SWTOR is NOT [traditional] trinity. Most of the classes have a heal/support or tanking subclass. Companions can also fill a support or tank role. When everyone can doa little of everything its no longer the trinity as you think.
Why are people stil deluding themselves about this? If you've got a tank that holds aggro, a healer that heals and everyone else just spamming their macros whilst eating a sandwich then you've got a traditional trinity. Doesn't matter if a rogue can tank, dps or heal (depending on what mood I'm in), if the actual combat system requires the use of these 3 dedicated roles roles (Tank,Healer,DPS), during group encounters, then it's a trinity game. Otherwise I can then say that Rift and WoW doesn't have trinity combat.
Because they don't explicitly play that way. I'm not so sure that all groups will require that single tank healer and DPS. Don't tell me you know how all the group encounters work -NDA.
Originally posted by Xzen
Originally posted by DarkPony
... Threads like this can't be called 'border incidents' anymore. The war has started.
It is time to pick a side or leave for the refugee camps.
*builds up arsenal*
p.s. Before anyone thinks (s)he's clever ... those are not sex toys. They are lethal weapons!
Just an error I'd like to point out. Mace Windu's Lightsaber was purple.
and Yoda's is green
Not just the color, the whole thing isn't Windu's. I wonder who's is it? o_o
From my perspective I think GW2 sounds better yet for some reason SWToR feels much better.
And no, I don't mean that in a creepy companion romance way.
GW2 sounds like it has tons of amazing features but I'm just missing the connection between them all. It sounds like they took a whole load of amazing features and ducktaped them together. When I watch GW2 videos and their other previews I generally like what I'm seeing. But I'm just not getting any feeling at all of the whole thing. How does the whole mist thing link into the rest of the game? What's the connection between all those dynamic events? How does your personal story link into the rest of the world? Where's the world feeling?
In SWToR with every video and every other preview I'm getting a sense of this whole amazing world they're building. It all feels well thought out and connected. Even the the stuff we're seeing at lvl 1 seems to be a part of some overarching storyline, a small part but still a part. Everything in the game feels like it's meaningfull and connected to the greater war effort that's going on.
I greatly value immersion when playing MMOs. And SWToR just seems so much better from what I've seen at deliviring a coherent and connected universe. GW2, to me, just feels much more like a series of random events.
Originally posted by gobla
I'd call viable information complete information. And seeing as GW2 hasn't completed development let alone somebody who's played the complete game I think we have a decent lack of viable information.
Sure, the preview events have been largely positive but that's at most 2 hours of gameplay. 2 hours is great, but it doesn't make a complete game.
And we all know how theorycrafting reliably leads to the absolute undeniable truth.
Hypocrisy at its best here! You tell someone else that they do not have enough information to make that type of statement. Then look at your earlier post and what do we see, the exact same thing you are telling the other poster not to do.
So Gobla, have you played through the all the dynamic events and the personal story to know that TOR is better than GW2? So you know how the personal story for the Charr will tie into the dynamic events of the world and into the world story of the dragons? After all off of just a little footage you can say GW2 is a bunch of random events and TOR is a story rich world. So you must have some complete viable information to make such a statement!
Each to their own but that reminds me of a Yoda style creature.
I think both are going to have good and bad points going for them. But even if you don't look at what one has that the other doesn't there have been a number of design choices by the two development teams.
GW2 goes for a more realistic water colour art style befitting a fantasy theme while ToR goes for a more cartoonish graphic choicen perhaps suggesting they are looking for the sort of people that enjoy the clone wars cartoons.
ToR has gone for a traditional combat system using the trinity of classes which will be very faimilar to WoW players while GW2 has looked to go for a more dymamic combat system where things as simple as your choice of weapons will effect your options. Where as ToR your class will effect your choice of weapons.
ToR has gone for instancing to tell the class stories while GW2 has gone for a more Dynamic story system.
ToR does offer things that GW2 doesn't appear to with space combat and companions. As of yet I don't know about player housing ToR continues its instancing with personal ships I don't know if there is anything like that in GW2.
Ultimately though I don't know which will be the better or the bigger game and it will likely be down to personal preference and whether sub + cash shop that will be EA's pricing model as opposed to the Cash shop that Nsoft will be using. I do think the sub model may be a hurdle to some gamers.
Oh GW2 has massive Dragonball Z particle effects which will cause seizures. So it has that over SWTOR.
Its probably known that I am looking forward to SWTOR more than GW2, but ultimately I am interested in both of them and am pretty up to date with most of what each offers.
That being said. GW2s animations are way over the top. Just watching one of those full group videos is like watching two neon colored rainbows fight eachother. Half the moves are flash, the other half is the actual substance of what you're doing, yet you can barely see it. The Charrs Tazmanian Devil spin is just way over the top. Even DCUOs whirlwind doesn't compare.
In comparison, SWTORs animations seem very deliberate and convey the sense that you are actually using your tools to make an impact. No matter what is going on, I'm able to assess the situation in the gameplay videos without eye strain.
Hypocrisy at its best here! You tell someone else that they do not have enough information to make that type of statement. Then look at your earlier post and what do we see, the exact same thing you are telling the other poster not to do.
So Gobla, have you played through the all the dynamic events and the personal story to know that TOR is better than GW2? So you know how the personal story for the Charr will tie into the dynamic events of the world and into the world story of the dragons? After all off of just a little footage you can say GW2 is a bunch of random events and TOR is a story rich world. So you must have some complete viable information to make such a statement!
If you actually read my post you'll see that nearly every sentence uses the words "Seems", "I see", "I feel", "It feels" and "It sounds".
These are impressions. There's nothing wrong with impressions. In fact I'd say there was something quite wrong if one did not have any impressions at all.
I did however, unlike Master10k, not say that GW2 or SWToR IS something. I merely said that, to me, it FELT like something.
I did not say that GW2 is a bunch of random events. I said that, to me, it feels like a bunch of random events.
I did not say that SWToR is a story rich world. I said that, to me, it feels like a story rich world.
Next time, please read my posts before calling me a hypocrite.
We are the bunny. Resistance is futile. ''/\/\'''''/\/\''''''/\/\ ( o.o) ( o.o) ( o.o) (")("),,(")("),(")(")
BTW the whole GW2 doesn't have a trinity is BS. This is from the GW2 website:
You could say instead of DPS/heal/tank, we have our own trinity of damage, support, and control, but we prefer to think of them as the variety of elements that create a diverse and dynamic combat system that gives each player a toolbox to work with to solve any encounter we might throw their way. If that sounds like the kind of combat you are interested in, Guild Wars 2 is going to be a great place for you and your friends to fight together for many years to come.
So they basically replaced taunt with stunlocking is what I read there.
BTW the whole GW2 doesn't have a trinity is BS. This is from the GW2 website:
You could say instead of DPS/heal/tank, we have our own trinity of damage, support, and control, but we prefer to think of them as the variety of elements that create a diverse and dynamic combat system that gives each player a toolbox to work with to solve any encounter we might throw their way. If that sounds like the kind of combat you are interested in, Guild Wars 2 is going to be a great place for you and your friends to fight together for many years to come.
So they basically replaced taunt with stunlocking is what I read there.
I haven't read "doesn't have a trinity" but I've seen "Doesn't have THE trinity"
and really a trinity argument is pointless. It's just something that springs up when the rest of the game sucks.
If you actually read my post you'll see that nearly every sentence uses the words "Seems", "I see", "I feel", "It feels" and "It sounds".
These are impressions. There's nothing wrong with impressions. In fact I'd say there was something quite wrong if one did not have any impressions at all.
I did however, unlike Master10k, not say that GW2 or SWToR IS something. I merely said that, to me, it FELT like something.
I did not say that GW2 is a bunch of random events. I said that, to me, it feels like a bunch of random events.
I did not say that SWToR is a story rich world. I said that, to me, it feels like a story rich world.
Next time, please read my posts before calling me a hypocrite.
Oh really, so you are saying that because Master10K did not say “I feel”, “it sounds”, “I see”, or “seems”; that it was just not his opinion or his impressions of the game.
Well then how come when I read it I knew it was his opinion? Is it because I am clairvoyant or something?
So again Gobla what is the difference he gave you his opinion and you gave yours! Then you go on to say how he is making baseless statements in his opinion because he doesn’t have all the facts. Well then where are the facts backing up your opinion? If you are going to demand it of someone else, you better do it yourself then. So where are your facts, like I said have you played through the whole game so you know that it feels like a bunch of random events? And have you played through Star Wars Tor to know that it is a Story Rich World.
Come on Gobla if you are going to say you need viable complete information, then where is yours? After all from your own mouth "And we all know how theorycrafting reliably leads to the absolute undeniable truth."
If you actually read my post you'll see that nearly every sentence uses the words "Seems", "I see", "I feel", "It feels" and "It sounds".
These are impressions. There's nothing wrong with impressions. In fact I'd say there was something quite wrong if one did not have any impressions at all.
I did however, unlike Master10k, not say that GW2 or SWToR IS something. I merely said that, to me, it FELT like something.
I did not say that GW2 is a bunch of random events. I said that, to me, it feels like a bunch of random events.
I did not say that SWToR is a story rich world. I said that, to me, it feels like a story rich world.
Next time, please read my posts before calling me a hypocrite.
Oh really, so you are saying that because Master10K did not say “I feel”, “it sounds”, “I see”, or “seems”; that it was just not his opinion or his impressions of the game.
Well then how come when I read it I knew it was his opinion? Is it because I am clairvoyant or something?
So again Gobla what is the difference he gave you his opinion and you gave yours! Then you go on to say how he is making baseless statements in his opinion because he doesn’t have all the facts. Well then where are the facts backing up your opinion? If you are going to demand it of someone else, you better do it yourself then. So where are your facts, like I said have you played through the whole game so you know that it feels like a bunch of random events? And have you played through Star Wars Tor to know that it is a Story Rich World.
Come on Gobla if you are going to say you need viable complete information, then where is yours? After all from your own mouth "And we all know how theorycrafting reliably leads to the absolute undeniable truth."
Have you seen the story portions of GW2? What little we have seems to be a fade away screen with a background picture and a torso talking. Go to 12:30 in this video and see for yourself.
Comments
*surrenders*
Still I think we should be fighting next to eachother and not against eachother, you mad goblin!
( ... Crap, now probably some GW2 fan will reply that for fighting together and not amongst eachother, GW2 is a better choice).
My brand new bloggity blog.
is that what han solo meant by light saber is no match for a trusty blaster at your side.
I'm pretty sure they come from the personal armory of Darth Darth Binks.
Requiring long lost and ancient fighting styles such as the Jar'Jar'Kai to wield.
Give up GW2 Fans, for none can stand before the might of DARTH DARTH BINKS!
We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")
Because they don't explicitly play that way. I'm not so sure that all groups will require that single tank healer and DPS. Don't tell me you know how all the group encounters work -NDA.
Not just the color, the whole thing isn't Windu's. I wonder who's is it? o_o
Hmm good point.
But a lot of novels aren't very dialog heavy.
I see yours and raise you a lightclaw
SWTOR-the disquieting game that is forever in development!
Something better coming soontm
We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")
When I saw this http://wiki.guildwars.com/wiki/File:Asura.jpg as a playable race I knew GW2 wasnt for me.
Thats from GW1
This is from GW2: http://wiki.guildwars2.com/wiki/Asura
However, I knew TOR wasn't for me when I didn't see something like this http://wiki.guildwars2.com/wiki/Charr as a playable race.
I see yours and raise you a lightsaber batleth
We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")
Just as bad and cartoony. They should just remove that race from the game. It looks horrible
http://www.swtor.com/media/screens/cathar Possibly playable and they don't run on all fours.
In Bioware we trust!
At least the are bothering to put more than humans in the game.
All the races in GW2 are humanoid, same as in SWTOR.
In Bioware we trust!
Hypocrisy at its best here! You tell someone else that they do not have enough information to make that type of statement. Then look at your earlier post and what do we see, the exact same thing you are telling the other poster not to do.
So Gobla, have you played through the all the dynamic events and the personal story to know that TOR is better than GW2? So you know how the personal story for the Charr will tie into the dynamic events of the world and into the world story of the dragons? After all off of just a little footage you can say GW2 is a bunch of random events and TOR is a story rich world. So you must have some complete viable information to make such a statement!
Each to their own but that reminds me of a Yoda style creature.
I think both are going to have good and bad points going for them. But even if you don't look at what one has that the other doesn't there have been a number of design choices by the two development teams.
GW2 goes for a more realistic water colour art style befitting a fantasy theme while ToR goes for a more cartoonish graphic choicen perhaps suggesting they are looking for the sort of people that enjoy the clone wars cartoons.
ToR has gone for a traditional combat system using the trinity of classes which will be very faimilar to WoW players while GW2 has looked to go for a more dymamic combat system where things as simple as your choice of weapons will effect your options. Where as ToR your class will effect your choice of weapons.
ToR has gone for instancing to tell the class stories while GW2 has gone for a more Dynamic story system.
ToR does offer things that GW2 doesn't appear to with space combat and companions. As of yet I don't know about player housing ToR continues its instancing with personal ships I don't know if there is anything like that in GW2.
Ultimately though I don't know which will be the better or the bigger game and it will likely be down to personal preference and whether sub + cash shop that will be EA's pricing model as opposed to the Cash shop that Nsoft will be using. I do think the sub model may be a hurdle to some gamers.
Oh GW2 has massive Dragonball Z particle effects which will cause seizures. So it has that over SWTOR.
In Bioware we trust!
Its probably known that I am looking forward to SWTOR more than GW2, but ultimately I am interested in both of them and am pretty up to date with most of what each offers.
That being said. GW2s animations are way over the top. Just watching one of those full group videos is like watching two neon colored rainbows fight eachother. Half the moves are flash, the other half is the actual substance of what you're doing, yet you can barely see it. The Charrs Tazmanian Devil spin is just way over the top. Even DCUOs whirlwind doesn't compare.
In comparison, SWTORs animations seem very deliberate and convey the sense that you are actually using your tools to make an impact. No matter what is going on, I'm able to assess the situation in the gameplay videos without eye strain.
If you actually read my post you'll see that nearly every sentence uses the words "Seems", "I see", "I feel", "It feels" and "It sounds".
These are impressions. There's nothing wrong with impressions. In fact I'd say there was something quite wrong if one did not have any impressions at all.
I did however, unlike Master10k, not say that GW2 or SWToR IS something. I merely said that, to me, it FELT like something.
I did not say that GW2 is a bunch of random events. I said that, to me, it feels like a bunch of random events.
I did not say that SWToR is a story rich world. I said that, to me, it feels like a story rich world.
Next time, please read my posts before calling me a hypocrite.
We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")
BTW the whole GW2 doesn't have a trinity is BS. This is from the GW2 website:
You could say instead of DPS/heal/tank, we have our own trinity of damage, support, and control, but we prefer to think of them as the variety of elements that create a diverse and dynamic combat system that gives each player a toolbox to work with to solve any encounter we might throw their way. If that sounds like the kind of combat you are interested in, Guild Wars 2 is going to be a great place for you and your friends to fight together for many years to come.
So they basically replaced taunt with stunlocking is what I read there.
In Bioware we trust!
I haven't read "doesn't have a trinity" but I've seen "Doesn't have THE trinity"
and really a trinity argument is pointless. It's just something that springs up when the rest of the game sucks.
Oh really, so you are saying that because Master10K did not say “I feel”, “it sounds”, “I see”, or “seems”; that it was just not his opinion or his impressions of the game.
Well then how come when I read it I knew it was his opinion? Is it because I am clairvoyant or something?
So again Gobla what is the difference he gave you his opinion and you gave yours! Then you go on to say how he is making baseless statements in his opinion because he doesn’t have all the facts. Well then where are the facts backing up your opinion? If you are going to demand it of someone else, you better do it yourself then. So where are your facts, like I said have you played through the whole game so you know that it feels like a bunch of random events? And have you played through Star Wars Tor to know that it is a Story Rich World.
Come on Gobla if you are going to say you need viable complete information, then where is yours? After all from your own mouth "And we all know how theorycrafting reliably leads to the absolute undeniable truth."
Have you seen the story portions of GW2? What little we have seems to be a fade away screen with a background picture and a torso talking. Go to 12:30 in this video and see for yourself.
I have seen nintendo games with better cutscenes/
In Bioware we trust!
no they are not. Charr run on four legs. they look more like some wild cats.
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