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Game will "Flop" harder than RIFT did...

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  • Originally posted by Isturi

    Originally posted by Fadedbomb

    By looking @ all the hype around a WoW-copy with a StarWars skin, it seems that SWTOR is getting SEVERAL times the "hype" that RIFT did.

    Review:

    -RIFT was supposed to kill WoW

    -RIFT was also a WoW-copy (please move away from WoW-clone, it sounds immature, clone =/= copy)

    -RIFT had the same UI, inventory, and skill system of WoW (same thing SWTOR is doing)

    -RIFT flopped REALLY hard, so hard in fact that they viewed their sub number drop rate as a "failure in the making" and have started an aggressive freetrial, discount && "veteran return" plan.

     

     

    I've been around the MMO-block for quite awhile now trying, testing, and playing almost every single MMO out there (even the ones that I KNEW what to expect before trying them, but still tried so i was 100% sure). Yet, time after time AFTER TIME I see the same community over-hype of the "NEXT BIG THING" only to have it blow up similar to AION, RIFT, etc etc etc.

    I'm only worried at the backlash that SWTOR's failure will bring. It's one of the largest fully developed MMO's of all time. Yet, they didn't feel that breaking from the "industry standard" of WoW's lowest common denominator was a "safe" investment, and that spelled their doom since the inception of SWTOR. Will we see a decrease in investing towards MMOs in general? Will we see more garbage "F2P" fad increases?

     

    Or, could we possibly see a shift in the market towards triple 'A' sandbox development & implementation? Obviously I'm hoping for the latter, but I feel it'll be somewhere in the middle of less investing towards MMOs & a larger interest in sandbox MMOs. Granted, that's not a horrible thing to have happen, but it's obviously not the ideal.

     

     

    Thoughts?

    Haters will be haters. Trolls will be Trolls but that OK because unimaginative thoughts of ToR can have a very positive outcome as you just seen with this post. TY OP for allowing this thread to turn into a positive thread instead of a negative thread.

    OH btw Rift could not killed WoW because it was a CLONE ToR is not. lmao

     Your post is nothing but a negative trollish post and I see nothing of what you are proclaiming about the post you quoted.

  • TJixleeTJixlee Member Posts: 159

    just wodnering has there been one post yet that has agreed with this super genious like OP

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  • TbagginzTbagginz Member Posts: 15

    I just love how if a game isnt near as succesfull as World Of Warcraft its considered a flop , or in other words a fail.

    Just because Rift did not hit sales as big as WoW does doesnt mean that its a fail. It took bizzard years to accumulate there sub. base. Rift had a very nice launch and the game is good  enough to keep a healthy sub base. Although not quite the WoW killer it was suppose to be. It is in no way a fail game!

    SWTOR is the only mmorpg coming out this year i have been looking forward to. It will be very succesfull , and Bioware put alot of time and money into this game. Much more so than Trion did with Rift. Just because SWTOR didnt break the mold in ground breaking mechanics doesnt mean its a WoW copy (clone). The thing is other games tried this .. Tried to bring a fresh new UI  , and mechanics. Those games failed just as bad as any other game. In other words the common mechanic used in WoW and many other games is used for a reason. That reason being its just what works for the genre  , and works well.

    For example FPS games are all pretty much the same in gameplay. With some new little ideas thrown in to make it seem different even though its the same. You mind as well call every FPS game a Golden Eye clone. Not saying Golden Eye was the orginal FPS but it was the game that made FPS a success. Why do game companies that make FPS all use the same type of game mechanic? It just works for the FPS genre and works well. Can you see where im going with this?

    SWTOR will be a great game with tons of reasons to keep playing for a long time , and i cant wait !

  • lordpenquinlordpenquin Member Posts: 129

    Rift is the first mmo to launch post-wow that HASN'T flopped.   So your post fails right off the bat.

    Unless you have actually played the beta of star wars, you can't really claim that tor is just wow with a star wars skin, either.  Besides, does wow have 200 hours of content with fully voiced npcs from 1 to 50 for each class, adding up to over 1600 hours of class specific missions?

    I didn't think so.

    You can't just claim a game with a MMO GUI is a wow ripoff.  I hate to break it to you kid, but there were mmo's before wow.  They used hotbars and maps and inventory.  I've been playing mmo's for over two decades.

    A new company takes what works with a current mmo and hopefully improves on it. Car companies do it, television producers do it.

    I think chevy is such a rip off of ford because they both use steering wheels! And a dashboard!  They even have power windows!  Don't believe the hype!  That new Honda is a rip off of the old Datsun.

  • VolgoreVolgore Member EpicPosts: 3,872

    I'm reading this tons of posting stating that Rift hasn't flopped.

    It may not have flopped if you consider leveling a toon to 50 without ever meeting another player, ever getting a group for an instance, low to medium servers allover the charts or Trion's aggressive price dumping within the first few month as a shure sign for success.

    It also may not have flopped for some fans as long as it has enough players just carrying Rift's running costs. So, not a flop...ok -but for shure Rift is also lightyears away from what Trion thought it would be.

    I can imagine the same thing happening to SW:TOR, with just the same back and forth discussion on the forums 6 month after release.

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  • BergirBergir Member Posts: 299

    Originally posted by Tbagginz

    I just love how if a game isnt near as succesfull as World Of Warcraft its considered a flop , or in other words a fail.

    Just because Rift did not hit sales as big as WoW does doesnt mean that its a fail. It took bizzard years to accumulate there sub. base. Rift had a very nice launch and the game is good  enough to keep a healthy sub base. Although not quite the WoW killer it was suppose to be. It is in no way a fail game!

    SWTOR is the only mmorpg coming out this year i have been looking forward to. It will be very succesfull , and Bioware put alot of time and money into this game. Much more so than Trion did with Rift. Just because SWTOR didnt break the mold in ground breaking mechanics doesnt mean its a WoW copy (clone). The thing is other games tried this .. Tried to bring a fresh new UI  , and mechanics. Those games failed just as bad as any other game. In other words the common mechanic used in WoW and many other games is used for a reason. That reason being its just what works for the genre  , and works well.

    For example FPS games are all pretty much the same in gameplay. With some new little ideas thrown in to make it seem different even though its the same. You mind as well call every FPS game a Golden Eye clone. Not saying Golden Eye was the orginal FPS but it was the game that made FPS a success. Why do game companies that make FPS all use the same type of game mechanic? It just works for the FPS genre and works well. Can you see where im going with this?

    SWTOR will be a great game with tons of reasons to keep playing for a long time , and i cant wait !

     

    I wrote in another thread why, but i agree, SWTOR is going to go down as the biggest flop of all time because of them pushing out a 20 million dollar advertising.



    Sure you're going to get allot at launch but you're going to loose much more as well, not everyone is going to like this game. A very simple fact; it's never going to get close to tackling WoW; wow is wow and like it or not it hits a sweet spot for many, a phenomenon like that can't be replicated. Like music, super groups its almost a magical mix and that's what happened with wow.



    Getting past all the wow comparisons if another game did hit some sweet spot magical mix it'd blow wow away, as there are far more gamers then there ever was 7 years ago, unfortunately swtor is not this game.



    Lets now look at the 20 million advertising and the launch of many other mmo's that a perceived to have flopped. WHEN did they make the most money, that's right, at launch and all went downhill from there.



    The approach EA is taking is get what you can and F'em if they don't like it we got the box sale. It's going to purge an enormous amount of players bad mouthing this game, it's going to have a decent dedicated player base, however on the inter-webs it's going to be viewed as a gargantuan flop. However EA will have most likely made a boat load of money and paid off it's investment in the process of giving the game a bad name.



    Hypothetically lets ponder had they kept quiet about the game and we just find out about the game a couple weeks before launch, no hype and no 20 million dollar blitz for a cash grab. Interested parties would get it, come on forums and go hey it's pretty good and this is how it is, if it sounds like something you would like you get it and hey another satisfied customer spreading good word.



    It would never be considered a flop, and would most likely end up with the same play-base it's going to get anyway even without the 20 million advertising, hmmm maybe in the long run even more because people aren't going to read over and over again about what a flop it is.

  • IcewhiteIcewhite Member Posts: 6,403

    Why was it necessary to resurrect this relic of a thread, LordPenguin?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • Distopia2Distopia2 Member Posts: 574

    /yawn...

    To SB fans, please stop making our demographic look bad.Stop invading threads that have nothing to do with sandboxes.

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  • YarunaYaruna Member Posts: 342

    Lol, yeah it will flop even harder than Rift did! It will sell lots more boxes, and have way more subs after 3 months. Some huge flop that's going to be! :P

    Waiting for Guild Wars 2, and maybe SWTOR until that time...

  • ElikalElikal Member UncommonPosts: 7,912

    At this moment I see no logical reason to assume SWTOR will flop, or that Rift has flopped. Somehow I am not convinced by your argumentation, OP.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    I asked for this another thread but got no reply so ill try it here: Source for that marketing number? One thread claimed 40 to 60 percent of the budget. Here its 20 million. Which is it and where is your source for that claim?

    Currently Playing: World of Warcraft

  • korent1991korent1991 Member UncommonPosts: 1,364

    Originally posted by Fadedbomb

    By looking @ all the hype around a WoW-copy with a StarWars skin, it seems that SWTOR is getting SEVERAL times the "hype" that RIFT did.

    Review:

    -RIFT was supposed to kill WoW

    -RIFT was also a WoW-copy (please move away from WoW-clone, it sounds immature, clone =/= copy)

    -RIFT had the same UI, inventory, and skill system of WoW (same thing SWTOR is doing)

    -RIFT flopped REALLY hard, so hard in fact that they viewed their sub number drop rate as a "failure in the making" and have started an aggressive freetrial, discount && "veteran return" plan.

     

     

    Are you talking about what RIFT has or are you trying to tell us what SWTOR will have?

    SWTOR doesn't have the same skill system. If you think advance class system is same as wow you didn't play wow or studied swtor good enough.

    If having simillar UI or inventory is main thing for a game to be a copy of another game then most of the games should be the same. 

    Why didn't you write what SWTOR has and WOW doesn't ?     Like voiced events/quests (whatever you call them), where your action counts for your points on dark/light side. Then we have large amount of planets you can go to, space combat, better graphics, and did I mention it was never said or expected it will kill wow?

    I don't know why ppl (wow fan boys) even get upset when another new and good game with potential is ready to be released. Shouldn't that make blizzard invent something new for a change rather than packing up the same shit over and over and over again in different boxes with different artwork and name calling it revolutionary expansion pack when behind that glossy firework it's the same crap it has been since TBC? Blizzard is doing a fine job killing wow and doesn't need anyones help to do it...

    You're saying to get away from the "wow clone" thing and you're the one bringing it up, not seeing the irony here?

    SWTOR is SWTOR, WOW is WOW and the same thing is with all the other games.... why even bother comparing a new Ferrari with old Chevrolet?

    "Happiness is not a destination. It is a method of life."
    -------------------------------

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  • EliandalEliandal Member Posts: 796

    Originally posted by ktanner3

    I asked for this another thread but got no reply so ill try it here: Source for that marketing number? One thread claimed 40 to 60 percent of the budget. Here its 20 million. Which is it and where is your source for that claim?

     

      You won't get a legitimate source unfortunately, as all numbers are guesses (EA has NEVER released exact monetary figures for anything SWTOR related - the closest is that pre-sales blew BF3 out of the water in only 4 days - and based on pre-sales, one anylyst predicts 8-11 million sales first year for BF)  However 40-60% of budget makes me laugh - even at an estimated 100 million budget (probably lowballed) where is this 60 million in advertising?

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    wasn't aware that Rift flopped.  Numbers dropped, but that is expected after the launch hype

    I self identify as a monkey.

  • AzariaAzaria Member Posts: 318

    No I agree that TOR will flop because well its EA games they can ruin anything, ANYTHING.

    But RIFT is doing great, it may even be responsible for that one million subs WOW lost this quarter.

  • OberholzerOberholzer Member Posts: 498

    Originally posted by Azaria

    No I agree that TOR will flop because well its EA games they can ruin anything, ANYTHING.

    But RIFT is doing great, it may even be responsible for that one million subs WOW lost this quarter.

    Boredom is the culprit in the WoW sub loss, not Rift.

  • VyethVyeth Member UncommonPosts: 1,461

    Originally posted by Fadedbomb

    By looking @ all the hype around a WoW-copy with a StarWars skin, it seems that SWTOR is getting SEVERAL times the "hype" that RIFT did.

    Review:

    -RIFT was supposed to kill WoW

    -RIFT was also a WoW-copy (please move away from WoW-clone, it sounds immature, clone =/= copy)

    -RIFT had the same UI, inventory, and skill system of WoW (same thing SWTOR is doing)

    -RIFT flopped REALLY hard, so hard in fact that they viewed their sub number drop rate as a "failure in the making" and have started an aggressive freetrial, discount && "veteran return" plan.

    ...

    Judging by the title of the thread, I'd be surprised if you didn't get a "warning" for trolling..

     

    But, umm.. Rift flopped?

  • LatronusLatronus Member Posts: 692

    Originally posted by eayes

    Originally posted by Azaria

    No I agree that TOR will flop because well its EA games they can ruin anything, ANYTHING.

    But RIFT is doing great, it may even be responsible for that one million subs WOW lost this quarter.

    Boredom is the culprit in the WoW sub loss, not Rift.

     You are probably more correct than Azaria because if you've tried Rift, it gets boring real fast.  At least for me it did anyway.

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  • LatronusLatronus Member Posts: 692

    Originally posted by Azaria

    Originally posted by Latronus

    Originally posted by Fadedbomb

    Thoughts?

     1.  You are a WoW fanboi doing what you always do, rag on games that you think might pull players away from your POS game.

    or 

    2.  A troll.

     

    Either way, don't ask questions that you don't want honest answers to.

    Probably both, before CAT came out the wow fanbois were rabid that WOW was going to eclipse the 14 to 15 million user mark. We tried to tell them that CAT is going to stink and WOTLK needs a serious bandaid, but did they listen, no they never listen.

    I totally agree with you on this post Azaria! 

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  • OberholzerOberholzer Member Posts: 498

    Originally posted by Latronus

    Originally posted by eayes


    Originally posted by Azaria

    No I agree that TOR will flop because well its EA games they can ruin anything, ANYTHING.

    But RIFT is doing great, it may even be responsible for that one million subs WOW lost this quarter.

    Boredom is the culprit in the WoW sub loss, not Rift.

     You are probably more correct than Azaria because if you've tried Rift, it gets boring real fast.  At least for me it did anyway.

    It did for me as well. Nice game and I see why people like it but for me it got boring to soon.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by shamus252

    I find it funny a Troll makes a post, saying that RIFT is a flop when it's seem's to be doing well.

    I predict it now. If Bioware releases content as fast as Trion does SWToR is going to take over. If it is too slow then it will slack off.

  • LiltawenLiltawen Member UncommonPosts: 245

    Trion said Rift cost $100 million to produce; and now Bioware is saying that5 SW:TOR also will cost $100 million  (rather than the previous estimate of $300 million) so I guess that means Rift and SW:TOR are pretty much the same sort of thing.

    So yeah, it probably will go pretty much the same way as Rift.

    Maybe worse as Rift spent their money on game-play rather than all of that voice work.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Liltawen

    Trion said Rift cost $100 million to produce; and now Bioware is saying that5 SW:TOR also will cost $100 million  (rather than the previous estimate of $300 million) so I guess that means Rift and SW:TOR are pretty much the same sort of thing.

    So yeah, it probably will go pretty much the same way as Rift.

    Maybe worse as Rift spent their money on game-play rather than all of that voice work.

    Trion aquired 100 million for three games. Rift being the first of them.

    Try to be honest with yourself. SWTOR will be nothing like Rift. It is going to smash every mmo launch record. It also might just put Rift on life support when it lauches.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Your expectations must have been amazingly high to call Rift a flop.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by Atlan99Trion aquired 100 million for three games. Rift being the first of them.

    Try to be honest with yourself. SWTOR will be nothing like Rift. It is going to smash every mmo launch record. It also might just put Rift on life support when it lauches.

    For a game that will be on life please explain to me why after 7 years Blizzard is putting appearance gear into the game?

This discussion has been closed.