Adder - you gotta leave S1 to find trees....too bad once you find 'em and sit in S2/S3 for a while, you really long to go back to that "wasteland" feel in S1 again - at least I did.
The difference between the before and after seems pretty miniscule.
Maybe they should work on game mechanics which earn new and retain existing subs; at least that way they might not have to fire every employee besides Marie Croall.
Nice changes, light occlusion is more apparent, also very interesting to learn that this was acheived through mapping technique than redoing the textures. Grats!
Comments
How many delicate flowers have you met in Counterstrike?
I got a case of beer and a chainsaw waiting for me at home after work.
Excellent graphic update, always proud to be a clone there
I hate your pessimism comments ! :P
I love it.
Looks good but what shocks me is for all the months i played i dont think i saw a tree. If i would hav only known there were trees.....
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Adder - you gotta leave S1 to find trees....too bad once you find 'em and sit in S2/S3 for a while, you really long to go back to that "wasteland" feel in S1 again - at least I did.
Probably because you played days and not months, otherwise you'd have made it outside of the first zone.
The difference between the before and after seems pretty miniscule.
Maybe they should work on game mechanics which earn new and retain existing subs; at least that way they might not have to fire every employee besides Marie Croall.
Yea I do remember days feeling like months while playing that game =p
Nice changes, light occlusion is more apparent, also very interesting to learn that this was acheived through mapping technique than redoing the textures. Grats!
ohh noes, someones butthurt. Yep i played for 3 days you got me Dick Tracy!
Well you need to go arround and farm all the AP's, not to mention im not one to rush to the endgame. Dont take my comment as a rip on this great game.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington