, I don't even care. I'll be too busy playing Rift.

    In Cata beta - It's 'fun', but not enjoyable. I don't feel I'm doing anything worthwhile, and uh, an MMO should be built on the illusion that we're doing something that's worth it. It's fun, funny (LOL Blizz you're such jokesters!), and good enough to get into but..

    ..I want something more. I think Rift will have that. Others can enjoy the bottleneck that Gilneas will be on launch day :)

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