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GW2..Open world or instanced?

SararielSarariel Member UncommonPosts: 301

Hoping it's open world unlike GW1..

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Comments

  • feena750feena750 Member UncommonPosts: 330

    Yes it is an open world, not like GW1.  Watch some of the videos to check out the world.

  • WertheWerthe Member Posts: 236

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you have GW2 website,  hours of gameplay footage on the internet andhundreds of pages of GW2 hands on articles to get the info you need. But if you were honestly interested in GW2, you would have done that long time ago...

     

     

    Edited to clear up what i wanted to say.

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by Werthe

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     Yep, cause only fanatically devoted that watched hours of gameplay videos and read hundreds of pages of GW2 will be allowed to buy this game.

    REALITY CHECK

  • WertheWerthe Member Posts: 236

    Originally posted by Thillian

    Originally posted by Werthe


    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     Yep, cause only fanatically devoted that watched hours of gameplay videos and read hundreds of pages of GW2 will be allowed to buy this game.

    I didn't say that everyone has to watch/read all that. I said that he/she had plenty of GW2  sources to get the info he/she ''needs''.

  • PigozzPigozz Member UncommonPosts: 886

    OPEN WORLD

    with

    home instance

    dungeon instances

    -capital cities are zoned (to handle lags and fps)

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • gothagotha Member UncommonPosts: 1,074

    how much of the story campaign is instanced or not?

  • WertheWerthe Member Posts: 236

    Originally posted by gotha

    how much of the story campaign is instanced or not?

     

    We dont know.

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Werthe

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     lol.  sums up a portion of the player base perfectly.  fanatical fanboism.

  • WertheWerthe Member Posts: 236

    Originally posted by watchawatcha

    Originally posted by Werthe


    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     lol.  sums up a portion of the player base perfectly.  fanatical fanboism.

     

    Read my response to Thillian...

  • JLVDBJLVDB Member Posts: 281

    The core of this game is multiple server based (for example the PvP part of multiple servers and their populations).

    So this PvP is instanced (pre loaded graphics to assemble players of multiple servers).

    That says it all really.

     

    The rest is hyped up because Arenanet knows that "instanced" is a bad word for some.

    So they avoid it, but the game will certainly not have a background loading all open world with flying capability (read full 3D).

    I just wish they would be honest with this. But NCSoft is owning it, so I think they have to follow the usual Korean internet "hype" we saw with those "millions" of players in Lineage, Aion, Tabula Rasa...

    The fact they won the "most awaited" award already shows the chills already did excellenet field work: it is the usual stuff coming out of the PR of NCSoft.

    It is how they work.

     

     

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Werthe

    Originally posted by watchawatcha

    Originally posted by Werthe

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     lol.  sums up a portion of the player base perfectly.  fanatical fanboism.

     

    Read my response to Thillian...

     I don't know how anyone could misinterpet what you meant based on what you wrote.  my comment and opinion still stands.  People will start hearing about the game and will want to know more.  A link and a friendly smile would of gone a lot farther.  They ask an innocent question and you go all elite sauce on them. 

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by JLVDB

     

    The rest is hyped up because Arenanet knows that "instanced" is a bad word for some.

    So they avoid it, but the game will certainly not have a background loading all open world with flying capability (read full 3D).

    I just wish they would be honest with this. But NCSoft is owning it, so I think they have to follow the usual Korean internet "hype" we saw with those "millions" of players in Lineage, Aion, Tabula Rasa...

    The fact they won the "most awaited" award already shows the chills already did excellenet field work: it is the usual stuff coming out of the PR of NCSoft.

    It is how they work.

     

     

     careful I posted a thread on this very topic and been fighting the good fight with desenting voices :)  At least most haven't considered me a troll...I think.

  • HadyHady Member Posts: 37

     I don't know how anyone could misinterpet what you meant based on what you wrote.  my comment and opinion still stands.  People will start hearing about the game and will want to know more.  A link and a friendly smile would of gone a lot farther.  They ask an innocent question and you go all elite sauce on them. 

    lol your response made my day :)

    elite sauce rofl

  • ReizlaReizla Member RarePosts: 4,092

    Originally posted by Thillian

    Originally posted by Werthe


    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     Yep, cause only fanatically devoted that watched hours of gameplay videos and read hundreds of pages of GW2 will be allowed to buy this game.

    Guys like us have fanaticy like you to answer our questions :D

    With GW2 being open worl, I might be interested in it. I thought the 24/7 instancing of GW was very annoying.

  • WertheWerthe Member Posts: 236

    Originally posted by watchawatcha

     I don't know how anyone could misinterpet what you meant based on what you wrote.  my comment and opinion still stands.  People will start hearing about the game and will want to know more.  A link and a friendly smile would of gone a lot farther.  They ask an innocent question and you go all elite sauce on them. 

     

    English is not my native language, and sometimes i write something that would sound right on my language but in English doesn't work that well. Anyway, i edited my post to clear things up, although i'm sure that majority understood what i wanted to say. Secondly, this wasnt a question and especially wasn't an innocent one...

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Reizla

    Originally posted by Thillian

    Originally posted by Werthe

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     Yep, cause only fanatically devoted that watched hours of gameplay videos and read hundreds of pages of GW2 will be allowed to buy this game.

    Guys like us have fanaticy like you to answer our questions :D

    With GW2 being open worl, I might be interested in it. I thought the 24/7 instancing of GW was very annoying.

     All games have some instancing, it's unavoidable.  GW2 will be open world though.  It has to be.  That's one thing I think they've made apparently clear from the onset.  To not have that could only be seen as a blaitant lie and I don't think Arenanet will let that happen.  That would be VERY bad for business.  A lot of other stuff for me is up for debate.  Mainly if they are using Phasing to accomplish these dynamic personal world changes they're talking about.

  • WertheWerthe Member Posts: 236

    Originally posted by JLVDB

     

    So this PvP is instanced (pre loaded graphics to assemble players of multiple servers).

    That says it all really.

     

     

     

     

    Depends on what you think. Arenas and BGs are instanced. That ''Frontiers from DaoC'' like zone wont be instanced. If something is separated from the main world by a loading screen (you have to zone in) it doesn't mean that it's an instance. Instances are connected to the players who enter them.

  • JLVDBJLVDB Member Posts: 281

    Originally posted by watchawatcha

     

     All games have some instancing, it's unavoidable.  GW2 will be open world though.  It has to be.  That's one thing I think they've made apparently clear from the onset.  To not have that could only be seen as a blaitant lie and I don't think Arenanet will let that happen.  That would be VERY bad for business.  A lot of other stuff for me is up for debate.  Mainly if they are using Phasing to accomplish these dynamic personal world changes they're talking about.

    The problem here is that their CORE PvP offering is multiple server based.

    The only way to offer that is by instancing and preloading all those players from different servers into an instance.

    Why do they dribble around this ? Because PvP guys are all about open worlds and fighting to have "meaningful" fights.

     

    Apart from the fact I even find this reasoning of "meaningful to fight over some pixeled owned zones" ridiculous, I always think you need to be HONEST with your players.

    GW1 had instances because it was cheaper to develop and they used it to download all player data. It allowed them to have a bit more smoother graphics since you avoid the background loading of unexpected data.

    Using instances to load graphics data in a "real open world MMO" is not good at all.

    Let's just wait till they deliver, but I can tell you this: background loading with full 3D content is 3 times more expensive to develop.

     

     

  • delete5230delete5230 Member EpicPosts: 7,081

    Originally posted by Werthe

    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you have GW2 website,  hours of gameplay footage on the internet andhundreds of pages of GW2 hands on articles to get the info you need. But if you were honestly interested in GW2, you would have done that long time ago...

     

     

    Edited to clear up what i wanted to say.

     It's best to come here first.  Homepages, and company run sites are full of Fluff........This is where its at......then go to the homepage and read about features.

    Home pages are where people got sucked into AOC Aion, and Vanguard..........Here is another tip....Before you buy read the Bata comments, it could very well suck, no mater what the devs say !

  • PigozzPigozz Member UncommonPosts: 886

    Originally posted by watchawatcha

     All games have some instancing, it's unavoidable.  GW2 will be open world though.  It has to be.  That's one thing I think they've made apparently clear from the onset.  To not have that could only be seen as a blaitant lie and I don't think Arenanet will let that happen.  That would be VERY bad for business.  A lot of other stuff for me is up for debate.  Mainly if they are using Phasing to accomplish these dynamic personal world changes they're talking about.

    No DEs are not accomplished by phasing....that's basically what's DEs are all about...that every player will see the world change whether or not he participated in the quest(I mean dynamic event..I called it quest to explain it to "WoW"tards...)

     

    *DE stands for dynamic event

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • JLVDBJLVDB Member Posts: 281

    Originally posted by Pigozz

    Originally posted by watchawatcha

     All games have some instancing, it's unavoidable.  GW2 will be open world though.  It has to be.  That's one thing I think they've made apparently clear from the onset.  To not have that could only be seen as a blaitant lie and I don't think Arenanet will let that happen.  That would be VERY bad for business.  A lot of other stuff for me is up for debate.  Mainly if they are using Phasing to accomplish these dynamic personal world changes they're talking about.

    No DEs are not accomplished by phasing....that's basically what's DEs are all about...that every player will see the world change whether or not he participated in the quest(I mean dynamic event..I called it quest to explain it to "WoW"tards...)

     

    *DE stands for dynamic event

    Here's a wow tard. TY for the insult btw.

    Phasing is far more dificult to achieve than a world change. World change is indeed for every player to see it.

    Like the Wintergrasp SIege castle changed appearance in real time during the battles and it went Horde or Alliance side.

    Those "DE" techniques existed in WOW and many other games since years now.

     

    Phasing is a new multiple kind of state into a real world envirnmont compared to individual players.

    While these players still see each other they are confronted with changing worlds standing in front of them...

    I know difficult to grasp, but apparently more so for a Wow tard....

    Apart from the fact you like it or not, it is far more costly to do since you design several alternate realities of one zone for each player with the added advantage they still see each other at a decent distance.

    That blue line is very important because it seperates the definition of "phasing" from pure "instance". I very much doubt we will see phasing soon in any of the currently planned new MMO's.

    It is simply too expensive to develop.

  • YamotaYamota Member UncommonPosts: 6,593

    Originally posted by Werthe

    Originally posted by Thillian


    Originally posted by Werthe


    Originally posted by Sarariel

    Hoping it's open world unlike GW1..

     

    Or, instead of hoping, you could check GW2 website, watch hours of gameplay footage on the internet and read hundreds of pages of GW2 hands on articles. But if you were honestly interested in GW2, you would have done that long time ago...

     Yep, cause only fanatically devoted that watched hours of gameplay videos and read hundreds of pages of GW2 will be allowed to buy this game.

    I didn't say that everyone has to watch/read all that. I said that he/she had plenty of GW2  sources to get the info he/she ''needs''.

    He did not ask for GW 2 sources, he asked a simple question. And one would think that with all your replies to this thread you could simply just answer his question rather than being condescending towards him.

  • WertheWerthe Member Posts: 236

    Originally posted by JLVDB

    Here's a wow tard. TY for the insult btw.

    Phasing is far more dificult to achieve than a world change. World change is indeed for every player to see it.

    Like the Wintergrasp SIege castle changed appearance in real time during the battles and it went Horde or Alliance side.

    Those "DE" techniques existed in WOW and many other games since years now.

     

    Phasing is a new multiple kind of state into a real world envirnmont compared to individual players.

    While these players still see each other they are confronted with changing worlds standing in front of them...

    I know difficult to grasp, but apparently more so for a Wow tard....

    Apart from the fact you like it or not, it is far more costly to do since you design several alternate realities of one zone for each player with the added advantage they still see each other at a decent distance.

     

    More complecated to program/costly or not, a lot of people (including me) dislike phasing and prefer these ''global'' changes.

  • WertheWerthe Member Posts: 236

    Originally posted by Yamota

    He did not ask for GW 2 sources, he asked a simple question. And one would think that with all your replies to this thread you could simply just answer his question rather than being condescending towards him.

     

    He didn't ask a question, he made a statement.

  • JLVDBJLVDB Member Posts: 281

    Originally posted by Werthe

    Originally posted by JLVDB

    Here's a wow tard. TY for the insult btw.

    Phasing is far more dificult to achieve than a world change. World change is indeed for every player to see it.

    Like the Wintergrasp SIege castle changed appearance in real time during the battles and it went Horde or Alliance side.

    Those "DE" techniques existed in WOW and many other games since years now.

     

    Phasing is a new multiple kind of state into a real world envirnmont compared to individual players.

    While these players still see each other they are confronted with changing worlds standing in front of them...

    I know difficult to grasp, but apparently more so for a Wow tard....

    Apart from the fact you like it or not, it is far more costly to do since you design several alternate realities of one zone for each player with the added advantage they still see each other at a decent distance.

     

    More complecated to program/costly or not, a lot of people (including me) dislike phasing and prefer these ''global'' changes.

    Of course, I respect your opinion. I just wanted to point out that Dynamic events are not as new as phasing was or is. Phasing can be used in the leveling department and makes for a more dynamic experience, a kind of Oblivion meets traditional non changing content of MMO's.

    But changing world events, My God, Wintergrasp did even change dynamically in the fights: they are old techniques going back a decade even.

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