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Dev's Inexperience is starting to show

JoliustJoliust Member Posts: 1,329

Giving in and coding stuff without testing it. Not just sticking with what you have and focusing on stress testing. This kind of stuff is getting unforgivable.

Sent me an email if you want me to mail you some pizza rolls.

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Comments

  • JimmacJimmac Member UncommonPosts: 1,660

    Examples? Details? Specifics?

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Jimmac

    Examples? Details? Specifics?

    I think he may be talking about the rollback specifically.

     

    We were allowed to place our totems today (for our homesteads and tribes.  For those that don't know what these are basically they are our player housing lots and our safezones)   

     

    Apparently they misjudged the size of the new areas for homesteads, clans, bands and tribes  and apparently it must have been pretty bad as the rollback was ALL the way back to before this morning.  (where I placed my totem in exactly the place I wanted at server start ... and hopefully will be able to get again.)

     

    They made the tribe change a day or so ago,  so they didn't really test the new areas or anything like that,  and apparently that was the issue.  They're making changes and will allow people to place totems at 5:00 CST,  but who knows if it will stick this time or not.  

     

    Judging from the lag we had last time,  it could take a bit just to get the totem on the ground.   I think they're trying to take this launch slow,  I just don't know if its going to help them very much.



  • millsdomillsdo Member UncommonPosts: 23

    Two servers, the same type servers, would have been better I think. No war and peace, just regular rules with two servers.

  • AethaerynAethaeryn Member RarePosts: 3,150

    First of all it is not "testing" anymore.  It is prelaunch. . ie part of what people paid for.  They can say it is not release but when you offer advanced access to pre-orders it is no longer beta.  having said that the game will likely always be in a testing phase.  I get and accept that.

    There are many issues and people complaining etc. . wanting refunds etc. on the forums.  Anyone can go there and see this.

    For some reason people decide to make changes just before launch and it causes problems.  There is terrible lag,

     

    There is even a thread that says that tribal totems work. . you just have to hit the button to place it and wait 10 minutes.

     

    I love the game. . I can't wait for a few days and I will be playing one of the most refreshing games I have played in years.  The game is great. .the dev team is great. . but they are small and indie.  They know things are messed up and my guess is this time they are just going to push through rather than delay release again. 

    The guy is not trolling.  Venting for sure .. negative for sure. .but not trolling.  Also saying "it is beta" doesn't mean much when they thought they were ready for a March 1st launch.  They are "launching" the game officially in what?  A week?  They don't have magical fixes hidden away to suprise everyone with.  read the update history.  They were not aware that there would be a problem. . the same as they were not aware the last time they launched the early access.

    Wa min God! Se æx on min heafod is!

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by millsdo

    Two servers, the same type servers, would have been better I think. No war and peace, just regular rules with two servers.

    You would be correct sir.  For them not to do it .. well...  this is what they get.  The official forums are full of whiners complaining they didn't get their spot,  others because the rollback made them lose the spot they wanted the first time.   

     

    Ultimately everyone wants a spot on TOP of the junk pile, and the big tribes that lose out due to the new area regulations seem to be having a fit over it.  Now you have a thread of a tribe trying to scare soloers to not put down homesteads.  image

     

    Meanwhile,  when they spoke about 2 servers everyone was vehemently against it.    So basically,  in order for people to be happy, they want their space on the junk pile unrestricted by other players,  with everything enabled,  all on one server, and they want the developers to cater to them specifically and do another roll back if something happens to go wrong.

     

    Sounds like MMORPG players to me.



  • AethaerynAethaeryn Member RarePosts: 3,150

    Originally posted by maskedweasel

    Originally posted by millsdo

    Two servers, the same type servers, would have been better I think. No war and peace, just regular rules with two servers.

    You would be correct sir.  For them not to do it .. well...  this is what they get.  The official forums are full of whiners complaining they didn't get their spot,  others because the rollback made them lose the spot they wanted the first time.   

     

    Ultimately everyone wants a spot on TOP of the junk pile, and the big tribes that lose out due to the new area regulations seem to be having a fit over it.  Now you have a thread of a tribe trying to scare soloers to not put down homesteads.  image

     

    Meanwhile,  when they spoke about 2 servers everyone was vehemently against it.    So basically,  in order for people to be happy, they want their space on the junk pile unrestricted by other players,  with everything enabled,  all on one server, and they want the developers to cater to them specifically and do another roll back if something happens to go wrong.

     

    Sounds like MMORPG players to me.

    Well some of the rage is based on the fact that they announced a time to place totems and asked people to log out to keep things from getting insane on the server end.  Some people did that only to find out that they rolled back and had a second launch (third one now) later in the day and someone took their spot.  

    It didn't affect me but I can certainly feel their pain.  I had a totem spot "saved" from the first launch and they decided not to honor those.  Still I move on and love the game.  Give it a few days.  I am not mad at all but I certainly don't blame others for venting.

    Wa min God! Se æx on min heafod is!

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Aethaeryn

     

    Well some of the rage is based on the fact that they announced a time to place totems and asked people to log out to keep things from getting insane on the server end.  Some people did that only to find out that they rolled back and had a second launch (third one now) later in the day and someone took their spot.  

    It didn't affect me but I can certainly feel their pain.  I had a totem spot "saved" from the first launch and they decided not to honor those.  Still I move on and love the game.  Give it a few days.  I am not mad at all but I certainly don't blame others for venting.

    I think its warranted,  they should have their spots if they put their totem down this morning.  I was out most of the day after dropping mine this morning,  when tried to log back in and noticed the server was down,  I read they rolled it back.  Luckily I was home when the servers went back up and got to drop my totem again,  though plenty of people took off of work and such to do this,  so I can understand the frustration.

     

    I think a lot of the complainers did bring it on themselves though by not supporting the idea of 2 servers.   I do also think the developers have either a severe lack of funds or some inexperience to run their forums off of the same server they run their game off of,  so when the servers get hit hard,  you can't even get on the forums to find out whats going on.

     

    That is kind of a rookie mistake there... they could easily host the forums somewhere else.  I don't care too much about being critical about it.  I got my spot both times, and had I not been able to,  I had 2 others picked out well before the land rush.  Had I not gotten any of those  I would have just thrown it down anywhere and found a place later.  Too many people are making such a fuss over this,  and you see these same people threaten to charge back the game on their credit cards, or like that thread,  threaten solo players by camping them.  

     

    People need to just chill out though,  it is,  afterall,  a game -- meant for enjoyment and entertainment.  Its not the end of life as we know it.



  • RudderRudder Member UncommonPosts: 80
    My only beef was Jooky giving in to the DF/MO crowd and changing the totems and the area they controlled in the first place. When the dev made the changes everything went buggy.
  • vazzarothvazzaroth Member Posts: 111

    I agree with the OP. It's getting really annoying, but at the same time I knew this was what I was getting when I payed for it. Personally I'll just play some Rift until the game stabilizes a bit to get my polished game fix out of the way.

    But the dev "team" seems to pretty much consist of 1 programmer/director, 1 or 2 other similar members, a couple artists and some unpayed community managers. They aren't working with a whole lot in the first place. Of course that's no excuse when they still charge the same sub fee as a game like WoW with billions of resources and years of content patches...

    I'm hoping we get even more extended sub time, if nothing else because I don't think I'll be playing after that free time runs out. I'll keep tabs on the progression of the game and probably come back some day, I just have better things to spend my money on than an extended beta test.

    PS: The game concept and content that's there is great, just not enough of it is stable/done.

    --------------------------------
    -Been there, done that: Xsyon, WoW, EVE, Maplestory, City of Heroes, Guild Wars, Warhammer Online, FF11, Rift
    -Currently playing: Not MMOs
    -Wants to check out: SWTOR, Dark Millennium

  • JoliustJoliust Member Posts: 1,329


    Originally posted by Rudder
    My only beef was Jooky giving in to the DF/MO crowd and changing the totems and the area they controlled in the first place. When the dev made the changes everything went buggy.

    This is part of what I am talking about.

    Sent me an email if you want me to mail you some pizza rolls.

  • NoobgrenNoobgren Member Posts: 102

    Well, another failed launch from a small indie developer attempting to make a sandbox game. Why am I not surprised?

  • RedMonkRedMonk Member Posts: 31


    Originally posted by Joliust

    Originally posted by Rudder
    My only beef was Jooky giving in to the DF/MO crowd and changing the totems and the area they controlled in the first place. When the dev made the changes everything went buggy.

    This is part of what I am talking about.


    New word: Darkfallification.

    Is your MMO vulnerable?

    Be vigilant.

    Never criticize a "sandbox" game on mmorpg.com. You will be drowned in a wave of kool-aid drinking fanbois.

  • MykellMykell Member UncommonPosts: 780

    I have friends who stayed up late or missd work just so they could place their totem. They managed to do so (twice) and after being asked to log off so others could place totems and reduce the lag they wake up to find out the server has been wiped again and they lost their spot again. Right now they are rightly pissed off.

  • AethaerynAethaeryn Member RarePosts: 3,150

    The worste part for me is that I was playing this game like a junkie. . .long sessions. . having a great time.  I have not done that since DAoC and UO.   Because of the problems and not being able to play I am already losing interest.  It was my last "hope" so to speak for MMOs as it was something different.  I am starting to feel like just walking away and going back to catching up on some awesome single player games.  I spent so much time following, defending and ultimately leaving MO. . not going to do that again.   Thinking of just hanging up the hat.

    Wa min God! Se æx on min heafod is!

  • randomtrandomt Member UncommonPosts: 1,220

    Same dude that did Roma Victor isn't it? So it shouldn't come as a surprise.

    Very unprofessional dev, that's for sure.



    Originally posted by Rudder
    My only beef was Jooky giving in to the DF/MO crowd and changing the totems and the area they controlled in the first place. When the dev made the changes everything went buggy.

    Yea no kidding.. Why the heck would he annoy the vast majority of his player base to make a small minority happy is beyond me heh

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Noobgren

    Well, another failed launch from a small indie developer attempting to make a sandbox game. Why am I not surprised?

     I wouldnt exactly call it a failed launch. people are just all whiny and pissy because they didnt get their special little plots of land. That the ONLY thing you were able to do today.  Just about everything else ha sbeen turned off so that people could place their totems to claim land.

    Things got screwed up, they fixed it, and now people are just made that it didnt go quite as expected. Theyll get ove rit when some of them finally gain enough common sense to realiz ethe the land theyre claiming now is going to pointless anyway. This is no tthe ENTIRE game, this is just a very small starting area which will continue to expand over time and uncover new resources and things to do.

    Just watch, a few months from now youre going to see most of these same people crying now, crying that the devs wont transport their entire tribe and everything theyve build to some far off location where all the new stuff is.

    And @RandomT, are you really sure youre in the majority and that crowd was such a small group? Do you even have any idea who youre talking about? Are you able to read peoples thoughts and past experiences/games with your psychic powers via the forums? Dont assume that just because youre part of a group, that your group is the vast majority, or that anyone whos opinion differs from yours is automatically a part of another specific group. Or do you believe everything was perfect as it was, with no rights whatsoever for soloers to do ANYTHING and that the staff changed things just because of a few people rather than the fact that there was a LOT of requests for those changes?

    IM a PvPer.

    I tend to be a soloer.

    Im for several of the changes that have happened.

    Ive never bothered with the games youre referring to, I had better games to play.

  • NoobgrenNoobgren Member Posts: 102

    Originally posted by Aethaeryn

    Because of the problems and not being able to play I am already losing interest.  It was my last "hope" so to speak for MMOs as it was something different.  I am starting to feel like just walking away and going back to catching up on some awesome single player games.  I spent so much time following, defending and ultimately leaving MO. . not going to do that again.   Thinking of just hanging up the hat.

    I feel exactly the same. MO was a huge letdown for me and I'm not clinging to another broken game just because of its "potential". Xsyon was really fun the few weeks I played it before the first "soft launch", but after that I've kind of given up on it. Constant technical problems and wipes, an influx of vocal and bitchy MO and DF community members, lack of dev focus, and now not even being able to log in (I've tried several times during the last days) - it all makes my warning bells ring.

    I'm just playing some Oblivion mods right now. That, and Linkrealms of course!

  • drivecdrivec Member UncommonPosts: 104

    i tend to disagree. dev is pretty focused on whats causeing what. they are trying to fix things and have been very open to the problems.

     

    even as far as extending free weeks and so forth.

     

    if u really wanna get mad i bought the game a year before it  came out thinkg it was 2months from being released.

    they have improved the game by alot within the year. really for me a few more weeks is just a drop in the pond for a game i will play because i enjoy the game.

     

    and no i didnt play a ton during the beta thats how u burn yourself out.

  • helthroshelthros Member UncommonPosts: 1,449

    Shame, we could definitely use more sandbox action

  • BigCountryBigCountry Member Posts: 478

    This game is an awesome multiplayer game (50-100 players). Far as mmorpg, it lacks the middleware/backend/architecture. That's rather obvious at this point.

     

    I played the beta, and it was great. None of these problems existed. We had no more than 100 players connected though, ever.

     

    Now that you toss in a few hundred connections - the game literally blows up and breaks. Every time. This is not something you can fix over night. It's a serious core problem.

     

    Jordi might need to redo his business model and come up with something more in the lines of Mindcraft (where players host their own 50-100 man servers) or something if he wants his current software/game to succeed.

     

    Sucks. But as the saying goes, "It is what it is". And it's not something he can "magically fix".

     

    My advice is to find something else to play while you wait to see which direction this game goes. The developer in charge is in WAY over his head on this one.

    :(

    BigCountry | Head Hunters | www.wefarmpeople.com

  • pupurunpupurun Member UncommonPosts: 561

    Well now ...so the "carebear vs PKer" has moved to this game too? Great...Another great concept gone wrong making the safe players more safe AKA boring and the ganking pvpers even more annoying.....I guess XSYON should move to the most obviouss of the scenarios and DO create 2 seperate servers.

    But this is NOT the issue here.The whole problem is that an indie company is failing to deliver in time.And by the looks of it, due to extreme lag which is mainly caused by poor coding quality this game will need many months more....You see the game servers where running smooth when 20-30 people were logged simultaneously. Didn't the devs EVER wondered what would happend if 500 logged at the same time? Why wasn't there any stress tests?

    Don't be suprised if we see MORE THAN 2 servers.....just because of the internal lag that peaks when numerous people are terraforming.

    There is still terrible four digit lag even though there are less players logging and most skills inactive....

    Does all of this make you believe there will be a smooth launch within the next days? I don't think so.

    I have preordered and i don't regret it. As long as they don't take my 2 month of free time away while server is lagging like a turtle carrying a hippo on sand.

    Cmon Jookie, just postpone the launch for summer 2011 and give us an extra month while you're at it....Sure many people will rage quit but look at the bright side....Less people at the launch..less problems....

  • Marcus-Marcus- Member UncommonPosts: 1,010

    It does seem for every step this game goes forward, it takes two back, and I will admit I'm starting to get slightly concerned... Added to that, this games developers were said to be very vocal with the community, and there seems to have been a serious lack of it the last week or so with these setbacks, at least on the website. Word now comes out of the game from players, and finding the truth in there, amongst the garbage can be difficult.

     

    On a positive note, the official forums, and this one as well, is worth the price of admission.  The armchair game developers, and rage is quite amusing if nothing else.

  • rmasonrmason Member Posts: 140

    Originally posted by Noobgren

    Well, another failed launch from a small indie developer attempting to make a sandbox game. Why am I not surprised?

    +1

  • BadaboomBadaboom Member UncommonPosts: 2,380

    Originally posted by rmason

    Originally posted by Noobgren

    Well, another failed launch from a small indie developer attempting to make a sandbox game. Why am I not surprised?

    +1

    LOL, it hasn't launched yet.

  • NoobgrenNoobgren Member Posts: 102

    Originally posted by Badaboom

    Originally posted by rmason


    Originally posted by Noobgren

    Well, another failed launch from a small indie developer attempting to make a sandbox game. Why am I not surprised?

    +1

    LOL, it hasn't launched yet.

    It "pre-launched" and failed.

    Then it "pre-launched" again and failed again.

    Tomorrow it's supposed to launch "for real". We'll see what happens but I doubt it will be a smooth ride. Do you have a different opinion?

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