A lot of the stuff you spoke about is rather out-dated. A lot has been updated. Let me address:
1. You said yourself you're a newbie. There's lots of gear you probably never touched or even got close to using. We're talking enchants, weapons, armors, mounts. A lot isn't as surplus as you think.
2. They fixed war decs so it costs money everyday to be war dec'd with someone. You can only war dec a certain number as well. So you can't be war dec'd with everyone. The new alignment system also puts a heavy fine on those that kill blues. It takes approximately 100k to go blue if you're full red.
3. No more afk swimming or lots of macroing now that there's meditation.
P.S. maybe you should try again. Game's much different than it was this time last year. I would know, I was playing then. I'm one of those guys you speak of with 'testicular fortitude' and I'm now enjoying the fruits.
Yes, I fully admit to never having got past a few months of play, and I'm sure there is stuff out there that was far out of my reach. Although, from the 'is it worth it' perspective of the OP, you won't encounter any decent gear in the 'I'm still trying it out' phase. Meditation sounds like offline leveling similar to Eve's setup. Which might work, and anything is better than naked swimmers, people running into corners, and macroers. I'm glad they changed some of the war requirements but that still doesn't solve the issue of newbies constantly being ganked and harrassed by multiple 'more senior' players from the opposing faction on a daily if not hourly basis while still trying to figure things out in the starter towns... If you are fully armed and armored, have a mount and not to mention travel in a pack of other players... Don't go rape the new guy wearing cloth fighting goblins with a rusty dagger, and then take his piddly treasures. While it may not be a dragon's horde of gold in the over all picture of things, to that newbie it was all they had... The repeated ganking from a party of other players was a major thorn in my side and a key deciding factor to my canceling my subscription. At the time I could never get my sound settings to cooperate so that I could hear mounts coming or someone walking near by, and by the time I figured out I was in trouble there was no place to hide, no place to run and no way to win against multiple other players with my newbie gear.
I think a lot of people forget what it's like to be a newbie in a full pvp sandbox game. Where you barely know the basic mechanics, still just figuring out the interface and have NO idea who to trust or where to go. It's sad that the more senior players can't provide more constructive feedback, just as you have for me, but instead they resort to bullying or name calling, citing quips like if you can't hack FFA PvP go play WoW or some junk. It doesn't help the new player base to ever feel comfortable in even asking for directions or assistance.
I personally didn't dislike DF, but I simply felt it wasn't for me at the time that I played. Maybe things have changed and hopefully new players will have a better experience than I did.
Jules: You know the shows on TV? Vincent: I don't watch TV. Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
He said he wanted PVP and that he preferred FPS and was a hardcore player.
There is no other option but FPS games but in FPS you do not get the adrenaline rush that Darkfall can give.
Get ready for some PVE though since this is a MMORPG and its full-loot so you need an income. You wont start out killing people unless you are a leet player in more ways than twitch-skills.
NEWS FLASH!"A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished!https://childrenfromtheheavensbelow.blogspot.com/Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
Yes, I fully admit to never having got past a few months of play, and I'm sure there is stuff out there that was far out of my reach. Although, from the 'is it worth it' perspective of the OP, you won't encounter any decent gear in the 'I'm still trying it out' phase. Meditation sounds like offline leveling similar to Eve's setup. Which might work, and anything is better than naked swimmers, people running into corners, and macroers. I'm glad they changed some of the war requirements but that still doesn't solve the issue of newbies constantly being ganked and harrassed by multiple 'more senior' players from the opposing faction on a daily if not hourly basis while still trying to figure things out in the starter towns... If you are fully armed and armored, have a mount and not to mention travel in a pack of other players... Don't go rape the new guy wearing cloth fighting goblins with a rusty dagger, and then take his piddly treasures. While it may not be a dragon's horde of gold in the over all picture of things, to that newbie it was all they had... The repeated ganking from a party of other players was a major thorn in my side and a key deciding factor to my canceling my subscription. At the time I could never get my sound settings to cooperate so that I could hear mounts coming or someone walking near by, and by the time I figured out I was in trouble there was no place to hide, no place to run and no way to win against multiple other players with my newbie gear.
I think a lot of people forget what it's like to be a newbie in a full pvp sandbox game. Where you barely know the basic mechanics, still just figuring out the interface and have NO idea who to trust or where to go. It's sad that the more senior players can't provide more constructive feedback, just as you have for me, but instead they resort to bullying or name calling, citing quips like if you can't hack FFA PvP go play WoW or some junk. It doesn't help the new player base to ever feel comfortable in even asking for directions or assistance.
I personally didn't dislike DF, but I simply felt it wasn't for me at the time that I played. Maybe things have changed and hopefully new players will have a better experience than I did.
Sure, griefers can be a pain in games like these. I personally can't understand the joy in killing total noobs when you're a geared and experienced veteran. But still, I also fail to see how someone could just quit a game they otherwise enjoy, just because they died a few times when starting out. What did you expect, peace and quiet? Darkfall is well-known for its unforgiving style of PvP, it's no secret that you can and will get attacked anywhere. And it's not like you lose anything substantial anyway - newbie gear is abundant and gold is easy to earn. The world is huge and there are multiple low-end mob spawns around. You'll only be camped if you insist on going back to exact same spot time after time.
It seems some people just can't handle getting killed by other players. Nothing wrong with that, but if you get upset because someone killed you, you're probably better off playing something else than a ffa PvP game.
I'm glad they changed some of the war requirements but that still doesn't solve the issue of newbies constantly being ganked and harrassed by multiple 'more senior' players from the opposing faction on a daily if not hourly basis while still trying to figure things out in the starter towns...
There are newbie dungeons, with entrance guarded by zap towers. It's still not 100% safe, but let's just say that you'll be attacked there maybe once a week, not every 2 hours. Mobs inside this dungeon are easier than goblins, and you can make 10 000 gold per hour, if you'll sell onions and potatoes that drop there, or cook food for sale.
So the gameplay solutions are already there, the problem is that there are not enough easy newbie quests that would lead to this dungeon.
Sure, griefers can be a pain in games like these. I personally can't understand the joy in killing total noobs when you're a geared and experienced veteran. But still, I also fail to see how someone could just quit a game they otherwise enjoy, just because they died a few times when starting out. What did you expect, peace and quiet? Darkfall is well-known for its unforgiving style of PvP, it's no secret that you can and will get attacked anywhere. And it's not like you lose anything substantial anyway - newbie gear is abundant and gold is easy to earn. The world is huge and there are multiple low-end mob spawns around. You'll only be camped if you insist on going back to exact same spot time after time.
It seems some people just can't handle getting killed by other players. Nothing wrong with that, but if you get upset because someone killed you, you're probably better off playing something else than a ffa PvP game.
I was simply citing my experiences with the game. It's not a matter of getting upset or not wanting to participate in PvP, which is the reason I joined DF to begin with. I love the idea of open world PvP and completely love the Line of Sight targeting vs the standard 'Tab to target' you get in most MMO's.. In fact there were a few times that I encountered some great 1v1 pvp action with someone that was slightly more experienced, or slightly better geared and we would go toe to toe killing each other off for a while, and even chat about it afterwards... There were other times that some crazy super veteran would stroll through the newbie grounds and slaughter everyone in his path.. Eventually, we nOObz banded together to drive him off, naked and swinging our novice weapons of course. Those kinds of things were entirely fun, but it wasn't the norm and didn't occur often enough for me to want to continue pursuing being just a faction adjustment for some veteran or groups of players to pick off at their leisure. A lot of MY time in Darkfall was spent solo grinding/gathering not really knowing what to do or where to go in the game. You've got to keep in mind this wasn't only my first character roll in DF, it was my first time ever playing the game and I knew nothing of the little tips and tricks that most people who have played longer than I have or have friends that gave them a personal starter lesson, take for granted. Towards the end I did join up with a guild but their war envolvement only made my experience worse. The one time we did something which I thought would be truly amazing, took over a guild/player base thing... My client timed out in the middle of a massive main battle and I never got to even see what happened.. I stuck it out through the trial period and even subscribed for a few months, forcing myself to keep playing thinking it must get better when I join a guild or get some more skill points or xyz.. and for me.. it just never did.
I don't want to hijack the OP's thread any further and I think my point has been made.. DF is a good game, it has it's positives and negatives as do all games. You are going to be better off starting in this game if you already know someone who plays and if you can have a partner or several players to hang with.. But if you take my approach coming into it cold, knowing no one, going solo and trying to figure things out.. They will quickly toss you to the lions with a dull stick to protect yourself. So, back to the OP's question.. Yes, DF IS worth it.. I wouldn't have tried so hard to make it work for me if it wasn't... DF didn't fail me, I failed DF. Maybe sometime in the future DF will be on my list again, but for now I just watch from the sidelines.
Later!
Jules: You know the shows on TV? Vincent: I don't watch TV. Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
Sure, griefers can be a pain in games like these. I personally can't understand the joy in killing total noobs when you're a geared and experienced veteran. But still, I also fail to see how someone could just quit a game they otherwise enjoy, just because they died a few times when starting out. What did you expect, peace and quiet? Darkfall is well-known for its unforgiving style of PvP, it's no secret that you can and will get attacked anywhere. And it's not like you lose anything substantial anyway - newbie gear is abundant and gold is easy to earn. The world is huge and there are multiple low-end mob spawns around. You'll only be camped if you insist on going back to exact same spot time after time.
It seems some people just can't handle getting killed by other players. Nothing wrong with that, but if you get upset because someone killed you, you're probably better off playing something else than a ffa PvP game.
I was simply citing my experiences with the game. It's not a matter of getting upset or not wanting to participate in PvP, which is the reason I joined DF to begin with. I love the idea of open world PvP and completely love the Line of Sight targeting vs the standard 'Tab to target' you get in most MMO's.. In fact there were a few times that I encountered some great 1v1 pvp action with someone that was slightly more experienced, or slightly better geared and we would go toe to toe killing each other off for a while, and even chat about it afterwards... There were other times that some crazy super veteran would stroll through the newbie grounds and slaughter everyone in his path.. Eventually, we nOObz banded together to drive him off, naked and swinging our novice weapons of course. Those kinds of things were entirely fun, but it wasn't the norm and didn't occur often enough for me to want to continue pursuing being just a faction adjustment for some veteran or groups of players to pick off at their leisure. A lot of MY time in Darkfall was spent solo grinding/gathering not really knowing what to do or where to go in the game. You've got to keep in mind this wasn't only my first character roll in DF, it was my first time ever playing the game and I knew nothing of the little tips and tricks that most people who have played longer than I have or have friends that gave them a personal starter lesson, take for granted. Towards the end I did join up with a guild but their war envolvement only made my experience worse. The one time we did something which I thought would be truly amazing, took over a guild/player base thing... My client timed out in the middle of a massive main battle and I never got to even see what happened.. I stuck it out through the trial period and even subscribed for a few months, forcing myself to keep playing thinking it must get better when I join a guild or get some more skill points or xyz.. and for me.. it just never did.
I don't want to hijack the OP's thread any further and I think my point has been made.. DF is a good game, it has it's positives and negatives as do all games. You are going to be better off starting in this game if you already know someone who plays and if you can have a partner or several players to hang with.. But if you take my approach coming into it cold, knowing no one, going solo and trying to figure things out.. They will quickly toss you to the lions with a dull stick to protect yourself. So, back to the OP's question.. Yes, DF IS worth it.. I wouldn't have tried so hard to make it work for me if it wasn't... DF didn't fail me, I failed DF. Maybe sometime in the future DF will be on my list again, but for now I just watch from the sidelines.
Later!
yeah its true Darkfall is not for everyone really.. i have a blast playing but i started playing on release with a RL m8 who is also into mmos but he could not get his head around loosing all his gear to another player..
We all like different things, its good that darkfall has a free triel now for people to get a little taste of what the game is like.
There are newbie dungeons, with entrance guarded by zap towers. It's still not 100% safe, but let's just say that you'll be attacked there maybe once a week, not every 2 hours. Mobs inside this dungeon are easier than goblins, and you can make 10 000 gold per hour, if you'll sell onions and potatoes that drop there, or cook food for sale.
So the gameplay solutions are already there, the problem is that there are not enough easy newbie quests that would lead to this dungeon.
I wish I had known about things like this a year ago when I last played. And I think that's my, and a lot of people whom try, problem with most Sandbox style games... Yes, I really love the idea of the, you make your own path.. but without ANY real direction or even gentle nudges, I don't know where or what paths are available to even start pursuing.
Jules: You know the shows on TV? Vincent: I don't watch TV. Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
NEWS FLASH!"A bank was robbed the other day and a man opened fire on the customers being held hostage. One customer zig-zag sprinted until he found cover. When questioned later he explained that he was a hardcore gamer and knew just what to do!" Download my music for free! I release several albums per month as part of project "Thee Untitled" . .. some video game music remixes and cover songs done with instruments in there as well! http://theeuntitled.bandcamp.com/Check out my roleplaying blog, collection of fictional short stories, and fantasy series... updated on a blog for now until I am finished!https://childrenfromtheheavensbelow.blogspot.com/Watch me game on occasion or make music... https://www.twitch.tv/spoontheeuntitled and subscribe! https://www.youtube.com/channel/UCUvqULn678VrF3OasgnbsyA
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
In Darkfall you can "run" (bounce) faster than a mount.
In Darkfall you can flee from battle as a rocket.
In Darkfall you can be a mage/archer/warrior/paladin/warlock/marathonist/aquatic archer/everything as everyone.
*trollface* /off
I was kidding (i have some issues with DF hehe), but you are right when you said ,no game gives you Feelings as Darkfall does, not even Mortal Online with all the imersion. Darkfall is INTENSE, if you were in a siege you'd know what i mean. DF was one of the most fun, but at the same time, frustrating games i ever played.
Anyone should check Darkfall out, the game isn't for everyone, but you'll never know if you don't try it.
I started playing again back in October and I am still having fun with it. But the game has obvious problems, mainly the gap between new players and old players. As the game goes on, old players continue to get stronger and stronger which makes the gap even larger for new players.
I truly believe the game needs some sort of cap for certain magic in the game along with an increase in stat gains so new players can catch up in stats much quicker than now.
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
So I though for a while, but next I realised I waste much more time in DF then its worth it.
Any good clan based FPS matches/leagues give me the same fun and emotions without all that unnecessary crap in DF which made my yawn Easily 80 % of my game time in DF was: travelling, gathering, grinding skills, killing mobs ( DF pve is nice but it's too repetitive and shallow ). The little marks ( player city ownership, player housing etc. ) you can make in the DF's persistant world is just not enough to cut it for me. As it is not for most people who ever though about trying DF. Not saying that I don't need to waste my precious free time for things I don't consider fun.
Before you mention full loot excitment, it wears down fast. It just pixels mate.
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
{mod edit}
To op No it isnt worth it, expect if you like watching the same 1-2 animations for 999999 years while grinding, cast spell first cast spell fire...(ah yes there are heals too...).
Get an fps, if you want adrenaline get an fps with high lethality its obviously better and you dont waste time grinding in shitty graphics and animations which are so bad in darkfall i had to talk about them when i usually never care about graphics.
....zzzzz watch cast bar feeling... fire teh shot....zzz watch cast bar feeling...fire teh shot...zzz watch cast bar feeling...omg thats a heal...
someones gotta counterbalance all the constant positive spins that the loyal fans throw out there. If Ive saved someone money and time by helping them avoid Darkfall, Ive done someone a good deed.
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce.
Darkfall will never ever, EVER, come close to Planetside in that aspect.
Darkfall's population is not dwindling. After the past couple of patches accelerated the leveling, the population has been surging. Everyone knows this game is the best one out there now. When they reskin the graphics, all the WOW kiddos that went back will be jealous that they didn't stick with it.
I would say no. The UI and clunky combat animations combined with only one viable build (archer/melee/mage) makes this game not really worth the subscription fee.
If you're hardcore pvp FPS junky then yes, DF is what you need... of course if you fully understand that it's not Quake 3, but Quake 3 + Ultima Online...
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce.
Darkfall will never ever, EVER, come close to Planetside in that aspect.
DF will never come close to any pvp competitive FPS.
Its not as hardcore as it tries to paints itself with all that skill/gear level disproportions, zerging and self sieging. Its flag game feature: massive battles / city conquest is flawed by low frames per second for many players which have nothing to do with competitive fps gaming. It is more about player numbers, gear, leveled chars and magic spamming. Try to aim while having 20-40 fps and call it competitive and competitive fps gamers will laugh at you. I have to say that things improved, I still remember when I had 4-10 fps while in the middle of fight with around 100 players, but that's as far DF can go.
Originally posted by Blindchance Originally posted by Arcken
Originally posted by Sid_Vicious
Originally posted by Blindchance
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can. No game can. You cannot name one. Nobody can. Its the best game in the market if you want to feel something. In Darkfall, you are a hero by saving a person . ... not an NPC. you are a conquorer from taking from another person . ... not an NPC. The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one. The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good. I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce. Darkfall will never ever, EVER, come close to Planetside in that aspect. DF will never come close to any pvp competitive FPS. Its not as hardcore as it tries to paints itself with all that skill/gear level disproportions, zerging and self sieging. Its flag game feature: massive battles / city conquest is flawed by low frames per second for many players which have nothing to do with competitive fps gaming. It is more about player numbers, gear, leveled chars and magic spamming. Try to aim while having 20-40 fps and call it competitive and competitive fps gamers will laugh at you. I have to say that things improved, I still remember when I had 4-10 fps while in the middle of fight with around 100 players, but that's as far DF can go.
To evaluate Darkfall PvP you gotta have some experience in it. And how big is your DF experience, I wonder? Do you have any pvp movie to watch? Or perhaps there are people who can say some words about your skill?
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce.
Darkfall will never ever, EVER, come close to Planetside in that aspect.
DF will never come close to any pvp competitive FPS.
Its not as hardcore as it tries to paints itself with all that skill/gear level disproportions, zerging and self sieging. Its flag game feature: massive battles / city conquest is flawed by low frames per second for many players which have nothing to do with competitive fps gaming. It is more about player numbers, gear, leveled chars and magic spamming. Try to aim while having 20-40 fps and call it competitive and competitive fps gamers will laugh at you. I have to say that things improved, I still remember when I had 4-10 fps while in the middle of fight with around 100 players, but that's as far DF can go.
To evaluate Darkfall PvP you gotta have some experience in it. And how big is your DF experience, I wonder? Do you have any pvp movie to watch? Or perhaps there are people who can say some words about your skill?
Don't play with me the expert card, especially it has nothing to do with facts about DF. If you so insist in judging my "skills", feel free to join me in any close to competitive FPS as long you live in Europe. Otherwise thx to latency it will feel like playing DF again.
I don't intend anymore to pay a tener per month to watch my game character humping a tree/iron node for three hours straight to get some fun from time to time. DF is just not build around fun and I don't see it changing any time soon.
I don't need my personal pvp videos or blessing of anyone to see these flaws which are well know by the community. Add to that only one single hitbox which is much bigger then your char size and players with variable latency - anywhere between 30 to over 300.
That's as close DF can get to merge huge open world and MMORPG with competitive FPS gaming standards. I played DF long enough to see it falls short. Competitive FPS gaming is build around even field and quality in all aspects: latency, frame rate, even in numbers teams and no differences in players' characters which would destroy the even field. Everything else is just players "skill" ( I don't really like using that word it is just too funny in terms of computer games ), team work and tactics.
<...>DF is just not build around fun and I don't see it changing any time soon.<...>
Yep DF is not build around fun and thats the point, The devs even tried to create ..fun..hulks and the playerbase reacted like it should. We don't care about fun. Fun is for pussies and the playerbase reacts very strong even on the word "fun".
Challenge and achievement is DF's Dao and the character you get after you survive pain.
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
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Yes, I fully admit to never having got past a few months of play, and I'm sure there is stuff out there that was far out of my reach. Although, from the 'is it worth it' perspective of the OP, you won't encounter any decent gear in the 'I'm still trying it out' phase. Meditation sounds like offline leveling similar to Eve's setup. Which might work, and anything is better than naked swimmers, people running into corners, and macroers. I'm glad they changed some of the war requirements but that still doesn't solve the issue of newbies constantly being ganked and harrassed by multiple 'more senior' players from the opposing faction on a daily if not hourly basis while still trying to figure things out in the starter towns... If you are fully armed and armored, have a mount and not to mention travel in a pack of other players... Don't go rape the new guy wearing cloth fighting goblins with a rusty dagger, and then take his piddly treasures. While it may not be a dragon's horde of gold in the over all picture of things, to that newbie it was all they had... The repeated ganking from a party of other players was a major thorn in my side and a key deciding factor to my canceling my subscription. At the time I could never get my sound settings to cooperate so that I could hear mounts coming or someone walking near by, and by the time I figured out I was in trouble there was no place to hide, no place to run and no way to win against multiple other players with my newbie gear.
I think a lot of people forget what it's like to be a newbie in a full pvp sandbox game. Where you barely know the basic mechanics, still just figuring out the interface and have NO idea who to trust or where to go. It's sad that the more senior players can't provide more constructive feedback, just as you have for me, but instead they resort to bullying or name calling, citing quips like if you can't hack FFA PvP go play WoW or some junk. It doesn't help the new player base to ever feel comfortable in even asking for directions or assistance.
I personally didn't dislike DF, but I simply felt it wasn't for me at the time that I played. Maybe things have changed and hopefully new players will have a better experience than I did.
Jules: You know the shows on TV?
Vincent: I don't watch TV.
Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
Why would anyone say no?
LOL
He said he wanted PVP and that he preferred FPS and was a hardcore player.
There is no other option but FPS games but in FPS you do not get the adrenaline rush that Darkfall can give.
Get ready for some PVE though since this is a MMORPG and its full-loot so you need an income. You wont start out killing people unless you are a leet player in more ways than twitch-skills.
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Sure, griefers can be a pain in games like these. I personally can't understand the joy in killing total noobs when you're a geared and experienced veteran. But still, I also fail to see how someone could just quit a game they otherwise enjoy, just because they died a few times when starting out. What did you expect, peace and quiet? Darkfall is well-known for its unforgiving style of PvP, it's no secret that you can and will get attacked anywhere. And it's not like you lose anything substantial anyway - newbie gear is abundant and gold is easy to earn. The world is huge and there are multiple low-end mob spawns around. You'll only be camped if you insist on going back to exact same spot time after time.
It seems some people just can't handle getting killed by other players. Nothing wrong with that, but if you get upset because someone killed you, you're probably better off playing something else than a ffa PvP game.
There are newbie dungeons, with entrance guarded by zap towers. It's still not 100% safe, but let's just say that you'll be attacked there maybe once a week, not every 2 hours. Mobs inside this dungeon are easier than goblins, and you can make 10 000 gold per hour, if you'll sell onions and potatoes that drop there, or cook food for sale.
So the gameplay solutions are already there, the problem is that there are not enough easy newbie quests that would lead to this dungeon.
If you want pvp and can handle Darkfall's FPS combat I suggest trying it and then...buying a good FPS game instead.
I was simply citing my experiences with the game. It's not a matter of getting upset or not wanting to participate in PvP, which is the reason I joined DF to begin with. I love the idea of open world PvP and completely love the Line of Sight targeting vs the standard 'Tab to target' you get in most MMO's.. In fact there were a few times that I encountered some great 1v1 pvp action with someone that was slightly more experienced, or slightly better geared and we would go toe to toe killing each other off for a while, and even chat about it afterwards... There were other times that some crazy super veteran would stroll through the newbie grounds and slaughter everyone in his path.. Eventually, we nOObz banded together to drive him off, naked and swinging our novice weapons of course. Those kinds of things were entirely fun, but it wasn't the norm and didn't occur often enough for me to want to continue pursuing being just a faction adjustment for some veteran or groups of players to pick off at their leisure. A lot of MY time in Darkfall was spent solo grinding/gathering not really knowing what to do or where to go in the game. You've got to keep in mind this wasn't only my first character roll in DF, it was my first time ever playing the game and I knew nothing of the little tips and tricks that most people who have played longer than I have or have friends that gave them a personal starter lesson, take for granted. Towards the end I did join up with a guild but their war envolvement only made my experience worse. The one time we did something which I thought would be truly amazing, took over a guild/player base thing... My client timed out in the middle of a massive main battle and I never got to even see what happened.. I stuck it out through the trial period and even subscribed for a few months, forcing myself to keep playing thinking it must get better when I join a guild or get some more skill points or xyz.. and for me.. it just never did.
I don't want to hijack the OP's thread any further and I think my point has been made.. DF is a good game, it has it's positives and negatives as do all games. You are going to be better off starting in this game if you already know someone who plays and if you can have a partner or several players to hang with.. But if you take my approach coming into it cold, knowing no one, going solo and trying to figure things out.. They will quickly toss you to the lions with a dull stick to protect yourself. So, back to the OP's question.. Yes, DF IS worth it.. I wouldn't have tried so hard to make it work for me if it wasn't... DF didn't fail me, I failed DF. Maybe sometime in the future DF will be on my list again, but for now I just watch from the sidelines.
Later!
Jules: You know the shows on TV?
Vincent: I don't watch TV.
Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
yeah its true Darkfall is not for everyone really.. i have a blast playing but i started playing on release with a RL m8 who is also into mmos but he could not get his head around loosing all his gear to another player..
We all like different things, its good that darkfall has a free triel now for people to get a little taste of what the game is like.
It really is worth giving it a go
I wish I had known about things like this a year ago when I last played. And I think that's my, and a lot of people whom try, problem with most Sandbox style games... Yes, I really love the idea of the, you make your own path.. but without ANY real direction or even gentle nudges, I don't know where or what paths are available to even start pursuing.
Jules: You know the shows on TV?
Vincent: I don't watch TV.
Jules: Yeah, but, you are aware that there's an invention called television, and on this invention they show shows, right?
No FPS out there can give the adrenaline rush that Darkfall can.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
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In Darkfall you can "run" (bounce) faster than a mount.
In Darkfall you can flee from battle as a rocket.
In Darkfall you can be a mage/archer/warrior/paladin/warlock/marathonist/aquatic archer/everything as everyone.
*trollface* /off
I was kidding (i have some issues with DF hehe), but you are right when you said ,no game gives you Feelings as Darkfall does, not even Mortal Online with all the imersion. Darkfall is INTENSE, if you were in a siege you'd know what i mean. DF was one of the most fun, but at the same time, frustrating games i ever played.
Anyone should check Darkfall out, the game isn't for everyone, but you'll never know if you don't try it.
I started playing again back in October and I am still having fun with it. But the game has obvious problems, mainly the gap between new players and old players. As the game goes on, old players continue to get stronger and stronger which makes the gap even larger for new players.
I truly believe the game needs some sort of cap for certain magic in the game along with an increase in stat gains so new players can catch up in stats much quicker than now.
So I though for a while, but next I realised I waste much more time in DF then its worth it.
Any good clan based FPS matches/leagues give me the same fun and emotions without all that unnecessary crap in DF which made my yawn Easily 80 % of my game time in DF was: travelling, gathering, grinding skills, killing mobs ( DF pve is nice but it's too repetitive and shallow ). The little marks ( player city ownership, player housing etc. ) you can make in the DF's persistant world is just not enough to cut it for me. As it is not for most people who ever though about trying DF. Not saying that I don't need to waste my precious free time for things I don't consider fun.
Before you mention full loot excitment, it wears down fast. It just pixels mate.
{mod edit}
To op No it isnt worth it, expect if you like watching the same 1-2 animations for 999999 years while grinding, cast spell first cast spell fire...(ah yes there are heals too...).
Get an fps, if you want adrenaline get an fps with high lethality its obviously better and you dont waste time grinding in shitty graphics and animations which are so bad in darkfall i had to talk about them when i usually never care about graphics.
....zzzzz watch cast bar feeling... fire teh shot....zzz watch cast bar feeling...fire teh shot...zzz watch cast bar feeling...omg thats a heal...
someones gotta counterbalance all the constant positive spins that the loyal fans throw out there. If Ive saved someone money and time by helping them avoid Darkfall, Ive done someone a good deed.
I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce.
Darkfall will never ever, EVER, come close to Planetside in that aspect.
Darkfall's population is not dwindling. After the past couple of patches accelerated the leveling, the population has been surging. Everyone knows this game is the best one out there now. When they reskin the graphics, all the WOW kiddos that went back will be jealous that they didn't stick with it.
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I would say no. The UI and clunky combat animations combined with only one viable build (archer/melee/mage) makes this game not really worth the subscription fee.
If they fix those then maybe...
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If you're hardcore pvp FPS junky then yes, DF is what you need... of course if you fully understand that it's not Quake 3, but Quake 3 + Ultima Online...
DF will never come close to any pvp competitive FPS.
Its not as hardcore as it tries to paints itself with all that skill/gear level disproportions, zerging and self sieging. Its flag game feature: massive battles / city conquest is flawed by low frames per second for many players which have nothing to do with competitive fps gaming. It is more about player numbers, gear, leveled chars and magic spamming. Try to aim while having 20-40 fps and call it competitive and competitive fps gamers will laugh at you. I have to say that things improved, I still remember when I had 4-10 fps while in the middle of fight with around 100 players, but that's as far DF can go.
No game can.
You cannot name one. Nobody can.
Its the best game in the market if you want to feel something.
In Darkfall, you are a hero by saving a person . ... not an NPC.
you are a conquorer from taking from another person . ... not an NPC.
The potential rush cannot be put into words. I have had a lot of fun in a lot of games but none quite like this one.
The closest games would be like EVE, UO, etc. but in those games it feels more like watching your avatar win instead of winning yourself so the rush isn't as good.
I guarantee you sir, that Planetside in its prime was far more exciting than DF can ever be. Hundreds of people in tanks, airplanes, firing chainguns and setting up Landmines and turrets, fighting over bases? Far more awesome than the dwindling population of Darkfall can produce.
Darkfall will never ever, EVER, come close to Planetside in that aspect.
DF will never come close to any pvp competitive FPS.
Its not as hardcore as it tries to paints itself with all that skill/gear level disproportions, zerging and self sieging. Its flag game feature: massive battles / city conquest is flawed by low frames per second for many players which have nothing to do with competitive fps gaming. It is more about player numbers, gear, leveled chars and magic spamming. Try to aim while having 20-40 fps and call it competitive and competitive fps gamers will laugh at you. I have to say that things improved, I still remember when I had 4-10 fps while in the middle of fight with around 100 players, but that's as far DF can go.
To evaluate Darkfall PvP you gotta have some experience in it. And how big is your DF experience, I wonder? Do you have any pvp movie to watch? Or perhaps there are people who can say some words about your skill?
Don't play with me the expert card, especially it has nothing to do with facts about DF. If you so insist in judging my "skills", feel free to join me in any close to competitive FPS as long you live in Europe. Otherwise thx to latency it will feel like playing DF again.
I don't intend anymore to pay a tener per month to watch my game character humping a tree/iron node for three hours straight to get some fun from time to time. DF is just not build around fun and I don't see it changing any time soon.
I don't need my personal pvp videos or blessing of anyone to see these flaws which are well know by the community. Add to that only one single hitbox which is much bigger then your char size and players with variable latency - anywhere between 30 to over 300.
That's as close DF can get to merge huge open world and MMORPG with competitive FPS gaming standards. I played DF long enough to see it falls short. Competitive FPS gaming is build around even field and quality in all aspects: latency, frame rate, even in numbers teams and no differences in players' characters which would destroy the even field. Everything else is just players "skill" ( I don't really like using that word it is just too funny in terms of computer games ), team work and tactics.
I dont see why you have to compar an mmorpg to an fps game. This is like comparing wow to dragon age origin.
And buying an fps game and an rpg game wont make my days better then simply paying for darkfall monthly.
C:\Users\FF\Desktop\spin move.gif
FPS games are used here as a point of reference to adreline kicks you get in DF's pvp. Read the conversation above.
Yep DF is not build around fun and thats the point, The devs even tried to create ..fun..hulks and the playerbase reacted like it should. We don't care about fun. Fun is for pussies and the playerbase reacts very strong even on the word "fun".
Challenge and achievement is DF's Dao and the character you get after you survive pain.
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"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
to quote a wise man
"Darkfall is great! It takes the asshats from the game your playing and pitches them against one another"
Pretty much sums it up to me