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Rifts first Big Event coming soon!!

ThamorisThamoris Member UncommonPosts: 686

Get ready yall, this looks like it's going to be a lot of fun !

 

 Press Release - RIFT™ ERUPTS IN WORLDWIDE DYNAMIC CONFLICT MARCH 30TH



30-Day Update Heralds Massive Invasions, Unique Loot, and New Epic Raid Zone



Trion Worlds today announced the first worldwide, fully dynamic conflict event for the immensely successful MMORPG, RIFT™. The battle for Telara intensifies as world-changing invasions from the Plane of Death engulf the planet, giving Ascended heroes a once-in-a-lifetime opportunity to be part of a key moment in the game’s history. Beginning March 30th, players will witness the true power of Regulos the Destroyer, and the world of RIFT will never be the same.



This robust update comes less than a month after the game’s March 1st launch, making it one of the most aggressive post-launch content releases ever for a new MMORPG.



Unprecedented Invasions & Exclusive Rewards



Starting next Wednesday, Alsbeth the Discordant will lead massive invasions across every zone in Telara, raising legions of liches, ettins, and gravemakers to battle Ascended. Over the course of about a week, participating players of any level fighting these invaders can earn hundreds of new items including exclusive rewards, such as a Spectral Horse and a transmogrifying disguise that turns Ascended into the rotting undead. But be warned: once the rifts are sealed, these items are gone forever.



Raid Zone: River of Souls



If Ascended are successful in their efforts to drive back the invasions, they can journey to the “River of Souls” 20-man raid zone at the edge of the Plane of Death where Alsbeth the Discordant is reanimating the recently departed and recruiting them into Regulos’ army. Guardian and Defiant heroes will have to wade through these decaying hordes to reach Alsbeth and make her account for her abhorrent crimes.



The Founder’s Pricing plan for RIFT has been extended until March 31st. Details for all plans are available at www.riftgame.com/subscriptions.


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Comments

  • ThamorisThamoris Member UncommonPosts: 686

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

  • HarkkumHarkkum Member Posts: 180

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

  • LetsinodLetsinod Member UncommonPosts: 385

    What in the hell are you talking about?  Great idea.  I doubt they used massive resources to do it.  Not sure how it will pan out, but the idea is great!

  • xsharkeyesxxsharkeyesx Member Posts: 119

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     

     

    Except that this is an event that will result in the opening of a new raid once it is over. So everything you just said makes no sense. 

  • ZsavoozZsavooz Member Posts: 532

    Originally posted by xsharkeyesx

    Originally posted by Harkkum


    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     

     

    Except that this is an event that will result in the opening of a new raid once it is over. So everything you just said makes no sense. 

    there's always a guy like that on every forum. This looks huge... 

  • Sicc1Sicc1 Member UncommonPosts: 243

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

    Wow, really? Ill admit Rift didnt re-invent the wheel or anything but a month after release this game is head and shoulders above anything else ive played this early on. Complaining about having events and saying they should be working on new zones instead is rediculous, really.

    image

    Darkfall - Sick
    Earthrise - Sick

  • SwoogieSwoogie Member UncommonPosts: 399

    Originally posted by Thamoris

     





    Raid Zone: River of Souls



    If Ascended are successful in their efforts to drive back the invasions, they can journey to the “River of Souls” 20-man raid zone at the edge of the Plane of Death where Alsbeth the Discordant is reanimating the recently departed and recruiting them into Regulos’ army. Guardian and Defiant heroes will have to wade through these decaying hordes to reach Alsbeth and make her account for her abhorrent crimes.



    The Founder’s Pricing plan for RIFT has been extended until March 31st. Details for all plans are available at www.riftgame.com/subscriptions.


    RAID ZONE????? 

    Do they mean instance? or is that a real zone meant for just raiding?!?!

    Oh God how I want to to be a zone! /reminisce

    image

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Yes, live events are fun things, I just wish Rift didn't pretend they invented them. They've been around since 1997, and yes, to this scale.

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     the most fun i ever had in an MMO was a 1 time event in EQOA, it was an Orc raid on Freeport. if its fun to teh players its a great investment people will hope to see more events like it even if that one in particular won't ever happen again. its something different it wouldn't be fun if it happend all the time or atleast it would become repeatitive and lose the fun factor over time.

  • rashherorashhero Member UncommonPosts: 510

    Originally posted by Garvon3

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Yes, live events are fun things, I just wish Rift didn't pretend they invented them. They've been around since 1997, and yes, to this scale.

    How is Rift pretending they invented live events? Did they actually claim this?

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

    Wow.  What an outlook.  Sad.  But in reality I would have to say that adding additional content a month in for everyone and especially high end players is a good way to say thank you to those players who bought your game.  It's good for player retention, new player interest, and adds a unique aspect to the game.  Even if they are doing it to retain people after the free month, that's at least why Trion stands apart in a crowd is that they actually CARE about their players and want them to experience a quality MMO.  Good job Trion!

    image

    "God, please help us sinful children of Ivalice.."

  • Garvon3Garvon3 Member CommonPosts: 2,898

    Originally posted by rashhero

    Originally posted by Garvon3


    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Yes, live events are fun things, I just wish Rift didn't pretend they invented them. They've been around since 1997, and yes, to this scale.

    How is Rift pretending they invented live events? Did they actually claim this?

    Notice the word "unprecedented" in this article?

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by Garvon3

    Originally posted by rashhero


    Originally posted by Garvon3


    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Yes, live events are fun things, I just wish Rift didn't pretend they invented them. They've been around since 1997, and yes, to this scale.

    How is Rift pretending they invented live events? Did they actually claim this?

    Notice the word "unprecedented" in this article?

    Yes it says unprecedented referring to the invasions.  In regards to the game this massive invasion will be unprecedented.  It nowhere in the article states that it is the first game to ever create this sort of event, although I would say it has been a long time before such a new game had put such hard work into creating a massive event so early on. 

     


    You are a committed Rift-hater who clearly does not play the game.  You're very terminally jaded point of view on the MMO genre in general is very negative and especially in your focused obsession with defaming Rift.  If you don't like it and it brings forth such distaste in you then stop living in our forums and find a game that won't let you have the free time to spend so much of your energy bashing and whining about a game you don't even play.

    image

    "God, please help us sinful children of Ivalice.."

  • Silverthorn8Silverthorn8 Member UncommonPosts: 510

    Considering we had to wait around 18 months for a world event in WoW (the AQ event) and several months again for the Naxx event to kick off.

    I'd say this is pretty cool. Would be far more awesome if in future they don't give the playerbase the heads up. If they made these type of events every now and then without any notice I'm sure people would come flocking to the game months and even years to come.

    People generally love spontaneity.

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Originally posted by Silverthorn8

    Considering we had to wait around 18 months for a world event in WoW (the AQ event) and several months again for the Naxx event to kick off.

    I'd say this is pretty cool. Would be far more awesome if in future they don't give the playerbase the heads up. If they made these type of events every now and then without any notice I'm sure people would come flocking to the game months and even years to come.

    People generally love spontaneity.

    Well they would have to at least hint to the events, like saying "Something is gonna happen" just to give players a heads up so they don't log into being a ghost and getting all cranky. That or without notice of said events people might flock to the message boards thinking the game is broken because the entire area is held hostage by a death invasion :P

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • TelilTelil Member Posts: 282

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     Somone please give this guy a love and a hug!

    I can only suggest you work on your real life to find real contentment. I have been in one of those bad places in the past where you seem to see the worst in everything. All i can say is "hang in there son" there is a light at the end of the tunnel :)

  • BlackndBlacknd Member Posts: 600

    The raid is cool, although the information regarding it is a bit lacking..

    I just hope this doesn't become a habit where Trion presses their "Spawn Rifts en masse" button (that everyone who played beta is all too familiar with) and call it a "fully dynamic conflict." The limited edition novelty items are a nice touch though.

    I guess I'm still hanging onto how the rift system isn't at all dynamic, and actually quite predictable.

    .. But in a good way.

  • ThamorisThamoris Member UncommonPosts: 686

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     Of course it's an attempt to hold players..lol

    Isn't that the point? To keep players entertained so they can make money?

    What a crazy company Trion is! I can't believe they want to keep customers by providing them something enjoyable enough to want to sub for another month! The nerve!!

  • HarkkumHarkkum Member Posts: 180

    Oh my. Little did I know that being critical on the direction they have taken with their content updates would for all eternity stigmatise me with being a nay-sayer. The subject of this thread is "big event coming soon". Therefore I did not comment on the raid aspect which is publicised in somewhat limited terms. And there I was, mesmerised as of why we do need even more rifts with specialised loot where the bottom line is that this will amount for a fun for roughly that one week.

    I did not make any comparisons to WoW nor any other game, just questioned their priorities. I feel that the content is somewhat narrow and limited in scope and adding another variation to the rift theme repeated ad nauseum already throughout leveling experience hardly broadens nor expands on that scope. That's why I do remain somewhat sceptical as of why I should rejoice from this "big event". If it proves out to be something stellar, I promise to be first to applaude their grand wisdom, but for now I shall burrow in with my scepticism.

  • UNH0LYEV1LUNH0LYEV1L Member UncommonPosts: 572
    Sounds like a lot of fun...cool mount, death rifts everywhere and a new raid. I like!
  • arnaki3000arnaki3000 Member UncommonPosts: 66

    cant wait!!

    fingers crossed

  • FalcomithFalcomith Member UncommonPosts: 831

    Originally posted by Thamoris

    Originally posted by Harkkum

    Originally posted by Thamoris

    The thing I'm going to like most about this event is the unique, one time only, collectible loot drops. It's fun, years from now, to have stuff nobody else can get and few have.

    Someone more sceptical would suggest that this is an attempt to hold to players for another month rather than an attempt to create something unique. Another argument would be that creating something that occurs only once is not too effective in terms of investment. After the week of invasions the entire investment on those special rifts is wasted; if they re-introduce them then they will be blamed for removing the uniqueness they did present.

    Singular events such as this are great incentive for players to participate, but in all honesty I must say that Rift as a game would benefit more from other forms of content such as an additional zone or a few. If they genuinely have so much extra time at their hands as to create a unique event one can seriously question their priorities and detachment from their playerbase. Atleast I and those with whom I play would much rather see expansion on the things to do for a longer term than just for a week.

    An argument which runs along the line "there are different teams" or "this was something they wanted to reward their players with" are both somewhat vacuous. New loot and new monster types require attention of all possible teams from world design to itemisation. And rewarding players after a month is ludicrous as a concept, much like handing that golden watch after one week of service.

     Of course it's an attempt to hold players..lol

    Isn't that the point? To keep players entertained so they can make money?

    What a crazy company Trion is! I can't believe they want to keep customers by providing them something enjoyable enough to want to sub for another month! The nerve!!

     Thats a very good point. They are trying to hold on to all the existing subs who preordered or bought there game at or shortly after release by putting in temporary content that runs through the time that most expire on April 1st. Very sneaky.  I am still debating if I want to renew for another month. Its a beautiful and polished game, but I guess I am getting tired of the same MMO combat mechanics that seem to have become the standard.

  • Dorko2kDorko2k Member Posts: 107

    I just hope the event brings about more open world pvp. The pvp servers in this game have little to no open world pvp action & no one is attempting ot create any. I realize the incentives aren't there nor are the objectives but I find it pretty absurd that the server forums are full of people trash talking each other & then you never see their guilds out in open world.... Rift unfortunately has less pvp that even WoW....

  • FalcomithFalcomith Member UncommonPosts: 831

    Originally posted by Dorko2k

    I just hope the event brings about more open world pvp. The pvp servers in this game have little to no open world pvp action & no one is attempting ot create any. I realize the incentives aren't there nor are the objectives but I find it pretty absurd that the server forums are full of people trash talking each other & then you never see their guilds out in open world.... Rift unfortunately has less pvp that even WoW....

     The problem is, like you said, there is no benefit to participate in world PvP. Its fun for a bit then you begin to realize after the fun starts to dwindle, that the only thing you are getting is a point for pks. Theres no tokens or faction points gained to use for the purchase of rewards. That, you have to do the PvP battlegrounds they have setup. If they would implement rewards for world PvP, I bet you would see most PvP servers really going at it.

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by Dorko2k

    I just hope the event brings about more open world pvp. The pvp servers in this game have little to no open world pvp action & no one is attempting ot create any. I realize the incentives aren't there nor are the objectives but I find it pretty absurd that the server forums are full of people trash talking each other & then you never see their guilds out in open world.... Rift unfortunately has less pvp that even WoW....

    Well the game was intended to be PvE focused with some offerings of PvP.  The game was never intended to be a hybrid like Aion. 

     

    With that said the PvP crowd showed up en masse and I believe Trion has been working double time to deliver what you're asking.  It is going to take some time to do it right though.  I wouldn't expect hardcore RvR stuff for about 6 months is my guess.  Who knows though.

     

    Now about the update.  It is fantastic and has proven the haters once again that they are wrong.  Trion isn't competing, they're destroying and their sales prove it.  #4 rank in top sales on Amazon PC sales a month out.  Most servers High population.  They have specifically said that download sales are were the surprise number of sales have come from.  It also explains the skewed stats that others have seen.  It seems PC downloads are now the mainstay for the majority of MMO gamers these days.

    The game is not for everyone, but let those say what they want to say.  As said before and will continue to be said in the future, the game speaks for itself.  If you don't like it, there's the door.  The place is pretty crowded and continues to get more crowded every day.  It's growing and sustaining its user base and true to form one month out and Trion has a content update.

    They said before release their intent was to have a content update once a month.  This first one not only drops in new stuff, but advances the storyline.  This also holds true to their committment to the lore.

    Their hitting homerun after homerun and NO MMO  has EVER had this much content drop a month after release. 

    They are indeed setting a high bar.  One that new MMOs after and aging ones before are seriously paying attention to.

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