I might, at that... I mean I am bored lol sad, waiting on this dungeon game in a week or two and the big one for me is dragonage 2 along with others close to that time. As far as the best mmo I could wish for ? DAOC 2
Awesome I get suggested a Co-Rpg & a game that doesn't exist anymore... You guys are making rift look better and better and making me sadder that I have nothing to play.
so...you ask what games are fun if rift isn't fun. I guess rift is fun in its own way, but after the beta, I actually logged on to GW for the first time in a while and you know what? I enjoy GW more. It might be because I am a long time GW player, but I dislike most "real" MMOs currently out.
I used to TL;DR, but then I took a bullet point to the footnote.
A week ago I was actually thinking about getting this game because a thread that was actually informative showed up here. But after the constant new threads being made about clones, the only thing I can think about the game at this point is, it must be true, because the only threads you ever see are...
"If this is a clone why am I having such fun!?"
After seeing that a gazzilion times in a week, I say must be true, if the only topic ever seen is about how the game is better then the clones it's made of. I was again interested, but eh I was on the wall... after seeing a ton of these threads (not just on mmorpg btw), I am pretty much thinking the publisher hired a ton of counter "its not a clone" posters making me think "ya, it's definitly a clone that will bore me in a few weeks" , so where to go bots, you did your job to well and made me loose interest yet again! lol you can tell im bored if I keep looking at this game thou.
You were honestly thinking about getting this game a week ago? People can look into your history of posts. You never had a positive opinion of what this game is or isn't. It's fine, don't play. Saying that those that like the game are paid Trion employees is a joke. Almost as much as the fact that you ever seriously thought you were going to buy the game.
The game is going to do fine without you and without all those waiting for the mesiah. Enough people have played now, that the lies and misinformation are no longer holding any value.
The truth indeed is coming to light and I couldn't be happier.
Talk about overhyped GW2 really?? I played about 1 hr of GW1 and the game blows. The way they are pumping out MMOS does anybody really think they will stick with any one game?? I will enjoy it for probably 2 months and consider that 2 steps closer to TOR. Games are like movies best to try them for yourself. Back to the haters enjoy!!
Talk about overhyped GW2 really?? I played about 1 hr of GW1 and the game blows. The way they are pumping out MMOS does anybody really think they will stick with any one game?? I will enjoy it for probably 2 months and consider that 2 steps closer to TOR. Games are like movies best to try them for yourself. Back to the haters enjoy!!
Talk about overhyped GW2 really?? I played about 1 hr of GW1 and the game blows. The way they are pumping out MMOS does anybody really think they will stick with any one game?? I will enjoy it for probably 2 months and consider that 2 steps closer to TOR. Games are like movies best to try them for yourself. Back to the haters enjoy!!
The way who is pumping out MMO's?
Would have to concure, what was that comment about? it makes no sense.
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
The reason you cant find any games that rift cloned is because there are none. Just because it has things that worked from all kinds of games does not make it a clone. that just means that the devs where smart. Lets look at it this way a clone is something that when you put A and B next to each other you cant tell them apart. So lets try it out you say its a WoW clone
WoW Rift EQ2 WAR
Questing X X X X
Multiclass - X - -
Instance X X X X
Crafting X X X -
pvp X X X X
Guilds X X X X
Public quests - X - X
Now i Could go on but i think you get the point by now not one of these games are a (clone) of the other yes they may have some thing the same but a clone they are not.
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
That's why I'm grateful we probably won't even get much news on World of Darkness until 2012. Let'em take their time and release a good MMORPG.
Personally, I loved rift, it had a very smooth levelling, before I knew it I was lvl 18, where I levelled 18-23 pvping, then i did some more quests, hit 25 and decked out in pvp gear, when I hit 30 I hit all the zone puzzles, which are little minigames that are cleverly hidden, I was server-first to beat two of them! (Scarlet Gorge and Stonefield puzzles) I was shown to the one in freemarch which got me interested. There are also hidden loot chests scattered across each zone which give similair loot to puzzles, but less chance of an epic. Together, I decked myself out with an epic 1h sword, dagger, bow, chest, helm, legs and shoulders. It only took about three hours to navigate through all the zones searching for the puzzles. I also got server-first 'Dancing with squirrels' achievement, which gave me the title 'Dances with squirrels' which I found remarkably hilarious.
Then, I spent the last of the beta pvping and what-not, rep for each of the pvp factions climbs fairly fast.
Summary: The game is remarkably smooth, and fun, its also hard akin to vanilla WoW (You can die ALOT) but you don't lose exp when you die, which I enjoy. The professions are neat and intuitive, and you rarely find yourself needing to grind for ingredients if you grab them as you quest. PvP is great, but there are some overpowered builds for ranged dps. Rift system and world bosses make the game enjoyable with fun rewards, its always fun zerging a giant portal and watching an army of 2000 mobs attack a town and getting lost in the sea of mobs and players. You can also dye your gear.
Cons: Its a beta, there are many exploits which I have found, one of which I found rather entertaining in a sick, but clever way. In the level 15 quest for your additional fourth soul, you can get a quest to do a death rift, beat it and get a shard which you can use with this net thingy to spawn a mob thats at your level anywhere you want. All I do is spawn it, stealth and watch fun ensue as it attack poor newbies huddled around questgivers. I get a moderate amount of satisfaction out of it, and I reported it, if it doesn't get fixxed, fine by me, more fun! (Also good in PvP if you want to ambush someone, or if your a chloro cleric that has to do dmg to heal) and aside from the exploits, there are a few crash and lag issues which were mostly resolved in the few patches throughout the beta.
Extra Cons: I'd like more asthetic additions to the game, there arent very many non-combat pets, but they make them rare. Armor isn't very glowy, and looks bland unless your a class with buffs that make your armor glowy. (Cleric shaman ice armor ftw!) Lvl 50 pvp items look promisingly glowy however.
Total Rating, and reason: 8/10
The games graphics, gameplay, social events etc are extremely well done, the only issues with it I can see are the pvp imbalances and exploits/glitches/crashes.
I wouldnt say the game is a WoW killer, and its up to you yourself to decide if its better then WoW, you may have too much time invested into it, or like the carebear ways of WoW and the cookiecutter builds. I don't blame you, but don't shun the game just because it doesnt appeal to you as an individual, many like it, many don't, go with the flow.
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
Good thing Anet is making gw2, Bioware is making TOR and CCP is making WoD cause those companies know how to put out quality games.
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
Good thing some of the Anet is making gw2, Bioware is making TOR and CCP is making WoD cause those companies know how to put out quality games.
Yeah... That must be it. Because once that new car smell leaves suddenly all the games Rift "cloned" will suddenly have dynamic content and flexibility in their class systems and rivals most sandbox games...
Dynamic content? pfft, random public quests and arcade like monster invasions. Those will grow old and will wither and die just like WAR's PQs.
Class flexibility that rivals most sandbox games? No, you have quite a bit of options but only a handful that actually work well together, and even then, you're still locked into certain classes and rolls.
That's all Rift brought to the table. Randomized PQs and multiclassing. Everything else has been done before (and better) in other games.
The reason you cant find any games that rift cloned is because there are none. Just because it has things that worked from all kinds of games does not make it a clone. that just means that the devs where smart. Lets look at it this way a clone is something that when you put A and B next to each other you cant tell them apart. So lets try it out you say its a WoW clone
WoW Rift EQ2 WAR
Questing X X X X
Multiclass - X - -
Instance X X X X
Crafting X X X -
pvp X X X X
Guilds X X X X
Public quests - X - X
Now i Could go on but i think you get the point by now not one of these games are a (clone) of the other yes they may have some thing the same but a clone they are not.
Rift also has achievements, titles, non-combat pets, mounts and raids.
You know what's funny. Out of all the games that rift cloned only one tried to offer it's players something other than the vanilla quest grind. It trying to offer an alternative. It also happens to be the game of of the bunch that gets the most crap from the haters... WAR with it's public quest system attempted to offer something to it's players. They just happened to fail in execution. Mythic got so cocky that they did t account for low server populations. If WARs PQs had population scaling like Rift it would be a pretty decent alternative...
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
Good thing some of the Anet is making gw2, Bioware is making TOR and CCP is making WoD cause those companies know how to put out quality games.
Ha! same thing was said about Mythic before WAR.
Truly? never heard that before. Oh well, don't know about TOR or WoD but there were plenty of people at PAX and Gamescon who said they would have happily bought the demo for gw2.
I might, at that... I mean I am bored lol sad, waiting on this dungeon game in a week or two and the big one for me is dragonage 2 along with others close to that time. As far as the best mmo I could wish for ? DAOC 2
You and me both brother!
lol yeah, to bad it turned out to be that "CLONED" warhammer game lol, had to say it !
You can see where cloning got it...
I think they'll make up for it with 40k. Check out some of the 'maybes' it's getting packed with. I don't usually dig the scifi settings, but mechanics alone may hook me.
WAR 40K is actually being made by a different company so hopefully it will come out better.
Yeah, I know. Was meaning the Warhammer name. You'd think with their level of clout in the RPG world they'd have put a foot down somewhere in development prior. A lot more control, checks, and balances this time around.
The main problem with Age of Reckoning was that the devs were trying to out-WoW WoW so hopefully the devs making DMO don't get into that mindset and just try to do their own thing.
Well again not that I am trying to find out info on it (again resisting) , but from what I do "hear" from those that are following the devs are not, but then again I don't want to know, I figure there has to be one MMO I "want" to play that I know nothing about and just buy and play it. (that is ofcourse if my friends say "buy it" )
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
Yeah, all these guys keep on telling me how bad Rift is.
"Its Boring, unoriginal and its a worthless clone!"
Well if it is just some uninspired clone why can I not seem to play any of these games its cloned?
Rift is so bad I should beable to log into WoW, WAR, Lotro, AoC, EQ2 & Aion and have a better time right?
Please direct me too a mmo with quest progression that doesnt play like a single player rpg.
Because from my experience only rift breaks up that mind numbing quest stacker shit with rifts and constant group focused gameplay.
Please point me to a themepark mmo that gives me the flexibility that rift offers me!
The ability to switch between four completely different playstyles on the fly to suit any situation...
Im waiting.
You tell me Rift is bad. You say there are so many other mmorpgs just as good.
Yet all i see are boring wannabe single player games that constantly push players into instances, they've taken away open world play! Made entire worlds trivial...
So help me out, because im for a loss...
Seriously i need help because now im left without a mmo and im pissed off just like you guys.
First off, when people say it is a clone, they aren't saying the other games are better. Most people simply don't enjoy the state that MMO's are in, including Rift. Rift is not a bad game by any means, but it isn't really giving "burnt out" players a whole new game either. Yea yea, it's opinions, and you can start thread complaining about people complaining, but in the end, A LOT of people simply don't enjoy Rift.
You can start a thousand threads about, but in the end, people who don't like Rift are generally burnt out on MMO's. I'm pretty much in that window, and so I am giving DCUO a try. That game isn't even that good, but it's a huge step away from generall sit and click MMO's.
So... yea. Rift isn't a bad game, but it isn't all that either. Coming here and preaching the game to us does you no good. If you enjoy it, then play it.
But heres a quick run-down of WHY the so called innovations of Rift are not so innovative. And this is strictly opinion, so bare that.
Switching between roles is cool, but playing a mage in Rift is too similar to playing a Mage in other games. Sure you can swap that mage to DPS or Healing, but at the core, we've sort of played through DPS and Healing mages in other games. I don't care if I can play a rogue AND a tank, because it still feels similar to a rogue and a tank in other games. I mean, it's great I can switch between those on the fly, but once I switch, it just becomes another role I've played before.
And to be honest, when I play a rift event, it feels too similar. I mean, this is what a rift event is... a disaster/problem where the goal is for a large group of players to destroy lots and lots of mobs. Thats the core, right? Well I have played through many encounters like that via raids and pq's. Sure Rift does them better, and makes it feel exciting, but... what are you doing while playing a rift? You're killing mobs. The same way you kill mobs outside of rifts. Which is fine for the most part. But it also feels sort of like... kill 20 rats. Albeit there are puzzles, but they are too minor. I mean of course we are going to kill mobs, but having a large spawn rate doesn't make it special.
You said it yourself, the major part of the game is mind-numbing quests/grind.
So let me say it again, Rift is not a bad game, but it does not bring much to the table. And that's why people don't like the game, because Rift fanbois come here preaching its new innovative class system and rift events, when in the end, they are just too similar to older concepts.
You know what's funny. Out of all the games that rift cloned only one tried to offer it's players something other than the vanilla quest grind. It trying to offer an alternative. It also happens to be the game of of the bunch that gets the most crap from the haters... WAR with it's public quest system attempted to offer something to it's players. They just happened to fail in execution. Mythic got so cocky that they did t account for low server populations. If WARs PQs had population scaling like Rift it would be a pretty decent alternative...
You can PQ grind in a couple of games, and pvp grind in most other MMOlite games it's copied. Why lie? I mean what are you getting for looking wrong?
Rift is so bad I should beable to log into WoW, WAR, Lotro, AoC, EQ2 & Aion and have a better time right?
Honestly, every one of those games... w/ the exception of WAR, is actually a better game than Rift at this point in their lifecycles. And atleast WAR does PvP better, which is what WAR is all about anyway.
WoW & AoC are exceptionally better.
"Rifts" are a lame duck mechanic that will lose their luster after the first few weeks/months, the same as all PQ systems. And the game doesn't do anything significantly better when compared to other games. In fact, its combat system is probably the worst out of all of them.
It's an all around OK game. I really don't have any significant problems with it, but it doesn't nothing to impress me. Even LOTRO, with its super conservative MMO baseline systems, atleast impressed me w/ its story and atmosphere.
I remember at PAx the rift booth was completely empty. Stoked as I was to play a game that, at the time, wasnt even in beta, I walked up to it and saw that someone had just left a rogue type character up. I grabbed the mouse, looked at the skill bar, and saw "backstab," and some ability which was exactly, and I mean, exactly the same as sinister strike from WoW. On top of that, the rogue used the exactly the same Combo points. Pathetic. I walked away at that moment, leaving the empty Rift booth behind me.
Let me reiterate, PAX, in which the line for Epic Mickey was 8 hours, and Dragon Age 2 was 6 hours, SWTOR was 2-3 hours, and GW2 was 2-3 hours (both due to their many machines) Trion worlds Rift was empty. Not one soul at the helm.
But, being the good sport that I am, I registered and revceived a VIP key, played to max, just so I could rest my head on my pillow knowing that I had left no stone unturned, and alas, I never returned.
Not to say the game is"bad", actually I commend Trion for their professionalism in producing a product that every MMO player has been demanding, regarding completion and polish.
Yet another mark against Trion is Adam Gershowitz. I truly, truly hate to defame or berate an individual, and I will do my best not to. But he was the class mechanics designer in WAR, and instead of having truly unique and as close to lore as you could get playstyles for classes, we got 12 classes, with an pitiful mirror system to the other faction...dont get me started on how deeply wounded I am from WAR. Anyhow, despite whatever skills he may have in life, I dont view him as a visionary/revolutionary thinker when it comes to MMOs.
I could go on, but the wine has become more appealing than the debate.
Well thank you for recommending AoC. Before I go ahead and download a trial (im serious I need something to play) I want to ask does AoC offer dynamic content. See, I need something too mask the terrible quest progression that's virtually destroyed this sub-genre and rift does a good job of masking it. Also does AoC offer a class system even remotely as flexible?
Well thank you for recommending AoC. Before I go ahead and download a trial (im serious I need something to play) I want to ask does AoC offer dynamic content. See, I need something too mask the terrible quest progression that's virtually destroyed this sub-genre and rift does a good job of masking it. Also does AoC offer a class system even remotely as flexible?
No to both. But in my opinion the combat is superior to Rift. Make sure to play a melee class though. Casters aren't anything different than other mmos.
I remember at PAx the rift booth was completely empty. Stoked as I was to play a game that, at the time, wasnt even in beta, I walked up to it and saw that someone had just left a rogue type character up. I grabbed the mouse, looked at the skill bar, and saw "backstab," and some ability which was exactly, and I mean, exactly the same as sinister strike from WoW. On top of that, the rogue used the exactly the same Combo points. Pathetic. I walked away at that moment, leaving the empty Rift booth behind me.
Let me reiterate, PAX, in which the line for Epic Mickey was 8 hours, and Dragon Age 2 was 6 hours, SWTOR was 2-3 hours, and GW2 was 2-3 hours (both due to their many machines) Trion worlds Rift was empty. Not one soul at the helm.
But, being the good sport that I am, I registered and revceived a VIP key, played to max, just so I could rest my head on my pillow knowing that I had left no stone unturned, and alas, I never returned.
Not to say the game is"bad", actually I commend Trion for their professionalism in producing a product that every MMO player has been demanding, regarding completion and polish.
Yet another mark against Trion is Adam Gershowitz. I truly, truly hate to defame or berate an individual, and I will do my best not to. But he was the class mechanics designer in WAR, and instead of having truly unique and as close to lore as you could get playstyles for classes, we got 12 classes, with an pitiful mirror system to the other faction...dont get me started on how deeply wounded I am from WAR. Anyhow, despite whatever skills he may have in life, I dont view him as a visionary/revolutionary thinker when it comes to MMOs.
I could go on, but the wine has become more appealing than the debate.
Agreed.
Also thanks for the info on the individual. I didn't know this, but man the fingerprint I saw alone is enough to have me agree. Brightmage in RIFT was like.. "I've been here before, and I didn't have fun then either."
That's really all anyone is saying.
Really I'm done too.
I'll be satisfied after release when the MILLIONS UPON BILLIONS who have preordered this game get about 3 days in and says the same thing. "I totally could've saved 50 bucks and just played WoW."
Eventually you all just have to admit there is no way to stop a hater from hating on a game. They can't, because they actually believe they hate it. What you can do however is read what they write and understand why they hate it. Take for instance the people who say a game is boring, its 99.99% the case because the person played the game in a boring way. Chances are they never went out to try anything 'intersting' in the game, because they either went into it with negative expectations, or found other reasons (not being a Tuesday when they played) that would keep them from caring enough to try.
Or the people who find the combat clunky or crappy graphics. These people most often have either very shitting computers (most wont admit this one, its like admitting you have a small ......) so they blame it on the game, or they dont understand the 'setting/option' panel and/or how to use it. Again though its most likely that they found other reasons (not being after 6pm on the 3rd Friday of a new moon) that would keep them from caring enough to try.
Then of course you have the people who call every game a clone of some other game. 99.99% of these people usually only played 1-2 games in the same category, and compare even things in real life to things in video games (cyber is not real sex - just FYI). As a result of this, they feel if the sky is blue in one game it has to be a copy of the other game they played that also had a blue sky in it. Of course that usually means they spent more than a reasonable amount of time trying both of them, most however found other reasons (didnt' have fried brocoli for breakfast) that kept them from caring enough to try.
In the end though, most haters really do hate what they are saying they hate, even if the reasons behind that hatred appear to be illogical and somewhat crazy by others standards. Arguing with them to make them see the light just wont happen though, as the light burnt out decades ago for them, just a minute flickering of a spark left between the ears so to say.
Comments
You and me both brother!
so...you ask what games are fun if rift isn't fun. I guess rift is fun in its own way, but after the beta, I actually logged on to GW for the first time in a while and you know what? I enjoy GW more. It might be because I am a long time GW player, but I dislike most "real" MMOs currently out.
I used to TL;DR, but then I took a bullet point to the footnote.
You were honestly thinking about getting this game a week ago? People can look into your history of posts. You never had a positive opinion of what this game is or isn't. It's fine, don't play. Saying that those that like the game are paid Trion employees is a joke. Almost as much as the fact that you ever seriously thought you were going to buy the game.
The game is going to do fine without you and without all those waiting for the mesiah. Enough people have played now, that the lies and misinformation are no longer holding any value.
The truth indeed is coming to light and I couldn't be happier.
Talk about overhyped GW2 really?? I played about 1 hr of GW1 and the game blows. The way they are pumping out MMOS does anybody really think they will stick with any one game?? I will enjoy it for probably 2 months and consider that 2 steps closer to TOR. Games are like movies best to try them for yourself. Back to the haters enjoy!!
The way who is pumping out MMO's?
Would have to concure, what was that comment about? it makes no sense.
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
The reason you cant find any games that rift cloned is because there are none. Just because it has things that worked from all kinds of games does not make it a clone. that just means that the devs where smart. Lets look at it this way a clone is something that when you put A and B next to each other you cant tell them apart. So lets try it out you say its a WoW clone
WoW Rift EQ2 WAR
Questing X X X X
Multiclass - X - -
Instance X X X X
Crafting X X X -
pvp X X X X
Guilds X X X X
Public quests - X - X
Now i Could go on but i think you get the point by now not one of these games are a (clone) of the other yes they may have some thing the same but a clone they are not.
I am just saying that most of the game developers are trying to get rich as quickly as possible. The quality has gone down and the quantity of games has gone up.
That's why I'm grateful we probably won't even get much news on World of Darkness until 2012. Let'em take their time and release a good MMORPG.
Personally, I loved rift, it had a very smooth levelling, before I knew it I was lvl 18, where I levelled 18-23 pvping, then i did some more quests, hit 25 and decked out in pvp gear, when I hit 30 I hit all the zone puzzles, which are little minigames that are cleverly hidden, I was server-first to beat two of them! (Scarlet Gorge and Stonefield puzzles) I was shown to the one in freemarch which got me interested. There are also hidden loot chests scattered across each zone which give similair loot to puzzles, but less chance of an epic. Together, I decked myself out with an epic 1h sword, dagger, bow, chest, helm, legs and shoulders. It only took about three hours to navigate through all the zones searching for the puzzles. I also got server-first 'Dancing with squirrels' achievement, which gave me the title 'Dances with squirrels' which I found remarkably hilarious.
Then, I spent the last of the beta pvping and what-not, rep for each of the pvp factions climbs fairly fast.
Summary: The game is remarkably smooth, and fun, its also hard akin to vanilla WoW (You can die ALOT) but you don't lose exp when you die, which I enjoy. The professions are neat and intuitive, and you rarely find yourself needing to grind for ingredients if you grab them as you quest. PvP is great, but there are some overpowered builds for ranged dps. Rift system and world bosses make the game enjoyable with fun rewards, its always fun zerging a giant portal and watching an army of 2000 mobs attack a town and getting lost in the sea of mobs and players. You can also dye your gear.
Cons: Its a beta, there are many exploits which I have found, one of which I found rather entertaining in a sick, but clever way. In the level 15 quest for your additional fourth soul, you can get a quest to do a death rift, beat it and get a shard which you can use with this net thingy to spawn a mob thats at your level anywhere you want. All I do is spawn it, stealth and watch fun ensue as it attack poor newbies huddled around questgivers. I get a moderate amount of satisfaction out of it, and I reported it, if it doesn't get fixxed, fine by me, more fun! (Also good in PvP if you want to ambush someone, or if your a chloro cleric that has to do dmg to heal) and aside from the exploits, there are a few crash and lag issues which were mostly resolved in the few patches throughout the beta.
Extra Cons: I'd like more asthetic additions to the game, there arent very many non-combat pets, but they make them rare. Armor isn't very glowy, and looks bland unless your a class with buffs that make your armor glowy. (Cleric shaman ice armor ftw!) Lvl 50 pvp items look promisingly glowy however.
Total Rating, and reason: 8/10
The games graphics, gameplay, social events etc are extremely well done, the only issues with it I can see are the pvp imbalances and exploits/glitches/crashes.
I wouldnt say the game is a WoW killer, and its up to you yourself to decide if its better then WoW, you may have too much time invested into it, or like the carebear ways of WoW and the cookiecutter builds. I don't blame you, but don't shun the game just because it doesnt appeal to you as an individual, many like it, many don't, go with the flow.
Good thing Anet is making gw2, Bioware is making TOR and CCP is making WoD cause those companies know how to put out quality games.
Ha! same thing was said about Mythic before WAR.
Dynamic content? pfft, random public quests and arcade like monster invasions. Those will grow old and will wither and die just like WAR's PQs.
Class flexibility that rivals most sandbox games? No, you have quite a bit of options but only a handful that actually work well together, and even then, you're still locked into certain classes and rolls.
That's all Rift brought to the table. Randomized PQs and multiclassing. Everything else has been done before (and better) in other games.
Rift also has achievements, titles, non-combat pets, mounts and raids.
Playing: Rift, LotRO
Waiting on: GW2, BP
Truly? never heard that before. Oh well, don't know about TOR or WoD but there were plenty of people at PAX and Gamescon who said they would have happily bought the demo for gw2.
Well again not that I am trying to find out info on it (again resisting) , but from what I do "hear" from those that are following the devs are not, but then again I don't want to know, I figure there has to be one MMO I "want" to play that I know nothing about and just buy and play it. (that is ofcourse if my friends say "buy it" )
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
First off, when people say it is a clone, they aren't saying the other games are better. Most people simply don't enjoy the state that MMO's are in, including Rift. Rift is not a bad game by any means, but it isn't really giving "burnt out" players a whole new game either. Yea yea, it's opinions, and you can start thread complaining about people complaining, but in the end, A LOT of people simply don't enjoy Rift.
You can start a thousand threads about, but in the end, people who don't like Rift are generally burnt out on MMO's. I'm pretty much in that window, and so I am giving DCUO a try. That game isn't even that good, but it's a huge step away from generall sit and click MMO's.
So... yea. Rift isn't a bad game, but it isn't all that either. Coming here and preaching the game to us does you no good. If you enjoy it, then play it.
But heres a quick run-down of WHY the so called innovations of Rift are not so innovative. And this is strictly opinion, so bare that.
Switching between roles is cool, but playing a mage in Rift is too similar to playing a Mage in other games. Sure you can swap that mage to DPS or Healing, but at the core, we've sort of played through DPS and Healing mages in other games. I don't care if I can play a rogue AND a tank, because it still feels similar to a rogue and a tank in other games. I mean, it's great I can switch between those on the fly, but once I switch, it just becomes another role I've played before.
And to be honest, when I play a rift event, it feels too similar. I mean, this is what a rift event is... a disaster/problem where the goal is for a large group of players to destroy lots and lots of mobs. Thats the core, right? Well I have played through many encounters like that via raids and pq's. Sure Rift does them better, and makes it feel exciting, but... what are you doing while playing a rift? You're killing mobs. The same way you kill mobs outside of rifts. Which is fine for the most part. But it also feels sort of like... kill 20 rats. Albeit there are puzzles, but they are too minor. I mean of course we are going to kill mobs, but having a large spawn rate doesn't make it special.
You said it yourself, the major part of the game is mind-numbing quests/grind.
So let me say it again, Rift is not a bad game, but it does not bring much to the table. And that's why people don't like the game, because Rift fanbois come here preaching its new innovative class system and rift events, when in the end, they are just too similar to older concepts.
You can PQ grind in a couple of games, and pvp grind in most other MMOlite games it's copied. Why lie? I mean what are you getting for looking wrong?
Honestly, every one of those games... w/ the exception of WAR, is actually a better game than Rift at this point in their lifecycles. And atleast WAR does PvP better, which is what WAR is all about anyway.
WoW & AoC are exceptionally better.
"Rifts" are a lame duck mechanic that will lose their luster after the first few weeks/months, the same as all PQ systems. And the game doesn't do anything significantly better when compared to other games. In fact, its combat system is probably the worst out of all of them.
It's an all around OK game. I really don't have any significant problems with it, but it doesn't nothing to impress me. Even LOTRO, with its super conservative MMO baseline systems, atleast impressed me w/ its story and atmosphere.
imo, OK games are destined for the F2P market.
I remember at PAx the rift booth was completely empty. Stoked as I was to play a game that, at the time, wasnt even in beta, I walked up to it and saw that someone had just left a rogue type character up. I grabbed the mouse, looked at the skill bar, and saw "backstab," and some ability which was exactly, and I mean, exactly the same as sinister strike from WoW. On top of that, the rogue used the exactly the same Combo points. Pathetic. I walked away at that moment, leaving the empty Rift booth behind me.
Let me reiterate, PAX, in which the line for Epic Mickey was 8 hours, and Dragon Age 2 was 6 hours, SWTOR was 2-3 hours, and GW2 was 2-3 hours (both due to their many machines) Trion worlds Rift was empty. Not one soul at the helm.
But, being the good sport that I am, I registered and revceived a VIP key, played to max, just so I could rest my head on my pillow knowing that I had left no stone unturned, and alas, I never returned.
Not to say the game is"bad", actually I commend Trion for their professionalism in producing a product that every MMO player has been demanding, regarding completion and polish.
Yet another mark against Trion is Adam Gershowitz. I truly, truly hate to defame or berate an individual, and I will do my best not to. But he was the class mechanics designer in WAR, and instead of having truly unique and as close to lore as you could get playstyles for classes, we got 12 classes, with an pitiful mirror system to the other faction...dont get me started on how deeply wounded I am from WAR. Anyhow, despite whatever skills he may have in life, I dont view him as a visionary/revolutionary thinker when it comes to MMOs.
I could go on, but the wine has become more appealing than the debate.
Playing: Rift, LotRO
Waiting on: GW2, BP
No to both. But in my opinion the combat is superior to Rift. Make sure to play a melee class though. Casters aren't anything different than other mmos.
Agreed.
Also thanks for the info on the individual. I didn't know this, but man the fingerprint I saw alone is enough to have me agree. Brightmage in RIFT was like.. "I've been here before, and I didn't have fun then either."
That's really all anyone is saying.
Really I'm done too.
I'll be satisfied after release when the MILLIONS UPON BILLIONS who have preordered this game get about 3 days in and says the same thing. "I totally could've saved 50 bucks and just played WoW."
Eventually you all just have to admit there is no way to stop a hater from hating on a game. They can't, because they actually believe they hate it. What you can do however is read what they write and understand why they hate it. Take for instance the people who say a game is boring, its 99.99% the case because the person played the game in a boring way. Chances are they never went out to try anything 'intersting' in the game, because they either went into it with negative expectations, or found other reasons (not being a Tuesday when they played) that would keep them from caring enough to try.
Or the people who find the combat clunky or crappy graphics. These people most often have either very shitting computers (most wont admit this one, its like admitting you have a small ......) so they blame it on the game, or they dont understand the 'setting/option' panel and/or how to use it. Again though its most likely that they found other reasons (not being after 6pm on the 3rd Friday of a new moon) that would keep them from caring enough to try.
Then of course you have the people who call every game a clone of some other game. 99.99% of these people usually only played 1-2 games in the same category, and compare even things in real life to things in video games (cyber is not real sex - just FYI). As a result of this, they feel if the sky is blue in one game it has to be a copy of the other game they played that also had a blue sky in it. Of course that usually means they spent more than a reasonable amount of time trying both of them, most however found other reasons (didnt' have fried brocoli for breakfast) that kept them from caring enough to try.
In the end though, most haters really do hate what they are saying they hate, even if the reasons behind that hatred appear to be illogical and somewhat crazy by others standards. Arguing with them to make them see the light just wont happen though, as the light burnt out decades ago for them, just a minute flickering of a spark left between the ears so to say.