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Dragon Age on PS3 stuttery and choppy?

seeyouspacec0wboyseeyouspacec0wboy Member UncommonPosts: 714

 

I just got myself a TV (Sony Bravia 40", 60hz. My first real tv ha) and a ps3. I'm playing DA:O on it and the game stutters a bit (often during video sequences when the camera is panning, as well as during spellcasting) and the character models seem to be choppy around the edges when looked at close up.



Is this just the games performance? Is it my tv? Should I have gotten 120hz?

Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.

Comments

  • cloverpoecloverpoe Member Posts: 8

    Yes the default version of the game is very choppy in performace, its the developers fault that they released a game that is not very polished but in the months they release update to make the game more tolerable. you should try to update the game.

  • ShinamiShinami Member UncommonPosts: 825

    You mean its Sony's fault for thinking putting multiple Cell-Cores in a console and downclocking everything under a single video processor was going to result in some elite performance. Truth is that the game itself on Playstation 3 runs under 1280x720 resolution and many games on that console run under 640x480...

     

    Playstation 3 has problems with Anti Aliasing and Anisotropic filtering because the console operates on very old algorithms. Dragon Age Origins had some new algorithms applied to it as many as many games out there. Playstation 3 is an old console and Dragon Age Origins was stripped out of a graphics in order to give it a stable framerate on the PS3. 

     

    Dragon Age Origins was a game where you could buy for a PC and run it with very good performance at 1920x1080 on a midranged PC video card. In fact it was praised for it. It had some efficiency as well considering the game was a 25GB game, which had 6GB of Downloadable Content as well. 

     

    In this case I give the developer credit for making a good product and maintaining it. 

     

    I have to judge against Sony simply because they haven't really updated their console outside of the occasional process reduction as well. 

     

    PC gaming technology is at the point where integrated graphics on a i7-2600K processor is rated to have higher performance at maximum resolutions of a PS3 and Xbox 360 under the same settings. In short, console graphics processing is actually LOWER than integrated video graphics in the current generation of Intel Processors. 

     

    Before you post I am being some fanatic about the whole thing, go read some reviews. They are out there and they surprised the world. ^_^ 360 and PS3 are outdated and it would be so nice if we had the next generation Xbox and Playstation already and Axe the current consoles. 

  • reimarureimaru Member Posts: 228

    mmmm I also noticed that too

    and its probably becuase of the console port, I guess it's better to play on the PC on the multiplatform game

    image

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