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Question to the knowledgable regarding souls

mrw0lfmrw0lf Member Posts: 2,269

This is a noob question and has probably been answered already but I searched and didn't find exactly and appologies in advance if I get some of the names wrong only played for 2 days.

I set up my char with the following souls Cabalist, Inquisitor and Warden, I realised none of them were matched in the 'best paired with' type thing but they were the ones I like the look of. Then around lvl15 or 16 when you get to the first keep (sorry cant remember name) there are a series of quests for the souls of the other healer types, on completion of the quests it seems I can now switch those in and out. I've seen a few posts here and always wondered how that worked, now I know.

Anyhow my question is when I select other souls in for my orginal ones some of them have a number of skills already lit without any expenditure of points. Could someone explain why this is, the original selection I chose has few skills than one I'm just matching now, is this linked to the favoured pairing thing?

Thanks

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“The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

Comments

  • XasapisXasapis Member RarePosts: 6,337

    You're changing a soul from the soul tree without resetting the points from the trainer?

  • mrw0lfmrw0lf Member Posts: 2,269

    Yeah, I basically press 'N' for skill trees, click on an original soul, I select one of the others from the list, shaman for example and there are existing skills available despite not spending points there nor on the soul being swapped out.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • XasapisXasapis Member RarePosts: 6,337

    So if I understood you correctly (I'll go check it myself in half an hour) ...

    Say you have druid soul with 30 talent points in it and you switch it with, say, sentinel. Now sentinel has 30 random points in it or you're missing the 30 points from the druid?

  • mrw0lfmrw0lf Member Posts: 2,269

    Sorry for my poor explanaination and I'm at work atm. But I have been running with Cabal, warden and inquisitor. I have spent all my points thus far in Cabal and warden, I can't remember the exact split but about 10 in each I think, I havn't put a single point in inquisitor. When I now switch out inq for shaman, the shaman soul has spells available as though I have spent 6 or so points (can't eremember if it was 3 or 4 new spells) but I havn't lost any of the points in the other trees. I can't remember if there were any actual points in the tree, sorry, I just remember that there were new spells available more than I had on the soul I switched out.

    I have a feeling this is something stupid and very basic but I just havn't read up on the game at all.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • AstraeisAstraeis Member UncommonPosts: 378

    Originally posted by mrw0lf

    Anyhow my question is when I select other souls in for my orginal ones some of them have a number of skills already lit without any expenditure of points. Could someone explain why this is, the original selection I chose has few skills than one I'm just matching now, is this linked to the favoured pairing thing?

    Thanks

    Most souls have one or two skills you get for free without spending any soul points. This is because at level 1 you need to be able do something too.

    It takes one to know one.

  • SenadinaSenadina Member UncommonPosts: 896

    Originally posted by Astraeis

    Originally posted by mrw0lf

    Anyhow my question is when I select other souls in for my orginal ones some of them have a number of skills already lit without any expenditure of points. Could someone explain why this is, the original selection I chose has few skills than one I'm just matching now, is this linked to the favoured pairing thing?

    Thanks

    Most souls have one or two skills you get for free without spending any soul points. This is because at level 1 you need to be able do something too.

     This appears to be your answer. Maybe you didn't notice with your original souls, but you do get a few abilities for free or you would have no combat abilities before your first soul points at level 2.

    image
  • TzetothTzetoth Member Posts: 67

    Originally posted by Astraeis

    Originally posted by mrw0lf



    Anyhow my question is when I select other souls in for my orginal ones some of them have a number of skills already lit without any expenditure of points. Could someone explain why this is, the original selection I chose has few skills than one I'm just matching now, is this linked to the favoured pairing thing?

    Thanks

    Most souls have one or two skills you get for free without spending any soul points. This is because at level 1 you need to be able do something too.

     

    Yeah, this is what you're looking for. Within the game they're referred to as "root 0 unlocks", I assume since the top is the tree therefore the unlocks on the bottom are the roots.

    Also, Caba/Inq work really well together. It's what my 35 cleric mostly uses.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    I wonder if souls you haven't put points in can be switched out at any time. That would be interesting. Until you put points in a soul, it's not locked into your character.

    I can not remember winning or losing a single debate on the internet.

  • lathaanlathaan Member UncommonPosts: 476

    Originally posted by lizardbones

    I wonder if souls you haven't put points in can be switched out at any time. That would be interesting. Until you put points in a soul, it's not locked into your character.

     

     indeed they can

     

     

    and the above explanation is correct - each soul has 1-2 free skills that come with equipping it.

  • mrw0lfmrw0lf Member Posts: 2,269

    Originally posted by Senadina

    Originally posted by Astraeis


    Originally posted by mrw0lf



    Anyhow my question is when I select other souls in for my orginal ones some of them have a number of skills already lit without any expenditure of points. Could someone explain why this is, the original selection I chose has few skills than one I'm just matching now, is this linked to the favoured pairing thing?

    Thanks

    Most souls have one or two skills you get for free without spending any soul points. This is because at level 1 you need to be able do something too.

     This appears to be your answer. Maybe you didn't notice with your original souls, but you do get a few abilities for free or you would have no combat abilities before your first soul points at level 2.

    That sounds about right then, can't remember having any skills at the begining for the other 2.

    Thanks for your help guys.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • EmhsterEmhster Member UncommonPosts: 913

    You can always preview the free spells at the bottom of the soul trees. There are no surprise spells that you need to learn at the trainer.

    I'm curious about this soul swapping though! I never realized you could do it without a complete respec. This opens up few opportunities.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by lathaan

    Originally posted by lizardbones
    I wonder if souls you haven't put points in can be switched out at any time. That would be interesting. Until you put points in a soul, it's not locked into your character.
     
     indeed they can
     
     
    and the above explanation is correct - each soul has 1-2 free skills that come with equipping it.



    That's such a little detail, but it is a good example of the direction Trion is taking with the game. Seems to be they are mostly trying to give people choices in how they play, without trying to implement arbitrary consequences for those choices.

    I can not remember winning or losing a single debate on the internet.

  • mrw0lfmrw0lf Member Posts: 2,269

    Originally posted by lizardbones

     




    Originally posted by lathaan





    Originally posted by lizardbones

    I wonder if souls you haven't put points in can be switched out at any time. That would be interesting. Until you put points in a soul, it's not locked into your character.

     






     indeed they can

     

     

    and the above explanation is correct - each soul has 1-2 free skills that come with equipping it.








    That's such a little detail, but it is a good example of the direction Trion is taking with the game. Seems to be they are mostly trying to give people choices in how they play, without trying to implement arbitrary consequences for those choices.

    Wait, so if I had put points in inquisitor I wouldn't have been able to switch it with druid? It was a fluke that I just happened to test on a tree that I hadn't put points in?

    I thought you could do that with any of them, the drawback being that you would be spreading your point more thinly but aquiring more utility. Seeing as how you pay to upgrde your spells this didn't seem a problem to me, stacking all the way through a tree didn't seem as vital as it is in other games.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • TzetothTzetoth Member Posts: 67

    A couple of things.

     

    First off, the "role" system lets you swap between templates within 2 seconds. Each has their own action bar that you setup as well. These are bought at class trainers and you can have up to 4. A tree needs to have 0 points invested to be swapped out. A reset only zeroes out the role you are currently in.

     

    As for filling out a tree, each tree has at least one area that gets significantly improved for each point you have invested (over a certain number), so there is an added bonus to mastering a single soul. The downside of course is that you are heavily specialized and have less diversity in damage type and utility.

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