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Corporations Vs. Guilds, Houses, etc

AstralglideAstralglide Member UncommonPosts: 686

So, I just started playing Eve A few days ago and I'm really enjoying it and I think I need to "guild-shop". How, though, are corporations different than guilds? It seems that I can either be rich or badass and I'd rather start off rich how do corporations fit into that scheme? Sorry for the rambling- not sure how to phrase the question in a less retarded way.

A witty saying proves nothing.
-Voltaire

Comments

  • NicoliNicoli Member Posts: 1,312

    Corp is the term used for Guilds in EVE, and they are a collection of people for socialization and joint avtivities. However, that is where the similarities end for EVE. In most MMOs the guild is a place where you can get a group of people that you can use to further your own goals be it wealth, Gear, PVP rankings, whatever... In EVE a good corporation is made up of people that are actively working towards the goals of the corp and not the individual. This is because in EVE frankly one player is normally nothing, Few EVE players will ever be individually recognized, thier Corp or Alliance probably will though.

    Now this is not to say that an individual will not profit or benefit from being in a Corp, It's just that the benefits come from the sucess of the corp towards its goals. Most newer players to EVE have a hard time dealing with this concept especially coming from another MMO.

    Hopefully this helps somewhat.

  • WW4BWWW4BW Member UncommonPosts: 501

    Also corporations are more political entities than guilds in other games usually are. They have various purposes rather than the simple raid, social or PvP goals of Guilds. 

    Teritory, industry, piracy, alliances, and enemies are all part of what corporations can be about. Though there are corporations that are built on the simpler goals that guilds usually have.

  • PhryPhry Member LegendaryPosts: 11,004

    In Eve the Corp is far more than just a guild.. people join guilds in other games for the 'social' aspects, in Eve, that would probably get you booted in fairly short order. You join a Corp that carries out activities that your interested in, as participation in Corp activities is quite often, mandatory. So if your a mission runner, join a mission running Corp, if your a miner, join one that has a heavy industrial base, PVP... well.. theres lots of Corps with a PVP focus.. most Corps will use 3rd party VOIP programs for communication, either TS3 or Vent.. you'll need to have one or both of those programs - sometimes happens that while a Corp uses Vent, the alliance the Corp is in, might use TS3..  but, the bottom line is.. Choose a Corp carefully, the decision has more consequences than you might realise.. and never choose a Corp for which Alliance their a part of.. that can change.. does often change.. Politics in Eve is .. murky..  and intra-Alliance corporations political intrigue would put the Romulans from Star Trek to shame..image

  • qazymanqazyman Member Posts: 1,785

    Anyone in EVE can form a Corporation, and there are many that have just a few players with no rules. Others may have a hundred or so pilots, and are mostly casual with few if any requirements. These won’t be much different from NPC corps really.


     


    Some midsized corps are focused with goals and have regular OP’s. Much of this is determined by politics, and having players capable of doing the planning and leadership.


     


    It’s hard to really over emphasize the importance of trust.


     


    Corps with strong leadership will usually be in an Alliance. This is where you really start get into some mandatory requirements and OP’s. If you’re looking to make ISK this is the place. These corps can generate an amazing amount of ISK.


     


    Also, it’s important to know how many players are on during a given time zone, or even times of the week, especially if you’re looking to make ISK.

  • RekindleRekindle Member UncommonPosts: 1,206

    I'm pretty passionate about my Eve these days but what these guys are saying are just semantics.

     

    Guilds = Corps.

     

    Of course Eve has interesting mechanics surrounding corps but they are truly the same thing.  Eve players just dont want to hear the word guild because it stirrs up a little nausea by association.

  • AstralglideAstralglide Member UncommonPosts: 686

    Thank you all for the responses. I already figured that corps=EVE, but I wanted to understand if there were ramifications that went deeper than the playground politics of WoW and LOTRO. I didn't want to be the asshat that joined a guild that got quickly kicked (or apparently worse) because I didn't understand what I was doing

    A witty saying proves nothing.
    -Voltaire

  • NeikoNeiko Member UncommonPosts: 626

    Originally posted by Astralglide

    Thank you all for the responses. I already figured that corps=EVE, but I wanted to understand if there were ramifications that went deeper than the playground politics of WoW and LOTRO. I didn't want to be the asshat that joined a guild that got quickly kicked (or apparently worse) because I didn't understand what I was doing

    Some corps will do that, but they'll usually say things like "x amount of SP required to join, or no trails/noobs" Corps like that are highly unlikely to help you with the basics of the game (Which there are a lot of).

  • YalexyYalexy Member UncommonPosts: 1,058

    Corporation. In EvE that is exactly what it is in it's usual meaning. It's a group of people working toward certain goals to make profit. There's CEOs and there's employees, everyone filling a role like you see in real life.

    There's nothing not to understand about this. It's quiet simple what it says. It's plain and simple a business corporation, where everyone does his job.

    Goals in player-corporations do vary alot. Some corps are just there to have fun together, running missions, doing some "dungeons" (complexes/wormholes) or do some crafting/mining etc.
    Then there's corps that do strive for power, be it economical or political, and these corps are the ones you do hear about in the news and in the forums. They shape the face of New Eden.

    Now, if you only want to make money for yourself, just flying missions and do some crafting for your own, then you should create your own corporation in the beginning. Staying in a NPC-corp is not an option due to the fixed 10% corp-tax.
    If you feel about joining up with others, then you should extensively talk to those people first and see, if your interests match up. Never join a pure mission-running-corp where there's corp-taxes tho!

    So the basic question you need to think about first is, if you want to work for bigger goals and spend alot of time for these bigger goals or if you just want to do some mission-running funding your own character and get rich.

  • KyleranKyleran Member LegendaryPosts: 43,975

    Originally posted by Yalexy

    Corporation. In EvE that is exactly what it is in it's usual meaning. It's a group of people working toward certain goals to make profit. There's CEOs and there's employees, everyone filling a role like you see in real life.

    There's nothing not to understand about this. It's quiet simple what it says. It's plain and simple a business corporation, where everyone does his job.

    Goals in player-corporations do vary alot. Some corps are just there to have fun together, running missions, doing some "dungeons" (complexes/wormholes) or do some crafting/mining etc.

    Then there's corps that do strive for power, be it economical or political, and these corps are the ones you do hear about in the news and in the forums. They shape the face of New Eden.

    Now, if you only want to make money for yourself, just flying missions and do some crafting for your own, then you should create your own corporation in the beginning. Staying in a NPC-corp is not an option due to the fixed 10% corp-tax.

    If you feel about joining up with others, then you should extensively talk to those people first and see, if your interests match up. Never join a pure mission-running-corp where there's corp-taxes tho!

    So the basic question you need to think about first is, if you want to work for bigger goals and spend alot of time for these bigger goals or if you just want to do some mission-running funding your own character and get rich.

    LOL, somone is extremely tax adverse.

    First, there's a great reason why some folks, especially mission runners stay in the NPC corp, you can't be wardec'd, a very nice benefit at times and trust me, 10% is no big deal (only applies to the bounties paid for kills and not towards anything you sell or salvage.)

    Second, a reasonable corp tax is always fair (10% or less) as even mission running corps might have expenses such as running a POS or two for people to do industry on, or supplying the corp with cheap or even free ships to fight in should the inevitable war dec finally come. 

    Sure, you find a corp with a 25% tax you probably should avoid, unless there's a terrific reason behind it.

    But it is true, you do have to be careful what corps you chose.  I recommend at first you go with Eve University which is designed for new players. (though they are war decd a lot so you'd better want to do some PVP) 

    But there are many other corps out there looking for new players (To help in some cases, or take advantage of in others, so be careful)

    Also, if your corp has a 0.0 presence you might need to be careful who you join, because sometimes membership of a certain coalition may later hinder your ability to join a corp on the other side.

    Finally, no matter what your told by anyone in game, (even their members) the Goon Swarm/Fleet/Waffe never, ever open recruits.  Do not pay anyone to join them, don't pay for them to fly your stuff to their space (they steal it) and know that if you do decide to ever become a Goon, many other corps will never let you join them in the future.  (your past corp history is permanently attached to your character for all to see)

    I myself recently was viewed at with suspicion by a corp because my history is one of multiple corp hops, and they preferred members who exhibited more corp loyalty, stability.

    BTW, there is an ingame recruiting channel plus the EVE forums have a nice Corp recruiting page which you should regularly visit. 

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  • YalexyYalexy Member UncommonPosts: 1,058

    I'm just telling him/her, that there's corp-tax in the game and that they can be avoided.

    Also, if you create your own corp and do nothing else then running missions not interacting with others, then you'll never get wardecced a by others, especially if your corp only consists of yourself. Nobody wardecs single-player corps, because of the related costs.

    And I'm warning about mission-running corps with taxes, as usually the CEO will collect all the ISKies for himself. It's been done hundreds of times and new players should really be aware of this possible scenario.

  • AstralglideAstralglide Member UncommonPosts: 686

    Two questions: What is War Dec? 

    How bad is stealing someone's cargo? Can they still mow me down in a High sec zone?

    A witty saying proves nothing.
    -Voltaire

  • CastillleCastillle Member UncommonPosts: 2,679

    War dec is a war declaration.  Basically it will be war between your corporation and their corporation o.o  Youll be able to wtfbbqpwn each other in high sec.

     

    Stealing someones cargo in high sec will cause you to go red.  By that it means they and their corp can shoot you n blow you up o.o

     

    Umm..yah o.o

     

    havent you used the player help chatroom?  Seriously! That place is seriously helpful o.o

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