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I know that the website clearly shows all possible weapons for each profession, and gameplay shows that there is no auto attack or wanding (the first skill on your skill bar usually tends to be that). Gameplay also shows that when a caster uses daggers, she never actually stabs with them, but they give her access to different spells. So the point I am getting at is the staff...
It seems like GW2 has every weapon from every fantasy game except the polearm, which includes all spears, scythes, etc.
I have seen some ideas on other forum threads and I am basically putting those ideas together to get that staves may have polearm skins, and some professions may have melee skills when holding a staff.
As of all of the profession releases we currently have, I would assume that guardians may be able to do so, but it wouldn't really make sense in my mind for that to happen. And if staves could be used as polearms, why wouldn't the ranger be able to use a staff?
I am happy to see that staves and scepters no longer "wand" as they do in the original GW, but it would still be nice to see that these weapons could have more than just magical abilities. It seems like every other game (cough WoW) has martial staves, but it is like GW2 to be unlike every other game...
"Many have eyes, but few have seen." - Goddess Lyssa
Comments
U mean like a kung fu monk with magic class??
Well that would have been AWESOME